nscode Posted August 30, 2008 Posted August 30, 2008 Agreed, next thing you know we will hear complaints saying how they are not buying the game because the sandbags do not move when you shoot them. the question is not if sand bags should fly when you blow them up, but do they have an advanced or standard flight model :P Never forget that World War III was not Cold for most of us.
amalahama Posted August 30, 2008 Posted August 30, 2008 I do not think it is needed in a flight sim anyway, but good suggestion ... Ey why not? Ok, ok, it's Havok, not Physx... anyway, it would be cool a destruction feature like that in a combat flight sim! Regards!
CAT_101st Posted August 30, 2008 Author Posted August 30, 2008 Ok some one was asking about the trups being animated. at the end of the video you will get your anser. Home built PC Win 10 Pro 64bit, MB ASUS Z170 WS, 6700K, EVGA 1080Ti Hybrid, 32GB DDR4 3200, Thermaltake 120x360 RAD, Custom built A-10C sim pit, TM WARTHOG HOTAS, Cougar MFD's, 3D printed UFC and Saitek rudders. HTC VIVE VR. https://digitalcombatmercenaries.enjin.com/
-sulan- Posted August 30, 2008 Posted August 30, 2008 (edited) Ey why not? Ok, ok, it's Havok, not Physx... anyway, it would be cool a destruction feature like that in a combat flight sim! Regards! Because if you dropped a cluster bomb on say a FARP for instance, there would be alot of physics calculations to do of which you'll probably only see a few of.. BUT a nice animation of the sandbags flying about could do just as well in a flight sim I think since you won't see it close up (especially if there were more than one for some variation), you'd record the animations using a physics engine I thinks. But offcourse if they did use a physics engine for this type of thing it would be mostly eye candy I thinks, and could be scalable by the user.. Being eye candy, you would'nt need to sync it in multiplayer which is otherwise rather tricksy... Edited August 31, 2008 by -sulan- typo and typo's
EagleEye Posted September 1, 2008 Posted September 1, 2008 New screens, great! I like that nightshot. Terrain looks pretty. Can`t wait to see those troops runing in front of my helo.:devil: Deutsche DCS-Flughandbücher SYSSpecs: i7-4790K @4GHz|GA-Z97X-SLI|16GB RAM|ASUS GTX1070|Win10 64bit|TrackIR5|TM Warthog/Saitek Pro Pedals
CAT_101st Posted September 1, 2008 Author Posted September 1, 2008 If your close enough to see them there close enough to shoot you.:doh: Home built PC Win 10 Pro 64bit, MB ASUS Z170 WS, 6700K, EVGA 1080Ti Hybrid, 32GB DDR4 3200, Thermaltake 120x360 RAD, Custom built A-10C sim pit, TM WARTHOG HOTAS, Cougar MFD's, 3D printed UFC and Saitek rudders. HTC VIVE VR. https://digitalcombatmercenaries.enjin.com/
EagleEye Posted September 1, 2008 Posted September 1, 2008 If your close enough to see them there close enough to shoot you.:doh: I scared them to death, so they droped there weapons and runing for her life...:P Deutsche DCS-Flughandbücher SYSSpecs: i7-4790K @4GHz|GA-Z97X-SLI|16GB RAM|ASUS GTX1070|Win10 64bit|TrackIR5|TM Warthog/Saitek Pro Pedals
upyr1 Posted September 6, 2008 Posted September 6, 2008 :doh: All the detail in this sim and they culdent come up with a better sandbag wall. My only complaint is I'm not running it.
Avimimus Posted September 6, 2008 Posted September 6, 2008 Say, can't the Tunguska engage ground targets as well (using the missiles)?
159th_Viper Posted September 6, 2008 Posted September 6, 2008 (edited) Say, can't the Tunguska engage ground targets as well (using the missiles)? Correct "The Tunguska-M1 vehicle carries eight 9M311-M1 surface-to-air missiles. The missile (NATO designation SA-19 Grison) has semi-automatic radar command to line-of-sight guidance, weighs 40kg with a 9kg warhead. It is 2.5m long with a diameter of 1.7m and wingspan of 2.2m. The missile's maximum speed is 900m/s and can engage targets travelling at speeds up to 500m/s. Range is from 15 to 6,000m for ground targets and 15 to 10,000m for air targets." See Video approx 2min in.....Missile Footage against Ground Target. Edited September 6, 2008 by 159th_Viper Vid Link Added Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
telepathiclove Posted September 13, 2008 Posted September 13, 2008 These screenshots are looking really good now. I was concerned once whether the game would look good, but I'm not concerned anymore :) I think it's going to look great.
-Skipper- Posted September 13, 2008 Posted September 13, 2008 I always thought that the Tunguska was completely uber. Carrying missiles and those scary guns is really overkill. :D @Viper: Thanks for the video! I don't think that is a groundunit being engaged by that missile, though. It seems to be a stationary drone that probably acts as a test for low-flying helos. Another hint is the firing of the missiles. You can see that they are lifted to an angle of around 45° for firing. The guns on the other hand can be lowered a bit, so I guess the maximum range of 6000m relates to the guns engaging ground-targets. That's also comparable to the German Gepard FlaK-Tank, which has an effective range of somewhat above 5000m against ground-targets. [sIGPIC][/sIGPIC]
sobek Posted September 13, 2008 Posted September 13, 2008 The guns on the other hand can be lowered a bit, so I guess the maximum range of 6000m relates to the guns engaging ground-targets. That's also comparable to the German Gepard FlaK-Tank, which has an effective range of somewhat above 5000m against ground-targets. Whot?! 5000m with an autocannon? :huh: That's more like small arms artillery :) Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
-Skipper- Posted September 13, 2008 Posted September 13, 2008 Whot?! 5000m with an autocannon? :huh: That's more like small arms artillery :) Well, "effective" probably means, that if you fire enough rounds, you got a chance to kill at least a single soldier. :D [sIGPIC][/sIGPIC]
sobek Posted September 13, 2008 Posted September 13, 2008 (edited) More in the likes of, collateral damage by volume. What does the infantry fear most? The opponents air force and the own artillery :D Edited September 13, 2008 by sobek Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
Avimimus Posted September 13, 2008 Posted September 13, 2008 Thanks Viper, I suspect that the range stats are actually for the missile system. While the video likely shows engagement of tower mounted static fake airborne targets, I believe that the missile system can be guided into a point on the ground.
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