MARLAN_ Posted November 10, 2021 Share Posted November 10, 2021 33 minutes ago, Soulres said: 120s seemed to find each other,fuel tanks and friendlies and kill them just fine. and 120s that seem to shoot you down every night seem to hit you just fine when they are shot by someone who knows how to shoot them. Think all this shows is a big chunk of 120 spammers have the flight IQ of DCS Ai from 2005. *edit* the lazy route of adding in 50 ai spamming amramms so you dont have to do 50 seperate tests kinda didnt help ya here. just sayin' I guess you didn't read the part that said "not my video" Anyway, the point was out of like 200 missiles only 30 or whatever managed to intercept (clearly I'm not counting them), this discussion is not about tactics. Switchology and error in missile employment can be a factor, but it is not the only reason why an AMRAAM is missing consistently right now, they are definitely bugged/tuned incorrectly. Virtual CVW-8 - The mission of Virtual Carrier Air Wing EIGHT is to provide its members with an organization committed to presenting an authentic representation of U.S. Navy Carrier Air Wing operations in training and combat environments based on the real world experience of its real fighter pilots, air intercept controllers, airbosses, and many others. Link to comment Share on other sites More sharing options...
Hotel Tango Posted November 10, 2021 Share Posted November 10, 2021 5 hours ago, MARLAN_ said: Relevant video that I found (not my video) https://streamable.com/5kt8fn THIS is more relevant. How can anyone say that this is working as intended? lol ps: It ain't the meme-14 3 HRP | Derby "Wardog, launch!" Link to comment Share on other sites More sharing options...
QuiGon Posted November 10, 2021 Share Posted November 10, 2021 (edited) 2 hours ago, Hotel Tango said: THIS is more relevant. How can anyone say that this is working as intended? lol ps: It ain't the meme-14 All those AMRAAMs do guide! They just guide incredibly poorly. That's a different issue than AMRAAMs not guiding at all, which I have only seen against F-14s so far! On 11/8/2021 at 5:44 PM, QuiGon said: There seems to be a difference though that sets the F-14 apart from the other modules, as AMRAAMs sometimes seem to not guide at all on jamming Tomcats, whereas against other fighters they do try to intercept but perform very badly in doing so. Edited November 10, 2021 by QuiGon Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing! Link to comment Share on other sites More sharing options...
Hotel Tango Posted November 10, 2021 Share Posted November 10, 2021 52 minutes ago, QuiGon said: All those AMRAAMs do guide! They just guide incredibly poorly. That's a different issue than AMRAAMs not guiding at all, which I have only seen against F-14s so far! I'm not defending the Tomcat, there are 2 clearly difeferent bugs(Amraam terrible guidance/ Tomcat with ECM), but people are trying to deny the first by using the other one, ok? 1 HRP | Derby "Wardog, launch!" Link to comment Share on other sites More sharing options...
naizarak Posted November 10, 2021 Share Posted November 10, 2021 it took them a year to come up with this? 1 Link to comment Share on other sites More sharing options...
QuiGon Posted November 10, 2021 Share Posted November 10, 2021 1 hour ago, Hotel Tango said: I'm not defending the Tomcat, there are 2 clearly difeferent bugs(Amraam terrible guidance/ Tomcat with ECM), but people are trying to deny the first by using the other one, ok? Gotcha, yeah, there are definitely two different issues there, both resulting from the recent AMRAAM guidance updates. 1 Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing! Link to comment Share on other sites More sharing options...
Hobel Posted November 12, 2021 Share Posted November 12, 2021 Why don't they just give us back the status before the changes? Not perfect either but far better than that. Link to comment Share on other sites More sharing options...
QuiGon Posted November 12, 2021 Share Posted November 12, 2021 (edited) 6 hours ago, Hobel said: Why don't they just give us back the status before the changes? Not perfect either but far better than that. Well, I generally really like the way they're going with the changes, trying to actually simulate the seeker hat, it's limits and proper INS/DL guidance. Obviously that needs to be refined quiet a bit, but it's a step in the right direction. Edited November 12, 2021 by QuiGon 2 Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing! Link to comment Share on other sites More sharing options...
Py Posted November 12, 2021 Share Posted November 12, 2021 The changes have great potential to improve the realism when all missiles use the updated system, and will allow better ECM modelling in the future. So firstly well done to ED for implementing this. It's expected that things will be a bit buggy at first, but closed beta should really find major problems like this. Even then, it was reported in open beta and there is really no excuse for pushing it to stable. ED's improved testing procedures seem to be slipping back to the old ways, making the stable version pointless again. PLEASE ED, hold back stable releases until major issues like this are fixed in open beta. 2 Link to comment Share on other sites More sharing options...
QuiGon Posted November 12, 2021 Share Posted November 12, 2021 From todays newsletter: Quote AIM-120 AMRAAM Development Progress Thank you for your continued patience and support since the initial release of the updated AMRAAM model. This sophisticated weapon has demanded quite deep remodelling and debugging and we found several issues in the missile velocity search and tracking algorithms. We have also made substantial improvements to HOJ and visual modes. The next stages of development are realistic range gating modelling to enhance the missile's onboard radar to contend with strong ground clutter returns. 1 Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing! Link to comment Share on other sites More sharing options...
nighthawk2174 Posted November 12, 2021 Share Posted November 12, 2021 40 minutes ago, QuiGon said: From todays newsletter: Good lets hope that this issue gets fixed soon. 1 Link to comment Share on other sites More sharing options...
B503 Posted November 13, 2021 Share Posted November 13, 2021 22 hours ago, QuiGon said: From todays newsletter: Looks like thing is developing. We have to and only be able to just hope.hope. Link to comment Share on other sites More sharing options...
henshao Posted November 14, 2021 Share Posted November 14, 2021 (edited) On 11/10/2021 at 12:45 AM, MARLAN_ said: Relevant video that I found (not my video) https://streamable.com/5kt8fn forgive me but that brought back memories, does the JF-17 transform into a robot? Edited November 14, 2021 by henshao Link to comment Share on other sites More sharing options...
MARLAN_ Posted November 14, 2021 Share Posted November 14, 2021 20 minutes ago, henshao said: forgive me but that brought back memories, does the JF-17 transform into a robot? In DCS World 2135 we'll have Gundam 1 Virtual CVW-8 - The mission of Virtual Carrier Air Wing EIGHT is to provide its members with an organization committed to presenting an authentic representation of U.S. Navy Carrier Air Wing operations in training and combat environments based on the real world experience of its real fighter pilots, air intercept controllers, airbosses, and many others. Link to comment Share on other sites More sharing options...
DSplayer Posted November 14, 2021 Author Share Posted November 14, 2021 On 11/9/2021 at 9:45 PM, MARLAN_ said: Relevant video that I found (not my video) https://streamable.com/5kt8fn Lmao thats me and one of my squad mates posted it. The SPJ pod effects the AIM-120 super weirdly in singleplayer with and it kinda blinks or just outright causes the missiles to not track at all (which it doesnt do against other missiles like the SD-10, AIM-54. It also doesn't do this in multiplayer). -Tinkerer, Certified F-14 and AIM-54 Nut | Discord: @dsplayer Setup: i7-8700k, GTX 1080 Ti, 32GB 3066Mhz, Lots of Storage, Saitek/Logitech X56 HOTAS, TrackIR + TrackClipPro Modules: F-14, F/A-18, JF-17, F-16C, Mirage 2000C, FC3, F-5E, Mi-24P, AJS-37, AV-8B, A-10C II, AH-64D, MiG-21bis, F-86F, MiG-19P, P-51D, Mirage F1, L-39, C-101, SA342M, Ka-50 III, Supercarrier, F-15E Maps: Caucasus, Marianas, South Atlantic, Persian Gulf, Syria, Nevada Mods I've Made: F-14 Factory Clean Cockpit Mod | Modern F-14 Weapons Mod | Iranian F-14 Weapons Pack | F-14B Nozzle Percentage Mod + Label Fix | AIM-23 Hawk Mod for F-14 Link to comment Share on other sites More sharing options...
tanker82 Posted November 15, 2021 Share Posted November 15, 2021 The 120C's i believe are not acting the way they are suppose to. Many misses 7 miles and under with the enemy Aircraft flying above and towards you. This was from 5 miles using a STT lock. 2021-11-14 19-59-20.mkv Link to comment Share on other sites More sharing options...
okopanja Posted November 15, 2021 Share Posted November 15, 2021 (edited) On 11/9/2021 at 4:46 AM, B503 said: Same thing happens to F-15C also even before this update. If you're shooting against jamming F-15C or F-14A/B, your missile doesn't go loft and just fly straight. Looks like this update heavily worsened 120/SD-10's CCM capability and seeker itself, and that's why the "meme 14 thing" happen. F-14's and heatblur shouldn't be blamed or made fun of. Relax: this normal and works as designed. You are in Home-On-Jam (HOJ) mode. This means you do not have range information only angular -> therefore the only reasonable thing to do is send the missile flying at angle X and angle Y, with no lofting. Also may I point out to everyone that jamming will affect both the launch platform and missile (the point of this update), where the later active seeker head, despite lower range at which it operates also has less power to illuminate the target. My guess is that the pitbull range is calculated without ECM in play, therefore you probably need to support your missile just a bit longer. Edited November 15, 2021 by okopanja Link to comment Share on other sites More sharing options...
B503 Posted November 16, 2021 Share Posted November 16, 2021 (edited) 11 hours ago, okopanja said: Relax: this normal and works as designed. You are in Home-On-Jam (HOJ) mode. This means you do not have range information only angular -> therefore the only reasonable thing to do is send the missile flying at angle X and angle Y, with no lofting. Also may I point out to everyone that jamming will affect both the launch platform and missile (the point of this update), where the later active seeker head, despite lower range at which it operates also has less power to illuminate the target. My guess is that the pitbull range is calculated without ECM in play, therefore you probably need to support your missile just a bit longer. Sorry for confusing you, but I know about HOJ mode. I wanted to mean, HOJ mode and burnthrough capability which is affected in worse way is cause of the "meme 14 thing" first. F-15C's case is just an example.. Edited November 16, 2021 by B503 Link to comment Share on other sites More sharing options...
DSplayer Posted November 17, 2021 Author Share Posted November 17, 2021 Planned for today. Lets see if the AIM-120 gets better. 1 -Tinkerer, Certified F-14 and AIM-54 Nut | Discord: @dsplayer Setup: i7-8700k, GTX 1080 Ti, 32GB 3066Mhz, Lots of Storage, Saitek/Logitech X56 HOTAS, TrackIR + TrackClipPro Modules: F-14, F/A-18, JF-17, F-16C, Mirage 2000C, FC3, F-5E, Mi-24P, AJS-37, AV-8B, A-10C II, AH-64D, MiG-21bis, F-86F, MiG-19P, P-51D, Mirage F1, L-39, C-101, SA342M, Ka-50 III, Supercarrier, F-15E Maps: Caucasus, Marianas, South Atlantic, Persian Gulf, Syria, Nevada Mods I've Made: F-14 Factory Clean Cockpit Mod | Modern F-14 Weapons Mod | Iranian F-14 Weapons Pack | F-14B Nozzle Percentage Mod + Label Fix | AIM-23 Hawk Mod for F-14 Link to comment Share on other sites More sharing options...
Aquorys Posted November 18, 2021 Share Posted November 18, 2021 I can certainly tell you why AMRAAMs often don't hit in multiplayer games: Sync issues. For example, I recently engaged this AI Hornet on a PvE server and was wondering why none of my four attempts to intercept it with AMRAAMs was successful. It became quite clear when I reviewed the telemetry: This Hornet froze and then jumped every couple seconds, as you can see in the track display. Its speed first drops to less than 100 kcas (it's might actually be 0 kcas and some smoothing of the speed calculations is going on), then suddenly jumps to Mach 9.2. Right before the missile would probably have hit, that Hornet just magically jumped away a couple hundred feet. F-16 / Su-33 / Ka-50 F-16 Checklists (Kneeboard compatible) F-16 BVR training missions Link to comment Share on other sites More sharing options...
Hobel Posted November 18, 2021 Share Posted November 18, 2021 (edited) After today's update https://streamable.com/or6ixr So on the whole still worse Edited November 18, 2021 by Hobel Link to comment Share on other sites More sharing options...
henshao Posted November 18, 2021 Share Posted November 18, 2021 35 minutes ago, Hobel said: After today's update https://streamable.com/or6ixr So on the whole still worse AMRAAM now has 1000iq: destroy earth and enemy fighter MUST die 2 Link to comment Share on other sites More sharing options...
DSplayer Posted November 18, 2021 Author Share Posted November 18, 2021 Slightly better overall but nothing has changed as 120s still miss. 3 -Tinkerer, Certified F-14 and AIM-54 Nut | Discord: @dsplayer Setup: i7-8700k, GTX 1080 Ti, 32GB 3066Mhz, Lots of Storage, Saitek/Logitech X56 HOTAS, TrackIR + TrackClipPro Modules: F-14, F/A-18, JF-17, F-16C, Mirage 2000C, FC3, F-5E, Mi-24P, AJS-37, AV-8B, A-10C II, AH-64D, MiG-21bis, F-86F, MiG-19P, P-51D, Mirage F1, L-39, C-101, SA342M, Ka-50 III, Supercarrier, F-15E Maps: Caucasus, Marianas, South Atlantic, Persian Gulf, Syria, Nevada Mods I've Made: F-14 Factory Clean Cockpit Mod | Modern F-14 Weapons Mod | Iranian F-14 Weapons Pack | F-14B Nozzle Percentage Mod + Label Fix | AIM-23 Hawk Mod for F-14 Link to comment Share on other sites More sharing options...
TOMCATZ Posted November 18, 2021 Share Posted November 18, 2021 Hi, after the update: Works very well. Thank you so much. I´m totally happy with the AMRAAMs now. Well done, Cheers TOM 1 Born to fly but forced to work. Link to comment Share on other sites More sharing options...
MustangSally Posted November 18, 2021 Share Posted November 18, 2021 One step fwd, ten steps back!! 1 1 Ryzen 9 7950X3D - MSI MAG X670E TomaHawk MB, ASUS ROG Ryujin III 360 AIO 64gig Corsair DDR5@6000, Gigabyte GeForce RTX 4090 AORUS Winwing Super Taurus, Orion2, TO / Combat panels, Collective with Topgun MIP Winwing Skywalker pedals, NLR Boeing Mil Edition Simpit, Trackir Link to comment Share on other sites More sharing options...
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