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SAM Sites Asset Pack - A 3D assets mod to populate you SAM sites, FARP and other bases


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Posted

Guys, I have a small request.

Could you please, wherever possible, avoid signs written in any specific language? I mean, brand names (Toyota, Hesco) are obviously fine. And Arabic words on an insurgent vehicle are fine too. But neutral looking objects, such as this gate, look weird when placed anywhere but Caucasus.

Screenshot - Fri 24 Dec 21 , 09_27_59.jpg

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Dima | My DCS uploads

Posted
6 hours ago, Minsky said:

Guys, I have a small request.

Could you please, wherever possible, avoid signs written in any specific language? I mean, brand names (Toyota, Hesco) are obviously fine. And Arabic words on an insurgent vehicle are fine too. But neutral looking objects, such as this gate, look weird when placed anywhere but Caucasus.

 

@Minsky I see your point and will naturally consider this in future additions/updates where applicable.

Cheers

Strigoi_dk

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Posted

Got a little gift for you all in this group...

The two missions in the .7z file are right now in the "Open Beta" stage and certainly requires the SAM Sites Asset Pack be installed as you can see below.  Also the A-10C Tank Killer II is used as the weapons platform; but in the future I'll definitely make Su-25 & AH-64 versions.

But figure you might want to play around with this and let me know what you honestly think.  Especially as a more spicy version is going to be part of a "Green Monster" mission pack in 2022.

 

Screen_211224_222329 (2bw).png

Screen_211224_222436 (2bw).png

JAK Mission - Whack Arty Site - SP + MP v2.1 BETA.7z

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Posted

So I added this and put some revets in around a SAM site in a multiplayer system. I've been commenting out mods so that other users could join - does that disable this mod? THe herculeas mod you can do that to and join the server and be fine. 

Posted
2 hours ago, Paladin1cd said:

So I added this and put some revets in around a SAM site in a multiplayer system. I've been commenting out mods so that other users could join - does that disable this mod? THe herculeas mod you can do that to and join the server and be fine. 

What do you mean by "commenting out" ?

Posted (edited)

It's a method to allow people to join by removing the mod requirements. I've seen it commonly done with some things, less so with others. Everyone on the server had the mod however. 

Edited by Paladin1cd
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Posted

Hello.

 

Just found this mod and I really really like it! Gives me fantastic options to build up FOB's, especially for the upcoming Apache.

 

Me and a friend who runs the server we fly on have a little problem. 

The mod is in my Saved Games/mods/tech, in his and also on the server. But for some reason the assets do not show up when running a mission on the server. No problem in SP though.

 

Any suggestions?

Posted
19 hours ago, Andartu said:

Hello.

 

Just found this mod and I really really like it! Gives me fantastic options to build up FOB's, especially for the upcoming Apache.

 

Me and a friend who runs the server we fly on have a little problem. 

The mod is in my Saved Games/mods/tech, in his and also on the server. But for some reason the assets do not show up when running a mission on the server. No problem in SP though.

 

Any suggestions?

 

Hmmm, I did not encounter this issue. Would you mind sending the .miz so that I can give it a shot on my own server?

Posted
13 hours ago, LetMePickThat said:

 

Hmmm, I did not encounter this issue. Would you mind sending the .miz so that I can give it a shot on my own server?

Hey there.

Thanks for answering. 

I have several mods running in my missions. So you might cannot run it then. Or they conflict with your mod somehow. I will build a more simple mission only with your mod and see if the problem remains.

I'll pm it to you next week if you don't mind.

 

 

  • 2 weeks later...
Posted

Absolutely love this mod!

One question though, has anyone used it to create some templates of SAM sites? Personally I’m interested in the older Soviet systems (SA-2/3/5/6/8/9/11/13 etc..) rather than newer S-300/400 variants.

Whilst I’ve tried making a few with the help of “Aussie Air Power” http://www.ausairpower.net/sams-iads.html, I just don’t seem to have the knack of creating realistic looking sites like others do.

So please, anyone who has created a few templates, I’d love to grab a copy.

Cheers 👍

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Posted
3 hours ago, norman99 said:

Absolutely love this mod!

One question though, has anyone used it to create some templates of SAM sites? Personally I’m interested in the older Soviet systems (SA-2/3/5/6/8/9/11/13 etc..) rather than newer S-300/400 variants.

Whilst I’ve tried making a few with the help of “Aussie Air Power” http://www.ausairpower.net/sams-iads.html, I just don’t seem to have the knack of creating realistic looking sites like others do.

So please, anyone who has created a few templates, I’d love to grab a copy.

Cheers 👍

I have made quite a few. I'll send you these once I'm home.

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Posted
2 hours ago, LetMePickThat said:

I have made quite a few. I'll send you these once I'm home.


Please 🙏 please,  add them to your Mod distribution file, so that more users can enjoy them without having you bothered to send them apart. The Mod proper would be on the /mods/tech/ path, while the templates would be on a parallel path /StaticTemplates/

Thanks a lot for this most excellent Mod 👍

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Posted (edited)
On 1/15/2022 at 7:33 PM, Rudel_chw said:


Please 🙏 please,  add them to your Mod distribution file, so that more users can enjoy them without having you bothered to send them apart. The Mod proper would be on the /mods/tech/ path, while the templates would be on a parallel path /StaticTemplates/

Thanks a lot for this most excellent Mod 👍

Unfortunately, no can do. Most of them rely on the HDSM, and I have no way to check that people who installed 2SAP also have HDSM.

 

@norman99I haven't forgotten you buddy, I just need to tidy up a few things and I'll send you my templates. I'm a bit short on time here, sorry for the delay.

19 hours ago, AvgeekJoe said:

@LetMePickThat What @Rudel_chw said.  Templates please.  I had to spend a lotta time recently going over sites like Aussie Air Power to figure out how to make realistic SAM sites.

Hopefully the below is somewhat realistic:

Screen_211211_003912e.png

Somewhat.

In real life, the Clam Shell and 30N6 would be located further apart, and the Big Bird would be on a different site (probably feeding two or three batteries at the same time).

Edited by LetMePickThat
typo
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Posted
33 minutes ago, LetMePickThat said:

Unfortunately, no can do. Most of them rely on the HDSM, and I have no way to check that people who installed 2SAP also have HDSM.

 

OK, no worries, I understand ... I had pretty much the same worries when I shared my airbase templates, as they made heavy use of the VPC Airfield Objects Mod. 🙂

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For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar

Mobile: iPad Pro 12.9" of 256 GB

Posted

@LetMePickThat Plz direct message me your templates.  Also thanks for the tip on the S-300 SAM site - will make adjustments.

 

As you are probably aware, am working on a mission pak of 22+ missions and will tell everybody they have to download your SAM Sites pak & @Rudel_chw's VPC Airfield Objects Mod.  Expect to release at least an open beta in 2Q 2022.

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Posted
On 1/15/2022 at 10:17 AM, LetMePickThat said:

I have made quite a few. I'll send you these once I'm home.

Can I please get a copy of the templates also that you have worked on like the Ammo transfer station and any other you have worked on.  Your knowledge is far beyond mine on how these sites have been setup and what I can decipher and read from the aus airpower site.  

Thanks again for everything with this mod.  You guys really have outdone yourself.

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