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Posted
On 3/9/2025 at 3:10 PM, TBarina said:

I'll do but I don't know whether mission installed with the map come from ED or Heatblur. Who is responsible for the creation?

Missions are done by module devs and are stored in aircraft folders.

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Posted

I've gotta say, Qala e Naw on google earth looks more like ED's terrain than the image you posted

qalainaw2.jpg

Also you're comparing pictures of winter (bare trees & no water in the rivers) with what's supposed to be summer (green trees & snow-melt)null

image.jpeg

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Cheers.

Posted
1 hour ago, Weta43 said:

Also you're comparing pictures of winter (bare trees & no water in the rivers) with what's supposed to be summer (green trees & snow-melt)null

The sun position probably important too. When it's very low just before sunset you might get pictures like this. Could even be a filter. 

(Pssst, to get rid of the ridiculous "null" click the "paste as plain text" below the text box, whenever you paste in a picture).😉 

  • 2 weeks later...
Posted

I haven't used the map in a long time, thought I give it another try, still incredibly hard to find any place on the map that doesn't look terrible. Houses half dug into hills, terrible low quality texture with some higher texture slaped on top of it. Almost all mountains are low quality textures.

 

I spent 10 minutes placing ground units all over the map, but finally gave up and just placed the ground units on the green parts a few km from the Helmand river, this still seems to be the only place with a few km2 of real estate on the map that doesn't get ruined by low textures and bad odd terrain artifacts, but the river itself is still bad. 

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Posted
Quote

…Houses half dug into hills,

I see this complaint a lot. 
I don’t know where you live, but this is a common thing to see in places where people live in steep valleys with difficult access and aren’t building in a pre-prepared suburb where a developer has ‘Terraformed’ the suburb to civilise it. 
I’ve looked online and it seems quite common on the hills of Afghanistan. 
I live in a steep valley and my own 2 storey home is similarly ‘1/2 buried’, with the laundry and workshop below ground level at the rear. 
I just went out and took the attached images of my house from the front and back, and looked across the valley at similarly “1/2 buried” houses there. IMG_1005.jpeg

IMG_1008.jpeg

IMG_1007.jpeg

IMG_1006.jpeg

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Cheers.

Posted (edited)
6 hours ago, Weta43 said:

I see this complaint a lot. 
I don’t know where you live, but this is a common thing to see in places where people live in steep valleys with difficult access and aren’t building in a pre-prepared suburb where a developer has ‘Terraformed’ the suburb to civilise it. 
I’ve looked online and it seems quite common on the hills of Afghanistan. 
I live in a steep valley and my own 2 storey home is similarly ‘1/2 buried’, with the laundry and workshop below ground level at the rear. 
I just went out and took the attached images of my house from the front and back, and looked across the valley at similarly “1/2 buried” houses there. 

I think his complaint is accurate though

The buildings "dug into hills" in the map aren't what you showed, they are much more an obvious terrain clipping issue with the terrain covering say half a door or the doors on the low side being 20 feet or more above the ground etc.

 

There are also things like cars clipped into the ground because scenery cant be rotated to be normal to the terrain

Edited by WirtsLegs
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Posted (edited)

Short of making a different set of buildings for every 5 degree change in slope, I don't know what you expect them to do though.

If you look at this image of actual houses, if you reduced the actual terrain to a mesh with even 2m resolution on contours, the buildings on the actual site would have terrain clipping windows and doors in midair...

I agree about the cars though - either don't put them on terrain with enough slope to make terrain clipping an issue, or have all scenery cars sit perpendicular to the local terrain, not to the horizon 

(& I may be showing my ignorance her, but it seems to me there are way too many cars parked in backyards for rural Afghanistan anyway - ?

There's only 1 motor vehicle (of any sort) for every 18 people in Afghanistan [one for every 1.07 people here in NZ], and surely they're going to disproportionately in the cities & more affluent / industrialised parts of the country, not parked in the back yard of remote houses with no connection to paved roads?)

 

As someone who lives amongst houses built on hills, apart from some issues with shadows, the buildings in the attached snip look pretty convincing in their perches. 

Screenshot 2025-07-29 182834.jpg

Screenshot 2025-07-29 185601.jpg

Another storey added to the foundations wouldn't hurt though...

Edited by Weta43
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Cheers.

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