currenthill Posted April 24, 2024 Author Posted April 24, 2024 13 minutes ago, Abburo said: @currenthill I would like to leave here a small feedback, to be taken in a constructive way. Assets like different variants of the same base unit, like Ticonderoga, Arleigh Burke, etc, are requiring a huge amount of work and testing. Also they are making more sense only for those people that had strong knowledges in military technology, which I am not one of them :). I think there are more like me as well. For me would be just slightly confusing to see them in ME and to choose which one to use. I will tend to use the one which might appear as a later variant and that it , without really bothering to understand the difference . So, I think might be a bit more efficient to choose just one variant to release and use the remaining time for other goodies ! Thank you for your dedication CH ! You are like no other ! I mostly make one version of my assets, but in the rare cases I make exceptions. For example when an asset have very different weapons, like the HIMARS, and there is no way of controlling it efficiently without having multiple different assets. Or in the case of the Arleigh Burke, where the ship in itself is such a centerpiece of the US Navy, and has been for such a long time (unlike other ships like the Chinese Type 055 which is very new). In this case I wanted to make both an older and a newer versions for users to be able to play out different era scenarios. Only having the Flight III with every new and shiny weapon would easily become very anachronistic in scenarios taking place before yesterday. Continuing with the Arleigh Burke example, there is something in there for everyone. If you just want to play with the new toys, use the Flight III with the radar seeker missiles and new TLAM with antiship capability. But if your scenario takes place 5-10 years ago (or earlier), use the IIA with the semi-active missiles guided by the fire control radars and its limitations with the number of simultaneous targets etc. 10 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
HighMaintenanceB Posted April 24, 2024 Posted April 24, 2024 4 hours ago, currenthill said: Military Asset Pack USA 1.1.0 released! Changelog Version 1.1.0 Added AARGM-ER to B-21 Added AN/MPQ-65 STR desert livery Added AN/MPQ-65A STR desert livery Added Arleigh Burke Flight IIA Destroyer Added Arleigh Burke Flight III Destroyer Added Centurion C-RAM desert livery Added Centurion C-RAM projectory forecast Added Constellation Frigate Added FMTV M1083 Truck Added HEMTT M977 Truck Added HEMTT M983 Tractor Added LAV-AD desert livery Added LTAMDS STR desert livery Added M142 HIMARS desert livery Added M2A3 IFV Added M777 unguided and guided reloads Added MIM-104 AN/MPQ-65 STR with HEMTT carrier Added MIM-104 AN/MPQ-65A STR with HEMTT carrier Added MIM-104 ECS desert livery Added MIM-104 EPP desert livery Added MIM-104 LTAMDS STR with HEMTT carrier Added MIM-104 M903 PAC-2 LN desert livery Added MIM-104 M903 PAC-2 LN with HEMTT carrier Added MIM-104 M903 PAC-3 LN desert livery Added MIM-104 M903 PAC-3 LN with HEMTT carrier Added THAAD AN/TPY-2 STR Added THAAD M1120 LN Added THAAD TPCC ECS Added Ticonderoga CMP Cruiser Added Ticonderoga Cruiser Changed AN/MPQ-65 STR textures and collision model Changed AN/MPQ-65A STR textures and collision model Changed Centurion C-RAM collision model Changed Centurion C-RAM textures Changed L-ATV textures Changed LAV-AD textures Changed LTAMDS STR textures and collision model Changed M-ATV textures Changed M10 textures Changed M142 HIMARS collision model Changed M142 HIMARS textures Changed M1A2 SEPv3 textures Changed M777 collision model Changed M777 stationary to default ready state Changed M777/MTVR collision model Changed MIM-104 ECS with HEMTT carrier Changed MIM-104 EPP with HEMTT carrier Changed MIM-104 M903 PAC-2 LN textures and collision model Changed MIM-104 M903 PAC-3 LN textures and collision model Changed MIM-104 PAC-2 missile textures Changed MIM-104 PAC-3 missile textures Changed MTVR collsion model Changed MTVR engine sound Changed NASAMS 3 LN textures Changed SM-2 model and textures Changed SM-3 model and textures Changed SM-6 model and textures Fixed BGM-71 missing collision model Fixed BGM-71 to reduce poly count Fixed Centurion C-RAM training angles Fixed ESSM missing collision model Fixed FIM-92 missing collision model Fixed M10 conflicting model issue Fixed M136 missing collision model Fixed M777 stationary not firing Fixed M933 missing collision model Fixed ship sensor issue Removed Arleigh Burke Flight III Destroyer (AShM) Removed Arleigh Burke Flight III Destroyer (LACM) Removed Arleigh Burke Flight III Destroyer (SAM) Removed Centurion C-RAM burst mode Removed Ticonderoga CMP Cruiser (AShM) Removed Ticonderoga CMP Cruiser (LACM) Removed Ticonderoga CMP Cruiser (SAM) You are an absolute legend. Thank you very much for everything you do for the community. This is epic. 5 3
EchoOneOne Posted April 24, 2024 Posted April 24, 2024 PSR-A Pilica+ VSHORAD It's a modified ZU-23-2 based on Jelcz 442.32 chassis. It has 2x PPZR Piorun, GOS-1 EOTS and optional external SRL-97 or ZDPSR Bystra radar vehicle. ZU-23-2 uses HE, AP and Proximity Fuse 23mm ammunition. The GOS-1 have integrated TV/IR camera and laser rangefinder. System could also be taken off the truck. This system would be a great addition to DCS. 4 "Once a dragon always a dragon"
EchoOneOne Posted April 24, 2024 Posted April 24, 2024 Just now, EchoOneOne said: PSR-A Pilica+ VSHORAD It's a modified ZU-23-2 based on Jelcz 442.32 chassis. It has 2x PPZR Piorun, GOS-1 EOTS and optional external SRL-97 or ZDPSR Bystra radar vehicle. ZU-23-2 uses HE, AP and Proximity Fuse 23mm ammunition. The GOS-1 have integrated TV/IR camera and laser rangefinder. System could also be taken off the truck. This system would be a great addition to DCS. GOS-1 Detect range = up to 12km Gimbal speed = 1,5radian/s Azimuth gimbal range = -20/+160 Elevation gimbal range = -3/+75 PPRZ Piorun (IR Guided) Mass= 10,5kg Warhead mass = 1,82kg Max speed = 660m/s Range = 6,5km Operational altitude = up to 4km SRL-97 Radar Range = 80km "Once a dragon always a dragon"
Wayno Posted April 25, 2024 Posted April 25, 2024 Hello CH I am loving the assets pack! I was wondering if the F-15E TEWS page is supported in the RWR and HARM IDs version 1.3.1 mod. When setting up a test range with the Pantsir S-1 and S-2 as well as the S-350, I have "UK" appear on the TEWS page. Have I made a mistake in the mod installation or is TEWS implementation a feature not yet implemented? Thank you for your help! 1
currenthill Posted April 25, 2024 Author Posted April 25, 2024 RWR and HARM ID 1.4.0 released! Changelog Version 1.4.0 Added Arleigh Burke Flight III Destroyer Added Arleigh Burke Flight IIA Destroyer Added Ticonderoga Cruiser Added Ticonderoga CMP Cruiser Added Constellation Frigate Added MIM-140 AN/MPQ-65 HEMTT Added MIM-140 AN/MPQ-65A HEMTT Added MIM-140 LTAMDS HEMTT Added THAAD AN/TPY-2 Removed Arleigh Burke Flight III Destroyer AShM Removed Arleigh Burke Flight III Destroyer LACM Removed Arleigh Burke Flight III Destroyer SAM Removed Ticonderoga CMP Cruiser AShM Removed Ticonderoga CMP Cruiser LACM Removed Ticonderoga CMP Cruiser SAM 9 1 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
CarbonFox Posted April 25, 2024 Posted April 25, 2024 Something graphical I noticed with the Burke Blk III was the windows don't appear to be textured. Just plain grey across the command deck. Thank you for the fantastic mod and the work put into it. F/A-18C; A-10C; F-14B; Mirage 2000C; A-4E; F-16C; Flaming Cliffs 3
currenthill Posted April 25, 2024 Author Posted April 25, 2024 11 minutes ago, CarbonFox said: Something graphical I noticed with the Burke Blk III was the windows don't appear to be textured. Just plain grey across the command deck. Thank you for the fantastic mod and the work put into it. Thanks, I've fixed it internally! It seems inevitable that some of these slip through. Well, we'll see if other things pop up the next couple of days and I'll release fixed version. 2 1 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
Zahnatom Posted April 25, 2024 Posted April 25, 2024 do the SM-2MR Blk IIICs really have a booster or is that just the picture #payrazbam #payrazbam #payrazbam
currenthill Posted April 25, 2024 Author Posted April 25, 2024 (edited) 52 minutes ago, Zahnatom said: do the SM-2MR Blk IIICs really have a booster or is that just the picture Thanks for noticing, it's the picture that's wrong. Edit: The site has been updated. Edited April 25, 2024 by currenthill 2 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
Rolling Posted April 25, 2024 Posted April 25, 2024 to late, no chance to download, all 4 links are not working..... any chance someone share from another cloud?
Rudel_chw Posted April 25, 2024 Posted April 25, 2024 On 4/24/2024 at 11:29 AM, buur said: Yes, OvGME cannot handle big files. Here is a link to the successor: Yes, but pity that the successor is nowhere as easy to use as the original ... I will stick to OvGME and simply waste a bit of disk space by keeping the few large Mods that I have in uncompressed format. 52 minutes ago, Rolling said: to late, no chance to download, all 4 links are not working..... any chance someone share from another cloud? Did you saw this plea at CH website? "Please DO NOT redistribute the mods without permission!" 2 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
currenthill Posted April 25, 2024 Author Posted April 25, 2024 I've added a weapon ranges table for each of the new/changed ships. 8 2 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
Wayno Posted April 25, 2024 Posted April 25, 2024 3 hours ago, currenthill said: RWR and HARM ID 1.4.0 released! Changelog Version 1.4.0 Added Arleigh Burke Flight III Destroyer Added Arleigh Burke Flight IIA Destroyer Added Ticonderoga Cruiser Added Ticonderoga CMP Cruiser Added Constellation Frigate Added MIM-140 AN/MPQ-65 HEMTT Added MIM-140 AN/MPQ-65A HEMTT Added MIM-140 LTAMDS HEMTT Added THAAD AN/TPY-2 Removed Arleigh Burke Flight III Destroyer AShM Removed Arleigh Burke Flight III Destroyer LACM Removed Arleigh Burke Flight III Destroyer SAM Removed Ticonderoga CMP Cruiser AShM Removed Ticonderoga CMP Cruiser LACM Removed Ticonderoga CMP Cruiser SAM Hi CH! Does this update to the RWR add support for the F-15E TEWS? Thank you!
currenthill Posted April 25, 2024 Author Posted April 25, 2024 Just now, Wayno said: Hi CH! Does this update to the RWR add support for the F-15E TEWS? Thank you! Unfortunately I don't have the F-15E Strike Eagle module, so I don't know how it operates, nor can I test it. _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
Wayno Posted April 25, 2024 Posted April 25, 2024 Just now, currenthill said: Unfortunately I don't have the F-15E Strike Eagle module, so I don't know how it operates, nor can I test it. I understand, if there is any data that I can give you to help make it possible please let me know, I would love to help out! 1
Citizen Posted April 25, 2024 Posted April 25, 2024 (edited) Thank you, CH! Your mods are always beautiful and add a lot to modern DCS settings. Unfortunately, I'm a bad person and cannot be trusted with such assets... Edited April 25, 2024 by Citizen 4
HighMaintenanceB Posted April 25, 2024 Posted April 25, 2024 2 hours ago, Citizen said: Thank you, CH! Your mods are always beautiful and add a lot to modern DCS settings. Unfortunately, I'm a bad person and cannot be trusted with such assets... Ok this is hilarious. You should send me the lua file or the line of code you inserted.
Timex3 Posted April 26, 2024 Posted April 26, 2024 On 4/24/2024 at 9:16 AM, currenthill said: Military Asset Pack USA 1.1.0 released! Changelog Version 1.1.0 Added AARGM-ER to B-21 Added AN/MPQ-65 STR desert livery Added AN/MPQ-65A STR desert livery Added Arleigh Burke Flight IIA Destroyer Added Arleigh Burke Flight III Destroyer Added Centurion C-RAM desert livery Added Centurion C-RAM projectory forecast Added Constellation Frigate Added FMTV M1083 Truck Added HEMTT M977 Truck Added HEMTT M983 Tractor Added LAV-AD desert livery Added LTAMDS STR desert livery Added M142 HIMARS desert livery Added M2A3 IFV Added M777 unguided and guided reloads Added MIM-104 AN/MPQ-65 STR with HEMTT carrier Added MIM-104 AN/MPQ-65A STR with HEMTT carrier Added MIM-104 ECS desert livery Added MIM-104 EPP desert livery Added MIM-104 LTAMDS STR with HEMTT carrier Added MIM-104 M903 PAC-2 LN desert livery Added MIM-104 M903 PAC-2 LN with HEMTT carrier Added MIM-104 M903 PAC-3 LN desert livery Added MIM-104 M903 PAC-3 LN with HEMTT carrier Added THAAD AN/TPY-2 STR Added THAAD M1120 LN Added THAAD TPCC ECS Added Ticonderoga CMP Cruiser Added Ticonderoga Cruiser Changed AN/MPQ-65 STR textures and collision model Changed AN/MPQ-65A STR textures and collision model Changed Centurion C-RAM collision model Changed Centurion C-RAM textures Changed L-ATV textures Changed LAV-AD textures Changed LTAMDS STR textures and collision model Changed M-ATV textures Changed M10 textures Changed M142 HIMARS collision model Changed M142 HIMARS textures Changed M1A2 SEPv3 textures Changed M777 collision model Changed M777 stationary to default ready state Changed M777/MTVR collision model Changed MIM-104 ECS with HEMTT carrier Changed MIM-104 EPP with HEMTT carrier Changed MIM-104 M903 PAC-2 LN textures and collision model Changed MIM-104 M903 PAC-3 LN textures and collision model Changed MIM-104 PAC-2 missile textures Changed MIM-104 PAC-3 missile textures Changed MTVR collsion model Changed MTVR engine sound Changed NASAMS 3 LN textures Changed SM-2 model and textures Changed SM-3 model and textures Changed SM-6 model and textures Fixed BGM-71 missing collision model Fixed BGM-71 to reduce poly count Fixed Centurion C-RAM training angles Fixed ESSM missing collision model Fixed FIM-92 missing collision model Fixed M10 conflicting model issue Fixed M136 missing collision model Fixed M777 stationary not firing Fixed M933 missing collision model Fixed ship sensor issue Removed Arleigh Burke Flight III Destroyer (AShM) Removed Arleigh Burke Flight III Destroyer (LACM) Removed Arleigh Burke Flight III Destroyer (SAM) Removed Centurion C-RAM burst mode Removed Ticonderoga CMP Cruiser (AShM) Removed Ticonderoga CMP Cruiser (LACM) Removed Ticonderoga CMP Cruiser (SAM) A HUGE THANK YOU GOES OUT TO CH, WOW, I'M SO IMPRESSED!! Timex 3 5
Beldin Posted April 26, 2024 Posted April 26, 2024 On 4/24/2024 at 11:31 AM, Abburo said: For me would be just slightly confusing to see them in ME and to choose which one to use. I will tend to use the one which might appear as a later variant and that it , without really bothering to understand the difference . Consider this a chance to learn something . There are great descriptions of most if not all the assets at Currenthill's website. With all of the information provided at Currethill MilSim..... It should take all of 30 seconds and a little research to sort out what asset is the "correct" one for any mission. 3
JeffWithBike Posted April 27, 2024 Posted April 27, 2024 I've noticed the missle launch from DF21 soonly explode in mid-air
Enoy Posted April 27, 2024 Posted April 27, 2024 Is an Australian pack a possible option in the future? also I LOVE THE NEW US ASSETS MAN, ITS SO MUCH FUN 2
kemanaves Posted April 27, 2024 Posted April 27, 2024 (edited) Hello @currenthill, RWR mod never worked for me. All new systems are showed as "U" in all RWRs. Installation path for the RWR mod: "C:\Users\MYUSERNAME\Saved Games\DCS.openbeta\Scripts\Aircrafts\_Common\Cockpit\". Edited April 27, 2024 by kemanaves 1
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