Faustmacht Posted August 23, 2021 Posted August 23, 2021 Attached (hopefully) is a track file featuring a MiG-29 landing where it seems that a bug caused one of the engines to fail. This could either be a bug, or it could be that the FOD shields are not properly modelled on the 29 and a bird-strike has occurred (in which case it could also maybe be considered a bug). The game log only had an entry of an engine failure (paraphrasing) and did not specify if the failure was due to a bird strike or not. In this mission aircraft failures were not enabled. 1
Rissala Posted August 23, 2021 Posted August 23, 2021 (edited) This bug looks something like this. It always happens right at touchdown. EDIT: Is this a birdstrike ED? It seems unlikely since everytime this happens it is right at touchdown and never on takeoff. EDIT2: It would help if there was a sound effect for the birdstrike. MIG-29_engine_fire(1)(1).mp4 Edited August 23, 2021 by Rissala
Flappie Posted August 31, 2021 Posted August 31, 2021 I cannot reproduce this issue. Please provide a track. MiG-29S Not so hard_landing-no engine failure.trk MiG-29A Hard landing-no engine failure.trk ---
Ironhand Posted September 2, 2021 Posted September 2, 2021 On 8/23/2021 at 11:08 AM, Rissala said: This bug looks something like this. It always happens right at touchdown. EDIT: Is this a birdstrike ED? It seems unlikely since everytime this happens it is right at touchdown and never on takeoff. EDIT2: It would help if there was a sound effect for the birdstrike. MIG-29_engine_fire(1)(1).mp4 3.14 MB · 0 downloads What is that loud metallic thump as you touch down? Are the cans hitting the runway? I don't get that at all, even when trying to land at the higher speed you landed at. YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg _____ Win 11 Pro x64, Asrock Z790 Steel Legend MoBo, Intel i7-13700K, MSI RKT 4070 Super 12GB, Corsair Dominator DDR5 RAM 32GB.
XPACT Posted September 2, 2021 Posted September 2, 2021 (edited) In the video engine throttle was kept at idle which is wrong for landing since nozzles can hit the ground, in that configuration they are fully open. Maybe hitboxes changed? At least I wasn't aware of that, anyways IRL manual states that at landing throttle needs to be at 78-79% minimum if I remember correctly (of course no AB allowed). If engines are kept at proper throttle nozzles are tucked away and won't hit the runway upon touch down especially if it's a harder one, you can see this movement in DCS. I am doubting that is the case here but still would be nice to have that simulated someday... will probably have to wait for FF MiG-29A Edited September 2, 2021 by XPACT
Ironhand Posted September 2, 2021 Posted September 2, 2021 (edited) You might be right about the nozzles hitting the ground. Something certainly is other than the tires. I hadn’t noticed that he was at idle. I’d be helpful to see a TRK of a landing that caused a fire. I made two quick landings today and neither yielded a sound anything like that. Only a faint rumble of tires over pavement…and no engine fire. So I doubt there’s been any change to hit boxes or whatever. Edited September 2, 2021 by Ironhand YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg _____ Win 11 Pro x64, Asrock Z790 Steel Legend MoBo, Intel i7-13700K, MSI RKT 4070 Super 12GB, Corsair Dominator DDR5 RAM 32GB.
Flappie Posted September 2, 2021 Posted September 2, 2021 @RissalaCan you please attach a track showing this? It should contain the answer to our question. ---
Rissala Posted September 3, 2021 Posted September 3, 2021 (edited) 18 hours ago, Ironhand said: What is that loud metallic thump as you touch down? Are the cans hitting the runway? I don't get that at all, even when trying to land at the higher speed you landed at. Nope, those are just some gear noises. If the engines hit the ground, there is a scraping noise. 11 hours ago, XPACT said: In the video engine throttle was kept at idle which is wrong for landing since nozzles can hit the ground, in that configuration they are fully open. Maybe hitboxes changed? At least I wasn't aware of that, anyways IRL manual states that at landing throttle needs to be at 78-79% minimum if I remember correctly (of course no AB allowed). If engines are kept at proper throttle nozzles are tucked away and won't hit the runway upon touch down especially if it's a harder one, you can see this movement in DCS. I am doubting that is the case here but still would be nice to have that simulated someday... will probably have to wait for FF MiG-29A I am aware of the nozzle thing. 2 things disprove this: The nozzles are still off the ground at 10 degree AoA. The engine collision model actually ignores the nozzles when they are expanded. The cans clip through the ground until the collision model of the closed position touches the ground and scrapes the engine. Bonus fact: There isn't an engine fire when there is a tailstrike. The engine only gets damaged and thrust and RPM is decreased. Edited September 3, 2021 by Rissala
Rissala Posted September 3, 2021 Posted September 3, 2021 10 hours ago, Flappie said: @RissalaCan you please attach a track showing this? It should contain the answer to our question. I tested this a while back for 2 hours. Didn't manage to replicate. Landed 10+ times with a speed of 250-350 and AoA of LESS than the critical 15 degrees. It was mostly about 10 degrees. This made me think that it could be a birdstrike as the engine covers are not engaged until a slow enough speed. The odd thing is however that other modules (exept SU-25) do not get birdstrikes at all and that the fire happens right at touchdown. The track of the video was broken since it was a MP mission with Gs exceeding 7 and it was too long. I will also test a dual landing possibility since the bug happened here after the second landing. 18 hours ago, Ironhand said: What is that loud metallic thump as you touch down? Are the cans hitting the runway? I don't get that at all, even when trying to land at the higher speed you landed at. It could be related to the bug.
Faustmacht Posted September 7, 2021 Author Posted September 7, 2021 I just had a very similar, weird engine failure, though not on touchdown. This time it was mid-flight, without a tree strike (even though trees were close, replay clearly shows that I didnt hit them). Ended up having a right engine fire. Track file attached MiG-29 engine failure.trk
draconus Posted September 7, 2021 Posted September 7, 2021 (edited) 1 hour ago, Faustmacht said: I just had a very similar, weird engine failure, though not on touchdown. This time it was mid-flight, without a tree strike (even though trees were close, replay clearly shows that I didnt hit them). Ended up having a right engine fire. Have not watched the track but it's a definition of a bird strike when in very low flight without any collision or weapon hit you lose an engine. Btw, what's your birds setting in DCS? 100 is RL calculated probability. With that setting and over 400 hours flight time I maybe got 2 or 3 bird strikes. Edited September 7, 2021 by draconus Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
Solution Flappie Posted September 7, 2021 Solution Posted September 7, 2021 (edited) Although, the aircraft doesn't visually hit any tree in the track, it could have been a tree hit. However, @draconus is probably right since there are birds in this mission (even though we cannot see them): ["birds"] = 140, Edited September 7, 2021 by Flappie 1 ---
Rissala Posted November 10, 2021 Posted November 10, 2021 (edited) After 3 months with the birdstrike slider to the "0" position. I can verify that this is a birdstrike thing. I have not seen any more of such incidents. The thing that is confusing players now is the bad logic with the birdstrikes themselves. There seems to be an issue where the birdstike only happens instantly at touchdown, unlike irl where it can happen at any point during the landing approach and roll. Edit: Mark this as the solution @BIGNEWY Edited November 10, 2021 by Rissala 1
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