Rudel_chw Posted June 4, 2024 Posted June 4, 2024 Thanks a lot for creating this Mod ... the 3D model and natural metal finish are gorgeous ... hopefully you can add Bort numbers or more liveries to the Tu-16, to avoid having identical aircrafts on a flight. 5 1 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
flanker1 Posted June 4, 2024 Posted June 4, 2024 This is absolutely fantastic! Thank you very much for the amazing mod, the hard work and sharing!!!!! What a great addon, especially soviet cold war era hardware and stuff is badly needed. Hopefully there will be more news from your side in the future! 2
yewls Posted June 4, 2024 Posted June 4, 2024 Awesome work! I presume you’ve seen this page out of Yefim Gordon’s Soviet Strategic Aviation in the Cold War describing what you’ve shown, pretty cool 3 1
chen Posted June 5, 2024 Posted June 5, 2024 Hi , Tripod3, my friend ,thank you very much ! I'm waiting for this mods for a long time ! 1
roobarbjapan Posted June 5, 2024 Posted June 5, 2024 7 hours ago, yewls said: Awesome work! I presume you’ve seen this page out of Yefim Gordon’s Soviet Strategic Aviation in the Cold War describing what you’ve shown, pretty cool Oh wow! I need to find a copy of this. Thank you for sharing. 1 vCVW-10 - Now Recruiting - JST
RichCotte Posted June 5, 2024 Posted June 5, 2024 Soooo, not sure which one, but there's a conflict with another mod. I've got a ton of mods loaded and haven't started the search yet, so just letting you know. I'll post when I figure it out, if no one else figures it out before me.
tripod3 Posted June 5, 2024 Author Posted June 5, 2024 (edited) 22 minutes ago, RichCotte said: Soooo, not sure which one, but there's a conflict with another mod. I've got a ton of mods loaded and haven't started the search yet, so just letting you know. I'll post when I figure it out, if no one else figures it out before me. 1) There is FAB-9000 in Hawkeye60’s Tu-23M mod. I didn’t rename this weapon so they are conflicting 2) Also old Tu-4K is to be deleted before installing new mod. And thanks all for the kind words! Edited June 5, 2024 by tripod3 4 Mr. Croco
RichCotte Posted June 5, 2024 Posted June 5, 2024 4 minutes ago, tripod3 said: 1) There is FAB-9000 in Hawkeye60’s Tu-23M mod. I didn’t rename this weapon so they are conflicting 2) Also old Tu-4K is to be deleted before installing new mod. And thanks all for the kind words! I don't have the Tu-4K loaded, so must be the 23...
Beldin Posted June 5, 2024 Posted June 5, 2024 (edited) These are from a DOD Aircraft Recognition Manual 1962. You have to love the little cartoon of each aircraft included in the lower right corner Edited June 5, 2024 by Beldin 2
RichCotte Posted June 5, 2024 Posted June 5, 2024 Removed the 23 and she loaded up just fine. Great work!!!!! 1
tripod3 Posted June 5, 2024 Author Posted June 5, 2024 (edited) I also have Tu-22KD Blinder. But it's 3D model and texture are old, near Lock on level. I will release this plane as placeholder for Cold War scenarios, and replace as soon as I find or create proper textures and render. As for now, textures sligtly repainted and enlarged by AI-algorythms. There is only one weapon - stock Kh-22, so I think Tu-22 will be released in a couple of days. Edited June 5, 2024 by tripod3 6 4 Mr. Croco
Silver_Dragon Posted June 5, 2024 Posted June 5, 2024 On 6/1/2024 at 5:34 PM, tripod3 said: Megakill fab device Tu-16A version, I suppouse. For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
Silver_Dragon Posted June 5, 2024 Posted June 5, 2024 (edited) On 6/5/2024 at 12:34 PM, tripod3 said: I also have Tu-22KD Blinder. But it's 3D model and texture are old, near Lock on level. I will release this plane as placeholder for Cold War scenarios, and replace as soon as I find or create proper textures and render. As for now, textures sligtly repainted and enlarged by AI-algorythms. There is only one weapon - stock Kh-22, so I think Tu-22 will be released in a couple of days. Tu-22KD [Blinder B] Bomber Man Rtng: 1.5/1.0 Damage Value: 42 Size/Signature: Large/Large Bombsight: Ballistic Counterm: 1st Gen J&D Inflight Refuel: P Sensors: PN Rubin radar, Gen 0 RWR Throttle Setting/Speed in knots Altitude Cruise Full Mil Reheat Low: 400 440 550 Med: 400 560/635 760/800 High: 400 700/755 860/920 Ceiling: 14500/15000 meters Engine Type: TJ Cruise Range: 2525/2685 nmi Int Fuel: 44750 kg Ordnance Loadouts: Payload: 9000 kg Def Guns: tail R-23 23mm with PRS-3A Argon GFC radar (0.9) • 1 Kh-22PG or 1 Kh-22PSI • 1 Kh-22M or 1 Kh-22MA (1970s) • 1 Kh-22MP (Tu-22KPD only) • 24 FAB-250 or 24 OFAB-250 • 18 FAB-500 • Nuclear bombs as Tu-22A Remarks: In Svc: 1967 - 1992 Deployed in 1965, but technical problems delayed IOC to 1967. Typical Tu-22 Regiment had two squadrons Tu-22KD (24-30), one squadron Tu-22PD (4-8). Considered difficult to inflight refuel due to poor handling, takes 2D6 Tactical Turns to make contact with tanker. Difficult to maintain, maintenance as 2nd Rate. Can increase payload to 12000 kg with reduced fuel. • Tu-22K: Four delivered 1961-62. Not fitted with inflight refuel probe. Use first performance figures. • Tu-22KD: 72 delivered 1965-69. Use second performance figures. • Regiments (TBAP): - 121st TBAP Machoolishchi 1969 and 203rd TBAP Baranovichi, Belarus 1967 into Northern Europe; 341st TBAP Zhitomir, Ukraine 1968 into Central Europe, and antishipping in all theaters except Pacific - Black Sea FOL at Severmorsk; Northern Fleet FOL at Olengorsk. • 1970s: Using new procedures, inflight refueling times as normal. Many maintenance problems solved, as 1st Rate. Fitted with Kh-22M and Kh-22MA. • 1972: Fitted with 1st Gen J&D. • 1973: Bomb trials. Can be converted to carry bombs as Tu-22A in 24 hours. Capability rarely used. Inflight refueling training ceases. • 1976: Nuclear bomb capability removed. • Late 80s: Due to arms control treaties, inflight refueling probes removed. Some fitted with 2nd Gen J&D and 1st Gen RWR, replacing 23mm - possibly known as Tu-22KDA. • Jan 92: 34 a/c with 121st, 32 with 203rd, 30 with 341st. Rubin-1 radar Country / System / Function / Gen / Range detection: Large / Medium / Small / VSmall / Stealthy / Engament Targets / Arc / IOC / Remarks Russia / Rubin-1 [Down Beat] / SS / 2 / 316 / 177 / 101 / 57 / 32 / -- / 360° / 1962 On 6/5/2024 at 12:45 PM, tripod3 said: Yep, A-version is most suitable for heavy bombs. There is conventional ultra-heavy FAB on upper screen, but also nuclear RDS-4 could be added in future. My data: Tu-16 [Badger A] Bomber Man Rtng: 0.5/0.5 Damage Value: 47 Size/Signature: Large/Large Bombsight: Ballistic Sensors: RBP-1 Kobalt-M radar, Gen 0 RWR Throttle Setting/Speed in knots Altitude Cruise Full Mil Reheat Low: 300 360 -- Med: 430 480 -- High: 430 520 -- Ceiling: 12800 meters Engine Type: TJ Cruise Range: 2785 nmi Int Fuel: 34610 kg Ordnance Loadouts: Payload: 9000 kg Off Guns: fixed single AM-23 23mm (1.4) Def Guns: dorsal, ventral, tail twin AM-23 23mm (1.4) with PRS-1 Argon [Bee Hind] GFC • 12 FAB-500 or 6 FAB-1500 or 2 FAB-3000 • 1 FAB-5000 or 1 BrAB-6000 or 1 FAB-9000 • 16 FAB-250 (1964) • 24 FAB-250 or 18 FAB-500 (1969) • 1 RDS-3 or RDS-4T or RDS-5 or RDS-6 or RDS-37 nuke bomb (Tu-16A) • Tu-16T, either: • 6 45-52VT or 4 RAT-52 torpedoes • 4 AMD-4-1000 mines • 6 MDM-4 or MDM-5 or RM-1 or RVM or Serpei mines • 8 ADM-2M or AMD-500M or APM or IGDM-1000 or AGDM-2M Lira mines • 12 AMD-4-500 or IGDM-500 or MDM-3 or UDM-500 mines • 2 UB-2F Tchaika-2 guided bomb (Dec 55) • Tu-16PL, either: • 36 RGB-NM or 24 RGB-N sonobuoys • 2 AT-1 torpedoes, 18 RGB-N or 25 PLAB-50 DC (Apr 66) • 1 Nuke depth bomb, 18 RGB-N • 6 RM-1 mines Remarks: In Svc: Feb 54 - 1980s ZA aircraft can be refueled by Tu-16Z tankers. Tu-16A and Tu-16T can carry all Tu-16 conventional bombs. • Tu-16 [Badger A]: Initial production aircraft with conventional weapons only. Deliveries: 204 Tu-16 1953-56, 90 Tu-16(ZA) 1957-58. Exported to Indonesia (12 in Jul 71) and Iraq (10 in 1962). • Tu-16A [Badger A]: RBP-4 Rubidy-MM radar, nuclear bombs, 1st Gen ECM. Deliveries: 394 Tu-16A late 54-57, 59 Tu-16A(ZA) 1957-58 • Tu-16T [Badger A]: Torpedo bomber for Navy. 66 Tu-16T, 30 Tu-16T(ZA) - 57th MTAD Jun 56; 5th MTAP Apr 56, 124th TBAP Jun 56, 943rd MTAP May 57, 574th Nov 57, plus others. In service Jun 56 - 60. Exported to Egypt (6 a/c Sep 67). • Tu-16PL [Badger A]: Interim ASW aircraft. RBP-4 Rubidy-MM radar, Baku sonobuoy processor. One squadron each, Northern 9th MTAP 1962-67 and Pacific 568th MTAP 1963-68. Only Northern Fleet uses AT-1 torpedo. Probably RYu-1 Skalp NDB capable. • Feb-Mar 54: First delivered to Air Force. 185th, 202nd, 203rd, 206th, 402nd TBAP. • Jan 55: One Air Force division operational with 43 Tu-16A. Nuclear bombs available. • 1955-57: 425 Tu-16 and Tu-16A delivered to Navy - 170 a/c to Black Sea Jun 55 and Pacific 1957; 170 a/c Baltic Sea 1955 (two regiments 57th MTAD); 85 a/c to Northern Fleet 1956. • Dec 55: Some Tu-16T fitted with command guided bombs. Require visual LOS. • 1956-61: Each Air Force regiment has one flight on nuclear ground alert. • Dec 56-58: Air Force units trained in inflight refueling. • 1957 on: 571 Tu-16A(ZA) refitted to receive fuel from Tu-16Z. • 1960 on: Most Tu-16A rebuilt for other roles. 114 to Tu-16Z, 156 converted to Badger G. • 1962: Fitted with 1st Gen D. • 1967: Tu-16A, Tu-16T can carry 24 FAB-250 or 18 FAB-500. • 1969-early 70s: Some Tu-16A fitted with 1st Gen J&D replacing tail turret. Defensive gun rating reduced to 0.7. • Late 60s: Removed from nuclear bomber role. • Late 70s: Fitted with 2nd Gen J. • Jan 79: Air Force has 23 Tu-16 and 38 Tu-16A. K-1M Kobalt-1 radar Country / System / Function / Gen / Range detection: Large / Medium / Small / VSmall / Stealthy / Engament Targets / Arc / IOC / Remarks Russia / K-1, K-1M Kobalt-1 / Surface-Surface, Missile Fire Control / Gen 2 / 162 Nm / 134 Nm / 77 Nm / 43 Nm / 24 Nm / 1 Targer / 360° / 1955 / Tu-4KS KS-1 Missile Country / Name / Guiadance / Gen / Range (nmi) / Speed (kts) / Flight Path / Hang Wt (kg) / Armour Penetration Damage (cm)1 / Signature / IOC / Remarks Russia / UB-2F Tchaika-2 / IRH / 2 - 3 / 528 / Glide / 2240 / 80 / 10/11/17 / VSmall / 1956-57 / BB Notes: 1: The armor penetration of short-range unpowered weapons (“Glide” flight path) depends on their release altitude. The three values are for Low/Medium/High altitude. Remarks Key: BB: Requires 3 minutes to warm up and visual LOS, bomber must fly straight and level until bomb impact. Release altitude 5000 - 15000 m (Med-High). Use against Large targets (power plants, large ships) only due to low seeker sensitivity. Edited June 8, 2024 by Silver_Dragon 3 For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
Stratos Posted June 5, 2024 Posted June 5, 2024 2 hours ago, tripod3 said: I also have Tu-22KD Blinder. But it's 3D model and texture are old, near Lock on level. I will release this plane as placeholder for Cold War scenarios, and replace as soon as I find or create proper textures and render. As for now, textures sligtly repainted and enlarged by AI-algorythms. There is only one weapon - stock Kh-22, so I think Tu-22 will be released in a couple of days. The Blinder saw bomber use in Afghanistan, using conventional carpet bombing. I don't understand anything in russian except Davai Davai!
Tomcatter87 Posted June 5, 2024 Posted June 5, 2024 Thanks a lot for those beautiful Badgers! I'm the one who made the metallic soviet Badger-Skin for the H-6, but from now on, I'll use your mod now instead. Great work! 6 2 "Once you have tasted flight, you will forever walk the earth with your eyes turned skyward. For there you have been, and there you will always long to return." Check out my DCS content on Instagram
Beldin Posted June 5, 2024 Posted June 5, 2024 4 hours ago, Tomcatter87 said: I'm the one who made the metallic soviet Badger-Skin for the H-6 Well nice work as well Tomcatter I plan on using both. Since the H-6 does not have the "glass nose" your skin opens up the possibility for other versions. I need to do some more research into the Tu-16 as see if there really is a version the H-6 model would be good for. Main issue is the H-6's lack of a rear turret and extra pylons. Hopefully the remove pylon option can be added to a lua but I'm not sure if that requires changes to the 3d model. I'm going to see what I can come up with over the weekend. 2
Ronin_Gaijin Posted June 5, 2024 Posted June 5, 2024 (edited) 1 hour ago, Beldin said: Well nice work as well Tomcatter I plan on using both. Since the H-6 does not have the "glass nose" your skin opens up the possibility for other versions. I need to do some more research into the Tu-16 as see if there really is a version the H-6 model would be good for. Main issue is the H-6's lack of a rear turret and extra pylons. Hopefully the remove pylon option can be added to a lua but I'm not sure if that requires changes to the 3d model. I'm going to see what I can come up with over the weekend. 1st of all well done to the author of the mod. The Tu-16 was not represented in DCS, apart from the Soviet H-6 livery. Secondly the Chinese did have a glass nose version of the Tu-16 called H-6H. Thirdly the Soviet version that looks closer to the H-6N or K are the latest Tu-16K variants. Edited June 5, 2024 by Ronin_Gaijin 3 1 Авиабаза 1521, Мары - Центр боевого применения | Airbase 1521, Mary - Combat Operations Center
tripod3 Posted June 5, 2024 Author Posted June 5, 2024 (edited) I continue to experiment with texture to make Blinder model look better. Edited June 5, 2024 by tripod3 17 1 Mr. Croco
Stratos Posted June 6, 2024 Posted June 6, 2024 8 hours ago, tripod3 said: I continue to experiment with texture to make Blinder model look better. Will you add conventional bombing loadout to the Blinder so we can use it in Afghanistan? I don't understand anything in russian except Davai Davai!
tripod3 Posted June 6, 2024 Author Posted June 6, 2024 (edited) 3 hours ago, Stratos said: Will you add conventional bombing loadout to the Blinder so we can use it in Afghanistan? Ok, I've added bomb bay Some 250, 500 or 3000 fabs will be ok Edited June 6, 2024 by tripod3 4 2 Mr. Croco
Stratos Posted June 6, 2024 Posted June 6, 2024 (edited) Excellent, thanks a lot!! Will be nice to pounder those Mujahideen strongholds with those! Edited June 6, 2024 by Stratos 1 I don't understand anything in russian except Davai Davai!
Fab8ball Posted June 6, 2024 Posted June 6, 2024 HI, awesome work! Any chance to have Badger and Blinder flyable with Su-25T (or Su-33) Cockpit eventually?
tripod3 Posted June 6, 2024 Author Posted June 6, 2024 28 minutes ago, Fab8ball said: HI, awesome work! Any chance to have Badger and Blinder flyable with Su-25T (or Su-33) Cockpit eventually? Hi, thanks! I'll leave the attachment of cockpits to enthusiasts, anyone feel free to do it. 2 1 Mr. Croco
Beldin Posted June 6, 2024 Posted June 6, 2024 20 hours ago, Beldin said: I need to do some more research into the Tu-16 19 hours ago, Ronin_Gaijin said: Thirdly the Soviet version that looks closer to the H-6N or K are the latest Tu-16K variants. Thanks, that covers that I guess. 2
chen Posted June 8, 2024 Posted June 8, 2024 2024/6/6 AM5点19分,Ronin_Gaijin说: 1st of all well done to the author of the mod. The Tu-16 was not represented in DCS, apart from the Soviet H-6 livery. Secondly the Chinese did have a glass nose version of the Tu-16 called H-6H. Thirdly the Soviet version that looks closer to the H-6N or K are the latest Tu-16K variants. Hi , Tripod3, could you release these Tu-16 with RADAR cover ?
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