szcad Posted April 19, 2024 Posted April 19, 2024 (edited) I got dcs a while ago and I love it but one day suddenly I couldn't launch the game on steam. I pressed play and it would immediately stop the game, idk why this is happening and I've Uninstalled the game and https://vidmate.onl/ reinstalled in many times and it even happens with the download. Any idea on why or how to fix this? Edited April 24, 2024 by szcad
ED Team BIGNEWY Posted April 19, 2024 ED Team Posted April 19, 2024 3 minutes ago, szcad said: I got dcs a while ago and I love it but one day suddenly I couldn't launch the game on steam. I pressed play and it would immediately stop the game, idk why this is happening and I've Uninstalled the game and reinstalled in many times and it even happens with the download. Any idea on why or how to fix this? Hi, please check your antivirus is not creating a problem then run a verify in steam. If that does not help please contact support directly here https://www.digitalcombatsimulator.com/en/support/ thank you 3 Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
_Darko Posted April 21, 2024 Posted April 21, 2024 I'm not sure how this forum works but my DCS is completely broken now and I have no idea why. It's worked perfectly in the past. Now, 5 minutes into gameplay it freezes and crashes and I don't know what to do. -I'm using VR ReverbG2, 4090, i9-13900K, 64 GB DDR5, NVME SSD Everything was perfectly fine. I'm guessing the update broke everything. How do I fix that? Can I roll it back or something? Is there a patch? What the hell happened?
Maverick87Shaka Posted April 21, 2024 Posted April 21, 2024 13 minutes ago, _Darko said: I'm not sure how this forum works but my DCS is completely broken now and I have no idea why. It's worked perfectly in the past. Now, 5 minutes into gameplay it freezes and crashes and I don't know what to do. -I'm using VR ReverbG2, 4090, i9-13900K, 64 GB DDR5, NVME SSD Everything was perfectly fine. I'm guessing the update broke everything. How do I fix that? Can I roll it back or something? Is there a patch? What the hell happened? Try to give us more details, attach DCS.log it may help to solve your problem. Saying that it works fine before the update, and now is not working doesn't help to figure out what is going on on your system. FlighRIG => CPU: RyZen 5900x | RAM: 64GB Corsair 3000Mhz | GPU: nVIDIA RTX 4090 FE | OS Storage: SSD NVMe Samsung 850 Pro 512GB, DCS Storage: SSD NVMe Sabrent 1TB | Device: Multipurpose-UFC, VirPil T-50, TM WARTHOG Throttle, TrackHat, MFD Cougar with screen. Our Servers => [ITA] Banshee | Krasnodar - PvE | PersianConquest PvE Live Map&Stats | Syria Liberation PvE Conquest Support us on twitch subscribing with amazon prime account linked, it's free!
_Darko Posted April 21, 2024 Posted April 21, 2024 Sorry, I'm trying to figure this out. I've never had a crash like this before. Here's the dcs.log file dcs.log
Flappie Posted April 21, 2024 Posted April 21, 2024 Your log shows a normal DCS startup and a normal closure 1'18" later. 2024-04-21 10:12:27.146 INFO Dispatcher (Main): //=== END OF INIT ======================================// 2024-04-21 10:12:27.148 INFO EDCORE (Main): (dDispatcher)enterToState_:2 2024-04-21 10:12:27.167 INFO EDCORE (Main): (dDispatcher)enterToState_:3 2024-04-21 10:12:27.167 INFO LUA (Main): Lua: States: 640, CPU load: 29.8%, Mem: 356.6 MB 2024-04-21 10:12:27.167 DEBUG LuaGUI (Main): removing C:\Users\micah\AppData\Local\Temp\DCS.openbeta\tempMission.miz 2024-04-21 10:12:27.181 DEBUG LuaGUI (Main): ---- openReturnScreen= 2024-04-21 10:13:45.406 DEBUG LuaGUI (Main): ~~~Gui.doQuit() 2024-04-21 10:13:45.408 INFO ED_SOUND (16260): Using SSSE3 for peak calc. 2024-04-21 10:13:45.412 INFO EDCORE (Main): (dDispatcher)enterToState_:5 2024-04-21 10:13:45.417 INFO APP (Main): application shutdown 2024-04-21 10:13:45.444 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 0 2024-04-21 10:13:45.446 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 1 2024-04-21 10:13:45.446 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 2 2024-04-21 10:13:45.519 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 3 2024-04-21 10:13:45.580 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 4 2024-04-21 10:13:45.592 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 5 2024-04-21 10:13:45.593 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 6 2024-04-21 10:13:45.594 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 7 2024-04-21 10:13:45.595 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 8 2024-04-21 10:13:45.595 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 9 2024-04-21 10:13:45.595 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 10 2024-04-21 10:13:45.595 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 11 2024-04-21 10:13:45.595 INFO EDOBJECTS (Main): lTypeObjectManagerImpl::clear 12 2024-04-21 10:13:45.999 INFO TERRAIN (Main): lSystem::exit() 2024-04-21 10:13:45.999 INFO VISUALIZER (Main): TerrainRenderer::release 2024-04-21 10:13:45.999 INFO TERRAIN (Main): lSystem::CleanScenes() 2024-04-21 10:13:45.999 INFO VISUALIZER (Main): SceneManager_Implement::~SceneManager_Implement() 2024-04-21 10:13:45.999 INFO VISUALIZER (Main): TerrainRenderer::release 2024-04-21 10:13:46.013 WARNING LOG (7948): 1 duplicate message(s) skipped. 2024-04-21 10:13:46.013 INFO DX11BACKEND (Main): DX11Renderer::shutdown() 2024-04-21 10:13:46.338 INFO DX11BACKEND (Main): NVIDIA API exit OK 2024-04-21 10:13:46.338 INFO DX11BACKEND (Main): textures_count: 0 2024-04-21 10:13:46.338 INFO DX11BACKEND (Main): textures_size: 0 2024-04-21 10:13:46.338 INFO DX11BACKEND (Main): buffers_count: 0 2024-04-21 10:13:46.338 INFO DX11BACKEND (Main): buffers_size: 0 2024-04-21 10:13:46.338 INFO DX11BACKEND (Main): CB_count: 0 2024-04-21 10:13:46.338 INFO DX11BACKEND (Main): CB_size: 0 2024-04-21 10:13:46.338 INFO DX11BACKEND (Main): SB_count: 0 2024-04-21 10:13:46.338 INFO DX11BACKEND (Main): SB_size: 0 2024-04-21 10:13:46.338 INFO DX11BACKEND (Main): IB_count: 0 2024-04-21 10:13:46.338 INFO DX11BACKEND (Main): IB_size: 0 2024-04-21 10:13:46.338 INFO DX11BACKEND (Main): VB_count: 0 2024-04-21 10:13:46.338 INFO DX11BACKEND (Main): VB_size: 0 2024-04-21 10:13:46.338 INFO DX11BACKEND (Main): total_buffers_size: 0 2024-04-21 10:13:46.338 INFO DX11BACKEND (Main): total_size: 0 === Log closed. ---
_Darko Posted April 21, 2024 Posted April 21, 2024 I don't know what that means. Basically, the game just freezes and the I have to force close it through task manager. There's also a 'crash.log' file. I'll attach it. dcs.20240121-090512.crash
Flappie Posted April 21, 2024 Posted April 21, 2024 Try this: Browse to "Saved Games". Rename your "DCS.openbeta" folder to "DCS.openbeta.bak". (do NOT delete this folder, you will need it later to retrieve your custom controls and more) 1 ---
Hiob Posted April 21, 2024 Posted April 21, 2024 Is your GPU overclocked? It is getting warmer outside. Are you tracking your GPU temps? A freeze game with otherwise working system (meaning you‘re able to tab out and close the game while windows is still operating normal) could indicate a GPU crash. 1 "Muß ich denn jedes Mal, wenn ich sauge oder saugblase den Schlauchstecker in die Schlauchnut schieben?"
_Darko Posted April 22, 2024 Posted April 22, 2024 (edited) No, no OC. Still broken. No idea what to do. I've been flying on this PC, same equipment, settings, etc. for at least a year now. It's just totally broken and unplayable. Now I've spent all of my free time for 2 days, back to back, trying to fix it. I've gotten nowhere aside from knowing everything that can be is up to date. Including DCS, unfortunately. I'm pretty sure the update is what broke everything. I certainly didn't change anything. Edit: I tried the 'DCS.openbeta.bak' thing to create a fresh saved_games folder for DCS. It didn't help. Oh, I did make sure to save a copy of the dcs.log file while the game was frozen. Here it is. dcs.log Edited April 22, 2024 by _Darko
_Darko Posted April 22, 2024 Posted April 22, 2024 I don't know how to reply to specific comments, but: I did some benchmarking and tests with other games. The GPU is fine. Temps are low. CPU is fine. All drivers are updated. Windows current. The system is solid as far as I can tell. I'm at a loss. In the log, Errors are being thrown starting at 879. At 2587 I get this: 2024-04-22 04:01:16.588 WARNING WORLD (Main): ModelTimeQuantizer: ANTIFREEZE ENABLED 2024-04-22 04:01:22.735 ERROR DX11BACKEND (9348): Can't map structured buffer. 2024-04-22 04:01:22.735 ERROR DX11BACKEND (9348): Failed assert `0` at Projects\render\dx11backend_win8\Source\DX11StructuredBuffer.cpp:100 2024-04-22 04:01:22.739 ERROR DX11BACKEND (9348): DX device removed. Reason: 0x887A0006 2024-04-22 04:01:22.739 WARNING WORLD (Main): ModelTimeQuantizer: ANTIFREEZE ENABLED 2024-04-22 04:01:22.754 ERROR DX11BACKEND (9348): Can't map structured buffer. 2024-04-22 04:01:22.754 ERROR DX11BACKEND (9348): Failed assert `0` at Projects\render\dx11backend_win8\Source\DX11StructuredBuffer.cpp:100 2024-04-22 04:01:22.758 ERROR DX11BACKEND (9348): DX device removed. Reason: 0x887A0006 2024-04-22 04:01:22.767 ERROR DX11BACKEND (19580): Failed to create shader resource view for /textures/AH-64D_cockpit_2_external.dds. Reason: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. 2024-04-22 04:01:22.768 ERROR DX11BACKEND (14532): Failed to create shader resource view for /textures/AH-64D_cockpit_2_external_FLIR.dds. Reason: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. 2024-04-22 04:01:22.770 ERROR DX11BACKEND (16188): Failed to create shader resource view for /textures/AH-64D_cockpit_2_external_RoughMet.dds. Reason: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. 2024-04-22 04:01:22.773 ERROR DX11BACKEND (15344): Failed to create shader resource view for /textures/AH-64D_cockpit_2_external_Normal.dds. Reason: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. 2024-04-22 04:01:22.789 ERROR DX11BACKEND (9348): failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2024-04-22 04:01:22.790 ERROR DX11BACKEND (9348): CreateShaderResourceView FAILED. Reason: E_INVALIDARG 2024-04-22 04:01:22.792 ERROR DX11BACKEND (9348): failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2024-04-22 04:01:22.793 ERROR DX11BACKEND (9348): CreateShaderResourceView FAILED. Reason: E_INVALIDARG 2024-04-22 04:01:22.795 ERROR DX11BACKEND (9348): failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2024-04-22 04:01:22.796 ERROR DX11BACKEND (9348): CreateShaderResourceView FAILED. Reason: E_INVALIDARG 2024-04-22 04:01:22.798 ERROR DX11BACKEND (9584): Failed to create shader resource view for /textures/AH-64D_cockpit_1_external_FLIR.dds. Reason: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. 2024-04-22 04:01:22.799 ERROR DX11BACKEND (9348): failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2024-04-22 04:01:22.800 ERROR DX11BACKEND (9348): CreateShaderResourceView FAILED. Reason: E_INVALIDARG 2024-04-22 04:01:22.802 ERROR DX11BACKEND (9348): failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2024-04-22 04:01:22.803 ERROR DX11BACKEND (9348): CreateShaderResourceView FAILED. Reason: E_INVALIDARG 2024-04-22 04:01:22.805 ERROR DX11BACKEND (9348): failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2024-04-22 04:01:22.805 ERROR DX11BACKEND (3408): Failed to create shader resource view for /textures/AH-64D_cockpit_1_external.dds. Reason: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. 2024-04-22 04:01:22.806 ERROR DX11BACKEND (9348): CreateShaderResourceView FAILED. Reason: E_INVALIDARG 2024-04-22 04:01:22.808 ERROR DX11BACKEND (9348): failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2024-04-22 04:01:22.809 ERROR DX11BACKEND (9348): CreateShaderResourceView FAILED. Reason: E_INVALIDARG 2024-04-22 04:01:22.811 ERROR DX11BACKEND (21032): Failed to create shader resource view for /textures/AH-64D_cockpit_3_external.dds. Reason: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. 2024-04-22 04:01:22.812 ERROR DX11BACKEND (9348): failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2024-04-22 04:01:22.813 ERROR DX11BACKEND (9348): CreateShaderResourceView FAILED. Reason: E_INVALIDARG 2024-04-22 04:01:22.815 ERROR DX11BACKEND (9348): failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2024-04-22 04:01:22.816 ERROR DX11BACKEND (9348): CreateShaderResourceView FAILED. Reason: E_INVALIDARG 2024-04-22 04:01:22.816 ERROR DX11BACKEND (19188): Failed to create shader resource view for /textures/AH-64D_cockpit_1_external_RoughMet.dds. Reason: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. 2024-04-22 04:01:22.818 ERROR DX11BACKEND (14532): Failed to create shader resource view for /textures/AH-64D_cockpit_3_external_FLIR.dds. Reason: The GPU device instance has been suspended. Use GetDeviceRemovedReason to determine the appropriate action. 2024-04-22 04:01:22.818 ERROR DX11BACKEND (9348): failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2024-04-22 04:01:22.819 ERROR DX11BACKEND (9348): CreateShaderResourceView FAILED. Reason: E_INVALIDARG 2024-04-22 04:01:22.821 ERROR DX11BACKEND (9348): failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED 2024-04-22 04:01:22.822 ERROR DX11BACKEND (9348): CreateShaderResourceView FAILED. Reason: E_INVALIDARG 2024-04-22 04:01:22.825 ERROR DX11BACKEND (9348): failed to create structed buffer. Reason: DXGI_ERROR_DEVICE_REMOVED
_Darko Posted April 22, 2024 Posted April 22, 2024 Then, I get: 2571 Recompilation process will take some time, please wait 2572 (this situation should not occur on end user PC, if there is no manual shader editing) I certainly haven't done any manual shader editing.
Yeti42 Posted April 22, 2024 Posted April 22, 2024 The recompilation errors are normal if your shaders directory has been cleaned out, as is the "situation should not occur" error, a lot of people clean this directory out when applying a new version. I don't run on steam, which could actually be your problem... It could also be this: Windows 10 64 bit | Intel i5-9600k OC 5 Ghz | RTX 2080 |VENGEANCE® LPX 32GB DDR 4 OC 3200 Hotas Warthog | Logitech G Flight Rudder Pedals | Track IR 4
Hammer1-1 Posted May 12, 2024 Posted May 12, 2024 I just had a similar issue. Try looking at Windows Defender and see if M2KC FM is having some sort of conflict. Intel 13900k @ 5.8ghz | 64gb GSkill Trident Z | MSI z790 Meg ACE | Zotac RTX4090 | Asus 1000w psu | Slaw RX Viper 2 pedals | VPForce Rhino/VKB MCE Ultimate + STECS Mk2 MAX / Virpil MongoosT50+ MongoosT50CM | Virpil TCS+/ AH64D grip/custom AH64D TEDAC | Samsung Odyssey G9 + Odyssey Ark | Next Level Racing Flight Seat Pro | WinWing F-18 MIPS | No more VR for this pilot. My wallpaper and skins On today's episode of "Did You Know", Cessna Skyhawk crashes into cemetery; over 800 found dead as workers keep digging.
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