Hiob Posted July 19, 2023 Posted July 19, 2023 Patch notes like those give a visceral impression on how much work goes into such a module. Imagine the amount of task management in such a projekt. 1 "Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"
YoYo Posted July 24, 2023 Posted July 24, 2023 (edited) IT'S OUT! DCS Open Beta 2.8.7.42583 https://www.digitalcombatsimulator.com/en/news/changelog/ DCS: F-15E Suite 4+ by RAZBAM Simulations Fixed: INS ALignment too sensitive to movement Fixed: Rear Cockpit Throttle Mic switch keyboard bind Fixed: Radio Presets Channels cannot be updated in cockpit Fixed: CTD when selecting OFF Missile Fixed: fuel flow NaN crash at Mach 1.4 in release builds Fixed: Rear cockpit HOTAS for TGP Fixed: Gun Funnel position Fixed: TACAN information now synchronised between cockpits Fixed: Corrected issue with unpredictable trim behaviour at high Mach Fixed: ILS information now synchronised between cockpits Fixed: scratchpad flashing after successful TGP PB17 use Fixed: Master Arm ON required for Emergency Jet Fixed: Error when entering SP number without route Fixed: HUD N-F Box visibility Fixed: radar Auto ACQ min range Fixed: stores drag calculation incorrectly using PACS configuration instead of actual loadout Fixed: radar debug window visible on release Fixed: broken Mark Points Fixed: Invalid values shown on HUD Fixed: scintillation option Fixed: HRM Patch window selection bugs Fixed: radar antenna limit bugs Fixed: glitchy RBM noise pattern Fixed: Radio 1 and Radio 2 active frequency not syncing Fixed: Emergency canopy jettison not repairing Fixed: Correction for NVGs not removable if active and removed by ground crew Fixed: Oil Pressure caution flickering during engine startup sometimes Fixed: Corrected missing ejection delay when ejection mode is NORM Fixed: Missing texture on WSO helmet in USAF 492nd AF91 Low Vis Clean livery. Fixed: Livery inaccuracy with Seymour Johnson 333 FGS and 336 FGS texture. Fixed: Livery inaccuracy with the Mountain Home 75 2018 Anniversary texture. Fixed: Corrected spelling error for the 492nd liveries. Fixed: Ejection Pilot model standing lower than the surface. Fixed: Uneven Intake Ramps. Fixed: Damage Model missing Shells. Fixed: excessive CPU use with HRM Patch in multi crew when not in command Fixed: JFS stutter sound heard from other aircraft starting up or shutting down in multiplayer Fixed: Glitches when entering Lat/Lon coordinates on UFC Fixed: Exiting GUNS should stay in A/A master mode Fixed: Multicrew desync issues Fixed: Some tones, such as Landing Gear Warning tone, could play even with no power Fixed: WSO backup ADI not caged for cold start Fixed: Removed graphical glitch from WSO seat when controls being hidden Fixed: INS alignment & sync issues Fixed: instant SH alignment Fixed: HUD INS message when INS set to OFF Fixed: Fuel flow and fuel quantity indication going to 0 or largely negative when going past Mach 1.4 Fixed: WSO RHC AAI switch (IFF working only once) Fixed: compatibility with older processors without AVX support Fixed: TSD map behaviour during INS alignment Fixed: HRM window selection gimbal limit & blind zone bugs Fixed: ugly RBM noise at max gain / GC0 Fixed: NAVFLIR not available for WSO in Multi Crew Updated: Collision Model Updated: External Model + LODS Updated: Cockpit Model + Textures Updated: Removed unjettisonable ACMI pod from missions Updated: INS alignment & sync Updated: Increased IFF range to 100NM Updated: AA Gunsight (WIP) Updated: Lowered the GS boresight Updated: Improve abrupt aerodynamic inputs for in-air crosswind starts Updated: Revert pitch CAS gear handle input change (WIP) Updated: Kneeboard page Updated: Flight Control minor correction to more closely match mech checks Updated: Minor tweaking to lateral aero coefficients at very small sideslips Updated: Gear configuration values Updated: Set alpha signal for roll and yaw CAS when weight on wheels from maintenance diagram Updated: Provide a consistent normalised value of IDLE and MIL RPM to AI Sounder DLL Updated: Ejection Pilots are now using separate textures. Updated: Pilot Visor Improved: Stores drag count tuning improvement against performance charts Improved: FM based on automated testing Improved YAW CAS to avoid out of phase control feedback loops causing oscillations Improved: Adjusted stabilator to more closely match control surface checks Improved: multi-cockpit canopy animation synchronisation Improved: HRM TTGo reliability Improved: HUD repeater rendering and included it in RCD images Improved: radar CPU performance Improved: kinematic consistency between seats during multi-cockpit Improved: Adjusted ECS airflow sound gains Improved: TGP power switch now goes to STBY for engine on mission starts Added: TACAN Volume Ctrl Added: ILS Volume Ctrl Added: TEWS Volume Ctrl Added: WPN Volume Ctrl Added: Ground Crew can change GBUs Laser Codes Added: Radio 1 and 2 MC Synchronisation Added: SSE2, SSE4, AVX support Added: RWR synchronisation Added: HUD Control Synchronisation Added: A/G radar band controls Added: improved roll and yaw keyboard control Added: Information message for emergency CAS disengage and JFS bottle refill Added: MIC switch to ON during Auto Start sequence Added: More Pilot Visors Added: Livery options for hiding ECM on left vertical fin without Turkey Feathers. Added: kneeboard indication of the alignment method to use Added: NVG brightness adjust controls Added: AAI & EID Synced Added: HRM active antennas scintillation Added: A/G radar channel/band controls Edited July 24, 2023 by YoYo 5 Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
Timghetta Posted July 24, 2023 Posted July 24, 2023 These were added in as well at the last minute. Thank you ED - Updated: Engine texture with "NO PUSH" and "NO STEP" Stenciling. - Added: 48th FW 70 Year Anniversary Liberty Heritage. - Added: Tiger Meet of the Americas 2005 Livery. - Added: Darkness Falls Livery. - Added: AF89-501 (Shark Mouth) Livery. - Fixed: Material error used by BORT Numbers. - Fixed: Small 3D model normal errors due to damage model of the Avionics Bays/Radome. - Fixed: Nose Door Numbers for 2000 and 2001 Liveries. - Changed: Main menu icon graphic. 5 3 [sIGPIC][/sIGPIC] We take the Metal and bring it to Mesh
YoYo Posted July 24, 2023 Posted July 24, 2023 Thanks! Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
Zahnatom Posted July 24, 2023 Posted July 24, 2023 5 hours ago, YoYo said: Added: A/G radar channel/band controls and difference between this and 5 hours ago, YoYo said: Added: A/G radar band controls this? #payrazbam #payrazbam #payrazbam
bfr Posted July 24, 2023 Posted July 24, 2023 I'm curious about the 'Added: More visors'. Does this mean the visor fitted is user-changeable? If so then where/how? Didn't see anything in the mission editor or the F-15E settings in Settings/Special.
Iron Sights Posted July 24, 2023 Posted July 24, 2023 I thought that might be the visor for the helmet, but I haven’t tried it yet. Not sure either.
Sarge55 Posted July 25, 2023 Posted July 25, 2023 Hmmm No export of MFD’s? That is disappointing. 1 [sIGPIC][/sIGPIC] i7 10700K OC 5.1GHZ / 500GB SSD & 1TB M:2 & 4TB HDD / MSI Gaming MB / GTX 1080 / 32GB RAM / Win 10 / TrackIR 4 Pro / CH Pedals / TM Warthog
Bunny Clark Posted July 25, 2023 Posted July 25, 2023 It wasn't mentioned anywhere in the patch notes, but pilot MFDs are exporting now. They are rendering to the standard LEFT_MFCD, RIGHT_MFCD, and CENTER_MFCD viewports. The F-15E is not using the standard file structure for MFD exporting, and I have not been able to find where viewports are defined in the module. 1 1 Oil In The Water Hornet Campaign. Bunny's: Form-Fillable Controller Layout PDFs | HOTAS Kneeboards | Checklist Kneeboards
Sarge55 Posted July 25, 2023 Posted July 25, 2023 Excellent, thanks Bunny when I get back from vacation I’ll be setting those up. 1 [sIGPIC][/sIGPIC] i7 10700K OC 5.1GHZ / 500GB SSD & 1TB M:2 & 4TB HDD / MSI Gaming MB / GTX 1080 / 32GB RAM / Win 10 / TrackIR 4 Pro / CH Pedals / TM Warthog
bfr Posted July 25, 2023 Posted July 25, 2023 (edited) 2 hours ago, Sarge55 said: Hmmm No export of MFD’s? That is disappointing. It's there OK. Nice surprise that I'd copied forward my F18 setup at launch not realising it wasn't initially available and then post-patch they just appeared. Edited July 25, 2023 by bfr 1
YoYo Posted July 25, 2023 Posted July 25, 2023 9 hours ago, Iron Sights said: I thought that might be the visor for the helmet, but I haven’t tried it yet. Not sure either. I havent any idea where to check it and how. My visor looks the same like before the patch. 3 Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
Mad Dog 762 Posted July 26, 2023 Posted July 26, 2023 I appreciate all the improvements and fixes, but somehow they broke the ground handling. Take off is a nightmare now. System: Intel Core i9-9900KF @ 5 Ghz, Z-390 Gaming X, 64Gb DDR4-3200, EVGA GeForce RTX 3090 FTW3, Dedicated SSD, Varjo Aero, Winwing Orion & F-16EX DCS Modules: A-10C II, A/V-8B NA, Bf-109 K4, P-51D, P-47D, F/A-18C, F-14 A/B, F-16 CM, F-86F, JF-17, KA-50 Black Shark 3, UH-1H, Mosquito, AH-64D Longbow, F-4E Terrains & Tech: Afghanistan, Caucasus, Persian Gulf, Normandy, Syria, Nevada, The Channel, Combined Arms, WWII Assets, Supercarrier
bfr Posted July 26, 2023 Posted July 26, 2023 4 hours ago, Mad Dog 762 said: I appreciate all the improvements and fixes, but somehow they broke the ground handling. Take off is a nightmare now. How so? The rotation feels smoother to me. Only thing I noticed otherwise is you have to be gentle keeping it straight under power if you don't line up quite right right, but that isn't necessarily a bad thing.
giullep Posted July 28, 2023 Posted July 28, 2023 (edited) Il 25/7/2023 at 10:02, YoYo ha scritto: I havent any idea where to check it and how. My visor looks the same like before the patch. any info about this update?? what's ? Edited July 28, 2023 by giullep 1
clanitho Posted July 28, 2023 Posted July 28, 2023 On 7/26/2023 at 8:22 PM, Mad Dog 762 said: I appreciate all the improvements and fixes, but somehow they broke the ground handling. Take off is a nightmare now. It's much better for me After the last patch. Check your hardware configuration. 1 MSI Z97 Gaming 5 - Intel I7 4790K - Artic cooling freezer 7 pro rev 2 - GSKILL 32 Go - SSD Crucial M5 120 go - SSD Crucial 2To - HDD western digital caviar blue 1 TO - Gigabyte GTX 1070 Gaming G1 - Windows 10 home 64 bits
Wostg Posted July 29, 2023 Posted July 29, 2023 What was the fix with broken mark points - I thought point 0 was meant to be removed and wasn't consistent across all systems, but its still there? I can think of nothing heavier than an airplane I can think of no greater conglomerate of steel and metal I can think of nothing less likely to fly
Recommended Posts