Headwarp Posted June 7, 2021 Posted June 7, 2021 (edited) 1 hour ago, Supmua said: I find Vive’s motion compensation to be fine for 1:2 fill in, meaning 45 fps for 90 Hz setting. However anything below that, say 1:3, doesn’t work as well as Steam’s motion smoothing creating bands of visual artifacts. So unless you have top end CPU and GPU, you will likely not enjoy the experience unless the rendering resolution is reduced below native to keep fps above 45–and this means keeping frametime below 22.2ms in tracking software. I currently use Steam’s built in frametime monitor because I’m not sure how reliable fpsVR is with this new headset. In less demanding games, I just aim for frametime below 11.1ms for smooth operation (pretty doable in Star Wars Squadrons). I haven’t even tried 120 Hz mode, don’t think 60 fps is doable at the visual settings that I want. Dude prior to this i was running my Samsung Odyssey rendering about 5.9m pixels per eye with a 60hz refresh rate at 60fps with no reprojection whatsoever and having a good time. I have been tweaking the vive pro 2 resolution both ways all day and somethings janky. Edited June 7, 2021 by Headwarp Spoiler Win 11 Pro, z790 i9 13900k, RTX 4090 , 64GB DDR 6400GB, OS and DCS are on separate pci-e 4.0 drives Sim hardware - VKB MCG Ultimate with 200mm extension, Virpil T-50CM3 Dual throttles. Blackhog B-explorer (A), TM Cougar MFD's (two), MFG Crosswinds with dampener. Obutto R3volution gaming pit.
peachmonkey Posted June 7, 2021 Posted June 7, 2021 12 minutes ago, Headwarp said: 60hz refresh rate you're one of the unicorns that find the HMD to be usable at such refresh rates.
Headwarp Posted June 7, 2021 Posted June 7, 2021 (edited) 6 minutes ago, peachmonkey said: you're one of the unicorns that find the HMD to be usable at such refresh rates. The Odyssey was completely usable at 60hz. I've heard the Reverb G2 not so much, but I have no idea how much effort they put into trying to achieve 60fps at G2 resolutions. I have a friend that said 60hz worked well in his Lenovo explorer as well. Smooth.. no artifacting. It was just a matter of tuning my system to run my sims at 60fps. If my fps dropped below 55 it was gross. But my system handles it.. especially since the new PC build and getting away from asus's z370 platform that they've declared "end of life", despite other manufacturers still supporting 8th gen platforms. matter of fact IDK wtf magic I pulled but I've suddenly got Motion Compensation seemingly taking effect at 120hz giving me 60fps in dcs right now. There is sometimes some blurred/double vision in a dogfight.. but it seemed better than some of my experiences earlier today. Edited June 7, 2021 by Headwarp Spoiler Win 11 Pro, z790 i9 13900k, RTX 4090 , 64GB DDR 6400GB, OS and DCS are on separate pci-e 4.0 drives Sim hardware - VKB MCG Ultimate with 200mm extension, Virpil T-50CM3 Dual throttles. Blackhog B-explorer (A), TM Cougar MFD's (two), MFG Crosswinds with dampener. Obutto R3volution gaming pit.
A2597 Posted June 7, 2021 Posted June 7, 2021 Decided to order some Kiwi face pads (6, 10, and 12mm thickness) to get max FOV. Just want my headset here by Wednesday!
dburne Posted June 7, 2021 Posted June 7, 2021 (edited) 3 minutes ago, A2597 said: Decided to order some Kiwi face pads (6, 10, and 12mm thickness) to get max FOV. Just want my headset here by Wednesday! Same here - the Kiwi face pads are on my desk. My new Vive Pro 2 sadly is not. Has not even shipped yet. It is in their words "released for fulfillment" whatever the heck that means. Edited June 7, 2021 by dburne Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
peachmonkey Posted June 7, 2021 Posted June 7, 2021 Just now, Headwarp said: The Odyssey was completely usable at 60hz. Smooth.. no artifacting. It was just a matter of tuning my system to run my sims at 60fps. I guess you're one of those folks who finds the fluorescent lights soothing Seriously though, 60hz screens that close to my eyes almost give me seizures. It does offer more options though if you can tolerate it.
Headwarp Posted June 7, 2021 Posted June 7, 2021 (edited) 4 minutes ago, peachmonkey said: I guess you're one of those folks who finds the fluorescent lights soothing Seriously though, 60hz screens that close to my eyes almost give me seizures. It does offer more options though if you can tolerate it. You're making an awful lot of assumptions about me. What headset have you attempted to run at 60hz? What steps have you taken to ensure DCSW or other sims CAN run at 60fps in VR? Y'all should read and hang on to the specifics. I mentioned a difference between other WMR headsets and "the Reverb" apparently according to you guys and friends of mine that I haven't a reverb to decipher whether people are properly aiming for 60 fps or not. Edited June 7, 2021 by Headwarp Spoiler Win 11 Pro, z790 i9 13900k, RTX 4090 , 64GB DDR 6400GB, OS and DCS are on separate pci-e 4.0 drives Sim hardware - VKB MCG Ultimate with 200mm extension, Virpil T-50CM3 Dual throttles. Blackhog B-explorer (A), TM Cougar MFD's (two), MFG Crosswinds with dampener. Obutto R3volution gaming pit.
dburne Posted June 7, 2021 Posted June 7, 2021 1 minute ago, peachmonkey said: I guess you're one of those folks who finds the fluorescent lights soothing Seriously though, 60hz screens that close to my eyes almost give me seizures. It does offer more options though if you can tolerate it. Agreed - I tried running my Reverb G2 at 60 Hz and my stomach could not handle it. Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
imacken Posted June 7, 2021 Posted June 7, 2021 3 minutes ago, dburne said: Same here - the Kiwi face pads are on my desk. My new Vive Pro 2 sadly is not. Has not even shipped yet. It is in their words "released for fulfillment" whatever the heck that means. Is this the one you guys have KIWI design VR Face Cushion for HTC VIVE, 12mm/6mm Pack Foam Pad Eye Mask Replacement for HTC VIVE with Clean Kit: Amazon.co.uk: Electronics? Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
peachmonkey Posted June 7, 2021 Posted June 7, 2021 Just now, Headwarp said: You're making an awful lot of assumptions about me. What headset have you attempted to run at 60hz? just some ha-ha, pal, don't read in to it didn't mean anything by it. I tried it with G2 and it felt like I was watching TV during some serious hang-over. It was physically painful in G2. Maybe it's better with Odyssey?
dburne Posted June 7, 2021 Posted June 7, 2021 3 minutes ago, imacken said: Is this the one you guys have KIWI design VR Face Cushion for HTC VIVE, 12mm/6mm Pack Foam Pad Eye Mask Replacement for HTC VIVE with Clean Kit: Amazon.co.uk: Electronics? This is the one I got. Course I have not been able to try it out yet though. https://www.amazon.com/dp/B07NYPV5NL?psc=1&ref=ppx_yo2_dt_b_product_details Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
Headwarp Posted June 7, 2021 Posted June 7, 2021 (edited) 2 minutes ago, peachmonkey said: just some ha-ha, pal, don't read in to it didn't mean anything by it. I tried it with G2 and it felt like I was watching TV during some serious hang-over. It was physically painful in G2. Maybe it's better with Odyssey? You seem to have missed the part where I specified a Samsung Odyssey and Lenovo explorer potentially having different behavior than the Reverb G1 or G2. Which only having owned the odyssey.. I can't rule out that your experience with the G2 was because you weren't maintaining 60fps. Could be.. but.. I covered that already. Edited June 7, 2021 by Headwarp Spoiler Win 11 Pro, z790 i9 13900k, RTX 4090 , 64GB DDR 6400GB, OS and DCS are on separate pci-e 4.0 drives Sim hardware - VKB MCG Ultimate with 200mm extension, Virpil T-50CM3 Dual throttles. Blackhog B-explorer (A), TM Cougar MFD's (two), MFG Crosswinds with dampener. Obutto R3volution gaming pit.
peachmonkey Posted June 7, 2021 Posted June 7, 2021 Just now, Headwarp said: You seem to have missed the part where I specified a Samsung Odyssey and Lenovo explorer potentially having different behavior than the Reverb G1 or G2. Which only having owned the odyssey.. I can't rule out that your experience with the G2 was because you weren't maintaining 60fps. Could be.. but.. I covered that already. it wasn't because of the 60FPS. It was because of the 60HZ screen refresh rate. I think the reason why it's different is Odyssey is OLED and G2 is a LED. Different types of operation. OLED doesn't have backlighting, each pixel does its own on/off thing. With LED it's synchronized across all pixels. I feel like that may be the actual reason.
imacken Posted June 7, 2021 Posted June 7, 2021 4 minutes ago, dburne said: This is the one I got. Course I have not been able to try it out yet though. https://www.amazon.com/dp/B07NYPV5NL?psc=1&ref=ppx_yo2_dt_b_product_details I think it’s the same. Only difference is yours is a 3 pack with 18, 12 and 6mm. The 2 pack has 12 and 6mm which will be ok I think. Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
Headwarp Posted June 7, 2021 Posted June 7, 2021 (edited) 26 minutes ago, peachmonkey said: it wasn't because of the 60FPS. It was because of the 60HZ screen refresh rate. I think the reason why it's different is Odyssey is OLED and G2 is a LED. Different types of operation. OLED doesn't have backlighting, each pixel does its own on/off thing. With LED it's synchronized across all pixels. I feel like that may be the actual reason. And again.. you're missing the part where I mentioned a friend of mine who owned BOTH the Reverb G2 and the lenovo explorerr saying the Reverb presents a flicker that isn't present in his lenovo at 60hz which came out at the same time the odyssey. That guy also happens to turn to me for PC advice. It's not "the 60hz screen". It's the fact that you're using a completely different headset that by many accounts doesn't behave like first gen WMR headsets at 60hz, though the people i've heard that from didn't really provide exhaustive details on what they did to set their system up for utilizing a 60hz screen in VR without reprojection. . Anyway. I can't be bothered to keep this back and forth with someone who doesn't seem to be reading the entire post. But do note I was able to come to my conclusions without making a single assumption about you, or least one that I've stated publicly. Like I said.. what steps did you take to make sure you were running at 60fps? WHich anything less would provide a poor expeirence on a 60hz screen in VR. That's a conversation. Not sure what we're having. Edited June 7, 2021 by Headwarp Spoiler Win 11 Pro, z790 i9 13900k, RTX 4090 , 64GB DDR 6400GB, OS and DCS are on separate pci-e 4.0 drives Sim hardware - VKB MCG Ultimate with 200mm extension, Virpil T-50CM3 Dual throttles. Blackhog B-explorer (A), TM Cougar MFD's (two), MFG Crosswinds with dampener. Obutto R3volution gaming pit.
peachmonkey Posted June 7, 2021 Posted June 7, 2021 4 minutes ago, Headwarp said: Anyway. I can't be bothered to keep this back and forth with someone who doesn't seem to be reading the entire post. who's jumping in to conclusions now eh ? I simply commented on your ability to use HMD at 60hz refresh rate. Having experienced it with G2 I felt like it may not be something that a lot of people could tolerate. A post later you stated it's actually an Odyssey HMD, for which I provided a plausible reason for tolerance due to the difference in screen hardware, i.e. OLED vs LED. When you stare at a static picture at 60hz the frames/per/second doesn't really apply here now does it? It's all about the electronics within the screen that create a difference, i.e. OLED with individual pixel control vs. LED with a constant backlight that flickers at 60 timer per second, aka the 60hz florescent light in neon light bulbs, hence my stupid joke about it being soothing. My smiley faces indicating it's a silly joke obviously failed to convey the tone of this conversation, my apologies. Moving on.
freehand Posted June 7, 2021 Posted June 7, 2021 (edited) The Odyssey is hundred percent good with 60 no flicker for me I had one before my G1 which is horrible and unbearable at 60. Edited June 7, 2021 by freehand 1 1
Headwarp Posted June 7, 2021 Posted June 7, 2021 (edited) 16 minutes ago, peachmonkey said: who's jumping in to conclusions now eh ? I simply commented on your ability to use HMD at 60hz refresh rate. Having experienced it with G2 I felt like it may not be something that a lot of people could tolerate. A post later you stated it's actually an Odyssey HMD, for which I provided a plausible reason for tolerance due to the difference in screen hardware, i.e. OLED vs LED. When you stare at a static picture at 60hz the frames/per/second doesn't really apply here now does it? It's all about the electronics within the screen that create a difference, i.e. OLED with individual pixel control vs. LED with a constant backlight that flickers at 60 timer per second, aka the 60hz florescent light in neon light bulbs, hence my stupid joke about it being soothing. My smiley faces indicating it's a silly joke obviously failed to convey the tone of this conversation, my apologies. Moving on. The odyssey's listed in my Sig. I've talked about that I'm upgrading it multiple times. The Odyssey was mentioned in the first post of mine you responded to. pardon me for not being in the mood for your silly jokes assumptions. I'm not a Unicorn. I didn't just change the refresh setting. I changed my game settings.. I found optimal resolutions..I tested with Motion Reprojection on and off. I set my system up to maintain 60fps in my HMD. I have hours accumulated to this task. I have no idea what steps the Reverb G2 users I've encountered in these forums have taken other than simply changing the refresh rate and saying "ew" and going back. Hence I ask one question, and instead of an answer I get more lip. If you'd like to outline all your testing in that experience I'd probably find it an interesting read as I'm personally never going to own a G2 to experience it myself. But 60hz in older WMR headsets is doable and an enjoyable experience. Thanks. With you. Moving on. Edited June 7, 2021 by Headwarp Spoiler Win 11 Pro, z790 i9 13900k, RTX 4090 , 64GB DDR 6400GB, OS and DCS are on separate pci-e 4.0 drives Sim hardware - VKB MCG Ultimate with 200mm extension, Virpil T-50CM3 Dual throttles. Blackhog B-explorer (A), TM Cougar MFD's (two), MFG Crosswinds with dampener. Obutto R3volution gaming pit.
peachmonkey Posted June 7, 2021 Posted June 7, 2021 9 minutes ago, Headwarp said: The odyssey's listed in my Sig. I've talked about that I'm upgrading it multiple times pardon me for not reading your 20 preceeding posts and your signature before commenting here. Did you really think I assumed you were a unicorn ?
imacken Posted June 7, 2021 Posted June 7, 2021 Guys, why don’t you take this into private messaging. The rest of us are getting bored with the bickering. Intel i7 12700K · MSI Gaming X Trio RTX 4090 · ASUS ROG STRIX Z690-A Wi-Fi · MSI 32" MPG321UR QD · Samsung 970 500Gb M.2 NVMe · 2 x Samsung 850 Evo 1Tb · 2Tb HDD · 32Gb Corsair Vengance 3000MHz DDR4 · Windows 11 · Thrustmaster TPR Pedals · Tobii Eye Tracker 5 · Thrustmaster F/A-18 Hornet Grip · Virpil MongoosT-50CM3 Base · Virpil Throttle MT-50 CM3 · Virpil Alpha Prime Grip · Virpil Control Panel 2 · Thrustmaster F-16 MFDs · HTC Vive Pro 2 · Total Controls Multifunction Button Box
Headwarp Posted June 7, 2021 Posted June 7, 2021 Just now, peachmonkey said: pardon me for not reading your 20 preceeding posts and your signature before commenting here. Did you really think I assumed you were a unicorn ? Peach.. we're done. Please stop responding to only snippets of my posts. have a good day. Spoiler Win 11 Pro, z790 i9 13900k, RTX 4090 , 64GB DDR 6400GB, OS and DCS are on separate pci-e 4.0 drives Sim hardware - VKB MCG Ultimate with 200mm extension, Virpil T-50CM3 Dual throttles. Blackhog B-explorer (A), TM Cougar MFD's (two), MFG Crosswinds with dampener. Obutto R3volution gaming pit.
peachmonkey Posted June 7, 2021 Posted June 7, 2021 2 minutes ago, Headwarp said: Peach.. we're done. Please stop responding to only snippets of my posts. have a good day. you keep confusing everyone here with hz (Hertz, electrical frequency) and fps (logical processing). Don't do that. 60HZ refresh rate of a display panel is its electrical specification. It's how fast the actual panel refreshes per second to display something. Think of old CRT monitors. There's a cathode ray that draws (excites) the pixels inside the phosphorous layer (screen). The CRT days are long gone, however there's still an electrical specification for screen refresh rate in LCD's, due to it backlight configuration. 60 frames/per/second is the OS/CPU/driver/application ability to LOGICALLY present/render something on that screen. When you select 60hz in the HMD you're changing its screen's electrical specification to perform a hardware screen refresh regardless of what the OS/driver/CPU/app is doing. And I told you why people who use G2 go "ew" when using the it in 60hz. It has absolutely ZERO to do with frames per second.
Headwarp Posted June 7, 2021 Posted June 7, 2021 (edited) 4 minutes ago, peachmonkey said: you keep confusing everyone here with hz (Hertz, electrical frequency) and fps (logical processing). Don't do that. 60HZ refresh rate of a display panel is its electrical specification. It's how fast the actual panel refreshes per second to display something. Think of old CRT monitors. There's a cathode ray that draws (excites) the pixels inside the phosphorous layer (screen). The CRT days are long gone, however there's still an electrical specification for screen refresh rate in LCD's, due to it backlight configuration. 60 frames/per/second is the OS/CPU/driver/application ability to LOGICALLY present/render something on that screen. When you select 60hz in the HMD you're changing its screen's electrical specification to perform a hardware screen refresh regardless of what the OS/driver/CPU/app is doing. And I told you why people who use G2 go "ew" when using the it in 60hz. It has absolutely ZERO to do with frames per second. Why are you still posting to me? You do realize, how reprojection works don't you and why it exists? It was made to compensate for systems that can't run 90fps on a 90Hz screen. I'm not confusing people. You are just confused. For the same reasons we use motion reprojection to compensate for not being able to maintain 90fps in VR, anything less than 60 fps in VR on a 60hz screen is going to be a bad experience. Period. It's also why G-sync and amd equivalent monitors lock the refresh rate to the frame rate to reduce ghosting and increase fluidity of the display. You STILL haven't answered the one question I've asked you.. yet don't seem to get why I'm done talking with you. Nuff said bro. Edited June 7, 2021 by Headwarp Spoiler Win 11 Pro, z790 i9 13900k, RTX 4090 , 64GB DDR 6400GB, OS and DCS are on separate pci-e 4.0 drives Sim hardware - VKB MCG Ultimate with 200mm extension, Virpil T-50CM3 Dual throttles. Blackhog B-explorer (A), TM Cougar MFD's (two), MFG Crosswinds with dampener. Obutto R3volution gaming pit.
peachmonkey Posted June 7, 2021 Posted June 7, 2021 1 hour ago, Headwarp said: i was running my Samsung Odyssey rendering about 5.9m pixels per eye with a 60hz refresh rate at 60fps with no reprojection whatsoever and having a good time because with the above statement you making it sound like you were running DCS at 60fps. You weren't. You were running it at 30fps. Hence your comment about 120hz reply is WRONG.
Headwarp Posted June 7, 2021 Posted June 7, 2021 (edited) 1 minute ago, peachmonkey said: because with the above statement you making it sound like you were running DCS at 60fps. You weren't. You were running it at 30fps. Hence your comment about 120hz reply is WRONG. Here you go making more assumptions. YES AS IVE STATED MULTIPLE TIMES I WAS GETTING 60FPS NOW, now quit showing your lack of reading comprehension and please leave me alone. Like do you even know you can disable motion reprojection in WMR? Edited June 7, 2021 by Headwarp Spoiler Win 11 Pro, z790 i9 13900k, RTX 4090 , 64GB DDR 6400GB, OS and DCS are on separate pci-e 4.0 drives Sim hardware - VKB MCG Ultimate with 200mm extension, Virpil T-50CM3 Dual throttles. Blackhog B-explorer (A), TM Cougar MFD's (two), MFG Crosswinds with dampener. Obutto R3volution gaming pit.
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