Rabies Posted April 24, 2021 Posted April 24, 2021 I've been experiencing crashes for the first time in DCS, typically when exiting one server to then go and join another. I get the option to send a crash report to DCS but I'm unable to select the send option. I'm in VR so the crash notification is only visible when I remove my headset, but how do I select the send button as my cursor is not visible of the crash notification window.
ED Team BIGNEWY Posted April 24, 2021 ED Team Posted April 24, 2021 Hi, if you use alt + tab you can highlight the window it will be easier to press then You can also go to your saved games folder, find DCS, the the logs folder. in there there maybe a zip folder with the crash or you can attach the dcs.log here so we can take a look for clues. thanks 1 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
FELIX2013BRASIL Posted April 25, 2021 Posted April 25, 2021 Follow my LOG files for solution. Felix. Thanks. dcs.log-20210425-115321.zip dcs.log-20210425-120045.zip 1
ctguy1955 Posted May 7, 2021 Posted May 7, 2021 (edited) I do not mean to Crash this party, but My pc has crashed three times in a row sense the new update. I hope this can help to figure out why. One other thing I noticed, the surface of the water is now very hard to tell where it is, and I did crash once into the water. Strange that no waves were present and it seemed calm like glass with reflections of the clouds in the sky. thanks for taking a look !! I did send the other 2 crashes to DCS, but wanted to do this third one somewhere where someone could tell me if its my DXDIAG or what is wrong with My PC ? Clear Skies Mike dcs.log-20210507-224257.zip Edited May 7, 2021 by ctguy1955 added last line
Flappie Posted May 7, 2021 Posted May 7, 2021 Hi @ctguy1955, you're having the DXGI_ERROR_DEVICE_REMOVED crashes: 2021-05-07 22:41:28.832 INFO Lua: Lua CPU usage: metric: average mission loading: 23.5839 % 2021-05-07 22:41:28.832 INFO Dispatcher: loadMission Done: Сontrol passed to the player 2021-05-07 22:42:56.807 ERROR DX11BACKEND: DX device removed. Reason: 0x887A0005 2021-05-07 22:42:57.300 WARNING LOG: 77 duplicate message(s) skipped. 2021-05-07 22:42:57.300 ERROR DX11BACKEND: failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2021-05-07 22:42:57.300 ERROR DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG 2021-05-07 22:42:57.304 ERROR DX11BACKEND: DX device removed. Reason: 0x887A0005 2021-05-07 22:42:57.304 INFO EDCORE: try to write dump information 2021-05-07 22:42:57.306 INFO EDCORE: # -------------- 20210507-224257 -------------- 2021-05-07 22:42:57.306 INFO EDCORE: DCS/2.7.0.5659 (x86_64; Windows NT 10.0.19042) 2021-05-07 22:42:57.307 INFO EDCORE: C:\WINDOWS\SYSTEM32\d3d11.dll 2021-05-07 22:42:57.307 INFO EDCORE: # C0000005 ACCESS_VIOLATION at FE8998A0 00:00000000 2021-05-07 22:42:57.308 INFO EDCORE: SymInit: Symbol-SearchPath: '.;H:\DCS World;H:\DCS World\bin;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*https://msdl.microsoft.com/download/symbols;', symOptions: 528, UserName: 'Mike K' 2021-05-07 22:42:57.309 INFO EDCORE: OS-Version: 10.0.19042 () 0x100-0x1 2021-05-07 22:42:57.823 INFO EDCORE: 0x00000000001298A0 (d3d11): CreateDirect3D11SurfaceFromDXGISurface + 0x10310 2021-05-07 22:42:57.823 INFO EDCORE: 0x000000000002F98B (dx11backend): createRenderer + 0x17C1B 2021-05-07 22:42:57.824 INFO EDCORE: 0x0000000000079CA3 (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x69763 2021-05-07 22:42:57.824 INFO EDCORE: 0x00000000000CEB77 (edterrainGraphics41): createInstancerRenderable + 0x36E57 2021-05-07 22:42:57.824 INFO EDCORE: 0x00000000000D8198 (edCore): ed::this_thread::yield + 0x318 2021-05-07 22:42:57.824 INFO EDCORE: 0x00000000000CF56A (edCore): ed::make_render_thread_tasks + 0x1A 2021-05-07 22:42:57.824 INFO EDCORE: 0x00000000007FF560 (DCS): SW + 0x50EBB0 2021-05-07 22:42:57.824 INFO EDCORE: 0x00000000007D0234 (DCS): SW + 0x4DF884 2021-05-07 22:42:57.825 INFO EDCORE: 0x00000000007D060D (DCS): SW + 0x4DFC5D 2021-05-07 22:42:57.825 INFO EDCORE: 0x0000000001C38FBD (DCS): AmdPowerXpressRequestHighPerformance + 0xE49FB9 2021-05-07 22:42:57.825 INFO EDCORE: 0x0000000000A071BE (DCS): SW + 0x71680E 2021-05-07 22:42:57.825 INFO EDCORE: 0x0000000000017034 (KERNEL32): BaseThreadInitThunk + 0x14 2021-05-07 22:42:57.825 INFO EDCORE: 0x0000000000052651 (ntdll): RtlUserThreadStart + 0x21 2021-05-07 22:42:57.975 INFO EDCORE: Minidump created. It can have very different causes. The most obvious thing to try is to uninstall your current graphcis driver thanks to DDU, then to install the latest driver available (466.27). ---
ctguy1955 Posted May 8, 2021 Posted May 8, 2021 Thank You so much for all of Your help, I will do this right away !!! So nice to have such great help from DCS and I appreciate it very much !! Clear Skies ( not any more, the clouds are beautiful ) Mike
Rabies Posted May 9, 2021 Author Posted May 9, 2021 Unfortunately, I receive crashes most of the time, if I exit a server, without going via role selection, it causes a crash. I'm still unable to select the "send" button when a crash occurs, the alt + tab, brings the crash window to the front, but my mouse cursor does not appear on the open crash window/send report. dcs.log-20210508-000327.zip dcs.log-20210502-011058.zip dcs.20210508-224912.crash
Flappie Posted May 9, 2021 Posted May 9, 2021 Wow, I've never seen such a crash log before: # -------------- 20210502-011058 -------------- DCS/2.7.0.5118 (x86_64; Windows NT 10.0.19042) C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin\Visualizer.dll # C0000005 ACCESS_VIOLATION at 8654AB46 00:00000000 SymInit: Symbol-SearchPath: '.', symOptions: 534, UserName: 'John' OS-Version: 10.0.19042 () 0x300-0x1 0x000000000012AB46 (Visualizer): RenderParserImpl::DrawZWrited + 0x96 0x000000000012FB97 (Visualizer): RenderParserImpl::isEmpty + 0x4597 0x000000000012F289 (Visualizer): RenderParserImpl::isEmpty + 0x3C89 0x000000000016ECE7 (Visualizer): smSceneManager::CreateSceneManager + 0x6CF7 0x00000000007E98D0 (DCS): SW + 0x4F8F20 0x00000000007FF3AB (DCS): SW + 0x50E9FB 0x00000000007D02A4 (DCS): SW + 0x4DF8F4 0x00000000007D067D (DCS): SW + 0x4DFCCD 0x0000000000070D0E (dxgui): gui::ModalWindow::doModal_ + 0x4E 0x000000000001A3A1 (lua-dxgui): (function-name not available) + 0x0 0x0000000000007AC5 (lua): luaD_growstack + 0x845 0x0000000000018D94 (lua): luaS_newlstr + 0x5254 0x0000000000007E04 (lua): luaD_growstack + 0xB84 0x0000000000006F7F (lua): lua_getinfo + 0x133F 0x000000000000812E (lua): lua_yield + 0x9E 0x0000000000002576 (lua): lua_pcall + 0x66 0x00000000000F2D49 (edCore): ED_lua_pcall + 0x59 0x00000000000038CE (lua-dxguiWin): (function-name not available) + 0x0 0x0000000000004110 (dxgui_win_adapter): gui::ApplicationWin::dispatchMessage + 0x60 0x0000000000003057 (dxgui_win_adapter): gui::ApplicationWin::~ApplicationWin + 0x667 0x000000000000E858 (USER32): CallWindowProcW + 0x3F8 0x000000000000E4EE (USER32): CallWindowProcW + 0x8E 0x0000000000025759 (DINPUT8): DllUnregisterServer + 0xD99 0x00000000000258C4 (DINPUT8): DllUnregisterServer + 0xF04 0x0000000000025759 (DINPUT8): DllUnregisterServer + 0xD99 0x0000000000025BA6 (DINPUT8): DllUnregisterServer + 0x11E6 0x000000000000E858 (USER32): CallWindowProcW + 0x3F8 0x000000000000E3DC (USER32): DispatchMessageW + 0x39C 0x0000000000020BC3 (USER32): SendMessageTimeoutW + 0x143 0x00000000000A0B54 (ntdll): KiUserCallbackDispatcher + 0x24 0x0000000000001124 (win32u): NtUserMessageCall + 0x14 0x000000000000CAF5 (USER32): GetWindowTextW + 0x805 0x000000000000C2AF (USER32): IsIconic + 0xBF 0x0000000000009772 (UxTheme): GetUserColorPreference + 0x1272 0x00000000000234D2 (UxTheme): Ordinal96 + 0x492 0x000000000000B859 (UxTheme): IsCompositionActive + 0x1FB9 0x000000000000B2C1 (UxTheme): IsCompositionActive + 0x1A21 0x000000000000C7E3 (USER32): GetWindowTextW + 0x4F3 0x0000000000418045 (DCS): SW + 0x127695 0x00000000000042D9 (dxgui_win_adapter): gui::ApplicationWin::dispatchMessage + 0x229 0x0000000000003057 (dxgui_win_adapter): gui::ApplicationWin::~ApplicationWin + 0x667 0x000000000000E858 (USER32): CallWindowProcW + 0x3F8 0x000000000000E4EE (USER32): CallWindowProcW + 0x8E 0x0000000000025759 (DINPUT8): DllUnregisterServer + 0xD99 0x00000000000258C4 (DINPUT8): DllUnregisterServer + 0xF04 0x0000000000025759 (DINPUT8): DllUnregisterServer + 0xD99 0x0000000000025BA6 (DINPUT8): DllUnregisterServer + 0x11E6 0x000000000000E858 (USER32): CallWindowProcW + 0x3F8 0x000000000000E299 (USER32): DispatchMessageW + 0x259 0x000000000002D7D1 (USER32): DialogBoxIndirectParamAorW + 0x531 0x000000000002D441 (USER32): DialogBoxIndirectParamAorW + 0x1A1 0x000000000002D2F2 (USER32): DialogBoxIndirectParamAorW + 0x52 0x0000000000050F67 (USER32): DialogBoxParamA + 0x97 0x00000000007CCEBF (DCS): SW + 0x4DC50F 0x0000000000415E4A (DCS): SW + 0x12549A 0x0000000000118283 (edCore): bt_call_user_callback + 0x33 0x00000000000BB8F7 (edCore): ed::core::InitVFS::~InitVFS + 0x947 0x000000000010B7C7 (KERNELBASE): UnhandledExceptionFilter + 0x1E7 0x00000000000A5170 (ntdll): memset + 0x13B0 0x000000000008C776 (ntdll): _C_specific_handler + 0x96 0x00000000000A207F (ntdll): _chkstk + 0x11F 0x0000000000051454 (ntdll): RtlRaiseException + 0x434 0x00000000000A0BAE (ntdll): KiUserExceptionDispatcher + 0x2E 0x0000000000021AFC (ntdll): RtlReleaseSRWLockShared + 0x1DC 0x00000000000238E3 (ntdll): RtlReAllocateHeap + 0x2A3 0x00000000000236BD (ntdll): RtlReAllocateHeap + 0x7D 0x0000000000011699 (ucrtbase): realloc_base + 0x39 0x000000000000EA1E (lua): luaM_realloc_ + 0x18BE 0x000000000000ED74 (lua): luaM_realloc_ + 0x1C14 0x0000000000008278 (lua): lua_yield + 0x1E8 0x0000000000006F7F (lua): lua_getinfo + 0x133F 0x000000000000812E (lua): lua_yield + 0x9E 0x000000000001CB97 (lua): luaL_loadbuffer + 0x87 0x00000000000531A0 (metaShader): fileStructuredBuffer::create + 0x820 0x0000000000053689 (metaShader): luaTextureArray::open + 0x79 0x0000000000051F19 (metaShader): BaseBinder::BaseBinder + 0xEE9 0x0000000000068D29 (metaShader): BaseBinder::render + 0x120B9 0x000000000009D9F9 (edterrainGraphics41): createInstancerRenderable + 0x5CD9 0x00000000000DDFDC (edterrainGraphics41): CreateITerrainGraphics + 0x125C 0x00000000000DF190 (edterrainGraphics41): CreateITerrainGraphics + 0x2410 0x0000000000066BF5 (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x566B5 0x000000000006726F (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x56D2F 0x0000000000065563 (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x55023 0x0000000000063A43 (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x53503 0x0000000000063A71 (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x53531 0x0000000000063A71 (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x53531 0x0000000000063A71 (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x53531 0x0000000000063A71 (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x53531 0x0000000000063A71 (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x53531 0x0000000000063A71 (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x53531 0x000000000006939F (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x58E5F 0x0000000000068A6C (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x5852C 0x00000000000D9ABA (edterrainGraphics41): createInstancerRenderable + 0x41D9A 0x00000000000D8160 (edterrainGraphics41): createInstancerRenderable + 0x40440 0x0000000000183B8E (Visualizer): smSceneManager::regLua + 0x63BE 0x000000000016D516 (Visualizer): smSceneManager::CreateSceneManager + 0x5526 0x00000000007E98D0 (DCS): SW + 0x4F8F20 0x00000000007FF3AB (DCS): SW + 0x50E9FB 0x00000000007D02A4 (DCS): SW + 0x4DF8F4 0x00000000007D067D (DCS): SW + 0x4DFCCD 0x0000000001C2BB59 (DCS): AmdPowerXpressRequestHighPerformance + 0xE40B55 0x0000000000A067DE (DCS): SW + 0x715E2E 0x0000000000017034 (KERNEL32): BaseThreadInitThunk + 0x14 0x0000000000052651 (ntdll): RtlUserThreadStart + 0x21 I see your game is not up to date. Execute "C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin\DCS_updater.exe" to update it to latest open beta version. Add these folders as exceptions in your antivirus: C:\Program Files\Eagle Dynamics\DCS World OpenBeta\ C:\Users\username\Saved Games\DCS.openbeta\ ---
Rabies Posted May 9, 2021 Author Posted May 9, 2021 2 hours ago, Flappie said: Wow, I've never seen such a crash log before: # -------------- 20210502-011058 -------------- DCS/2.7.0.5118 (x86_64; Windows NT 10.0.19042) C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin\Visualizer.dll # C0000005 ACCESS_VIOLATION at 8654AB46 00:00000000 SymInit: Symbol-SearchPath: '.', symOptions: 534, UserName: 'John' OS-Version: 10.0.19042 () 0x300-0x1 0x000000000012AB46 (Visualizer): RenderParserImpl::DrawZWrited + 0x96 0x000000000012FB97 (Visualizer): RenderParserImpl::isEmpty + 0x4597 0x000000000012F289 (Visualizer): RenderParserImpl::isEmpty + 0x3C89 0x000000000016ECE7 (Visualizer): smSceneManager::CreateSceneManager + 0x6CF7 0x00000000007E98D0 (DCS): SW + 0x4F8F20 0x00000000007FF3AB (DCS): SW + 0x50E9FB 0x00000000007D02A4 (DCS): SW + 0x4DF8F4 0x00000000007D067D (DCS): SW + 0x4DFCCD 0x0000000000070D0E (dxgui): gui::ModalWindow::doModal_ + 0x4E 0x000000000001A3A1 (lua-dxgui): (function-name not available) + 0x0 0x0000000000007AC5 (lua): luaD_growstack + 0x845 0x0000000000018D94 (lua): luaS_newlstr + 0x5254 0x0000000000007E04 (lua): luaD_growstack + 0xB84 0x0000000000006F7F (lua): lua_getinfo + 0x133F 0x000000000000812E (lua): lua_yield + 0x9E 0x0000000000002576 (lua): lua_pcall + 0x66 0x00000000000F2D49 (edCore): ED_lua_pcall + 0x59 0x00000000000038CE (lua-dxguiWin): (function-name not available) + 0x0 0x0000000000004110 (dxgui_win_adapter): gui::ApplicationWin::dispatchMessage + 0x60 0x0000000000003057 (dxgui_win_adapter): gui::ApplicationWin::~ApplicationWin + 0x667 0x000000000000E858 (USER32): CallWindowProcW + 0x3F8 0x000000000000E4EE (USER32): CallWindowProcW + 0x8E 0x0000000000025759 (DINPUT8): DllUnregisterServer + 0xD99 0x00000000000258C4 (DINPUT8): DllUnregisterServer + 0xF04 0x0000000000025759 (DINPUT8): DllUnregisterServer + 0xD99 0x0000000000025BA6 (DINPUT8): DllUnregisterServer + 0x11E6 0x000000000000E858 (USER32): CallWindowProcW + 0x3F8 0x000000000000E3DC (USER32): DispatchMessageW + 0x39C 0x0000000000020BC3 (USER32): SendMessageTimeoutW + 0x143 0x00000000000A0B54 (ntdll): KiUserCallbackDispatcher + 0x24 0x0000000000001124 (win32u): NtUserMessageCall + 0x14 0x000000000000CAF5 (USER32): GetWindowTextW + 0x805 0x000000000000C2AF (USER32): IsIconic + 0xBF 0x0000000000009772 (UxTheme): GetUserColorPreference + 0x1272 0x00000000000234D2 (UxTheme): Ordinal96 + 0x492 0x000000000000B859 (UxTheme): IsCompositionActive + 0x1FB9 0x000000000000B2C1 (UxTheme): IsCompositionActive + 0x1A21 0x000000000000C7E3 (USER32): GetWindowTextW + 0x4F3 0x0000000000418045 (DCS): SW + 0x127695 0x00000000000042D9 (dxgui_win_adapter): gui::ApplicationWin::dispatchMessage + 0x229 0x0000000000003057 (dxgui_win_adapter): gui::ApplicationWin::~ApplicationWin + 0x667 0x000000000000E858 (USER32): CallWindowProcW + 0x3F8 0x000000000000E4EE (USER32): CallWindowProcW + 0x8E 0x0000000000025759 (DINPUT8): DllUnregisterServer + 0xD99 0x00000000000258C4 (DINPUT8): DllUnregisterServer + 0xF04 0x0000000000025759 (DINPUT8): DllUnregisterServer + 0xD99 0x0000000000025BA6 (DINPUT8): DllUnregisterServer + 0x11E6 0x000000000000E858 (USER32): CallWindowProcW + 0x3F8 0x000000000000E299 (USER32): DispatchMessageW + 0x259 0x000000000002D7D1 (USER32): DialogBoxIndirectParamAorW + 0x531 0x000000000002D441 (USER32): DialogBoxIndirectParamAorW + 0x1A1 0x000000000002D2F2 (USER32): DialogBoxIndirectParamAorW + 0x52 0x0000000000050F67 (USER32): DialogBoxParamA + 0x97 0x00000000007CCEBF (DCS): SW + 0x4DC50F 0x0000000000415E4A (DCS): SW + 0x12549A 0x0000000000118283 (edCore): bt_call_user_callback + 0x33 0x00000000000BB8F7 (edCore): ed::core::InitVFS::~InitVFS + 0x947 0x000000000010B7C7 (KERNELBASE): UnhandledExceptionFilter + 0x1E7 0x00000000000A5170 (ntdll): memset + 0x13B0 0x000000000008C776 (ntdll): _C_specific_handler + 0x96 0x00000000000A207F (ntdll): _chkstk + 0x11F 0x0000000000051454 (ntdll): RtlRaiseException + 0x434 0x00000000000A0BAE (ntdll): KiUserExceptionDispatcher + 0x2E 0x0000000000021AFC (ntdll): RtlReleaseSRWLockShared + 0x1DC 0x00000000000238E3 (ntdll): RtlReAllocateHeap + 0x2A3 0x00000000000236BD (ntdll): RtlReAllocateHeap + 0x7D 0x0000000000011699 (ucrtbase): realloc_base + 0x39 0x000000000000EA1E (lua): luaM_realloc_ + 0x18BE 0x000000000000ED74 (lua): luaM_realloc_ + 0x1C14 0x0000000000008278 (lua): lua_yield + 0x1E8 0x0000000000006F7F (lua): lua_getinfo + 0x133F 0x000000000000812E (lua): lua_yield + 0x9E 0x000000000001CB97 (lua): luaL_loadbuffer + 0x87 0x00000000000531A0 (metaShader): fileStructuredBuffer::create + 0x820 0x0000000000053689 (metaShader): luaTextureArray::open + 0x79 0x0000000000051F19 (metaShader): BaseBinder::BaseBinder + 0xEE9 0x0000000000068D29 (metaShader): BaseBinder::render + 0x120B9 0x000000000009D9F9 (edterrainGraphics41): createInstancerRenderable + 0x5CD9 0x00000000000DDFDC (edterrainGraphics41): CreateITerrainGraphics + 0x125C 0x00000000000DF190 (edterrainGraphics41): CreateITerrainGraphics + 0x2410 0x0000000000066BF5 (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x566B5 0x000000000006726F (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x56D2F 0x0000000000065563 (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x55023 0x0000000000063A43 (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x53503 0x0000000000063A71 (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x53531 0x0000000000063A71 (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x53531 0x0000000000063A71 (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x53531 0x0000000000063A71 (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x53531 0x0000000000063A71 (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x53531 0x0000000000063A71 (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x53531 0x000000000006939F (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x58E5F 0x0000000000068A6C (edterrainGraphics41): edtg41::TerrainRenderable::dumpRenderItem + 0x5852C 0x00000000000D9ABA (edterrainGraphics41): createInstancerRenderable + 0x41D9A 0x00000000000D8160 (edterrainGraphics41): createInstancerRenderable + 0x40440 0x0000000000183B8E (Visualizer): smSceneManager::regLua + 0x63BE 0x000000000016D516 (Visualizer): smSceneManager::CreateSceneManager + 0x5526 0x00000000007E98D0 (DCS): SW + 0x4F8F20 0x00000000007FF3AB (DCS): SW + 0x50E9FB 0x00000000007D02A4 (DCS): SW + 0x4DF8F4 0x00000000007D067D (DCS): SW + 0x4DFCCD 0x0000000001C2BB59 (DCS): AmdPowerXpressRequestHighPerformance + 0xE40B55 0x0000000000A067DE (DCS): SW + 0x715E2E 0x0000000000017034 (KERNEL32): BaseThreadInitThunk + 0x14 0x0000000000052651 (ntdll): RtlUserThreadStart + 0x21 I see your game is not up to date. Execute "C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin\DCS_updater.exe" to update it to latest open beta version. Add these folders as exceptions in your antivirus: C:\Program Files\Eagle Dynamics\DCS World OpenBeta\ C:\Users\username\Saved Games\DCS.openbeta\ Well I’m glad it makes sense to me. The DCS-Updater is version 2.11.1.83 Is that the correct one? Thanks
Flappie Posted May 9, 2021 Posted May 9, 2021 Latest versions numbers can be found here. Your DCS_updater.exe is up to date, yes. My mistake: your DCS version is also up-to-date. I was looking at your May 2nd log. You May 9th log shows the correct version (2.7.0.5659). You most recent crashes show the second mission loading crash bug (not fixed yet). 1 ---
ctguy1955 Posted May 9, 2021 Posted May 9, 2021 (edited) dcs.log-20210509-214004.zip Well I did everything that You asked of Me Flappie, and for the most part, I have not had any problems using DCS. This time I did overclock my GPU, so I don't know it that caused anything to go wrong. I just purchased the P47 Wolfpack campaign and had just started up the engine for the 1st mission and it crashed. All of Us with problems sure are lucky to have someone like You to help us read the logs and inform Us of what is going on. I build and water cool my PC, but I just have a very hard time understanding different problems with OS ( win 10 pro ) and things that go wrong. Thank You so much for all of Your help Mike Kelly *********************************************************************************************************************************************************** 6:03 PM I turned off the OC on the GPU and ran the 1st mission again. I played for 35 minutes or so, and the only problem I had was not closing my cowling and the engine shut down. I was lucky to be near an airfield and landed and tried for a long time to play catchup, and just as I got near my 3 plane group, the engine shut down again. while I have a lot to learn and read, it felt so good to at least fly with AI instead of being alone like normal. It will be interesting to find out if the last crash of DCS was caused by the OC of the GPU or what. Thanks Edited May 9, 2021 by ctguy1955 played again and no problems with DCS
Flappie Posted May 10, 2021 Posted May 10, 2021 (edited) DCS is not always keen on overclocking. When this happens, one often gets the DXGI_ERROR_DEVICE_REMOVED message. This is your case: 2021-05-09 21:38:19.901 INFO INPUT: Key combo skipped. Layer[Unit P-47D-30] key = [KEY_P] device = [Keyboard] modifiers[key = [KEY_RCONTROL] device = [Keyboard]] switches[] action[down = 3026, down value = 8.250000]. Combo already mapped to action [down = 3028, down value = 8.250000] 2021-05-09 21:38:19.902 INFO INPUT: Key combo skipped. Layer[Unit P-47D-30] key = [KEY_P] device = [Keyboard] modifiers[key = [KEY_RSHIFT] device = [Keyboard]] switches[] action[down = 3028, down value = 8.375000]. Combo already mapped to action [down = 3026, down value = 8.375000] 2021-05-09 21:39:09.812 INFO COCKPITBASE: couroutine killed 2021-05-09 21:39:58.709 ERROR DX11BACKEND: DX device removed. Reason: 0x887A0005 2021-05-09 21:39:58.745 WARNING LOG: 3 duplicate message(s) skipped. 2021-05-09 21:39:58.745 ERROR DX11BACKEND: failed to create index buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2021-05-09 21:39:58.745 ERROR DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2021-05-09 21:39:58.745 ERROR DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:416 2021-05-09 21:39:58.751 ERROR DX11BACKEND: Failed assert `false && "failed to create texture"` at Projects\render\dx11backend_win8\Source\DX11TextureManager.cpp:984 2021-05-09 21:39:58.761 ERROR DX11BACKEND: DX device removed. Reason: 0x887A0005 2021-05-09 21:40:00.743 WARNING LOG: 154 duplicate message(s) skipped. 2021-05-09 21:40:00.743 ERROR DX11BACKEND: failed to create index buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2021-05-09 21:40:00.743 ERROR DX11BACKEND: failed to create vertex buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2021-05-09 21:40:00.743 ERROR DX11BACKEND: Failed assert `false && "failed to create vertex buffer"` at Projects\render\dx11backend_win8\Source\DX11BufferManager.cpp:416 2021-05-09 21:40:00.743 ERROR DX11BACKEND: Failed assert `false && "failed to create texture"` at Projects\render\dx11backend_win8\Source\DX11TextureManager.cpp:984 2021-05-09 21:40:00.752 ERROR DX11BACKEND: DX device removed. Reason: 0x887A0005 2021-05-09 21:40:03.988 WARNING LOG: 262 duplicate message(s) skipped. 2021-05-09 21:40:03.988 ERROR DX11BACKEND: failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2021-05-09 21:40:03.988 ERROR DX11BACKEND: CreateShaderResourceView FAILED. Reason: E_INVALIDARG 2021-05-09 21:40:03.993 ERROR DX11BACKEND: DX device removed. Reason: 0x887A0005 2021-05-09 21:40:04.009 INFO EDCORE: try to write dump information 2021-05-09 21:40:04.011 INFO EDCORE: # -------------- 20210509-214004 -------------- 2021-05-09 21:40:04.011 INFO EDCORE: DCS/2.7.0.5659 (x86_64; Windows NT 10.0.19042) 2021-05-09 21:40:04.012 INFO EDCORE: C:\WINDOWS\SYSTEM32\d3d11.dll 2021-05-09 21:40:04.012 INFO EDCORE: # C0000005 ACCESS_VIOLATION at 165698A0 00:00000000 2021-05-09 21:40:04.013 INFO EDCORE: SymInit: Symbol-SearchPath: '.;H:\DCS World\bin', symOptions: 532, UserName: 'Mike K' 2021-05-09 21:40:04.014 INFO EDCORE: OS-Version: 10.0.19042 () 0x100-0x1 2021-05-09 21:40:04.289 INFO EDCORE: 0x00000000001298A0 (d3d11): CreateDirect3D11SurfaceFromDXGISurface + 0x10310 2021-05-09 21:40:04.290 INFO EDCORE: 0x000000000002F98B (dx11backend): createRenderer + 0x17C1B 2021-05-09 21:40:04.290 INFO EDCORE: 0x0000000000079CA3 (edterrainGraphics41): (function-name not available) + 0x69763 2021-05-09 21:40:04.291 INFO EDCORE: 0x00000000000CEB77 (edterrainGraphics41): createInstancerRenderable + 0x36E57 2021-05-09 21:40:04.291 INFO EDCORE: 0x00000000000D8198 (edCore): (function-name not available) + 0x318 2021-05-09 21:40:04.291 INFO EDCORE: 0x00000000000CF56A (edCore): (function-name not available) + 0x1A 2021-05-09 21:40:04.291 INFO EDCORE: 0x00000000007FF560 (DCS): SW + 0x50EBB0 2021-05-09 21:40:04.291 INFO EDCORE: 0x00000000007D0234 (DCS): SW + 0x4DF884 2021-05-09 21:40:04.291 INFO EDCORE: 0x00000000007D060D (DCS): SW + 0x4DFC5D 2021-05-09 21:40:04.291 INFO EDCORE: 0x0000000001C38FBD (DCS): AmdPowerXpressRequestHighPerformance + 0xE49FB9 2021-05-09 21:40:04.291 INFO EDCORE: 0x0000000000A071BE (DCS): SW + 0x71680E 2021-05-09 21:40:04.292 INFO EDCORE: 0x0000000000017034 (KERNEL32): BaseThreadInitThunk + 0x14 2021-05-09 21:40:04.292 INFO EDCORE: 0x0000000000052651 (ntdll): RtlUserThreadStart + 0x21 2021-05-09 21:40:04.496 INFO EDCORE: Minidump created. Try lowering the frequency a little bit, until DCS doesn't crash with this error message anymore. Edited May 10, 2021 by Flappie 1 ---
ctguy1955 Posted May 12, 2021 Posted May 12, 2021 Thanks again Flappie !!!!! I turned off the OC and it never has a problem. I will do what You suggested and now I know where to look thanks to Your help.
4romeodelta Posted February 3, 2024 Posted February 3, 2024 On 4/23/2021 at 9:26 PM, Rabies said: I've been experiencing crashes for the first time in DCS, typically when exiting one server to then go and join another. I get the option to send a crash report to DCS but I'm unable to select the send option. I'm in VR so the crash notification is only visible when I remove my headset, but how do I select the send button as my cursor is not visible of the crash notification window. I am having the exact same problem! The mouse cursor vanishes when I try to click OK to send the report, and I have to use task manager to exit DCS back to my desktop. Tips greatly appreciated!
silverdevil Posted February 3, 2024 Posted February 3, 2024 3 hours ago, 4romeodelta said: I am having the exact same problem! The mouse cursor vanishes when I try to click OK to send the report, and I have to use task manager to exit DCS back to my desktop. Tips greatly appreciated! hello you should post a new topic to assist you to solve why the crash is happening. why you cannot send the crash logs is a less important issue. read this post. AKA_SilverDevil Join AKA Wardogs Email Address My YouTube “The MIGS came up, the MIGS were aggressive, we tangled, they lost.” - Robin Olds - An American fighter pilot. He was a triple ace. The only man to ever record a confirmed kill while in glide mode.
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