Tangentorf Posted November 4, 2021 Share Posted November 4, 2021 Link to comment Share on other sites More sharing options...
Tangentorf Posted November 7, 2021 Share Posted November 7, 2021 ArtStation - Alex Klichowski 5 Link to comment Share on other sites More sharing options...
Rudel_chw Posted June 12, 2022 Share Posted June 12, 2022 (edited) Hello, This week-end I started converting my training missions for the Pucara, for use on the South Atlantic map, which is of course a much more logical place to use than other DCS Maps, like Caucasus. Here is a video walktrough of the first mission: You can Download the Caucasus version of these missions, at this link: https://www.digitalcombatsimulator.com/en/files/3322944/ Update 13/Jun/22: Here is the walkthrough of the second mission: Update 14/Jun/22: Third mission ready: Update: June 19th 2022: 4th Mission. Next: the 1st Weapons training mission. Edited June 19, 2022 by Rudel_chw 3 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
Mr_sukebe Posted June 14, 2022 Share Posted June 14, 2022 (edited) Just gave this a try on the SA map. Update to my earlier issue. Working fine, but would love to be able to map more controls Edited June 18, 2022 by Mr_sukebe System: 9700, 64GB DDR4, 2070S, NVME2, Rift S, Jetseat, Thrustmaster F18 grip, VPC T50 stick base and throttle, CH Throttle, MFG crosswinds, custom button box, Logitech G502 and Marble mouse. Server: i5 2500@3.9Ghz, 1080, 24GB DDR3, SSD. Link to comment Share on other sites More sharing options...
Rudel_chw Posted June 14, 2022 Share Posted June 14, 2022 38 minutes ago, Mr_sukebe said: - Had an error message screen on exit - Was missing a whole bunch of controls whilst trying to set them up I works on my DCS, can’t comment further as there is too little information provided. For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
Rudel_chw Posted June 15, 2022 Share Posted June 15, 2022 (edited) On 6/12/2022 at 2:19 PM, Rudel_chw said: You can Download the Caucasus version of these missions, at this link: https://www.digitalcombatsimulator.com/en/files/3322944/ Hi, For those users that have downloaded the Caucasus missions, the user @Tanuki44 reported a bug within its lessons.lua file that prevented M01 from loading. I've updated the file, if you have the old version you may want to download it again: https://www.digitalcombatsimulator.com/en/files/3322944/ Advanced users that may want to avoid re-downloading the whole package, I have attached the updated lesson.lua file, but you would have to place it manually at the correct location (\Saved Games\DCS.OpenBeta\Mods\aircraft\PUCARA\Missions\EN\Training) Best regards lessons.lua Edited June 15, 2022 by Rudel_chw For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
RevMagnum Posted June 18, 2022 Share Posted June 18, 2022 I guess it's discontinued since not available to download from the link, no files shown. Am I missing something? Link to comment Share on other sites More sharing options...
Rudel_chw Posted June 18, 2022 Share Posted June 18, 2022 1 minute ago, RevMagnum said: I guess it's discontinued since not available to download from the link, no files shown. Am I missing something? The link (from the 1st Post) works for me: https://github.com/PucaraPastrana/PucaraDCS There, click on "Releases" and select the latest one: 0.12b https://github.com/PucaraPastrana/PucaraDCS/releases/tag/v0.12b It's developer is still working on the Mod, even if no newer versions have appeared. He is active on the projects Discord: https://discord.gg/DZGDtdpK 2 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
RevMagnum Posted June 19, 2022 Share Posted June 19, 2022 18 hours ago, Rudel_chw said: The link (from the 1st Post) works for me: https://github.com/PucaraPastrana/PucaraDCS There, click on "Releases" and select the latest one: 0.12b https://github.com/PucaraPastrana/PucaraDCS/releases/tag/v0.12b It's developer is still working on the Mod, even if no newer versions have appeared. He is active on the projects Discord: https://discord.gg/DZGDtdpK Much obliged, figured it'd be under the "release" from other github downloads but couldnt see any release link on the initial page, thanks! Link to comment Share on other sites More sharing options...
Rudel_chw Posted June 24, 2022 Share Posted June 24, 2022 (edited) Hi, I'm very near to finish the conversion of my Caucasus training missions, for use on the South Atlantic map, so as an added detail I tought that this Mod deserves to have a page at the DCS Encyclopedia: I still need to proof the text, once its ready I hope @pastranario3 will accept to place it within the Mod's files Here is a video walkthrough of my next Pucara mission, only a few bugs remain, I expect to have it ready this week-end: Edit: I finished the M05 mission, here is a video walktrough on its Ground Start variant: Best regards, Eduardo Edited June 26, 2022 by Rudel_chw 1 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
Rudel_chw Posted July 1, 2022 Share Posted July 1, 2022 Hi, I've added the missions set at the South Atlantic Map, to the existing file for Caucasus .. you can get it here: https://www.digitalcombatsimulator.com/en/files/3322944/ Best regards, Eduardo 2 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
Pappy2 Posted March 8, 2023 Share Posted March 8, 2023 Hello everyone, I have a problem with this very nice ADDON of Pucara. I am on DCS STABLE and on the South Atlantic - Falklands chart: for example, I can't land on the small runway at Goose-Green, the Pucara explodes as soon as I touch the runway. I have no problem landing at the two major airports with their hard surfaced runways. It does the same to me on the other small lots in the different parts of the islands. I don't know if the problem is me or the Pucara. On the other hand it should be noted that I manage to land on the small ground with the ADDON of the Bronco. Has anyone ever tested the Pucara on the small slopes of the Falklands ? Link to comment Share on other sites More sharing options...
Rudel_chw Posted March 8, 2023 Share Posted March 8, 2023 58 minutes ago, Pappy2 said: I don't know if the problem is me or the Pucara. most likely, its a bug of this Mod. Hopefully its author will return to it and improve these aspects. 2 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
Pappy2 Posted March 9, 2023 Share Posted March 9, 2023 Thank you for your reply "Rudel_chw" If it's a small bug of the Pucara, well indeed I hope that the creators will be able to make an improvement, because it's a shame not to be able to go from island to island in the Falklands Link to comment Share on other sites More sharing options...
minar Posted September 8, 2023 Share Posted September 8, 2023 Its weird but when on the ground, when you apply power and start to taxi the turning is very sensitive and if your not conservative on the pedals, this plane will turn very fast in an unrealistic manner, is this a bug in the mod? Link to comment Share on other sites More sharing options...
Rudel_chw Posted September 8, 2023 Share Posted September 8, 2023 1 hour ago, minar said: is this a bug in the mod? this is a bug present on all aircraft Mods based on the FC3 flight model. The only way to get rid of it seems to be the development of an independent flight model. Work around is to taxi forward and not turn until you have a bit of groundspeed, do not turn while at zero speed. 2 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600X - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1 Mobile: iPad Pro 12.9" of 256 GB Link to comment Share on other sites More sharing options...
crazyeddie Posted November 13, 2023 Share Posted November 13, 2023 Running this Mod as AI it seems to be seriously underpowered. With a full bomb load it hardly ever gets off the runway, exploding at the end every time. It is suggested that it can carry 500lbs on each wing pylon plus 2200lbs on the centreline. I can get it to take off if I use a VERY long runway and a very light load (say 2 x 500lbs bombs), but the chances of getting this off the ground carrying anything more is nearly impossible. Given it was designed for rough airstrips that does not seem right. Is that just a limitation of the Mod AI and its being worked on, or is my information wrong ? (I did see these things for real in 1982 and they were flying off grass airstrips then, I cant recollect what they had slung underneath then except it went bang rather loudly when it hit the ground !) 2 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now