Rudel_chw Posted June 23, 2024 Posted June 23, 2024 29 minutes ago, tripod3 said: I did not plan to do it until I see this photo. I have model of Vulcan, and blue steel missile 3d model and config. Need free time , hope South Atlantic users will be satisfied. Hello, maybe you could try to contact the user @T-Pap .. he was attempting to create a flyable Vulcan Mod, perhaps he is willing to team-up with you and create an AI mod instead. He has previously made available his Vulcan as a static asset: 3 1 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
tripod3 Posted June 23, 2024 Author Posted June 23, 2024 7 minutes ago, roobarbjapan said: I wanted to thank you again for your amazing work. We used your Tu-95 in our virtual squadron today. vVF-142. 6 Tomcats launched and intercepted 2 Bears around 200nm from the carrier group. Nearly a 3 hour flight for us with tanking but it was epic. Thank you! Wow, amazing expedition! 1 1 Mr. Croco
keltu123 Posted June 23, 2024 Posted June 23, 2024 8 hours ago, tripod3 said: This one also want to be flyable AC! Tu-128 is completed, but Tu-126 requires a lot of time for texture improvemet. I hope release will be in a few days. i'll take a look when you release
Silver_Dragon Posted June 23, 2024 Posted June 23, 2024 1 hour ago, tripod3 said: Tu-126 progress. I took a very old model with textures and processed them using several neural networks to increase the size, reduce noise, and increase the clarity of lines. Overall, textures now look significally better (not from close look ofc) Tu-126 [Moss] AEW Man Rtng: 0.5 Damage Value: 94 Size/Signature: Large/Large Bombsight: None Counterm: See Remarks Inflight Refuel: P Sensors: Liana radar, Rubin-1V radar, 1st Gen ES, Gen 2 Manual combat system Throttle Setting/Speed in knots Altitude Cruise Full Mil Reheat V/Low 350 430 -- Med: 350 460 -- High: 370 430 -- Ceiling: 10700 meters Engine Type: TP Cruise Range: 3215 nmi Int Fuel: 72980 kg Remarks: In Svc: Apr 65 - 1984 Nine built 1965-67. Five have 1st Gen J, four 1st Gen D. One lost in landing accident. Based at Siauliai, Latvia with FOL at Olenyegorsk and Severomorsk. • Late 60s: Commences low altitude operations. Can detect Low targets at full ranges. Cannot detect contacts at NOE or VLow. • Aug 67: Inflight refueling operational. Seven crews trained by 1969. Refueling ceases 1979. • 1975-77: One converted to test A-50 Shmel radar as Tu-126LL. Decoys removed, fitted with Gen 4 Semi-Automatic Combat System. Max speed limited to 390 knots, ceiling 10400 meters, 68980 kg fuel, range 3040 nmi. Used for A-50U Shmel-M radar trials from 1987. • Aug 77: Commences joint operations with the navy. Annex J3 - Air Radars Country / System / Function / Generation / Range Large / Med / Small / VSmall / Stealthy / Engagement Targets # / Arc / IOC / Remarks Russia / Liana [Flat Jack] / AS / 3 / 114 / 80 / 57 / 23 / 6.8 / 360° / 1965 / Tu-126 SS / 248 / 215 / 123 / 69 / 38.4 Russia / Rubin-1K [Down Beat] / SS / 2 / 316 / 177 / 101 / 57 / 32 / -- / 360° / 1961 1 For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
brn1976 Posted June 23, 2024 Posted June 23, 2024 7 hours ago, tripod3 said: Tu-126 progress. I took a very old model with textures and processed them using several neural networks to increase the size, reduce noise, and increase the clarity of lines. Overall, textures now look significally better (not from close look ofc) Is that the Samdim model from FS9?
tripod3 Posted June 23, 2024 Author Posted June 23, 2024 21 minutes ago, brn1976 said: Is that the Samdim model from FS9? Samdim Design, repack by Andreas Rotowski, and finally retopologed by me 3 2 Mr. Croco
seabat Posted June 24, 2024 Posted June 24, 2024 Unfortunately I get a crash at DCS loadup. I am fairly confident that I have a conflict with another mod but was just wondering if anyone else has a hint of possible conflicts while I do the disable, enable search. seabat
tripod3 Posted June 24, 2024 Author Posted June 24, 2024 (edited) 45 minutes ago, seabat said: Unfortunately I get a crash at DCS loadup. I am fairly confident that I have a conflict with another mod but was just wondering if anyone else has a hint of possible conflicts while I do the disable, enable search. seabat Previously, the mod conflicted with the Tu-23 from Hawkeye60 because I copied some of the entries from his mod and did not change them. Try disabling it if it is installed. Edited June 24, 2024 by tripod3 1 Mr. Croco
tripod3 Posted June 24, 2024 Author Posted June 24, 2024 (edited) Updated: v 1.2 (actual) DOWNLOAD LINK https://www.mediafire.com/file/0jfmq1akxec3q4x/Cold+War+Assets+mod+v+1.2.rar/file 24.06.2024 Tu-126 AWACS aircraft with Liana radar (predecessor of A-50 Shmel). Detects ships and aircraft at a distance of 200-300 km Tu-128M Long-range interceptor, works in pair with Tu-126 R-4TM and R-4RM AA missles, IR and SARH, 25-30 km range. Added simple collision shell for Tu-95K and Tu-126 so they could be shot down with a gun. KSR-2D decoy missle by Beldin for Tu-16. Readme in Doc folder. KSR-5 speed corrected B-58 wing tips position fixed No new liveries and numbers BANO and landing lights for Tu-126, landing lights for Tu-128 Material names are now unique for Tu-95K, Tu-126, Tu-128 Now I need to take a break from new units, rest, collect bugs and think about how to make the textures better. The technological ceiling has also been reached, if I have time I will learn how to create dynamic tail numbers, if anyone has it, please post a link to the manual (I work in blender). Edited June 24, 2024 by tripod3 11 9 Mr. Croco
Rudel_chw Posted June 24, 2024 Posted June 24, 2024 1 hour ago, tripod3 said: Now I need to take a break from new units, rest, collect bugs and think about how to make the textures better. The technological ceiling has also been reached, if I have time I will learn how to create dynamic tail numbers, if anyone has it, please post a link to the manual (I work in blender). Hi, Thanks a lot for sharing all these assets, I will use them for background operations on my Kola missions. Wish I was more fluent on creating liveries so as to be able to help with your project, but for now I can only edit missions that make use of your aircraft: cheers, and thanks again Eduardo 6 1 For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
Silver_Dragon Posted June 24, 2024 Posted June 24, 2024 Added Radar, Missiles, and other systems to Tu-95 and Tu-128. 1 For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
Sport Posted June 24, 2024 Posted June 24, 2024 Man, an IL-28 would be a PERFECT addition to this mod as well! Good job! 3 Come check me out on YouTube! Twitch! Have a listen to the Alert 5 Podcast - YOUR source for the latest combat flight simulation news!
tripod3 Posted June 24, 2024 Author Posted June 24, 2024 9 minutes ago, KomandorAdam said: How instal this mod? Please unrar and put folder Cold War Assets mod here \Users\Username\Saved Games\DCS\Mods\aircraft Mr. Croco
KomandorAdam Posted June 24, 2024 Posted June 24, 2024 8 minutes ago, tripod3 said: Please unrar and put folder Cold War Assets mod here \Users\Username\Saved Games\DCS\Mods\aircraft Ok, thx.
Linx Posted June 25, 2024 Posted June 25, 2024 20 hours ago, Sport said: Man, an IL-28 would be a PERFECT addition to this mod as well! Good job! That and/or B-57 Canberra. 4
Ronin_Gaijin Posted June 25, 2024 Posted June 25, 2024 (edited) On 6/23/2024 at 6:10 PM, tripod3 said: Tu-126 progress. I took a very old model with textures and processed them using several neural networks to increase the size, reduce noise, and increase the clarity of lines. Overall, textures now look significally better (not from close look ofc) Great work so far! Does it provide picture like the A-50? Edited June 25, 2024 by Ronin_Gaijin Авиабаза 1521, Мары - Центр боевого применения | Airbase 1521, Mary - Combat Operations Center
tripod3 Posted June 25, 2024 Author Posted June 25, 2024 1 hour ago, Ronin_Gaijin said: Great work so far! Does it provide picture like the A-50? It has awacs attribute in Lua so it should, but I didn’t check 1 Mr. Croco
Lazy-1962 Posted June 26, 2024 Posted June 26, 2024 2 tripod3 Спасибо за отличный пак. Ту-128 красив в всех отношениях и выглядит как живой. Что касается Ту-126, мне кажется, он смотрится немного менее естественно из-за оттенка и блеска металлической поверхности. Он скорее как бы полированно-хромированный чем аллюминиевый. Но это наверное вкусовщина. 1
tripod3 Posted June 26, 2024 Author Posted June 26, 2024 I posted this 1.2 version to https://www.digitalcombatsimulator.com/en/files/3339180/ and not going to continue it, with the exception of fixing bugs found by users, but rarely. 2 hours ago, Lazy-1962 said: 2 tripod3 Спасибо за отличный пак. Ту-128 красив в всех отношениях и выглядит как живой. Что касается Ту-126, мне кажется, он смотрится немного менее естественно из-за оттенка и блеска металлической поверхности. Он скорее как бы полированно-хромированный чем аллюминиевый. Но это наверное вкусовщина. Спасибо Вероятно в будущем приближу его поверхность к обычной алюминиевой. 1 2 Mr. Croco
tripod3 Posted June 26, 2024 Author Posted June 26, 2024 And now I'm going to fly away on by Bell X-1 3 Mr. Croco
Beldin Posted June 26, 2024 Posted June 26, 2024 10 minutes ago, tripod3 said: And now I'm going to fly away on by Bell X-1 But, but..... You will be back to do more mods right? Amazing work sir. And many thanks for some really great assets.
tripod3 Posted June 26, 2024 Author Posted June 26, 2024 1 hour ago, Beldin said: But, but..... You will be back to do more mods right? Amazing work sir. And many thanks for some really great assets. I'm not sure. May be BTW who knows how to cut off 3d render parts of the model when setting up cockpit view? 2 Mr. Croco
CarbonFox Posted June 26, 2024 Posted June 26, 2024 Any thoughts on adding a Su-7 Fitter, and Su-9 & 11 Fishpot? 1 F/A-18C; A-10C; F-14B; Mirage 2000C; A-4E; F-16C; Flaming Cliffs 3
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