mobile83 Posted January 26, 2024 Posted January 26, 2024 (edited) I went back on it today because I found a multiplayer server and I really enjoyed myself and I found the map beautiful and super pleasant. just a shame about the low fps when flying at low altitude I have 100 fps at 5000 feet, and if I go down to 200 feet I have 25 fps, as soon as I go above 2000 I have 100 fps, why? there's too much detail in the trees or on the ground, it's a shame to have done this for planes the fps drop is brutal, 95 fps, I go down = 25, we feel huge jolts it's only on this map that I have it 4060ti 32giga ram Edited January 26, 2024 by mobile83 1
YoYo Posted January 30, 2024 Posted January 30, 2024 Why? You have the topic about it: 1 Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 4090 24Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
mobile83 Posted February 2, 2024 Author Posted February 2, 2024 Hi, here's a video that explains the problem, only encountered on this map, at first everything's fine, I can fly at low altitude and fps are stable, then 5 min later it does this to me... I have to quit the game and reopen it, knowing that I have a lod at 1, a 4060 TI and 32 giga ram. I hope the developers will see this problem, on all the other maps I don't have this, even Syria remains stable at low altitude. The fxo and metashader folders were emptied before testing. 2
westr Posted September 9, 2024 Posted September 9, 2024 (edited) Tried the map again today (latest patch) this same problem exists with all my aircraft installed. Is this issue acknowledged by the developers? Edited September 9, 2024 by westr RYZEN 7 3700X Running at 4.35 GHz NVIDIA GeForce GTX 1080Ti 32gb DDR4 RAM @3200 MHz Oculus CV1 NvME 970 EVO TM Warthog Stick & Throttle plus 11" extension. VKB T-Rudder MKIV
westr Posted September 12, 2024 Posted September 12, 2024 On 9/10/2024 at 2:12 PM, PLUTON said: yes Thanks RYZEN 7 3700X Running at 4.35 GHz NVIDIA GeForce GTX 1080Ti 32gb DDR4 RAM @3200 MHz Oculus CV1 NvME 970 EVO TM Warthog Stick & Throttle plus 11" extension. VKB T-Rudder MKIV
TOViper Posted November 7, 2024 Posted November 7, 2024 Is this issue being worked on? I mean, it's of course good to have the acknoledgement about the existence of an issue, but you know ... just asking This map is so wonderful, but so unplayable when flying low. Visit https://www.viggen.training ...Viggen... what more can you ask for? my computer: AMD Ryzen 5600G 4.4 GHz | NVIDIA RTX 3080 10GB | 32 GB 3.2 GHz DDR4 DUAL | SSD 980 256 GB SYS + SSD 2TB DCS | TM Warthog Stick + Throttle + TRP | Rift CV1
Biggus Posted November 8, 2024 Posted November 8, 2024 I really hope the upcoming update can address this. There's a small subset of us that really struggle with the framerate being mauled under 900ft.
Mr_sukebe Posted November 8, 2024 Posted November 8, 2024 Just conducted another test. Still the same, though I did find some interesting things: For me, FPS seems to go to pants at around 800-900 feet altitude Doesn't seem to matter if you're over land or water. Even on an open sea with no land for miles, it still does it From looking in Task Manager: It's NOT a GPU issue. My GPU load dropped down to 30-40% It does appear to be very related to the primary thread. That core was for me at 100% So it would appear to be some calculations being conducted below a certain altitude within the primary thread. No idea if that helps, but hopefully. As this is only true on the SA map, is it possible that the map has a configuration setting where the sea level is different to other maps and maybe the primary thread believes that our aircraft are below sea level and is trying to decide if we've crashed or not? 5 7800x3d, 5080, 64GB, PCIE5 SSD - Oculus Pro - Moza (AB9), Virpil (Alpha, CM3, CM1 and CM2), WW (TOP and CP), TM (MFDs, Pendular Rudder), Tek Creations (F18 panel), Total Controls (Apache MFD), Jetseat
MAXsenna Posted November 12, 2024 Posted November 12, 2024 On 11/9/2024 at 12:41 AM, Mr_sukebe said: As this is only true on the SA map, is it possible that the map has a configuration setting where the sea level is different to other maps and maybe the primary thread believes that our aircraft are below sea level and is trying to decide if we've crashed or not? Wouldn't subprise me if something like that is the error.
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