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Posted

@Tomcatter87 thanks for the reply and heads up regarding which texture it is. I have now tracked it down to the description lua file update posted above for the Tanker. Both description lua's for the NE and NH have the stabs line set to 'false' when they should be set to 'true'. I guess as the fin and stabs are plain and have no squadron markings on them there was no need for a stabs texture file in their folders. When I looked at AE which also has a plain fin and stabs I noticed the stabs line set to 'true', and hey presto the problem was solved. Changed NE and NH to true and both aircraft are all good now.

You might just want to check the download Tanker description lua's file update posted above.

s3b tanker1.png

Again thanks for the great liveries

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Posted
1 hour ago, Scoop said:

@Tomcatter87 thanks for the reply and heads up regarding which texture it is. I have now tracked it down to the description lua file update posted above for the Tanker. Both description lua's for the NE and NH have the stabs line set to 'false' when they should be set to 'true'. I guess as the fin and stabs are plain and have no squadron markings on them there was no need for a stabs texture file in their folders. When I looked at AE which also has a plain fin and stabs I noticed the stabs line set to 'true', and hey presto the problem was solved. Changed NE and NH to true and both aircraft are all good now.

You might just want to check the download Tanker description lua's file update posted above.

s3b tanker1.png

Again thanks for the great liveries

I just replied to your PN - I have the impression you might be using an older version of my skin pack that did not include custom rudder textures yet. With the current version plus the fix, you should be good 🙂

Modules: F-14A/B | M-2000C | AJS-37 | Mi-24P F/A-18C | A-10C II | F-16C | UH-1H | F-5E | Mi-8 | FC 3 | AV-8B | A-4E | Gazelle | Ka-50 | Yak-52 | CE2

Maps: Syria | Marianas | NTTR | Persian Gulf | Caucasus

Setup: Virpil WarBRD Base & VFX TM Warthog | Arozzi Velocita Stand | Monstertech Mount | MFG Crosswind | Cougar MFDs | VRInsight Panel | JetSeat 908 | TrackIR

Posted (edited)
On 11/24/2024 at 9:38 AM, sLYFa said:

They simply changed the names of the texture sheets called by the model from "low_S3B_" to "low_KS-3A_" as pointed out by Stackup. Simply changing those in the description.lua makes the skins usable again. I've attached an example

Awesome, thanks!  I'll add one item I didn't see in the description.lua you made.  For those of you wanting to paint the drop tank, the code line is:

{"low_KS-3A_Aero_1D", 0 ,"low_S3BViking_Aero_1D_Diffuse", false};

Edited by Stackup
It duplicated the content of the post for some reason...
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Modules: F-14A/B, F/A-18C, F-16C, F-4E, F-5E, FC3, AV-8B, Mirage 2000C, L-39, Huey, F-86, P-51, P-47, Spitfire, Mosquito, Supercarrier

Maps: Persian Gulf, Syria, NTTR, Marianas, Normandy 2, Channel, Kola

Upcoming Modules Wishlist: A-1H, A-7E, A-6E, Naval F-4, F-8J, F-100D, MiG-17F

  • 4 weeks later...
Posted

Screenshot 2024-12-25 082308.png

Good new ED has added the high-fidelity models & liveries to all with latest patch.

Bad news is that it may have messed up the LUA Description links of existing liveries.

Hopefully just a matter of editing those LUA Descriptions & not re-doing liveries? 🙏 

 

Posted
2 hours ago, Nealius said:

Of course they would get screwed up again. Why can't we have nice things for more than a couple months at a time....

LOL sabotaged by the Christmas Grinch! 😀

But some good news with possible work- around in this thread

Heavy Metal lua callouts?

 

  • Like 1
Posted

I noticed the _low part when the S-3 tanker lua was modified and thought this might be a foreshadowing of the payware assets pack that was rumored. So I'm happy to see we get even better models for free (for my part, the new S-3, B-52 and B-1 already looked great, but well, better is better, I guess). 

I'm pretty confident we can modify the description file for our livery to get the skins working again. Hope it will be the last time I gotta update the lua though 😅

  • Like 3

Modules: F-14A/B | M-2000C | AJS-37 | Mi-24P F/A-18C | A-10C II | F-16C | UH-1H | F-5E | Mi-8 | FC 3 | AV-8B | A-4E | Gazelle | Ka-50 | Yak-52 | CE2

Maps: Syria | Marianas | NTTR | Persian Gulf | Caucasus

Setup: Virpil WarBRD Base & VFX TM Warthog | Arozzi Velocita Stand | Monstertech Mount | MFG Crosswind | Cougar MFDs | VRInsight Panel | JetSeat 908 | TrackIR

Posted

Just remove the "low_" from the description files and custom skins will work again. Haven't figured out the name for the pod though

  • Like 3

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Posted (edited)

So i have found all the correct names on the luas and the textures folder to match the new system. @Tomcatter87

i dont have all the skins from the packages in the files repository, only several ones, my favourite ones, but those like Tomcatter87, the moment he check the content of this pack, it will be easy to adapt the rest.

Some hints:

1.-The prefix low_ inside the description.lua of each skin on the left side should be deleted. On the right side is not needed but for clarity you can delete also the same low_ prefix BUT then you must delete the same low_ prefix inside the textures folder of each skin, for every texture file

2.-Inside the description.lua apart from deleting low_ prefix there is a line that is using stock roughmet files. The line is:

{"KS-3A_Fus_Back",         ROUGHNESS_METALLIC ,"KS_3A_Fus_Back_RoughMet",true};

As you see on the lua , every line is S3BViking, except this one that is KS_3A 

3.- For the refueling pod you must delete everything in front of RefuellingPod_Diffuse/Normal/RoughMet

And thats all.

Im packing and linking some skins working, but those are not all skins available out there. Just extract the folders insidde liveries folder in users on the S-3B tanker folder. If you dont have one, just create the folder.

https://drive.google.com/file/d/1zfaeHfcrOcy84S465RF_QZv7XhXQw6sW/view?usp=sharing

 

 

Edited by Esac_mirmidon
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" You must think in russian.."

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Posted
3 hours ago, Esac_mirmidon said:

So i have found all the correct names on the luas and the textures folder to match the new system. @Tomcatter87

i dont have all the skins from the packages in the files repository, only several ones, my favourite ones, but those like Tomcatter87, the moment he check the content of this pack, it will be easy to adapt the rest.

Some hints:

1.-The prefix low_ inside the description.lua of each skin on the left side should be deleted. On the right side is not needed but for clarity you can delete also the same low_ prefix BUT then you must delete the same low_ prefix inside the textures folder of each skin, for every texture file

2.-Inside the description.lua apart from deleting low_ prefix there is a line that is using stock roughmet files. The line is:

{"KS-3A_Fus_Back",         ROUGHNESS_METALLIC ,"KS_3A_Fus_Back_RoughMet",true};

As you see on the lua , every line is S3BViking, except this one that is KS_3A 

3.- For the refueling pod you must delete everything in front of RefuellingPod_Diffuse/Normal/RoughMet

And thats all.

Im packing and linking some skins working, but those are not all skins available out there. Just extract the folders insidde liveries folder in users on the S-3B tanker folder. If you dont have one, just create the folder.

https://drive.google.com/file/d/1zfaeHfcrOcy84S465RF_QZv7XhXQw6sW/view?usp=sharing

 

 

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Posted

So it seems not a skin fault. Lights has nothing to do with skins textures as far as i know.

" You must think in russian.."

[sIGPIC][/sIGPIC]

 

Windows 7 Home Premium-Intel 2500K OC 4.6-SSD Samsung EVO 860- MSI GTX 1080 - 16G RAM - 1920x1080 27´

 

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