Proteuswave Posted July 29, 2022 Posted July 29, 2022 1. Yes (2.7.16.28111) 2. Asus RX480 8GOC Strix Edition 3. 8GB VRAM 1 Intel i7 6700 3.4Ghz , 32gig ripjaw ram , Asus Strix RX480 OC 8gb , Samsung 850 Pro SSD, Asus ROG VIII Ranger Z170 Motherboard.
Grimes Posted July 29, 2022 Posted July 29, 2022 Lets try to simplify things a little. I've attached a mission that uses the scripting engine to draw a number of shapes. It is using quads, circles, polygons, text, and lines, all of which are shapes I use on the Grayflag server. Please open the mission file from your mission editor and launch it from there. After 1 second unpaused the script will draw the shapes. There should be a line of polygons with text from SA-3 to SA-15, where the number of sides of the polygon increases from 3 to 15. A circle of black lines is drawn where it iterates all 7 line types. Every 7th entry should be missing and it should be between a solid and a double dashed line. In the city there should be quad shapes drawn based on trigger zones. The below 2 screenshots are examples of what you should see on the F10 map. After running the test exit back to the editor and please advise if you see something like the following image. You may need to zoom in and out to see it. If you do see it then it should disappear if you zoom in enough when looking at the ILS and capture area circles defined at the given base. draw_samples.miz 2 The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
Proteuswave Posted July 29, 2022 Posted July 29, 2022 (edited) 1 hour ago, Grimes said: Lets try to simplify things a little. I've attached a mission that uses the scripting engine to draw a number of shapes. It is using quads, circles, polygons, text, and lines, all of which are shapes I use on the Grayflag server. Please open the mission file from your mission editor and launch it from there. After 1 second unpaused the script will draw the shapes. There should be a line of polygons with text from SA-3 to SA-15, where the number of sides of the polygon increases from 3 to 15. A circle of black lines is drawn where it iterates all 7 line types. Every 7th entry should be missing and it should be between a solid and a double dashed line. In the city there should be quad shapes drawn based on trigger zones. The below 2 screenshots are examples of what you should see on the F10 map. After running the test exit back to the editor and please advise if you see something like the following image. You may need to zoom in and out to see it. If you do see it then it should disappear if you zoom in enough when looking at the ILS and capture area circles defined at the given base. draw_samples.miz 32.41 kB · 1 download I just ran this mission. Following your instructions and when in mission I press F10 and either zoom out or in then the attached images are the result. Let me know if there is anything else you need info wise? Please note that all looks normal in the mission editor and game until in the mission and any zooming is done in F10 these photos represent post zooming. Edited July 29, 2022 by Proteuswave 1 Intel i7 6700 3.4Ghz , 32gig ripjaw ram , Asus Strix RX480 OC 8gb , Samsung 850 Pro SSD, Asus ROG VIII Ranger Z170 Motherboard.
Asphelite Posted July 29, 2022 Posted July 29, 2022 (edited) vor 3 Stunden schrieb Flappie: Hi gents. A fix made it to last OB update, but I've heard the issue was not fixed for everybody. Can you please answer these questions? Are you still experiencing the issue in current OB (2.7.16.28111) ? What is your AMD GPU model? How much VRAM does it have? The issue(s) appear immediately after interacting with the F10 map on a server with multiple scripts running (e.g.: Grayflag, Blueflag; -> see Grimes post above). This includes the vanishing of icons as seen below. (The Multiplayer and Role Selection screens are affected as well, similar to other screenshots taken by other fellow pilots) 1. yes, latest OB 2.7.16.28111 2. Aorus RX5700XT on latest Driver available 22.5.1 3. 8GB of GDDR6 Edited July 29, 2022 by Asphelite 1
Red_Camarada Posted July 29, 2022 Posted July 29, 2022 4 hours ago, Flappie said: Hi gents. A fix made it to last OB update, but I've heard the issue was not fixed for everybody. Can you please answer these questions? Are you still experiencing the issue in current OB (2.7.16.28111) ? What is your AMD GPU model? How much VRAM does it have? 1. Yes (2.7.16.28111) 2. RX6600XT 3. 8gb GDDR6
Red_Camarada Posted July 29, 2022 Posted July 29, 2022 @Grimes after running you mission i've got these results: in the first seconds everything were fine as you can see on the first photo after zoom in, zoom out and pan the map the shapes dissapered (pic2) when I went back to the ME the UI was all messed up (pic3) 1 1
ED Team USSR_Rik Posted August 2, 2022 ED Team Posted August 2, 2022 Please attach your options.lua 1 Men may keep a sort of level of good, but no man has ever been able to keep on one level of evil. That road goes down and down. Можно держаться на одном уровне добра, но никому и никогда не удавалось удержаться на одном уровне зла. Эта дорога ведёт вниз и вниз. G.K. Chesterton DCS World 2.5: Часто задаваемые вопросы
Red_Camarada Posted August 2, 2022 Posted August 2, 2022 2 hours ago, USSR_Rik said: Please attach your options.lua I'm glad to help with this bug options.lua
Proteuswave Posted August 2, 2022 Posted August 2, 2022 Here you go options.lua Intel i7 6700 3.4Ghz , 32gig ripjaw ram , Asus Strix RX480 OC 8gb , Samsung 850 Pro SSD, Asus ROG VIII Ranger Z170 Motherboard.
ApoNOOB Posted August 6, 2022 Posted August 6, 2022 (edited) Want my buttons back, badly! (on grayflag^^) Sapphire ATI Radeon RX Vega 56 Mission provided breaks just like on the server. options.lua Edited August 6, 2022 by ApoNOOB
Asphelite Posted August 6, 2022 Posted August 6, 2022 Am 2.8.2022 um 11:26 schrieb USSR_Rik: Please attach your options.lua options.luaSorry, just saw your msg. My post:
Flappie Posted August 24, 2022 Posted August 24, 2022 Although I can't find the fix in today's OB changelog, it's supposed to be there. Please tell us if the issue still happens with version 2.7.17.29140. 2 ---
Red_Camarada Posted August 24, 2022 Posted August 24, 2022 5 hours ago, Flappie said: Although I can't find the fix in today's OB changelog, it's supposed to be there. Please tell us if the issue still happens with version 2.7.17.29140. For me is everything working fine after this update There is only one minor issue where the fill color blue flickers and then disappear, aside that everything else is perfect. 1
Flappie Posted August 25, 2022 Posted August 25, 2022 (edited) Does it look something like this? (two users described this issue and they said it leads to a DCS crash) Edited August 25, 2022 by Flappie ---
Red_Camarada Posted August 25, 2022 Posted August 25, 2022 16 hours ago, Flappie said: Does it look something like this? (two users described this issue and they said it leads to a DCS crash) Does not look like that my game did not crashed, is just a minor flicker. The fill color flickers inside the poly and vanishes remaining just the contour of the poly. For me is just a minor issue, everything else is perfectly fine
Proteuswave Posted August 26, 2022 Posted August 26, 2022 All looks like its working correctly for me post patch. Thanks 1 Intel i7 6700 3.4Ghz , 32gig ripjaw ram , Asus Strix RX480 OC 8gb , Samsung 850 Pro SSD, Asus ROG VIII Ranger Z170 Motherboard.
SOAR Posted August 29, 2022 Posted August 29, 2022 I'm still having the same issues post patch. Ryzen 5700x & 6800XT.
Flappie Posted August 29, 2022 Posted August 29, 2022 2 minutes ago, SOAR said: I'm still having the same issues post patch. Ryzen 5700x & 6800XT. Is your DCS version 2.7.17.29140? ---
SOAR Posted August 30, 2022 Posted August 30, 2022 On 8/29/2022 at 2:23 PM, Flappie said: Is your DCS version 2.7.17.29140? Yes.
Flappie Posted August 30, 2022 Posted August 30, 2022 OK. Does Grimes' mission helps reproducing the bug on your end? @JayRoc What about you? ---
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