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Posted

Oh great. Ink dot art. 🤪

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Posted

Since last patch update I have been seeing ugly trailing artifacts from behind aircraft and other moving objects. These present them as follows (see screenshots).
Sometimes they disappear then come back and I notice them especially when flying over object that I have placed in ME. So I have a training range and as soon as I bomb, fire and there are explosions with smoke then I got these trailing black artifacts which in previous version I did not.

(Using DLLS - VR - Volumetric lights ON - Spotting DOTS AUTO)

This occured only with the latest patch 2.9.11.4686 and did not occur before.

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Posted

I just reverted back to nvidia 566.14 driver (coming from 566.36) and I also switch OFF the fog layer (which appearantly I still ON with 3 layers) : no more black artificats

Ok, stupid of me for changing 2 things but my time is limited and I needed to get training and mission done so now it works.

Conclusion:

Either it is the new Nvidia driver (566.36)

Or it is the fog layer (so I started with fog and 20 min later I increased the view distance, then 15 min later I put the visibility on unlimited - trying to simulate the fog in the morning has disipated, by setting the view distance to unlimited however found that there is still some fog)

Or it is both.... 

Not sure if someone else has same issue or not.

Posted

We have the same bugs on our servers. multiple colleagues report these bugs in syria and caucasus. no difference to Nvidia or ATi same in 2d as in VR the bug is seen with the tgp attached a picture, even after this last update.

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Posted (edited)

Ive wrote already in ED discord but here it is also interesting. Maybe its an clue.
I saw today something that may be a clue... a mate dropped from a Mi8 few bombs FAB-250-M62 and then we moved over to another place.
When i came back to the place near our farp so this bug appeared suddenly.
And it was near the bomb drop place.

This bug is exactly on the place where the bombs were dropped.

Then i rewatched my track file and this bug was not visible. So in my opinion the replay tracks are useless.
Its something temporal during a session. After DCS restart the bug is not present on same place even when the mp server session is still active.
After a server rejoin everything is fine until it can happen in another place....

 

Digital Combat Simulator  Black Shark Screenshot 2024.12.29 - 15.28.22.55.jpg

Digital Combat Simulator  Black Shark Screenshot 2024.12.29 - 15.29.18.96.jpg

 

 

 

 

Edited by Fear-Factor
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Posted (edited)

omfg tyvm I was afraid I was alone with this problem 
 in the second image notice the very small stripe that starts to extend before all the big brown ones appear it seems to only be visible at some angles and altitudes.

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I am AMD btw

Edited by DOG
added extra info about the second image
Posted
21 hours ago, SparrowLT said:

Im seeing weird stuff this last days... im also on 566.36.. might trying rolling back

 

 

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That one is a seperate problem, it's something only ED can fix. More commonly seen in MP atm, they are trying to figure it out.

If you get it in a short track do send it to them.

Posted
2 hours ago, Nimbur said:

all players have this problem at the moment, many are complaining...null

Just to clarify, NOT ALL players have this problem at the moment.  There are definitely a number that are seeing the issue however.

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Posted

Hi,

I am not sure that the cloud rendering is the known issue or not.  Thanks.

image.png

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Posted

Looks like an artifact from overheating the graphics ;),everything is fine for me, I don't see anything like that, but I use MSAA.

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Posted

I doubt this is overheating.. first cause my 4070 super is not overheating (i can hear the fans clearly when they kick and i know how it sounds at full speed cause its what it does first when it boots and in game is not using the fans that much)  ..mainly cause the CPU is bottlenecking it quite a lot (8600K i5) ..and mostly cause the glitches go away and come back depending on my head view angle..if i move my head (trackir) a bit it dissapears then if move it another angle it comes back.. so they are not allways there and are dependand on viewing angle...

Posted (edited)

Maybe record the track if you notice it, check that it will be present in the reply again and put the track here.

It's always worth removing metashader2 and fxo after installing new patches to check if it's a problem with old shaders + to do clean up too.

 

Edited by YoYo

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Posted

nullSame here. 

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Posted
On 12/31/2024 at 4:29 PM, rob10 said:

Just to clarify, NOT ALL players have this problem at the moment.  There are definitely a number that are seeing the issue however.

it might not be "ALL" but is a very big problem I have heard more than 10 players on multiplayer servers saying that  they had  this issue so please don't treat it like a minor isolated thing that only happens to a few unfortunate souls.

Posted

I have never seen this issue previously, but since the latest update I am getting the weird textures regularly when flying on MP servers.

Here in attachments is the DCS log file of the latest session on the 4ya Syria mission when I encountered this issue. I do have the track file but it is too large to upload here. I will therefore provide an URL link to this track file (see link below).

URL link to DCS Track file

I have also recorded a video of this session (see link below). Fast foward to timecode 44:33 to see the start of the display glitch. At timecode 47:50 you can see I descend through the layer of the texture glitch. Also take note of how the AGL altitude on the ihadss jump when descending through this layer.

DCS Textures 2025 01 02 video

Hope this is of some use.

Kind regards,

dcs.log

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Dave
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Posted

Thank you for the track. I replayed it at speed x1 but could not see what you saw. Like @Fear-Factor said, it seems tracks won't help us here. 😬

I also looked at your log and determined the starting time of the visual glitch in your video (around 14:49:23), but nothing special happened in the log at this time.

 

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Posted

This is really weird.
In our last session (5-6 hours) with several reconnects to mp server (due to save the trackfiles) ive hadnt any issues.
We call it meanwhile "saturn ring bug". Other players experienced it.
This is spontanous and seems like not really replicable.
After restarting DCS and joining same running mp session seems to "clear" the bug.


 

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Posted
34 minutes ago, Flappie said:

Thank you for the track. I replayed it at speed x1 but could not see what you saw. Like @Fear-Factor said, it seems tracks won't help us here. 😬

I also looked at your log and determined the starting time of the visual glitch in your video (around 14:49:23), but nothing special happened in the log at this time.

 

Screen_250102_235631.jpg

I take it you saw it in the video.

Dave
PC: ALTERNATE Gigabyte Z690 Aorus Pro i9-12900KF 3.2 (4.8 turbo) Ghz, 32GB DD5 RAM@5600Mhz, NVIDIA GeForce RTX 3090 24GB, 1 TB M2 PCIe SSD, 4 TB SATA HDD 5400rpm, 4 TB Seagate FireCuda M2 PCIe SSD, Windows 11 (v 24H2). 
Laptop: MSI GT62VR 7RE Dominator Pro i7-7700HQ 2.8 (3.54 turbo) Ghz, 32GB DDR4 RAM@1200Mhz, NVIDIA GeForce GTX 1070 8GB, Windows 10 Home (v 21H1).

Posted
14 minutes ago, DaveTC said:

I take it you saw it in the video.

Yes, I did. 👍

30 minutes ago, Fear-Factor said:

We call it meanwhile "saturn ring bug". Other players experienced it.

Apparently, it's always the same crater texture. But sometimes, it is so elongated that it looks like some sort of brown runway skidmark.

If someone witness this bug in SP, please tell me (it would ease the troubleshooting so much!).

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