currenthill Posted December 25, 2023 Author Posted December 25, 2023 15 minutes ago, Vegabond said: So I am having an interesting issue....I installed all the new asset packs the same as I always have with previous mods, I can see the modules in the mission editor but when I play the mission some of the assets will disappear. As in, they simply don't show up on the map, I can't select them, nothing...it appears to only be effecting the naval assets, as CH ground vehicles and aircraft show up and perform perfectly. Any idea what the issue could be? I have never seen an issue quite like this before. Make sure to delete all the my old assets. This sounds like a conflict. 4 minutes ago, CRUD said: Hmm Assets packs aren't working for me, they disallow DCS to start. Can we have the old links back? The asset packs works fine. You need to check for conflicts. I've mentioned it before, I've spawned every one of my 100+ assets in the same mission without any issues. 1 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
Vegabond Posted December 25, 2023 Posted December 25, 2023 2 minutes ago, currenthill said: Make sure to delete all the my old assets. This sounds like a conflict. The asset packs works fine. You need to check for conflicts. I've mentioned it before, I've spawned every one of my 100+ assets in the same mission without any issues. I thought I had done that, i'll check again just to be sure! 2
CRUD Posted December 25, 2023 Posted December 25, 2023 Just now, Vegabond said: I thought I had done that, i'll check again just to be sure! me too, still looking. 5 minutes ago, currenthill said: Make sure to delete all the my old assets. This sounds like a conflict. The asset packs works fine. You need to check for conflicts. I've mentioned it before, I've spawned every one of my 100+ assets in the same mission without any issues. OK found them all finally. Works good there was one I didn't see. 2
Vegabond Posted December 25, 2023 Posted December 25, 2023 18 minutes ago, currenthill said: Make sure to delete all the my old assets. This sounds like a conflict. The asset packs works fine. You need to check for conflicts. I've mentioned it before, I've spawned every one of my 100+ assets in the same mission without any issues. It seems that some sort of aircraft mod was causing the issue oddly enough, navel seems to be showing up now. 1
CRUD Posted December 25, 2023 Posted December 25, 2023 Just now, Vegabond said: It seems that some sort of aircraft mod was causing the issue oddly enough, navel seems to be showing up now. I had to delete all the old CH mods. Some are prefixed with CH 1
alexsid Posted December 25, 2023 Posted December 25, 2023 Hello, all currenthill mods are now broken, and dont work in DCS, what happened? Played just fine 3 days ago, now I see them activated in DCS modules menu, but i cannot add them in mission editor, there are just no mod's units in the list at all. Tried old assest and updated as well.
CRUD Posted December 25, 2023 Posted December 25, 2023 (edited) 2 minutes ago, alexsid said: Hello, all currenthill mods are now broken, and dont work in DCS, what happened? Played just fine 3 days ago, now I see them activated in DCS modules menu, but i cannot add them in mission editor, there are just no mod's units in the list at all. Tried old assest and updated as well. Read the few posts above this, you have to delete all the OLD CH mods. then the asset packs will work. I found this out the hard way too. Edited December 25, 2023 by CRUD 1
gabriel Posted December 26, 2023 Posted December 26, 2023 One question, can anyone who buys the DCS MIG-29 Package fly the MIG-29 mod that currenthill made?
currenthill Posted December 26, 2023 Author Posted December 26, 2023 1 hour ago, gabriel said: One question, can anyone who buys the DCS MIG-29 Package fly the MIG-29 mod that currenthill made? Nope, my aircraft are pure AI controlled. _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
KeyserSoze62 Posted December 26, 2023 Posted December 26, 2023 2 hours ago, currenthill said: Make sure to delete all the my old assets. This sounds like a conflict. So is their a list someplace that can help identify all the OLD assets? Obviously all those prefixed with CH are simple but I thought there were some that did not have the prefix and I am having a hard time identifying them in my large list of mods.
alexsid Posted December 26, 2023 Posted December 26, 2023 (edited) 8 часов назад, CRUD сказал: Read the few posts above this, you have to delete all the OLD CH mods. then the asset packs will work. I found this out the hard way too. yes i cleared MOD folder completely and put there new assets. DIdnt help, still no mod units in the editor. What am i doing wrong? Edited December 26, 2023 by alexsid
tanax Posted December 26, 2023 Posted December 26, 2023 Good morning, I would like to point out that the CSLA_MOD_SVK_Sniper_v2.0 mod interferes in OB 2.9.2.49629 with the Military Asset Pack Ukraine 1.0.0 mod and does not allow DCS to start. The mod worked up to OB 2.9.1.48335. Once the CSLA mod has been removed, everything works perfectly (remember to update the Su-30Mk and JAS-39 mods with the related fixes for OB 2.9.2.49629) null CPU: i7 14700KF 5.5 Ghz - MB: Asus Prime Z-790A Wi-Fi - Cooler cpu: BeQuiet Loop 2 FX2 - RAM: XPG Lancer RGB 64 Gb 6000 - GPU: ASUS Rog Strix Gaming RTX 4080 16G - SSD M2 PCi4: 1x Samsung 990 Pro 4TB - 1x MSI Spatium M480 2 TB - 1x Crucial P3 Plus 4 TB - Power: CORSAIR HX1000i - Case: COOLER MASTER H500 ARGBP - Hotas Warthog (FLC+THR)- - TM MFD Coguar - Honeycomb Alfa Flight Controller - Honeycomb Bravo Throttle - Virpil TCS Plus base+ SharKa-50 Collective Grip - Virpil Mongoost T-50 CM3 Throttle - Virpil Sharka-50 CP3 - Virpil Alpha Constellation Alpha + Moongose T-50 CM3 base - Virpil ACE Collection Pedals -Track IR5 - Oculus Rift S - HP Reverb G2 V2 - Monitor MSI Optix MAG322CQR WQHD 165 Hz - Windows 10 Pro - DCS: All Modules & Terrains
Tomcatter87 Posted December 26, 2023 Posted December 26, 2023 The new Tu-95 really is a beauty, thanks a lot! For 1980s scenarios, it would be great to have a soviet skin in silver and with the old fashioned red star - any chance you might do one? If you're too busy, I might try to do a simple repaint as well, like I did for the H-6 to make it resemble a Badger. 3 "Once you have tasted flight, you will forever walk the earth with your eyes turned skyward. For there you have been, and there you will always long to return." Check out my DCS content on Instagram
Abburo Posted December 26, 2023 Posted December 26, 2023 (edited) 1 hour ago, tanax said: Good morning, I would like to point out that the CSLA_MOD_SVK_Sniper_v2.0 mod interferes in OB 2.9.2.49629 with the Military Asset Pack Ukraine 1.0.0 mod and does not allow DCS to start. The mod worked up to OB 2.9.1.48335. Once the CSLA mod has been removed, everything works perfectly (remember to update the Su-30Mk and JAS-39 mods with the related fixes for OB 2.9.2.49629) null That mod seems to be quite old. I see no reason to preserve old mods, especially when you can have counterparts better done by CH. CH mods are safe to be used but are not intended to be 100% safe while using other mods. Edited December 26, 2023 by Abburo 1 Romanian Community for DCS World HW Specs: AMD 7900X, 64GB RAM, RTX 4090, HOTAS Virpil, MFG, CLS-E, custom
currenthill Posted December 26, 2023 Author Posted December 26, 2023 8 hours ago, KeyserSoze62 said: So is their a list someplace that can help identify all the OLD assets? Obviously all those prefixed with CH are simple but I thought there were some that did not have the prefix and I am having a hard time identifying them in my large list of mods. Hey! I think these were the only ones that didn't receive the name standard change where I added [CH] as a prefix in the folder name. MIM-104 Patriot M270 MLRS M142 HIMARS Centurion C-RAM BTR-4 Stugna-P T-90M PGZ-09 HQ-17A 4 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
IJNAkagi Posted December 26, 2023 Posted December 26, 2023 Hey CH! First of all, huge fan of your Mods! Been playing since the A-10C released on CD ROM in... what was it, 2011? 2012? Long time ago. I'm really happy that my friends showed me the work you're putting into making DCS a much more "alive-looking" environment with all the Units! I know how much time 3D modelling takes up though, but since you said in your FAQ you appreciate suggestions, I couldn't help but try my luck~ For years and years I've been hoping, borderline praying for someone to do at least some JSDF Units. My Grandfather is Japanese and it's my second home. With the Saipan Map, I love to fly the F-16 and F-15E as F-2A and F-15DJ placeholders. Your Chinese assets are already amazing~ And I know there are certain old Mods of the Type 10, Type 93 and a few others. But these Mods are very old, some have lots of bugs and outdated scripting/modelling. Again, I know how much 3D modelling takes. And Japan isn't really a nation that is often thought about when flying DCS... But to me personally and to my circle of close friends, we'd absolutely love just a few Units of my beloved JSDF. Even if it's a Type 16 and that's it, I'd already be in heaven I really don't want to sound like I demand anything... But in case you are thinking about actually doing some of our Units, the best and most useful in DCS World would likely be Mogami Class Frigatte Type 87 SPAAG Type 93 SAM Type 03 中-SAM Type 81 SAM Type 11 SAM For Ground Units Type 10 Type 90 Type 74G(改) Type 16 LAV Komatsu (Can mount a Type 01 ATGM, TOW or Machine Gun) Type 87 Scout vehicle These are a lot of vehicles I listed of course, but take these as a list of potential suggestions. I definately do NOT demand anything- Just some of these would already make me probably ignore my University and Job for the four weeks directly following their release- www Though, whether you are able to make some of them into reality or not, I am already glad to use all your other Assets in the Missions I'm building for my friends. They make DCS World so much more unique and fun for all of us! Keep doing what you're doing and stay awesome! 日本からありがとうございます!お疲れ様です! 7
Timex3 Posted December 26, 2023 Posted December 26, 2023 11 hours ago, KeyserSoze62 said: So is their a list someplace that can help identify all the OLD assets? Obviously all those prefixed with CH are simple but I thought there were some that did not have the prefix and I am having a hard time identifying them in my large list of mods. I'm having the same issue. I went through my Mod Folders and I deleted all of CH's old Mods. I'm having issues with ground units don't show up in the game. I deleted a bunch of old Mods with the same result, no grown units will spawn! Times 3
currenthill Posted December 26, 2023 Author Posted December 26, 2023 9 minutes ago, Timex3 said: I'm having the same issue. I went through my Mod Folders and I deleted all of CH's old Mods. I'm having issues with ground units don't show up in the game. I deleted a bunch of old Mods with the same result, no grown units will spawn! Times 3 The quickest solution is to take a look in your dcs.log. It will tell you about the culprit. If you don't know what to look for, send it to me. 1 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
BlackFalco Posted December 26, 2023 Posted December 26, 2023 23 ore fa, Rudel_chw ha scritto: That's a pretty old tutorial, made with the OvGME version of 2018. At that time ED hadnt yet created the mechanism that allows the user to MODify DCS without having to actually modify files on the game main program folder, you do the MODding on a look-alike folder structure that you create at /Saved Games/ here is a more up-to-date tutorial: This was VERY USEFUL. Thanks mate! 2
Timex3 Posted December 26, 2023 Posted December 26, 2023 11 minutes ago, currenthill said: The quickest solution is to take a look in your dcs.log. It will tell you about the culprit. If you don't know what to look for, send it to me. dcs.log Hi CH, here is my log file. Thanks for your help it's very much appreciated. Timex 3
Rudel_chw Posted December 26, 2023 Posted December 26, 2023 30 minutes ago, Timex3 said: I'm having issues with ground units don't show up in the game. Most likely the Su-35 mod is interfering. For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
flyingscotsman Posted December 26, 2023 Posted December 26, 2023 14 hours ago, CRUD said: Read the few posts above this, you have to delete all the OLD CH mods. then the asset packs will work. I found this out the hard way too. Yep, I made a new Mods folder, put Currenthill's mods in there and slowly transferred all my MODS accross, testing after each bundle, until it got stuck, and worked down that list until I found ones that were messing me up, On the USA1 it was , "Modern US Warships 1.2.....something," .Took some hours, but it's all sorted now. 2. s
currenthill Posted December 26, 2023 Author Posted December 26, 2023 (edited) 2 hours ago, Timex3 said: dcs.log Hi CH, here is my log file. Thanks for your help it's very much appreciated. Timex 3 There are a lot of errors in your log. ALERT Scripting (Main): loadfile: [string "C:\Users\Owner\OneDrive\Saved Games\DCS\Mods/aircraft/CH47 Chin..."]:6: '}' expected (to close '{' at line 1) near 'suspension' ALERT Scripting (Main): loadfile: [string "C:\Users\Owner\OneDrive\Saved Games\DCS\Mods/aircraft/Sikorsky ..."]:5: '}' expected (to close '{' at line 1) near 'suspension' ALERT Scripting (Main): loadfile: [string "C:\Users\Owner\OneDrive\Saved Games\DCS\Mods/tech/FRENCHPACK 49..."]:161: unexpected symbol near ',' ALERT Scripting (Main): loadfile: [string "C:\Users\Owner\OneDrive\Saved Games\DCS\Mods/tech/Large Nationa..."]:27: unexpected symbol near ',' ALERT Scripting (Main): loadfile: [string "C:\Users\Owner\OneDrive\Saved Games\DCS\Mods/tech/NavyEquipment..."]:65: '}' expected (to close '{' at line 59) near 'index' ALERT Scripting (Main): loadfile: [string "C:\Users\Owner\OneDrive\Saved Games\DCS\Mods/tech/VPC-Airfield ..."]:6: '=' expected near '-' ALERT Scripting (Main): loadfile: can't open 'C:\Users\Owner\OneDrive\Saved Games\DCS\Mods/aircraft/AH-1G/AH-1G_static.lua' ALERT Scripting (Main): loadfile: can't open 'C:\Users\Owner\OneDrive\Saved Games\DCS\Mods/aircraft/SH-70B Seahawk Folded/Database/db_Seahawk_objects.lua' ALERT Scripting (Main): loadfile: can't open 'C:\Users\Owner\OneDrive\Saved Games\DCS\Mods/aircraft/Su-35/Entry/su35.lua' ALERT Scripting (Main): loadfile: can't open 'C:\Users\Owner\OneDrive\Saved Games\DCS\Mods/tech/054AP/Database/NSM.lua' ALERT Scripting (Main): loadfile: can't open 'C:\Users\Owner\OneDrive\Saved Games\DCS\Mods/tech/054AP/Database/db_ground_objects.lua' ALERT Scripting (Main): loadfile: can't open 'C:\Users\Owner\OneDrive\Saved Games\DCS\Mods/tech/Japan Ship/Database/db_ground_objects.lua' ALERT Scripting (Main): loadfile: can't open 'C:\Users\Owner\OneDrive\Saved Games\DCS\Mods/tech/Thermal power plant R/NPP_Old_smt.lua' ALERT Scripting (Main): loadfile: can't open 'C:\Users\Owner\OneDrive\Saved Games\DCS\Mods/tech/USNS_Mercy_Class/ComfortRunwaysAndRoutes.lua' ALERT Scripting (Main): loadfile: can't open 'C:\Users\Owner\OneDrive\Saved Games\DCS\Mods/tech/USNS_Mercy_Class/MercyRunwaysAndRoutes.lua' ALERT wInfo (Main): While loading weapons.missiles.MIG29MU2_JDAMER: Error while loading ./Scripts/Database/Weapons/schemes/missiles/JSOW_C.sch: can't open './Scripts/Database/Weapons/schemes/missiles/JSOW_C.sch' The one at the bottom with the JDAM-ER for the MiG-29MU2 would definitely cause the issue. That error alone means you either got a damaged DCS installation or you're not on the latest DCS version. A lot of my assets requires the latest version of DCS openbeta. Edited December 26, 2023 by currenthill 1 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
Timex3 Posted December 26, 2023 Posted December 26, 2023 1 hour ago, currenthill said: There are a lot of errors in your log. ALERT Scripting (Main): loadfile: [string "C:\Users\Owner\OneDrive\Saved Games\DCS\Mods/aircraft/CH47 Chin..."]:6: '}' expected (to close '{' at line 1) near 'suspension' ALERT Scripting (Main): loadfile: [string "C:\Users\Owner\OneDrive\Saved Games\DCS\Mods/aircraft/Sikorsky ..."]:5: '}' expected (to close '{' at line 1) near 'suspension' ALERT Scripting (Main): loadfile: [string "C:\Users\Owner\OneDrive\Saved Games\DCS\Mods/tech/FRENCHPACK 49..."]:161: unexpected symbol near ',' ALERT Scripting (Main): loadfile: [string "C:\Users\Owner\OneDrive\Saved Games\DCS\Mods/tech/Large Nationa..."]:27: unexpected symbol near ',' ALERT Scripting (Main): loadfile: [string "C:\Users\Owner\OneDrive\Saved Games\DCS\Mods/tech/NavyEquipment..."]:65: '}' expected (to close '{' at line 59) near 'index' ALERT Scripting (Main): loadfile: [string "C:\Users\Owner\OneDrive\Saved Games\DCS\Mods/tech/VPC-Airfield ..."]:6: '=' expected near '-' ALERT Scripting (Main): loadfile: can't open 'C:\Users\Owner\OneDrive\Saved Games\DCS\Mods/aircraft/AH-1G/AH-1G_static.lua' ALERT Scripting (Main): loadfile: can't open 'C:\Users\Owner\OneDrive\Saved Games\DCS\Mods/aircraft/SH-70B Seahawk Folded/Database/db_Seahawk_objects.lua' ALERT Scripting (Main): loadfile: can't open 'C:\Users\Owner\OneDrive\Saved Games\DCS\Mods/aircraft/Su-35/Entry/su35.lua' ALERT Scripting (Main): loadfile: can't open 'C:\Users\Owner\OneDrive\Saved Games\DCS\Mods/tech/054AP/Database/NSM.lua' ALERT Scripting (Main): loadfile: can't open 'C:\Users\Owner\OneDrive\Saved Games\DCS\Mods/tech/054AP/Database/db_ground_objects.lua' ALERT Scripting (Main): loadfile: can't open 'C:\Users\Owner\OneDrive\Saved Games\DCS\Mods/tech/Japan Ship/Database/db_ground_objects.lua' ALERT Scripting (Main): loadfile: can't open 'C:\Users\Owner\OneDrive\Saved Games\DCS\Mods/tech/Thermal power plant R/NPP_Old_smt.lua' ALERT Scripting (Main): loadfile: can't open 'C:\Users\Owner\OneDrive\Saved Games\DCS\Mods/tech/USNS_Mercy_Class/ComfortRunwaysAndRoutes.lua' ALERT Scripting (Main): loadfile: can't open 'C:\Users\Owner\OneDrive\Saved Games\DCS\Mods/tech/USNS_Mercy_Class/MercyRunwaysAndRoutes.lua' ALERT wInfo (Main): While loading weapons.missiles.MIG29MU2_JDAMER: Error while loading ./Scripts/Database/Weapons/schemes/missiles/JSOW_C.sch: can't open './Scripts/Database/Weapons/schemes/missiles/JSOW_C.sch' The one at the bottom with the JDAM-ER for the MiG-29MU2 would definitely cause the issue. That error alone means you either got a damaged DCS installation or you're not on the latest DCS version. A lot of my assets requires the latest version of DCS openbeta. Hi Ch, I'm currently running the 2.8 Version of DCS. Could you delete the errors? 1
Kappa-06MHR Posted December 26, 2023 Posted December 26, 2023 Hi @currenthill It seem that the most heavy packages (Russia, USA and Sweeden) do not work with OVGME now... The lighter package work well, but the ovgme don't display the heavyests. If you try to import with "Import mods" => The file zip is not valid. I tried to re-download several time the failures mods : Sames issues. I tried to repackage the mod : Same too. I will dezip the package on mod/tech to solve the problem, but it seem we can't use anymore ovgme with the heavier mods. Does anyone have the same problem? Have we exceeded a weight limit for OVGME? 1
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