brianRC Posted April 24 Posted April 24 Could you add a VR setting to the launcher, to allow the player to select the VR hanger and allow this to persists across updates (instead of having to update the sceneVR.lua file, after each update)? thanks 5
joey45 Posted April 24 Posted April 24 That be awesome.. 1 The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
fagulha Posted April 24 Posted April 24 That would be great to change the VR hangar at will. I had the VNAO Ready Room once upon a time but the version i have is no longer working, it was awesome. Could anyone share a no hangar sceneVR.lua please? The one i have doesn´t work anymore, i tried fix myself but my coding knowledge is very limited. Thank you in advance. 1 About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.' PC: 14th I7 14700KF 5.6ghz | 64GB RAM DDR5 5200 CL40 XMP | Gigabyte RTX 4080 Super Aero OC 16 GB RAM GDDR6X | Thermalright Notte 360 RGB | PSU Thermaltake Though Power GF A3 Snow 1050W ATX 3.0 PCIE 5.0 / 1 WD SN770 1TB M.2 NVME + 1 SSD M.2 2TB + 2x SSD SATA 500GB + 1 Samsung 990 PRO 4TB M.2 NVME (DCS only) | Valve Index| Andre´s JeatSeat.
Dangerzone Posted April 24 Posted April 24 Even just a setting in autoexec.cfg like disablehanger = true would be sweet. 2
draconus Posted April 25 Posted April 25 14 hours ago, brianRC said: to allow the player to select the VR hanger DCS cannot control where you hang your VR. 6 Win10 i7-10700KF 32GB RTX4070S Quest 3 T16000M VPC CDT-VMAX TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria
joey45 Posted April 25 Posted April 25 HAHAHAAHAHAHAHAHA it is in fact very funny. 1 The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
Dangerzone Posted April 25 Posted April 25 14 hours ago, VietGirl said: Draconus not funny ... it was a little bit funny., (Or at least in sync with my sick 'dad joke' kind of humor). 1
upyr1 Posted April 25 Posted April 25 IMHO it owuld be awesome to select the background hanger and the plane in the hanger 16 hours ago, draconus said: DCS cannot control where you hang your VR. punny You just had to be the PUN-isher 1
CRUD Posted April 27 Posted April 27 Holy Crapola. Just tried to fly the CH-47F in VR and got vertigo, didn't crash the aircraft but came pretty close. That was wild. I don't get motion sickness in real life but heights can make me dizzy AF. I've flown the UH-60L a few times in VR and didn't experience this. Anyone have any ideas what this might be and what I can do to mitigate it? Is it frame rate or resolution related?
sirrah Posted April 27 Posted April 27 On 4/25/2025 at 9:20 AM, draconus said: DCS cannot control where you hang your VR. Oh c'mon! You know perfectly well that the OP is talking about a VR pendant 4 System specs: i7-8700K @stock speed - GTX 1080TI @ stock speed - AsRock Extreme4 Z370 - 32GB DDR4 @3GHz- 500GB SSD - 2TB nvme - 650W PSU HP Reverb G1 v2 - Saitek Pro pedals - TM Warthog HOTAS - TM F/A-18 Grip - TM Cougar HOTAS (NN-Dan mod) & (throttle standalone mod) - VIRPIL VPC Rotor TCS Plus with ALPHA-L grip - Pointctrl & aux banks <-- must have for VR users!! - Andre's SimShaker Jetpad - Fully adjustable DIY playseat - VA+VAICOM - Realsimulator FSSB-R3 ~ That nuke might not have been the best of ideas, Sir... the enemy is furious ~ GUMMBAH
Raven (Elysian Angel) Posted April 27 Posted April 27 On 4/25/2025 at 9:49 AM, VietGirl said: Draconus not funny Yes it was 2 Spoiler Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero VPC MT-50CM2 grip on VPForce Rhino with Z-curve extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings Win11 Pro 24H2 - VBS/HAGS/Game Mode ON
cfrag Posted April 28 Posted April 28 (edited) 16 hours ago, CRUD said: Anyone have any ideas what this might be and what I can do to mitigate it? Is it frame rate or resolution related? It can be connected to frame rates, but the cause is a bit deeper: People can get 'VR-' or 'simulator sickness' when their vestibular organ and eye coordination still works very well IRL, and haven't yet trained their brain long enough (or haven't aged sufficiently) to have their brain allow some discrepancy. You see, a couple of million years of evolution have programmed our brains with a very efficient behaviour pattern: if the horizon as seen by our eyes diverges by what our inner ear (vestibular system) tells us, the most likely cause is that the body has ingested some neurotoxins. The immediate reaction is that the body wants to get rid of whatever it ingested. It's an effective and pragmatic strategy that has allowed us to survive. Unfortunately, minute discrepancies in what a HMD shows (especially at lower fps) and what the vestibular system tells you (in real-time) can trigger this reflex. So what can you do to avoid the symptoms? firstly, make sure that the HMD has very fast (high fps), very precise tracking (use outside tracking like steam's lighthouse, and avoid inside out like the plague), so that the depicted horizon is always level. Then, make sure that you have local references in your image that makes it easy for the brain to understand what is horizon, and what is the local frame of reference: the cockpit. Cockpits with large, panoramic views without local references will generate more vertigo than tight ones: in Elite Dangerous, the Vulture's panoramic cockpit is much more likely to induce vertigo than Elite Dangerous Eagle's. In DCS the same is true: a jet's cockpit usually provides lots of local frames of reference (dashboard, cockpit frame, seat). Some helicopters (Huey) do too, while others like the Gazelle can induce vertigo. The Hook's panoramic cockpit can be problematic as well (although the default pilot's head setup is well contained within local frames of reference). But - the Hook puts a noticeable drain on performance, so it may well be that your brain notices the lag/latency between head movement and horizon, and triggers vertigo/queasiness - even if you yourself don't notice it. So this may indeed be frame rate related (not so much resolution, yet your frame rate may inversely correlate with resolution: the higher the resolution, the lower the frame rate). Try to maximize frame rates in the cockpit. Note that this is highly individual: I can tolerate much lower fps than some of my friends who tend to show me their breakfast if the VR experience is too low-fps. The other option is training. So, how can you train your body to allow discrepancies in horizontal information from the inner ear and eyesight? Well, one is obvious: fly more VR, and your brain can be trained, just like seafarers of old learned to train away sea sickness. You may also try some medication against motion sickness - but taking medicine just to be able to play a game seems excessive even to me (today. I admit that a couple of decades ago, it may have been part of the entertainment). Then there is some behaviour training that may not be recommendable nor healthy: I used to frequent larger gatherings of people who played some loud music, accentuated by pronounced off-beat percussion, while imbibing large quantities of fermented produce solutions (colloquially also referred to as "beer"). I used to frequent performances of arrangements that called themselves "Motörhead" and "Iron Maiden" or similar, who performed some catchy ditties in a good-natured atmosphere. Over time, this helped train my brain - especially after the performances came to an end - to come to terms with discrepancies in eye/vestibular coordination. But that was just my personal background and personal experience may not apply to others; and there are still some VR titles that can trigger my brain's toxin reflex; the older I grow, the less pronounced the effect becomes. There may be other training regimes that are more healthy and/or socially acceptable. -ch Edited April 28 by cfrag 1
kuschmu Posted April 28 Posted April 28 On 4/25/2025 at 12:28 AM, fagulha said: Could anyone share a no hangar sceneVR.lua please? The one i have doesn´t work anymore, i tried fix myself but my coding knowledge is very limited. This one works for me ... sceneVR.lua 1 1
fagulha Posted April 29 Posted April 29 On 4/28/2025 at 10:27 AM, kuschmu said: This one works for me ... sceneVR.lua 738 B · 2 downloads Thank you very much for your time helping. Later when i arrive home i will try your .lua. Best regards, F. About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.' PC: 14th I7 14700KF 5.6ghz | 64GB RAM DDR5 5200 CL40 XMP | Gigabyte RTX 4080 Super Aero OC 16 GB RAM GDDR6X | Thermalright Notte 360 RGB | PSU Thermaltake Though Power GF A3 Snow 1050W ATX 3.0 PCIE 5.0 / 1 WD SN770 1TB M.2 NVME + 1 SSD M.2 2TB + 2x SSD SATA 500GB + 1 Samsung 990 PRO 4TB M.2 NVME (DCS only) | Valve Index| Andre´s JeatSeat.
fagulha Posted April 29 Posted April 29 On 4/28/2025 at 10:27 AM, kuschmu said: This one works for me ... sceneVR.lua 738 B · 3 downloads It worked as intended. Once again thank you very much for taking your time to helping me! Best regards, F. About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.' PC: 14th I7 14700KF 5.6ghz | 64GB RAM DDR5 5200 CL40 XMP | Gigabyte RTX 4080 Super Aero OC 16 GB RAM GDDR6X | Thermalright Notte 360 RGB | PSU Thermaltake Though Power GF A3 Snow 1050W ATX 3.0 PCIE 5.0 / 1 WD SN770 1TB M.2 NVME + 1 SSD M.2 2TB + 2x SSD SATA 500GB + 1 Samsung 990 PRO 4TB M.2 NVME (DCS only) | Valve Index| Andre´s JeatSeat.
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