Bosun Posted November 5, 2022 Posted November 5, 2022 Is there a good tutorial that isn't 3 years old, regarding the intricacies of the dynamic weather engine in the mission editor? I've looked all over and cannot find one. The tutorials I did see from Youtube, all 2.5 and earlier, I followed steps from and mimicked their placement, sizing, etc..., but could not achieve any patterns that resulted in anything except wind on an clear sky. Even mashing systems up and creating conditions for wind in excess of hurricane forces, still netted no clouds in the sky, at all, anywhere on the maps. I'd like to use dynamic weather in missions, so any help is appreciated! 1
Ziggy Posted November 7, 2022 Posted November 7, 2022 hey Bosun, there's a grim reapers youtube vid called Mission Editor: Dynamic Weather & Extreme Weather Tutorial | DCS WORLD it helped me make some sense of the process. System specs; i7 9700k 32GB RAM 2x1TB SSD Drives (1 DCS Dedicated) MSI Z390 MB. MSI GeForce RTX 3070. 4KTV monitor. Reverb G2 VR.Stock TM HOTAS. (Tm WartHog) Throttle. VBK MCG.
Ironhand Posted November 7, 2022 Posted November 7, 2022 (edited) On 11/5/2022 at 4:11 PM, Bosun said: Is there a good tutorial that isn't 3 years old, regarding the intricacies of the dynamic weather engine in the mission editor? I've looked all over and cannot find one. The tutorials I did see from Youtube, all 2.5 and earlier, I followed steps from and mimicked their placement, sizing, etc..., but could not achieve any patterns that resulted in anything except wind on an clear sky. Even mashing systems up and creating conditions for wind in excess of hurricane forces, still netted no clouds in the sky, at all, anywhere on the maps. I'd like to use dynamic weather in missions, so any help is appreciated! Those old tutorials are still valid in the sense that nothing has changed with the dynamic weather tab. What changed were the clouds with v2.5 of the sim. You can still get rain, etc, it just doesn't look the same. Here's an example of the same dynamic weather setting pre- and post- 2.5 using the same TRK. You can still generate rain, it just takes more editing and, often, you end up with sun showers because of the “new” clouds reduced density. Edited November 7, 2022 by Ironhand 1 YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg _____ Win 11 Pro x64, Asrock Z790 Steel Legend MoBo, Intel i7-13700K, MSI RKT 4070 Super 12GB, Corsair Dominator DDR5 RAM 32GB.
Bosun Posted November 7, 2022 Author Posted November 7, 2022 2 hours ago, Ironhand said: Those old tutorials are still valid in the sense that nothing has changed with the dynamic weather tab. What changed were the clouds with v2.5 of the sim. You can still get rain, etc, it just doesn't look the same. Here's an example of the same dynamic weather setting pre- and post- 2.5 using the same TRK. You can still generate rain, it just takes more editing and, often, you end up with sun showers because of the “new” clouds reduced density. I think the dynamic weather tab needs to be tinkered with then - because as stated above, I've followed every tutorial I have seen and mimicked their weather, and have not gotten a single cloud in the sky at all.
pimp Posted November 7, 2022 Posted November 7, 2022 This is an old video, but the first 35 minutes helped me understand the basics of how weather works and how to create dynamic weather. I haven't tried it with the new clouds yet tho. DCS Dynamic Weather Tutorial i9 14900k @5.6GHz NZXT Kraken |Asus ROG Strix Z790 A-Gaming | Samsung NVMe m.2 990 Pro 2TB | 64GB DDR5 6400MHz EVGA RTX 3090 FTW3 Ultra | PiMAX CRYSTAL LIGHT | HOTAS Warthog | Saitek Flight Pedals
Ironhand Posted November 7, 2022 Posted November 7, 2022 44 minutes ago, pimp said: This is an old video, but the first 35 minutes helped me understand the basics of how weather works and how to create dynamic weather. I haven't tried it with the new clouds yet tho. DCS Dynamic Weather Tutorial If by “new clouds” you mean the current clouds, it’s not set up for them. It still uses the 2.5 clouds or something similar. However I haven’t checked after this last update. YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg _____ Win 11 Pro x64, Asrock Z790 Steel Legend MoBo, Intel i7-13700K, MSI RKT 4070 Super 12GB, Corsair Dominator DDR5 RAM 32GB.
Bosun Posted November 9, 2022 Author Posted November 9, 2022 Still no luck in getting clouds generated with the Dynamic Weather tab for missions. I've even copied over some LUA files from other people's postings, prior to the update. Has anyone successfully created clouds using the Dynamic Weather tab since the 2.8 update?
Ironhand Posted November 10, 2022 Posted November 10, 2022 (edited) The Dynamic Weather tab no longer seems to generate weather. Just tried some settings that would normally generate clouds and rain. Nada. EDIT: To clarify, it generates the wind patterns but it looks like the clouds have been removed. Edited November 10, 2022 by Ironhand YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg _____ Win 11 Pro x64, Asrock Z790 Steel Legend MoBo, Intel i7-13700K, MSI RKT 4070 Super 12GB, Corsair Dominator DDR5 RAM 32GB.
MadKreator Posted November 10, 2022 Posted November 10, 2022 11 hours ago, Ironhand said: The Dynamic Weather tab no longer seems to generate weather. Just tried some settings that would normally generate clouds and rain. Nada. EDIT: To clarify, it generates the wind patterns but it looks like the clouds have been removed. I’m not much into the ME but I was hoping to be able set my practice missions on dynamic and then smash generate a few times and get some random cool clouds and weather without manually editing every setting, all I ever ended up with was clear skies and a few wispy clouds coming and going. Maybe thats not how it works but the dynamic weather certainly didn’t give me very much variation in all of my attempts…I could be using it wrong too lol Intel i7 13700k, ASUS rog strix z790A, 64gigs G.Skill Trident DDR5 @6400Mhz, Nvidia RTX 4080FE, 4TB, 2x 2TB, 1TB Samsung NVME, 1TB Samsung SSD, Corsair RM1000x, Corsair Titan 360 X AIO cooler, Lian Li LanCool 2, VKB Gunfighter Ultimate, VKB Custom STECS , MFG Crosswinds, Moza FFB, Virpil Collective, Track IR5, 48” LG UltraGear OLED & HP 24” touchscreen for Helios,49” Samsung Ultrawide, Streamdeck XL, Corsair Virtuoso RGB Headphones
Ironhand Posted November 10, 2022 Posted November 10, 2022 3 hours ago, MadKreator said: I’m not much into the ME but I was hoping to be able set my practice missions on dynamic and then smash generate a few times and get some random cool clouds and weather without manually editing every setting, all I ever ended up with was clear skies and a few wispy clouds coming and going. Maybe thats not how it works but the dynamic weather certainly didn’t give me very much variation in all of my attempts…I could be using it wrong too lol No. You were using it right. The clouds aren’t being generated since the last update. Only the wind is. I don’t know if that is by design or a colossal bug. So all you can accomplish with it for the present are winds that vary with time across the map (assuming, of course, that the systems still move across the map like they used to). YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg _____ Win 11 Pro x64, Asrock Z790 Steel Legend MoBo, Intel i7-13700K, MSI RKT 4070 Super 12GB, Corsair Dominator DDR5 RAM 32GB.
St4rgun Posted November 15, 2022 Posted November 15, 2022 I tried to set it only once but isn't is intended to use a STATIC preset to choose the clouds formation, then switch to DYNAMIC tab and set the data there and leave it active? In that way the preset generates the clouds and the dynamic tab generates the winds. Is that right? PC: 14700K | Gigabyte Z790 | Palit 3090 GamingPro | 32GB | Win10 Pro HMD: HP Reverb G2 | OpenXR @ 150% | DCS 2.9: PD: 1.0, DLSS 4 Profile "K" / "Performance" with Sharpening 1 Controllers: VKB Gunfighter MkIII base & 200 mm curved extension center mounted + TM F16 Grip / MCG Pro Grip | TM TFRP
Ironhand Posted November 15, 2022 Posted November 15, 2022 (edited) 12 hours ago, St4rgun said: I tried to set it only once but isn't is intended to use a STATIC preset to choose the clouds formation, then switch to DYNAMIC tab and set the data there and leave it active? In that way the preset generates the clouds and the dynamic tab generates the winds. Is that right? In the past, they have been two completely separate systems. That may possibly be the intention going forward but it’s not there yet. And, currently, “light scattered” is the default static weather setting. So if it was currently set to use the static setting, you should have some clouds somewhere. EDIT: Just as a double-check I set static weather to one of the heavy overcast options. No difference. Edited November 15, 2022 by Ironhand YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg _____ Win 11 Pro x64, Asrock Z790 Steel Legend MoBo, Intel i7-13700K, MSI RKT 4070 Super 12GB, Corsair Dominator DDR5 RAM 32GB.
RedRabbit_61 Posted November 18, 2022 Posted November 18, 2022 What I've noticed is that the first cyclone created in the new dynamic weather is almost un-editable making it mostly impossible to really create the weather patterns desired. I created a PDF tutorial with map templates a few years back using Shifty Movers youtube video and my knowledge of weather. For those interested it is out on the User Files. 2
XCNuse Posted December 30, 2022 Posted December 30, 2022 Re/Officially? confirming that this is definitely a bug now as of Stable 2.8.1.X No clouds appear to be drawn when using the dynamic weather engine (yes I'm aware of what it should be and that it's not the new stuff). I was able to get into a scenario where rain drops were even being drawn on the canopy; however the sky was clear and blue. I'd say if Raindrops = On and Clouds = Off That's about as confirmed for it being a bug as it can get. Which, at that point, any missions that haven't been updated to the 2.7+ preset cloud systems, means they are officially broken, as if they were designed with the classic dynamic weather engine in mind for low vis conditions... well... it won't be very low vis if clouds aren't being drawn. (and ... yes ... for the second time, I am completely aware that it would be drawing the pre 2.7 clouds)
grant977 Posted December 30, 2022 Posted December 30, 2022 Were you able once to drag the systems around the map. It seems like you can’t move a system anymore.
Ironhand Posted December 31, 2022 Posted December 31, 2022 (edited) 20 hours ago, grant977 said: Were you able once to drag the systems around the map. It seems like you can’t move a system anymore. Was that really a thing? I don’t recall ever being able to do anything except right click on the map without the dynamic weather page disappearing. Any repositioning I ever made was via editing the lua file. How did it work? Since oftentimes the system center is off the visible map, could you just drag any weather flag? Edited December 31, 2022 by Ironhand YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg _____ Win 11 Pro x64, Asrock Z790 Steel Legend MoBo, Intel i7-13700K, MSI RKT 4070 Super 12GB, Corsair Dominator DDR5 RAM 32GB.
grant977 Posted January 2, 2023 Posted January 2, 2023 Ah I was asking if you were able to once drag systems. Guess not.
Ironhand Posted January 3, 2023 Posted January 3, 2023 (edited) On 11/18/2022 at 5:58 PM, RedRabbit_61 said: What I've noticed is that the first cyclone created in the new dynamic weather is almost un-editable making it mostly impossible to really create the weather patterns desired... It's editable but you won't see the change unless you completely close out of the weather tab prior to loading the edited file. Grant977, no you cannot drag the system within the editor. You need to edit the LUA file you save. Edited January 3, 2023 by Ironhand YouTube Channel: https://www.youtube.com/channel/UCU1...CR6IZ7crfdZxDg _____ Win 11 Pro x64, Asrock Z790 Steel Legend MoBo, Intel i7-13700K, MSI RKT 4070 Super 12GB, Corsair Dominator DDR5 RAM 32GB.
Jagged8988 Posted January 27, 2023 Posted January 27, 2023 Is this still a bug ? Can generate all the crazy winds you want but clouds are nothing but little farts in the sky in Dynamic Weather ?
rayrayblues Posted January 28, 2023 Posted January 28, 2023 It's true. No more clouds in dynamic weather. Wind and rain appear but clouds are light scattered at best. SLAVA UKRAINI MoBo - ASUS 990FX R2 Sabertooth, CPU - AMD FX 9590 @4.7Gb. No OC RAM - GSkill RipJaws DDR3 32 Gb @2133 MHZ, GPU - EVGA GeForce GTX 1660Ti 6Gb DDR5 OC'd, Core 180MHz, Memory 800MHz Game drive - Samsung 980 M.2 EVO 1Tb SSD, OS Drive - 860 EVO 500Gb SATA SSD, Win10 Pro 22H2 Controls - Thrustmaster T-Flight HOTAS X, Monitor - LG 32" 1920 X 1080, PSU - Prestige ATX-PR800W PSU
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