tripod3 Posted April 24, 2024 Posted April 24, 2024 It was sudden! Thanks a lot. Can't wait for testing THAAD and SM-3. 2 Mr. Croco
currenthill Posted April 24, 2024 Author Posted April 24, 2024 5 minutes ago, tripod3 said: It was sudden! Thanks a lot. Can't wait for testing THAAD and SM-3. Yeah, I like to surprise. Now let's see how the download links hold up... 1 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
Jojothebox Posted April 24, 2024 Posted April 24, 2024 @currenthill thank you so much! i just got home from a grueling trip so this was perfect timing and i cant wait to test it out!!! just wanted to mention on your site the preview card for them FMTV shows the M2A3, not impacting how amazing your work is just thought you should know! thank you so much for all that you do!! 1
currenthill Posted April 24, 2024 Author Posted April 24, 2024 2 minutes ago, Jojothebox said: @currenthill thank you so much! i just got home from a grueling trip so this was perfect timing and i cant wait to test it out!!! just wanted to mention on your site the preview card for them FMTV shows the M2A3, not impacting how amazing your work is just thought you should know! thank you so much for all that you do!! Thanks! _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
Antiguedad Posted April 24, 2024 Posted April 24, 2024 My OVGME doesn't recognize the heaviests packs (USA, Sweden, Russia and China). Have any of you this problem? I have to manually install them. Thanks @currenthill for the models.
currenthill Posted April 24, 2024 Author Posted April 24, 2024 6 minutes ago, Antiguedad said: My OVGME doesn't recognize the heaviests packs (USA, Sweden, Russia and China). Have any of you this problem? I have to manually install them. Thanks @currenthill for the models. Yep, OvGME seem to be unable to handle larger zips. Haven't found a way around this yet. So the heavy zip will need unzipping. I guess the best workaround for the time being would be another module manager. But I really like OvGME, so I stick with it despite this issue. 2 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
Timex3 Posted April 24, 2024 Posted April 24, 2024 36 minutes ago, currenthill said: Military Asset Pack USA 1.1.0 released! Changelog Version 1.1.0 Added AARGM-ER to B-21 Added AN/MPQ-65 STR desert livery Added AN/MPQ-65A STR desert livery Added Arleigh Burke Flight IIA Destroyer Added Arleigh Burke Flight III Destroyer Added Centurion C-RAM desert livery Added Centurion C-RAM projectory forecast Added Constellation Frigate Added FMTV M1083 Truck Added HEMTT M977 Truck Added HEMTT M983 Tractor Added LAV-AD desert livery Added LTAMDS STR desert livery Added M142 HIMARS desert livery Added M2A3 IFV Added M777 unguided and guided reloads Added MIM-104 AN/MPQ-65 STR with HEMTT carrier Added MIM-104 AN/MPQ-65A STR with HEMTT carrier Added MIM-104 ECS desert livery Added MIM-104 EPP desert livery Added MIM-104 LTAMDS STR with HEMTT carrier Added MIM-104 M903 PAC-2 LN desert livery Added MIM-104 M903 PAC-2 LN with HEMTT carrier Added MIM-104 M903 PAC-3 LN desert livery Added MIM-104 M903 PAC-3 LN with HEMTT carrier Added THAAD AN/TPY-2 STR Added THAAD M1120 LN Added THAAD TPCC ECS Added Ticonderoga CMP Cruiser Added Ticonderoga Cruiser Changed AN/MPQ-65 STR textures and collision model Changed AN/MPQ-65A STR textures and collision model Changed Centurion C-RAM collision model Changed Centurion C-RAM textures Changed L-ATV textures Changed LAV-AD textures Changed LTAMDS STR textures and collision model Changed M-ATV textures Changed M10 textures Changed M142 HIMARS collision model Changed M142 HIMARS textures Changed M1A2 SEPv3 textures Changed M777 collision model Changed M777 stationary to default ready state Changed M777/MTVR collision model Changed MIM-104 ECS with HEMTT carrier Changed MIM-104 EPP with HEMTT carrier Changed MIM-104 M903 PAC-2 LN textures and collision model Changed MIM-104 M903 PAC-3 LN textures and collision model Changed MIM-104 PAC-2 missile textures Changed MIM-104 PAC-3 missile textures Changed MTVR collsion model Changed MTVR engine sound Changed NASAMS 3 LN textures Changed SM-2 model and textures Changed SM-3 model and textures Changed SM-6 model and textures Fixed BGM-71 missing collision model Fixed BGM-71 to reduce poly count Fixed Centurion C-RAM training angles Fixed ESSM missing collision model Fixed FIM-92 missing collision model Fixed M10 conflicting model issue Fixed M136 missing collision model Fixed M777 stationary not firing Fixed M933 missing collision model Fixed ship sensor issue Removed Arleigh Burke Flight III Destroyer (AShM) Removed Arleigh Burke Flight III Destroyer (LACM) Removed Arleigh Burke Flight III Destroyer (SAM) Removed Centurion C-RAM burst mode Removed Ticonderoga CMP Cruiser (AShM) Removed Ticonderoga CMP Cruiser (LACM) Removed Ticonderoga CMP Cruiser (SAM) A HUGE THANK YOU GOES OUT TO CH, WOW, I'M SO IMPRESSED!! Timex 3 2
Gogi12 Posted April 24, 2024 Posted April 24, 2024 37 minutes ago, currenthill said: Military Asset Pack USA 1.1.0 released! Changelog Version 1.1.0 Added AARGM-ER to B-21 Added AN/MPQ-65 STR desert livery Added AN/MPQ-65A STR desert livery Added Arleigh Burke Flight IIA Destroyer Added Arleigh Burke Flight III Destroyer Added Centurion C-RAM desert livery Added Centurion C-RAM projectory forecast Added Constellation Frigate Added FMTV M1083 Truck Added HEMTT M977 Truck Added HEMTT M983 Tractor Added LAV-AD desert livery Added LTAMDS STR desert livery Added M142 HIMARS desert livery Added M2A3 IFV Added M777 unguided and guided reloads Added MIM-104 AN/MPQ-65 STR with HEMTT carrier Added MIM-104 AN/MPQ-65A STR with HEMTT carrier Added MIM-104 ECS desert livery Added MIM-104 EPP desert livery Added MIM-104 LTAMDS STR with HEMTT carrier Added MIM-104 M903 PAC-2 LN desert livery Added MIM-104 M903 PAC-2 LN with HEMTT carrier Added MIM-104 M903 PAC-3 LN desert livery Added MIM-104 M903 PAC-3 LN with HEMTT carrier Added THAAD AN/TPY-2 STR Added THAAD M1120 LN Added THAAD TPCC ECS Added Ticonderoga CMP Cruiser Added Ticonderoga Cruiser Changed AN/MPQ-65 STR textures and collision model Changed AN/MPQ-65A STR textures and collision model Changed Centurion C-RAM collision model Changed Centurion C-RAM textures Changed L-ATV textures Changed LAV-AD textures Changed LTAMDS STR textures and collision model Changed M-ATV textures Changed M10 textures Changed M142 HIMARS collision model Changed M142 HIMARS textures Changed M1A2 SEPv3 textures Changed M777 collision model Changed M777 stationary to default ready state Changed M777/MTVR collision model Changed MIM-104 ECS with HEMTT carrier Changed MIM-104 EPP with HEMTT carrier Changed MIM-104 M903 PAC-2 LN textures and collision model Changed MIM-104 M903 PAC-3 LN textures and collision model Changed MIM-104 PAC-2 missile textures Changed MIM-104 PAC-3 missile textures Changed MTVR collsion model Changed MTVR engine sound Changed NASAMS 3 LN textures Changed SM-2 model and textures Changed SM-3 model and textures Changed SM-6 model and textures Fixed BGM-71 missing collision model Fixed BGM-71 to reduce poly count Fixed Centurion C-RAM training angles Fixed ESSM missing collision model Fixed FIM-92 missing collision model Fixed M10 conflicting model issue Fixed M136 missing collision model Fixed M777 stationary not firing Fixed M933 missing collision model Fixed ship sensor issue Removed Arleigh Burke Flight III Destroyer (AShM) Removed Arleigh Burke Flight III Destroyer (LACM) Removed Arleigh Burke Flight III Destroyer (SAM) Removed Centurion C-RAM burst mode Removed Ticonderoga CMP Cruiser (AShM) Removed Ticonderoga CMP Cruiser (LACM) Removed Ticonderoga CMP Cruiser (SAM) Thanks You Currenthill for this! Is this coincidence, same day Senat aproves US package we got this release :)) 2
Timex3 Posted April 24, 2024 Posted April 24, 2024 26 minutes ago, currenthill said: Yeah, I like to surprise. Now let's see how the download links hold up... I was able to download my first attempt! Timex 3 2
Ahmadrizik Posted April 24, 2024 Posted April 24, 2024 (edited) Look at this beauty! Thank you a lot Currenthill! Edited April 24, 2024 by Ahmadrizik 4
DJ Reonic Posted April 24, 2024 Posted April 24, 2024 Well damn. I find out about this while at Publix getting lunch for my family. By the time I get home the download limits will be met and I'll have to wait till the weekend. Crossing my fingers. Can't wait to download and use these. 2
currenthill Posted April 24, 2024 Author Posted April 24, 2024 14 minutes ago, Ahmadrizik said: Look at this beauty! Thank you a lot Currenthill! Nice! Don't forget that you can add a PAC-3 launcher to the THAAD system also. It'll use the TPY-2 radar. 5 minutes ago, DJ Reonic said: Well damn. I find out about this while at Publix getting lunch for my family. By the time I get home the download limits will be met and I'll have to wait till the weekend. Crossing my fingers. Can't wait to download and use these. Haha, everything is a competition. 5 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
EchoOneOne Posted April 24, 2024 Posted April 24, 2024 Do you have any plans for a version with less PAC3 missiles? A PAC-2 and PAC-3 mix would be cool too. 3 "Once a dragon always a dragon"
buur Posted April 24, 2024 Posted April 24, 2024 vor 1 Stunde schrieb currenthill: Yep, OvGME seem to be unable to handle larger zips. Haven't found a way around this yet. So the heavy zip will need unzipping. I guess the best workaround for the time being would be another module manager. But I really like OvGME, so I stick with it despite this issue. Yes, OvGME cannot handle big files. Here is a link to the successor: 1
Abburo Posted April 24, 2024 Posted April 24, 2024 38 minutes ago, EchoOneOne said: Do you have any plans for a version with less PAC3 missiles? A PAC-2 and PAC-3 mix would be cool too. This would not be wise at all. DCS cannot handle properly the IADS systems when there are multiple type of launchers on the same group. 3 Romanian Community for DCS World HW Specs: AMD 7900X, 64GB RAM, RTX 4090, HOTAS Virpil, MFG, CLS-E, custom
Abburo Posted April 24, 2024 Posted April 24, 2024 (edited) @currenthill I would like to leave here a small feedback, to be taken in a constructive way. Assets like different variants of the same base unit, like Ticonderoga, Arleigh Burke, etc, are requiring a huge amount of work and testing. Also they are making more sense only for those people that had strong knowledges in military technology, which I am not one of them :). I think there are more like me as well. For me would be just slightly confusing to see them in ME and to choose which one to use. I will tend to use the one which might appear as a later variant and that it , without really bothering to understand the difference . So, I think might be a bit more efficient to choose just one variant to release and use the remaining time for other goodies ! Thank you for your dedication CH ! You are like no other ! Edited April 24, 2024 by Abburo 3 Romanian Community for DCS World HW Specs: AMD 7900X, 64GB RAM, RTX 4090, HOTAS Virpil, MFG, CLS-E, custom
EchoOneOne Posted April 24, 2024 Posted April 24, 2024 26 minutes ago, Abburo said: This would not be wise at all. DCS cannot handle properly the IADS systems when there are multiple type of launchers on the same group. @LetMePickThat Managed to do it with Triumf in his SAM mod and it works pretty well. 2 "Once a dragon always a dragon"
currenthill Posted April 24, 2024 Author Posted April 24, 2024 13 minutes ago, Abburo said: @currenthill I would like to leave here a small feedback, to be taken in a constructive way. Assets like different variants of the same base unit, like Ticonderoga, Arleigh Burke, etc, are requiring a huge amount of work and testing. Also they are making more sense only for those people that had strong knowledges in military technology, which I am not one of them :). I think there are more like me as well. For me would be just slightly confusing to see them in ME and to choose which one to use. I will tend to use the one which might appear as a later variant and that it , without really bothering to understand the difference . So, I think might be a bit more efficient to choose just one variant to release and use the remaining time for other goodies ! Thank you for your dedication CH ! You are like no other ! I mostly make one version of my assets, but in the rare cases I make exceptions. For example when an asset have very different weapons, like the HIMARS, and there is no way of controlling it efficiently without having multiple different assets. Or in the case of the Arleigh Burke, where the ship in itself is such a centerpiece of the US Navy, and has been for such a long time (unlike other ships like the Chinese Type 055 which is very new). In this case I wanted to make both an older and a newer versions for users to be able to play out different era scenarios. Only having the Flight III with every new and shiny weapon would easily become very anachronistic in scenarios taking place before yesterday. Continuing with the Arleigh Burke example, there is something in there for everyone. If you just want to play with the new toys, use the Flight III with the radar seeker missiles and new TLAM with antiship capability. But if your scenario takes place 5-10 years ago (or earlier), use the IIA with the semi-active missiles guided by the fire control radars and its limitations with the number of simultaneous targets etc. 10 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
HighMaintenanceB Posted April 24, 2024 Posted April 24, 2024 4 hours ago, currenthill said: Military Asset Pack USA 1.1.0 released! Changelog Version 1.1.0 Added AARGM-ER to B-21 Added AN/MPQ-65 STR desert livery Added AN/MPQ-65A STR desert livery Added Arleigh Burke Flight IIA Destroyer Added Arleigh Burke Flight III Destroyer Added Centurion C-RAM desert livery Added Centurion C-RAM projectory forecast Added Constellation Frigate Added FMTV M1083 Truck Added HEMTT M977 Truck Added HEMTT M983 Tractor Added LAV-AD desert livery Added LTAMDS STR desert livery Added M142 HIMARS desert livery Added M2A3 IFV Added M777 unguided and guided reloads Added MIM-104 AN/MPQ-65 STR with HEMTT carrier Added MIM-104 AN/MPQ-65A STR with HEMTT carrier Added MIM-104 ECS desert livery Added MIM-104 EPP desert livery Added MIM-104 LTAMDS STR with HEMTT carrier Added MIM-104 M903 PAC-2 LN desert livery Added MIM-104 M903 PAC-2 LN with HEMTT carrier Added MIM-104 M903 PAC-3 LN desert livery Added MIM-104 M903 PAC-3 LN with HEMTT carrier Added THAAD AN/TPY-2 STR Added THAAD M1120 LN Added THAAD TPCC ECS Added Ticonderoga CMP Cruiser Added Ticonderoga Cruiser Changed AN/MPQ-65 STR textures and collision model Changed AN/MPQ-65A STR textures and collision model Changed Centurion C-RAM collision model Changed Centurion C-RAM textures Changed L-ATV textures Changed LAV-AD textures Changed LTAMDS STR textures and collision model Changed M-ATV textures Changed M10 textures Changed M142 HIMARS collision model Changed M142 HIMARS textures Changed M1A2 SEPv3 textures Changed M777 collision model Changed M777 stationary to default ready state Changed M777/MTVR collision model Changed MIM-104 ECS with HEMTT carrier Changed MIM-104 EPP with HEMTT carrier Changed MIM-104 M903 PAC-2 LN textures and collision model Changed MIM-104 M903 PAC-3 LN textures and collision model Changed MIM-104 PAC-2 missile textures Changed MIM-104 PAC-3 missile textures Changed MTVR collsion model Changed MTVR engine sound Changed NASAMS 3 LN textures Changed SM-2 model and textures Changed SM-3 model and textures Changed SM-6 model and textures Fixed BGM-71 missing collision model Fixed BGM-71 to reduce poly count Fixed Centurion C-RAM training angles Fixed ESSM missing collision model Fixed FIM-92 missing collision model Fixed M10 conflicting model issue Fixed M136 missing collision model Fixed M777 stationary not firing Fixed M933 missing collision model Fixed ship sensor issue Removed Arleigh Burke Flight III Destroyer (AShM) Removed Arleigh Burke Flight III Destroyer (LACM) Removed Arleigh Burke Flight III Destroyer (SAM) Removed Centurion C-RAM burst mode Removed Ticonderoga CMP Cruiser (AShM) Removed Ticonderoga CMP Cruiser (LACM) Removed Ticonderoga CMP Cruiser (SAM) You are an absolute legend. Thank you very much for everything you do for the community. This is epic. 5 3
EchoOneOne Posted April 24, 2024 Posted April 24, 2024 PSR-A Pilica+ VSHORAD It's a modified ZU-23-2 based on Jelcz 442.32 chassis. It has 2x PPZR Piorun, GOS-1 EOTS and optional external SRL-97 or ZDPSR Bystra radar vehicle. ZU-23-2 uses HE, AP and Proximity Fuse 23mm ammunition. The GOS-1 have integrated TV/IR camera and laser rangefinder. System could also be taken off the truck. This system would be a great addition to DCS. 4 "Once a dragon always a dragon"
EchoOneOne Posted April 24, 2024 Posted April 24, 2024 Just now, EchoOneOne said: PSR-A Pilica+ VSHORAD It's a modified ZU-23-2 based on Jelcz 442.32 chassis. It has 2x PPZR Piorun, GOS-1 EOTS and optional external SRL-97 or ZDPSR Bystra radar vehicle. ZU-23-2 uses HE, AP and Proximity Fuse 23mm ammunition. The GOS-1 have integrated TV/IR camera and laser rangefinder. System could also be taken off the truck. This system would be a great addition to DCS. GOS-1 Detect range = up to 12km Gimbal speed = 1,5radian/s Azimuth gimbal range = -20/+160 Elevation gimbal range = -3/+75 PPRZ Piorun (IR Guided) Mass= 10,5kg Warhead mass = 1,82kg Max speed = 660m/s Range = 6,5km Operational altitude = up to 4km SRL-97 Radar Range = 80km "Once a dragon always a dragon"
Wayno Posted April 25, 2024 Posted April 25, 2024 Hello CH I am loving the assets pack! I was wondering if the F-15E TEWS page is supported in the RWR and HARM IDs version 1.3.1 mod. When setting up a test range with the Pantsir S-1 and S-2 as well as the S-350, I have "UK" appear on the TEWS page. Have I made a mistake in the mod installation or is TEWS implementation a feature not yet implemented? Thank you for your help! 1
currenthill Posted April 25, 2024 Author Posted April 25, 2024 RWR and HARM ID 1.4.0 released! Changelog Version 1.4.0 Added Arleigh Burke Flight III Destroyer Added Arleigh Burke Flight IIA Destroyer Added Ticonderoga Cruiser Added Ticonderoga CMP Cruiser Added Constellation Frigate Added MIM-140 AN/MPQ-65 HEMTT Added MIM-140 AN/MPQ-65A HEMTT Added MIM-140 LTAMDS HEMTT Added THAAD AN/TPY-2 Removed Arleigh Burke Flight III Destroyer AShM Removed Arleigh Burke Flight III Destroyer LACM Removed Arleigh Burke Flight III Destroyer SAM Removed Ticonderoga CMP Cruiser AShM Removed Ticonderoga CMP Cruiser LACM Removed Ticonderoga CMP Cruiser SAM 9 1 _____________________________________________________________ Military Assets for DCS by Currenthill Questions about my assets - check my FAQ! Click here if you want to support my work by donations
CarbonFox Posted April 25, 2024 Posted April 25, 2024 Something graphical I noticed with the Burke Blk III was the windows don't appear to be textured. Just plain grey across the command deck. Thank you for the fantastic mod and the work put into it. F/A-18C; A-10C; F-14B; Mirage 2000C; A-4E; F-16C; Flaming Cliffs 3
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