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Posted (edited)

Not dismissing that other people aren't seeing it, just sharing screens to help show it. Two visible "seams" to the cloud layer looking different directions. Information bar included in shots to help narrow down location/direction to look. Also included a screenshot of the Mission Editor setup for any further setup parameters that might be needed.

As mentioned, it's far less apparent than the shot I originally quoted, so if this lesser example is expected or normal that's okay with me too, just appeared at first blush like the sort of thing that was being requested. 😅

Edit: also meant to add, I run zero motion blur inside of DCS.

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Edited by JCofDI
  • Like 2
Posted

As a big fan of Bandits work here a few more screenshots all using his weather mod, the repaints are not released yet in user files but done by my good friend VirginCustoms.

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  • Like 6
Posted
On 10/1/2025 at 10:59 PM, JCofDI said:

<snip>

Hat in hand - this issue appears to have been a result of me running a mod to "increase cloud quality" that I forgot I had even enabled. (The graphics files have an unselectable quality one step higher, the mod just re-enables that as part of increasing view distance.) I stepped back to the default highest cloud quality and the issue is gone.

Thanks again for the mod, and sorry for the false report! 

DCS_2025-10-16_02-25-34 Crop 119.png

  • Like 4
Posted
2 hours ago, tigershark1-1 said:

Request: Could you please add cumulonimbus clouds? I think they'd make for a great-looking cloud shape in screenshots.

We need ED to work on the back end cloud rendering system to get cloud shapes like that. I've already pushed the current engine to its limits in terms of what's possible. That being said, I have made some improvements to thunderstorms and lightning for the next update.

image.jpeg

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PC Hardware: Asus Maximus XIII Hero / i9-10900K / 64 GB DDR4 3600 MHz / NVIDIA RTX 3090 FE / Samsung 960 NVMe / LG OLED48CX / Reverb G2

Flight Controls: Thrustmaster HOTAS Warthog / VKB T-RUDDER MKIV / Cougar MFD Set

DCS Modules: F-14 Tomcat / F/A-18C Hornet / AV-8B NA / F-5E Tiger II / A-10C Warthog / F-16C Viper / UH-1 Huey / LOFC3 / Spitfire LF Mk. IX / P-51D Mustang / WWII Assets Pack / Normandy 1944 / NTTR Map / Persian Gulf Map / Syria Map

  • 3 weeks later...
Posted
On 10/19/2025 at 5:48 AM, bandit648 said:

We need ED to work on the back end cloud rendering system to get cloud shapes like that. I've already pushed the current engine to its limits in terms of what's possible. That being said, I have made some improvements to thunderstorms and lightning for the next update.

image.jpeg

That looks phenomenal. Would be great to get some more realistic-looking lightning 🙂

  • Like 1
Posted
On 11/8/2025 at 4:14 PM, CommandT said:

That looks phenomenal. Would be great to get some more realistic-looking lightning 🙂

I'm working on some big changes for the next update including some minor improvements to lightning. Lightning is kind of tricky since its tied to the "Thunderstorm" precipitation type. I'd like to be able to enable it for certain cloud presets but I haven't come up with any way to do that yet. It's probably locked up in the weather.dll.

  • Like 12
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PC Hardware: Asus Maximus XIII Hero / i9-10900K / 64 GB DDR4 3600 MHz / NVIDIA RTX 3090 FE / Samsung 960 NVMe / LG OLED48CX / Reverb G2

Flight Controls: Thrustmaster HOTAS Warthog / VKB T-RUDDER MKIV / Cougar MFD Set

DCS Modules: F-14 Tomcat / F/A-18C Hornet / AV-8B NA / F-5E Tiger II / A-10C Warthog / F-16C Viper / UH-1 Huey / LOFC3 / Spitfire LF Mk. IX / P-51D Mustang / WWII Assets Pack / Normandy 1944 / NTTR Map / Persian Gulf Map / Syria Map

Posted
19 minutes ago, vladimusmaximus said:

Not sure why but OVGME/ModManager do not pickup this zip file 😕

Been asked/requested multiple times: names of the zip and the folder inside don't match.

Just drop the extracted folder into the OVGME mods folder. Not the sleekest solution, but it is what it is.

Dima | My DCS uploads

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