evanf117 Posted October 18, 2021 Posted October 18, 2021 do the ir deflectors effect engine performance and or ir signature or is it only visual
sLYFa Posted October 18, 2021 Posted October 18, 2021 IIRC having them on reduces MTOW by 200kg or so. Not sure about how effective they are against IR SAMs 1 i5-8600k @4.9Ghz, 2080ti , 32GB@2666Mhz, 512GB SSD
Marklar Posted October 18, 2021 Posted October 18, 2021 According to this test they don't work, but it was 2 months and several patches ago. Maybe they do work now? i9 13900K; RTX 4090, 64GB RAM. Reverb G2; VPC MongoosT-50CM3, VPC WarBRD Base with VPC Constellation ALPHA stick, MFG Crosswind V3
Hummingbird Posted October 18, 2021 Posted October 18, 2021 One the same note: How do you remove them?
Marklar Posted October 18, 2021 Posted October 18, 2021 In the mission editor. i9 13900K; RTX 4090, 64GB RAM. Reverb G2; VPC MongoosT-50CM3, VPC WarBRD Base with VPC Constellation ALPHA stick, MFG Crosswind V3
Hummingbird Posted October 18, 2021 Posted October 18, 2021 (edited) 8 minutes ago, Marklar said: In the mission editor. I couldn't find that option yesterday, where is it? Is it via the load out slots? Edited October 18, 2021 by Hummingbird
Marklar Posted October 18, 2021 Posted October 18, 2021 In the last tab with 3 dots. Same location as in all other helicopters. 1 1 i9 13900K; RTX 4090, 64GB RAM. Reverb G2; VPC MongoosT-50CM3, VPC WarBRD Base with VPC Constellation ALPHA stick, MFG Crosswind V3
Marklar Posted October 18, 2021 Posted October 18, 2021 I did a test using Combined Arms and IR suppressors do actually work! Without suppressors I could get a IR signal from 1.7nm but with them attached the distance was reduced to 1.0nm. 4 i9 13900K; RTX 4090, 64GB RAM. Reverb G2; VPC MongoosT-50CM3, VPC WarBRD Base with VPC Constellation ALPHA stick, MFG Crosswind V3
Castor Troy Posted October 19, 2021 Posted October 19, 2021 5 hours ago, Marklar said: In the mission editor. You have the same option in the Mission Planner. Unless you fly a quick mission, then the MP is not available. You would have to use the ME editor, to edit the QM.
AeriaGloria Posted October 21, 2021 Posted October 21, 2021 On 10/18/2021 at 1:43 PM, Marklar said: I did a test using Combined Arms and IR suppressors do actually work! Without suppressors I could get a IR signal from 1.7nm but with them attached the distance was reduced to 1.0nm. They have always worked, I won’t watch the GR video but I assume they thought it would cause a complete decrease in IR signature, which isn’t possible in DCS LUA as all things have only one IR sig between engine on and below AB. In the Mi-8 I always heard it decreased the distance needed for lock by a certain amount without actually changing the IR signature strength, that’s probably the case here Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com
Marklar Posted October 21, 2021 Posted October 21, 2021 No, they did the same test as I did. Hind is flying towards the SAM system and you measure at what point the IR seeker detects the helicopter. In their video they could detect Hind from the same distance whether it carried IR deflectors or not. Based on this I assumed deflectors didn't work back then but they do now. 1 i9 13900K; RTX 4090, 64GB RAM. Reverb G2; VPC MongoosT-50CM3, VPC WarBRD Base with VPC Constellation ALPHA stick, MFG Crosswind V3
Sobakopes Posted October 23, 2021 Posted October 23, 2021 Front aspect launch range for stinger is reduced from 2.15 to like 1.2 km. However rear aspect launches still happen at ~3 km or so. Why is the rear aspect more vulnerable? 1
AeriaGloria Posted October 23, 2021 Posted October 23, 2021 12 hours ago, Sobakopes said: Front aspect launch range for stinger is reduced from 2.15 to like 1.2 km. However rear aspect launches still happen at ~3 km or so. Why is the rear aspect more vulnerable? Exhausts are blocked from LOS at front, at rear they are nearly completely visible from lots of angles, the shrouds help cool it but their effect is biased towards the sides and front and below, places where without the shrouds you would have direct LOS to exhausts Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com
Sobakopes Posted October 24, 2021 Posted October 24, 2021 24.10.2021 в 01:00, AeriaGloria сказал: Exhausts are blocked from LOS at front, at rear they are nearly completely visible from lots of angles, the shrouds help cool it but their effect is biased towards the sides and front and below, places where without the shrouds you would have direct LOS to exhausts Actually the dev said that it will be changed in IR rework. Right now the game thinks that choppers are jets with huge hot nozzles in the rear.
Enduro14 Posted October 25, 2021 Posted October 25, 2021 Ya will be reworked Intel 8700k @5ghz, 32gb ram, 1080ti, Rift S
Apok Posted October 25, 2021 Posted October 25, 2021 EWU reduced the exhaust gas temperature from 500-600 C to 150-200 C and helicopter thermal signature up to 60 %. from Butowski P., Gruszyński J., Fiszer M., 2006, ,,Śmigłowiec bojowy Mi-24”, Wydawnictwo Magnum X, Warszawa. 3
Sobakopes Posted October 29, 2021 Posted October 29, 2021 13 часов назад, Hobel сказал: test vehicle : Could you explain? I can't understand much in the video.
Shmegegge 1-1 Aero Posted October 29, 2021 Posted October 29, 2021 3 hours ago, Sobakopes said: Could you explain? I can't understand much in the video. The IR SAM is able to get tone at much farther distances on the Hind without IR deflectors than the Hind without IR Deflectors. Specifically, the SAM loses tone on the IR deflector Hind at 1.7nm, but is able to keep tone on the IR Deflector-less Hind until 3nm 1
JetCat Posted November 6, 2021 Posted November 6, 2021 Hm i thought the Hind becomes completely invisible to IR tracking with this diffusor. It looks like cool fresh air is sucked into the deflector and forced-mixed with the hot exhaust gasses to cool them down even more before exiting upwards.
AeriaGloria Posted November 6, 2021 Posted November 6, 2021 5 hours ago, JetCat said: Hm i thought the Hind becomes completely invisible to IR tracking with this diffusor. It looks like cool fresh air is sucked into the deflector and forced-mixed with the hot exhaust gasses to cool them down even more before exiting upwards. Doesn’t mean the exhaust is still normal atmospheric temperature. No baffle or diffuser will make it invisible without having to sacrifice all the power of the engine Black Shark Den Squadron Member: We are open to new recruits, click here to check us out or apply to join! https://blacksharkden.com
Enduro14 Posted November 6, 2021 Posted November 6, 2021 (edited) https://www.researchgate.net/publication/333548732_Infrared_Signature_Suppression_Systems_in_Modern_Military_Helicopters " In order to additionally improve the helicopter’s thermal signature reduction, ejected fresh air is used to cool both the engines and the transmission. The engine exhaust nozzles are angled outward from the airframe to better direct the output into the air-stream and they are cooled with outside air from rotor downwash (while hovering in place) or with turbulent stream during progressive ight. Mi -24 Hind is a Russian heavy attack helicopter. During the Afghan war, helicopters were modernized and they received complex self-defense systems. In the rst phase, the thermal traps launchers (ares and metallic foil strips ASO- 2W) were added. Helicopters were also equipped with distracting shields EWU, designed to cool the exhaust gases. EWU reduced the exhaust gas temperature from 500-600 oC to 150-200 oC and helicopter thermal signature up to 60 % Edited November 6, 2021 by Enduro14 1 Intel 8700k @5ghz, 32gb ram, 1080ti, Rift S
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