Spetz Posted November 16, 2023 Posted November 16, 2023 (edited) With the new updates hoped it would sort out the FPS issues.. Nope. Brand new mission with air start Hornet over the mountains. FPS locked in game (new option) at 50 FPS (VR) started great with a constant 50 FPS (5000'ish indicated on the HUD). Dove down to a glacier to check it out and at roughly 4350 indicated it instantly dropped to 17 FPS about 200' off the ice. Up above 4350'ish it jumped straight back to 50 FPS. Really want to like this map, but this has always been the case. Brand new update, cleaned and repaired after update, no mods. 12700H, 64Gb RAM, 3070Ti Edited November 16, 2023 by Spetz 3 1
Biggus Posted November 17, 2023 Posted November 17, 2023 (edited) Can confirm, still seeing the 900-1,000ft AGL frame drop. It doesn't seem to be location dependent. This clip is on a south west track away from Rio Grande. The frame rates were not terribly different. In the 40s above 1,000ft, around 20 under. It's damn pretty though. Second video, note that the first pass is over the more populated part of town at over 1000 and it's very smooth, but the second pass is under 900ft and demonstrates some serious frame pacing issues despite being over a more desolate part of Rio Grande. Edited November 17, 2023 by Biggus Added second video after noticing some frame pacing issues. 2 3
Raven (Elysian Angel) Posted November 17, 2023 Posted November 17, 2023 22 hours ago, Spetz said: it instantly dropped to 17 FPS about 200' off the ice. Yes sadly it's still the worst performing map we have. I see 23fps at most at low altitude, and even at high altitude I only get to 50-55fps whereas on other maps I get 75-90fps. That's in VR. 1 Spoiler Ryzen 9 5900X | 64GB G.Skill TridentZ 3600 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X570-E GAMING | Samsung 990Pro 2TB + 960Pro 1TB NMVe | VR: Varjo Aero Pro Flight Trainer Puma | VIRPIL MT-50CM2 grip on VPForce Rhino with Z-curve extension | Virpil CM3 throttle | Virpil CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | TPR rudder pedals OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings
giullep Posted November 18, 2023 Posted November 18, 2023 Me too… low fps 35 at low altitude.. in 2d notin vr.. before this patch 80 fps 2
PLUTON Posted November 19, 2023 Posted November 19, 2023 Same problem, falling to less than 15 OR 11 fps below 900 feet poses a big problem for landing or landing and this since the beginning of its release. Too bad, it’s my favorite card. Ca se passe qu en VR pour moi 2D va bien 1
Beirut Posted November 19, 2023 Posted November 19, 2023 Okay, so it wasn't just me. Went from 90 up high to 25 -30 down low in the mountains. Still love the map. 1 Some of the planes, but all of the maps!
Bri01 Posted November 19, 2023 Posted November 19, 2023 I Like Razbam but they really should stick to planes. This map has been a mess since day 1. It's the one map I wish I never wasted money on. Sorry thats how I feel. Like I said I like their planes.
Beirut Posted November 20, 2023 Posted November 20, 2023 10 minutes ago, Bri01 said: I Like Razbam but they really should stick to planes. This map has been a mess since day 1. It's the one map I wish I never wasted money on. Sorry thats how I feel. Like I said I like their planes. I see the map as a kind of out-of-the-box experiment for DCS. As such, I was happy to support RB in the endeavour. But I understand it's not everyone's cup of tea. For me, I love the feel of it, and I have reasonable confidence the bugs will get sorted out. 2 Some of the planes, but all of the maps!
MAXsenna Posted November 20, 2023 Posted November 20, 2023 I see the map as a kind of out-of-the-box experiment for DCS. As such, I was happy to support RB in the endeavour. But I understand it's not everyone's cup of tea. For me, I love the feel of it, and I have reasonable confidence the bugs will get sorted out.I agree! But I'm loving this map more and more. If we could get rid of the popping bushes and other artifacts, it would be awesome. This is a problem on all maps though. Sent from my SM-A536B using Tapatalk 1
Biggus Posted September 6, 2024 Posted September 6, 2024 Bumping this following discussion in the map performance thread. Drastic frame reduction under 900ft AGL remains an issue. Performance has absolutely improved, but this bug renders the map largely unusable for me. 2
westr Posted October 31, 2024 Posted October 31, 2024 Please when is this going to get sorted, I'm really not one of those that goes on about refunds but I just don't use this map because of this bug. It looks fantastic after this update but low I have half the FPS. In VR its a gamebreaker. Are there any grounds for a refund? RYZEN 7 3700X Running at 4.35 GHz NVIDIA GeForce GTX 1080Ti 32gb DDR4 RAM @3200 MHz Oculus CV1 NvME 970 EVO TM Warthog Stick & Throttle plus 11" extension. VKB T-Rudder MKIV
TOViper Posted January 12 Posted January 12 (edited) Same effect, starting at 900 feet AGL and below the frames start to drop. No grass, lowest object and tree setting. Tried with AH64 and Viggen. In Viggen RHM set to off/on makes no difference. Edited January 12 by TOViper Visit https://www.viggen.training ...Viggen... what more can you ask for? my computer: AMD Ryzen 5600G 4.4 GHz | NVIDIA RTX 3080 10GB | 32 GB 3.2 GHz DDR4 DUAL | SSD 980 256 GB SYS + SSD 2TB DCS | TM Warthog Stick + Throttle + TRP | Rift CV1
T.Power Posted February 12 Posted February 12 I can also confirm erratic frame rates, sometimes it's fine then other times it's halved and there appears to be no specific reason for it, I love this map nit it's in desperate need of FPS stability. "For many the glass is half empty whilst for others it is half full, but for some, the milk is sour." - Unknown French Philosopher
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