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FLAK does not engage enemy air units


Red_Camarada

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10 minutes ago, razo+r said:

I also feel like the improvements were a bit too harsh/exagerated. Only way to get them to reliably fire is with the Kdo.Gerät. Without they sometimes aim "randomly" into the sky and never even attempt to fire.

indeed, using the kdo.gerat gets the german flak to shoot, but how about the allied ones? now UK has a flak gun that only works as a anti-tank gun?

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1 hour ago, Red_Camarada said:

indeed, using the kdo.gerat gets the german flak to shoot, but how about the allied ones? now UK has a flak gun that only works as a anti-tank gun?

As a workaround you could use one of the factions that have all the units available. This way you should also be able to get the british ones to fire with the kdo.Gerät in their group. 

But for a proper solution, we have to wait for ED to implement the allied counterpart. 

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  • 4 weeks later...
On 5/16/2022 at 5:10 PM, NineLine said:

Yes, you currently need a Kdo to have German Flak fire, this is historically accurate. I will look into the UK as we do not have a director for that, it should not have these limitations currently.

thanks for this open beta update, now my UK flaks can fire again

But there is still one issue, flak 18 are open for those who not own WW2 assets pack, on the otherhand KDO is locked under WW2 assets pack, how do you manage to make flak 18 engage air enemies while not owning WW2 assets pack?

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  • ED Team
Just now, Red_Camarada said:

thanks for this open beta update, now my UK flaks can fire again

But there is still one issue, flak 18 are open for those who not own WW2 assets pack, on the otherhand KDO is locked under WW2 assets pack, how do you manage to make flak 18 engage air enemies while not owning WW2 assets pack?

That is a similar issue in that we want to add a lesser director for free units, right now they just wont fire well. 

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  • 1 year later...
On 6/8/2022 at 5:44 PM, NineLine said:

That is a similar issue in that we want to add a lesser director for free units, right now they just wont fire well. 

is this still something thats tracked? the core flak-18s basically don't engage air contacts at all without the KDO unless that contact is diving on them and very close

some way to get them to engage would be nice, otherwise no point having the 18s outside the asset pack (event he allies placeholder rangefinder is asset pack which seems wrong?)


Edited by WirtsLegs
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