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DCS End of Summer Sale | CH-47F Progress | Shadow Reapers MP Servers


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  • ED Team
Posted

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27 September 2024
 

Dear Fighter Pilots, Partners and Friends, 

The End of Summer Sale 2024 is coming to a close on the 30th of September at 15:00 GMT. This is your chance to save and take home something truly special! Please visit our Shop. Thank you. 

The next DCS update is undergoing final testing, and we look forward to getting it into your hands very soon! In addition to last week’s preview of the DCS Core, F/A-18C and F-16C Viper improvements, aspects of CH-47F will also see significant enhancements! Please see the details below.

If you are looking to fly solo or with a squad on a server where every sortie impacts the larger war effort, come and join the Shadow Reapers and experience the depth and excitement of dynamic warfare in DCS! 

Thank you for your passion and support.

Yours sincerely, 

Eagle Dynamics

 

 

End of Summer Sale

Hurry! Last chance savings.

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This is your last chance to participate in the end of summer sale. Please do take this chance to snap up some new acquisitions at a fraction of their retail price! Our most popular modules including the DCS: F/A-18C, F-16C and F-14A/B are on sale with up to 35% discount. Terrains such as DCS: Syria and DCS: Normandy 2.0 and DCS: South Atlantic are also available with unbeatable savings. Come and visit our Shop now! 

 

CH-47F

Updates

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Since the Early Access release of the DCS: CH-47F, our team has been working diligently on adding new features and addressing known issues. We look forward to releasing the next version of DCS that will include the following improvements:

The external model will be improved with new skins for Japan and Turkey and improved pilot models. In the flight deck, Cyclic and Thrust Control Lever animations have been improved, the addition of 1st person view pilots, and fixed mirror and glass reflections. The gunners will also see improvements with the addition of the ramp gunner, optional M240H machine guns, the addition of a gunner’s control window, and corrected AI gunner behavior by player-controlled aircraft.

A great deal of work has also gone into the avionics systems, some of the more notable changes will include the addition of the ARC-164 radio, detailed MFD start up pages, new COMM page via the SYST menu, fuel display on the HSD page, radio frequencies and Caution/Advisory Field on MFD pages, separate HSD zoom for each MFD, HSD DME, VOR, TACAN, VORTAC, and VOR/DME symbols, Reference Bug, Speed Fields, and Wind Arrow/Speed Indicator on the HSD, Heading Angle and Track Angle Indicators, and more HSD orientation options. Some of the improvements encompass a more accurate Flight Plan Line, size of VSD systems, and color of fuel bar based on total fuel quantity. We’ve also addressed several bugs like total fuel bar quantity value and other fuel indications, simple radio use, and more.

Rounding out our upcoming CH-47F changes is support for Force Feedback joysticks, Night Vision Goggle option for gunners, an improved steering animation, and multiplayer freezing.

In parallel for a later update, a great deal of work continues on Digital Advanced Flight Control System (DAFCS) and Longitudinal Cyclic Trim (LCT).

 

Shadow Reapers

Multiplayer Servers

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Introducing the Shadow Reapers Campaign, one of the most immersive and innovative DCS experiences available. Featuring PvE and PvPvE servers set in the Syria and Caucasus maps, this campaign offers something for everyone. Choose from modern PvE missions, an exciting 80s PvPvE server, or dive into a challenging, hardcore 60s PvPvE campaign.

What sets this campaign apart is that every player’s contribution really counts. From completing missions to taking down enemy forces, your actions directly affect the morale system, which can turn the tide of battle. The campaign’s highly complex zone system involves supply lines, power grids, and resource management, making strategic decision-making vital.

The mission system lets you and your friends form squads and tackle a variety of mission types, including CAP (Combat Air Patrol), CAS (Close Air Support), Strike, SEAD (Suppression of Enemy Air Defenses), DEAD (Destruction of Enemy Air Defenses), BAI (Battlefield Air Interdiction), and many more. With fully randomised and unpredictable missions, no two campaigns are ever the same. Join Shadow Reapers Discord!

Thank you again for your passion and support, 

Yours sincerely,

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  • Like 9
  • Thanks 4
Posted

Ah nice to hear about the FF support for the Chinook! 😊

  • Like 3
Spoiler

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Posted

Where is my MIG-29 FF?

  • Like 6
  • Thanks 2

im under verification of all my messages. even if I do not agree with u, i will not be able to object 2 u.
нахожусь под проверкой всех моих сообщений. даже если я не согласен с тобой, то не смогу тебе возразить.

Posted
22 minutes ago, JD said:

Definitely not this year

Nobody knows. I bet even ED doesn't.

Intel i7-13700KF :: ROG STRIX Z790-A GAMING WIFI D4 :: Corsair Vengeance LPX 64GB ::  MSI RTX 4080  Gaming X Trio  :: VKB Gunfighter MK.III MCG Ultimate :: VPC MongoosT-50 CM3 :: non-VR :: single player :: open beta

Posted (edited)
6 hours ago, pjbunnyru said:

Where is my MIG-29 FF?

Yep. most wanted news about incoming MiG-29A, when finally ☺️ !?

1359598859274145167.gif?quality=75

Pretty please :)!

Edited by YoYo
  • Like 4

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Posted

Im looking forward to the Chinook updates as its got the potential to be a great logistics mover in DCS and im guessing what's its primary objective was when ED rolled it out, I love flying it and moving stuff around using CTLD on our missions

Having said that I cant help but feel that the logistics side of the next release seem to be forgot about, I understand avionics need to be implemented, but as far as AI gunners, pilots models I would do with out those so more logistics options for it can be added in earlier rather than later, I didn't buy it as a gun ship I got it so I can cargo sling (correctly) using the engineer and see a more dynamic logistics in DCS.

  • Like 4
Posted

Totally agree that it will be great for logistics (that's where I'd be at), but I'm betting more will use it for combat.

But more likely they have people working on the logisitcs side BUT it's different people than the ones working on the ai gunners/pilot models (who obviously are done their thing) so not having done that would likely not have gotten better logistics any time sooner.

  • Like 2
Posted

Fulcrum news would be a real treat, but I guess nothing to share officially yet. 

Shame that third parties did not chime in, like Deka with its single ATGM unit? Australia Top End? Dare I say Tornado? 

  • Like 2

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Posted

Maybe the Mig-29 FF update might occur around 19 November 2024.   I have no information; rather, my opinion only.  This would be consistent with the other software companies bringing new programs to market. 

  • Like 1
Posted

Good news at the end of September, because I thought there would be no patch in the September.

However, I think that it is not worth writing whether it is Stable or beta, because there is no such division anymore and at first I wondered if I missed something. Beta is now just a closed version. Most recently this version was called "Unified".

  • Like 3

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