Convexrook Posted June 17, 2021 Posted June 17, 2021 The Arrester Cable only renders on one eye in VR on all carriers. This happens when the arrester cable is retracting after landing.
Aarnoman Posted September 28, 2021 Posted September 28, 2021 Do you have stereo_mode_use_shared_parser enabled in the autoexec? If so, disable this, it is a wip feature. I'm unable to replicate your findings on reverb g2 in latest open beta.
ED Team BIGNEWY Posted September 28, 2021 ED Team Posted September 28, 2021 yes check you are not using stereo_mode_use_shared_parser as it is still w.i.p I am not seeing any issue in the Reverb G2 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Dr. Anti-Vehicle Posted September 28, 2021 Posted September 28, 2021 (edited) 20 hours ago, Aarnoman said: Do you have stereo_mode_use_shared_parser enabled in the autoexec? If so, disable this, it is a wip feature. I'm unable to replicate your findings on reverb g2 in latest open beta. Edit: I found this line in graphic.lua file which is already set to false by default. I can only see cable retracting in one eye. Edited September 29, 2021 by Dr. Anti-Vehicle
Flappie Posted February 4, 2022 Posted February 4, 2022 On 6/17/2021 at 2:35 AM, Convexrook said: The Arrester Cable only renders on one eye in VR on all carriers. This happens when the arrester cable is retracting after landing. Are you still having this issue? Devs cannot reproduce it. ---
zmz125000 Posted February 4, 2022 Posted February 4, 2022 1 hour ago, Flappie said: Are you still having this issue? Devs cannot reproduce it. same issue valve index, supercarrier default case one recovery mission the cable attached to F/A-18C only renders on one eye, forgot to check other cables before quitting the mission 1
Convexrook Posted February 4, 2022 Author Posted February 4, 2022 (edited) It seems to have been fixed when static. Both eyes are now rendering the same. I have to check when an aircraft lands to see it retracting. Thanks Edited February 4, 2022 by Convexrook
ED Team BIGNEWY Posted February 9, 2022 ED Team Posted February 9, 2022 On 2/4/2022 at 3:28 PM, Convexrook said: It seems to have been fixed when static. Both eyes are now rendering the same. I have to check when an aircraft lands to see it retracting. Thanks thanks for letting us know Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Convexrook Posted March 20, 2022 Author Posted March 20, 2022 On 2/9/2022 at 8:33 AM, BIGNEWY said: thanks for letting us know Just had a chance to test the arrester gear and " on landing" while the gear is being retracted, only one eye is rendered. When the Gear is static both eyes are rendered. Seems to only affect the gear in motion. you can view any replay of carrier landing. Thanks
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