Jump to content
Forum Maintenance between 04:00 - 06:00 UTC ×
Forum Maintenance between 04:00 - 06:00 UTC

July OB Patch notes (From Razbam discord)


AdrianL

Recommended Posts

Patch notes like those give a visceral impression on how much work goes into such a module. Imagine the amount of task management in such a projekt.

 

  • Like 1

"Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"

Link to comment
Share on other sites

IT'S OUT! DCS Open Beta 2.8.7.42583

https://www.digitalcombatsimulator.com/en/news/changelog/

DCS: F-15E Suite 4+ by RAZBAM Simulations 

  • Fixed: INS ALignment too sensitive to movement
  • Fixed: Rear Cockpit Throttle Mic switch keyboard bind
  • Fixed: Radio Presets Channels cannot be updated in cockpit
  • Fixed: CTD when selecting OFF Missile
  • Fixed: fuel flow NaN crash at Mach 1.4 in release builds
  • Fixed: Rear cockpit HOTAS for TGP
  • Fixed: Gun Funnel position
  • Fixed: TACAN information now synchronised between cockpits
  • Fixed: Corrected issue with unpredictable trim behaviour at high Mach
  • Fixed: ILS information now synchronised between cockpits
  • Fixed: scratchpad flashing after successful TGP PB17 use
  • Fixed: Master Arm ON required for Emergency Jet
  • Fixed: Error when entering SP number without route
  • Fixed: HUD N-F Box visibility
  • Fixed: radar Auto ACQ min range
  • Fixed: stores drag calculation incorrectly using PACS configuration instead of actual loadout
  • Fixed: radar debug window visible on release
  • Fixed: broken Mark Points
  • Fixed: Invalid values shown on HUD
  • Fixed: scintillation option
  • Fixed: HRM Patch window selection bugs
  • Fixed: radar antenna limit bugs
  • Fixed: glitchy RBM noise pattern
  • Fixed: Radio 1 and Radio 2 active frequency not syncing
  • Fixed: Emergency canopy jettison not repairing
  • Fixed: Correction for NVGs not removable if active and removed by ground crew
  • Fixed: Oil Pressure caution flickering during engine startup sometimes
  • Fixed: Corrected missing ejection delay when ejection mode is NORM
  • Fixed: Missing texture on WSO helmet in USAF 492nd AF91 Low Vis Clean livery.
  • Fixed: Livery inaccuracy with Seymour Johnson  333 FGS and 336 FGS texture.
  • Fixed: Livery inaccuracy with the Mountain Home 75 2018 Anniversary texture.
  • Fixed: Corrected spelling error for the 492nd liveries.
  • Fixed: Ejection Pilot model standing lower than the surface.
  • Fixed: Uneven Intake Ramps.
  • Fixed: Damage Model missing Shells.
  • Fixed: excessive CPU use with HRM Patch in multi crew when not in command
  • Fixed: JFS stutter sound heard from other aircraft starting up or shutting down in multiplayer
  • Fixed: Glitches when entering Lat/Lon coordinates on UFC
  • Fixed: Exiting GUNS should stay in A/A master mode
  • Fixed: Multicrew desync issues
  • Fixed: Some tones, such as Landing Gear Warning tone, could play even with no power
  • Fixed: WSO backup ADI not caged for cold start
  • Fixed: Removed graphical glitch from WSO seat when controls being hidden
  • Fixed: INS alignment & sync issues
  • Fixed: instant SH alignment
  • Fixed: HUD INS message when INS set to OFF
  • Fixed: Fuel flow and fuel quantity indication going to 0 or largely negative when going past Mach 1.4
  • Fixed: WSO RHC AAI switch (IFF working only once)
  • Fixed: compatibility with older processors without AVX support
  • Fixed: TSD map behaviour during INS alignment
  • Fixed: HRM window selection gimbal limit & blind zone bugs 
  • Fixed: ugly RBM noise at max gain / GC0
  • Fixed: NAVFLIR not available for WSO in Multi Crew
  • Updated: Collision Model
  • Updated: External Model + LODS
  • Updated: Cockpit Model + Textures
  • Updated: Removed unjettisonable ACMI pod from missions
  • Updated: INS alignment & sync
  • Updated: Increased IFF range to 100NM
  • Updated: AA Gunsight (WIP)
  • Updated: Lowered the GS boresight
  • Updated: Improve abrupt aerodynamic inputs for in-air crosswind starts
  • Updated: Revert pitch CAS gear handle input change (WIP)
  • Updated: Kneeboard page
  • Updated: Flight Control minor correction to more closely match mech checks
  • Updated: Minor tweaking to lateral aero coefficients at very small sideslips
  • Updated: Gear configuration values
  • Updated: Set alpha signal for roll and yaw CAS when weight on wheels from maintenance diagram
  • Updated: Provide a consistent normalised value of IDLE and MIL RPM to AI Sounder DLL
  • Updated: Ejection Pilots are now using separate textures.
  • Updated: Pilot Visor
  • Improved: Stores drag count tuning improvement against performance charts
  • Improved: FM based on automated testing
  • Improved YAW CAS to avoid out of phase control feedback loops causing oscillations
  • Improved: Adjusted stabilator to more closely match control surface checks
  • Improved: multi-cockpit canopy animation synchronisation
  • Improved: HRM TTGo reliability
  • Improved: HUD repeater rendering and included it in RCD images
  • Improved: radar CPU performance
  • Improved: kinematic consistency between seats during multi-cockpit
  • Improved: Adjusted ECS airflow sound gains
  • Improved: TGP power switch now goes to STBY for engine on mission starts
  • Added: TACAN Volume Ctrl
  • Added: ILS Volume Ctrl
  • Added: TEWS Volume Ctrl
  • Added: WPN Volume Ctrl
  • Added: Ground Crew can change GBUs Laser Codes
  • Added: Radio 1 and 2 MC Synchronisation
  • Added: SSE2, SSE4, AVX support
  • Added: RWR synchronisation
  • Added: HUD Control Synchronisation
  • Added: A/G radar band controls
  • Added: improved roll and yaw keyboard control
  • Added: Information message for emergency CAS disengage and JFS bottle refill
  • Added: MIC switch to ON during Auto Start sequence
  • Added: More Pilot Visors
  • Added: Livery options for hiding ECM on left vertical fin without Turkey Feathers.
  • Added: kneeboard indication of the alignment method to use
  • Added: NVG brightness adjust controls
  • Added: AAI & EID Synced 
  • Added: HRM active antennas scintillation
  • Added: A/G radar channel/band controls

Edited by YoYo
  • Like 5

Webmaster of http://www.yoyosims.pl

Yoyosimsbanner.gif

Win 10 64, i9-13900 KF, RTX  4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro

Link to comment
Share on other sites

These were added in as well at the last minute. 
Thank you ED
- Updated: Engine texture with "NO PUSH" and "NO STEP" Stenciling.
- Added: 48th FW 70 Year Anniversary Liberty Heritage.
- Added: Tiger Meet of the Americas 2005 Livery.
- Added: Darkness Falls Livery.
- Added: AF89-501 (Shark Mouth) Livery.
- Fixed: Material error used by BORT Numbers.
- Fixed: Small 3D model normal errors due to damage model of the Avionics Bays/Radome.
- Fixed: Nose Door Numbers for 2000 and 2001 Liveries.
- Changed: Main menu icon graphic.

  • Like 5
  • Thanks 3

[sIGPIC][/sIGPIC]

We take the Metal and bring it to Mesh

Link to comment
Share on other sites

I'm curious about the 'Added: More visors'. Does this mean the visor fitted is user-changeable? If so then where/how? Didn't see anything in the mission editor or the F-15E settings in Settings/Special.

Link to comment
Share on other sites

It wasn't mentioned anywhere in the patch notes, but pilot MFDs are exporting now. 

They are rendering to the standard LEFT_MFCD, RIGHT_MFCD, and CENTER_MFCD viewports.

The F-15E is not using the standard file structure for MFD exporting, and I have not been able to find where viewports are defined in the module. 

  • Like 1
  • Thanks 1
Link to comment
Share on other sites

Excellent, thanks Bunny 😀

when I get back from vacation I’ll be setting those up. 

  • Like 1

[sIGPIC][/sIGPIC]

i7 10700K OC 5.1GHZ / 500GB SSD & 1TB M:2 & 4TB HDD / MSI Gaming MB / GTX 1080 / 32GB RAM / Win 10 / TrackIR 4 Pro / CH Pedals / TM Warthog

Link to comment
Share on other sites

2 hours ago, Sarge55 said:

Hmmm 🤔 No export of MFD’s?  That is disappointing. 🫤

It's there OK. Nice surprise that I'd copied forward my F18 setup at launch not realising it wasn't initially available and then post-patch they just appeared.


Edited by bfr
  • Thanks 1
Link to comment
Share on other sites

9 hours ago, Iron Sights said:

I thought that might be the visor for the helmet, but I haven’t tried it yet. Not sure either.

I havent any idea where to check it and how. My visor looks the same like before the patch.

  • Like 3

Webmaster of http://www.yoyosims.pl

Yoyosimsbanner.gif

Win 10 64, i9-13900 KF, RTX  4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro

Link to comment
Share on other sites

I appreciate all the improvements and fixes, but somehow they broke the ground handling.  Take off is a nightmare now.  

System: Intel Core i9-9900KF @ 5 Ghz, Z-390 Gaming X, 64Gb DDR4-3200, EVGA GeForce RTX 3090 FTW3, Dedicated SSD, HP Reverb G2, Winwing Orion & F-16EX

DCS Modules: A-10C II,  A/V-8B NA, Bf-109 K4, P-51D, P-47D, F/A-18C, F-14 A/B, F-16 CM, F-86F, JF-17, KA-50 Black Shark 2, UH-1H, Mosquito, AH-64D Longbow 

Terrains & Tech:  Caucasus, Persian Gulf, Normandy, Syria, Nevada, The Channel, Combined Arms, WWII Assets, Supercarrier

Link to comment
Share on other sites

4 hours ago, Mad Dog 762 said:

I appreciate all the improvements and fixes, but somehow they broke the ground handling.  Take off is a nightmare now.  

How so? The rotation feels smoother to me. Only thing I noticed otherwise is you have to be gentle keeping it straight under power if you don't line up quite right right, but that isn't necessarily a bad thing.

Link to comment
Share on other sites

On 7/26/2023 at 8:22 PM, Mad Dog 762 said:

I appreciate all the improvements and fixes, but somehow they broke the ground handling.  Take off is a nightmare now.  

It's much better for me After the last patch. Check your hardware configuration.

  • Like 1

MSI Z97 Gaming 5 - Intel I7 4790K - Artic cooling freezer 7 pro rev 2 - GSKILL 32 Go - SSD Crucial M5 120 go - SSD Crucial 2To - HDD western digital caviar blue 1 TO - Gigabyte GTX 1070 Gaming G1 - Windows 10 home 64 bits

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...