jctrnacty Posted October 21, 2009 Posted October 21, 2009 (edited) I think that in some interview about arma 2 I´ve read something about that BIS (bohemia interactive) were in contact with ED. Is it true? I think it could be great if those software houses like BIS end ED could share their knowledge and abilities. Both of them concentrate on military simulations and the result could be a dream of every military fan - huge battlespace with air ,land and sea units together. Edited October 21, 2009 by jctrnacty [sigpic][/sigpic] MB MSI x570 Prestige Creation, RYzen 9 3900X, 32 Gb Ram 3333MHz, cooler Dark rock PRO 4, eVGA 1080Ti, 32 inch BenQ 32011pt, saitek X52Pro, HP Reverb, win 10 64bit
EtherealN Posted October 21, 2009 Posted October 21, 2009 My own guess would be a military contract integrating ED's air simulation expertise with BIS' land combat experience, which could prove fertile ground for a FAC trainer. However, it's "Bohemia Interactive", not Bodemia. :P [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
HungaroJET Posted October 21, 2009 Posted October 21, 2009 (edited) My own guess would be a military contract integrating ED's air simulation expertise with BIS' land combat experience, which could prove fertile ground for a FAC trainer. Great Idea :thumbup: IDCS Integrated Digital Combat Simulation :sorcerer: Edited October 22, 2009 by HungaroJET Atop the midnight tarmac, a metal beast awaits. To be flown below the radar, to bring the enemy his fate. HAVE A BANDIT DAY ! [sIGPIC][/sIGPIC] "When I'm working on a problem, I never think about beauty. I think only how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong." - R. Buckminster Fuller (1895 - 1983), American Architect, Author, Designer, Inventor, and Futurist
Dudikoff Posted October 21, 2009 Posted October 21, 2009 I think they would also need a third company to provide a new engine written from scratch for this new sim because both AA and DCS use further developments of older engines (with all the limitations they bring). i386DX40@42 MHz w/i387 CP, 4 MB RAM (8*512 kB), Trident 8900C 1 MB w/16-bit RAMDAC ISA, Quantum 340 MB UDMA33, SB 16, DOS 6.22 w/QEMM + Win3.11CE, Quickshot 1btn 2axis, Numpad as hat. 2 FPH on a good day, 1 FPH avg. DISCLAIMER: My posts are still absolutely useless. Just finding excuses not to learn the F-14 (HB's Swansong?). Annoyed by my posts? Please consider donating. Once the target sum is reached, I'll be off to somewhere nice I promise not to post from. I'd buy that for a dollar!
HungaroJET Posted October 21, 2009 Posted October 21, 2009 I think they would also need a third company... Codemasters ? :smilewink: Atop the midnight tarmac, a metal beast awaits. To be flown below the radar, to bring the enemy his fate. HAVE A BANDIT DAY ! [sIGPIC][/sIGPIC] "When I'm working on a problem, I never think about beauty. I think only how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong." - R. Buckminster Fuller (1895 - 1983), American Architect, Author, Designer, Inventor, and Futurist
joey45 Posted October 21, 2009 Posted October 21, 2009 Codemasters ? :smilewink: I hope not. The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
EtherealN Posted October 21, 2009 Posted October 21, 2009 Hey, look at it from the bright side: could be EA. ;) But well, we're really far away in speculation country right now. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
HungaroJET Posted October 21, 2009 Posted October 21, 2009 But well, we're really far away in speculation country right now. Yep... JustDayDreamin' :smartass: Atop the midnight tarmac, a metal beast awaits. To be flown below the radar, to bring the enemy his fate. HAVE A BANDIT DAY ! [sIGPIC][/sIGPIC] "When I'm working on a problem, I never think about beauty. I think only how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong." - R. Buckminster Fuller (1895 - 1983), American Architect, Author, Designer, Inventor, and Futurist
sobek Posted October 21, 2009 Posted October 21, 2009 I think that MP compatibility would be way easier to accomplish than realising air and land sim in one engine. Were there not actually plans for the A-10 desktop trainer to be compatible with some sort of infantry trainer? Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
EtherealN Posted October 21, 2009 Posted October 21, 2009 Yeah, I've seen pictures of something like that posted somewhere on the forums ages ago. Dunno if it took off though. (Pun intended :P ) As long as both products decide on a common interface it should indeed be possible to sync two game engines. Whether it's practical I don't know though. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
HungaroJET Posted October 21, 2009 Posted October 21, 2009 Yeah, I've seen pictures ... Like this ? http://www.thebattlesim.com/index.php?end_pos=9&scr=list&lang=en Atop the midnight tarmac, a metal beast awaits. To be flown below the radar, to bring the enemy his fate. HAVE A BANDIT DAY ! [sIGPIC][/sIGPIC] "When I'm working on a problem, I never think about beauty. I think only how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong." - R. Buckminster Fuller (1895 - 1983), American Architect, Author, Designer, Inventor, and Futurist
EtherealN Posted October 21, 2009 Posted October 21, 2009 Actually, no, that was not one of them. :P [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
SUBS17 Posted October 22, 2009 Posted October 22, 2009 I think ideally for Arma you would want just the SFM aircraft with Lockon level of detail would be quite good. If you put it up to DCS level it would be awesome but the LO level is IMO would be good enough. :thumbup: [sIGPIC] [/sIGPIC]
Legolasindar Posted October 22, 2009 Posted October 22, 2009 (edited) NO¿ED with BIS? OMG, NO NO NO NO NO, PLEASE NO NO NO NO. If this is a joke, is a very bad joke. NO PLEASE NO NO NO!!!! BIS is the most unpresentable of all companies. Mocked their customers again and again. We sell the same unfinished product, with hundreds of bugs, and without adding anything, with limited realism, with many arcade features, no listen clients, no improve gameplay (only graphics). DCS:BS: The most realistic simulator, finished, optimizated, great. ArmA1/2: The most bugged game, unfinished, not optimizated, very very bad. PLEASE Eagle Dynamics, NOT work with Bohemia Interactive. Edited October 22, 2009 by Legolasindar [sIGPIC][/sIGPIC] Cavallers del Cel - Comunintat Catalana de Simulació http://www.cavallersdelcel.cat
nemises Posted October 22, 2009 Posted October 22, 2009 guys... keep it cool eh...it's none of our business one way or another.
EtherealN Posted October 22, 2009 Posted October 22, 2009 And, so far, it's only unsourced speculation. :) [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
Boberro Posted October 22, 2009 Posted October 22, 2009 (edited) Personally I think it would be good to get ARMA and DCS as one product, but as someone before mentioned as far ARMA 1 was totally bugged game. Don't know if Bohemia learned anything since it has released the first ArmA. Hope ArmA 2 is without so many bugs like part 1. As far... agree with EtherealN - we have only speculations now. Edited October 22, 2009 by Boberro Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
sobek Posted October 22, 2009 Posted October 22, 2009 Personally I think it would be good to get ARMA and DCS as one product, but as someone before mentioned as far ARMA 1 was totally bugged game. Don't know if Bohemia learned anything since it has released the first ArmA. Hope ArmA 2 is without so many bugs like part 1. As far... agree with EtherealN - we have only speculations now. It's still bugged, but with the patches, they are getting there. I find it very enjoyable, even with some bugs left. But it is the greatest resource hog i have ever seen. It seems to scale quite well with increasing the number of CPU cores though. Maybe that's why my E8400 doesn't yield much performance in it. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
-Bazong- Posted October 22, 2009 Posted October 22, 2009 Multiplayer compatability with an infantry/vehicle/naval simulator would be absolutely awesome I think, but I don't think they should be the same product. Allthough my knowledge of game development is limited; I don't believe they should (at this point) share the same engine either. It would also be very cool to be multiplayer compatible to a modern version of something like Theatre of War (1C Maddox war strategy game), it also shares the view perspective of a flight simulator :P In a multiplayer scenario the commanders could suggest targets and call in CAS from us flyboys...
sobek Posted October 22, 2009 Posted October 22, 2009 Something that would make sense in this regard would be Steel Beasts, as it has a comparable level of realism, but unfortunately it lacks the infantry combat perspective AFAIK. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
RHK111 Posted October 22, 2009 Posted October 22, 2009 God saves us of BIS, CODEMASTERS, EA, ACTIVISION, UBISOFT and others. Only eSimgames guarantees ground battle simulation. Salu2
Boberro Posted October 22, 2009 Posted October 22, 2009 Strategic Simulations did also good job in past when they created Flanker series (realism can be discussed, butimho they did good job) Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
Total Posted October 22, 2009 Posted October 22, 2009 My three fav's at the moment are ArmA2, LockOn, and DCS:BS For those who say ArmA2 has bugs - did you expect it not to? Anything with that large scope is going to have bugs and compatibility issues at release. Just too much and too many driver/architecture/configuration differences out ther eto ensure compatibility across the board. Heck, LO:FC still has bugs ;) Been having a blast in all three simgames though :) And imagining a DCS + BIS development is wet dream material really.
EtherealN Posted October 22, 2009 Posted October 22, 2009 Well, total, all programs are expected to have bugs, but there's limits. I don't know about ArmA2 since I haven't purchased it yet, but ArmA was such a hilarious disaster it really set standards for bugginess that are only narrowly competed for by Empire: Total War and Stalker. :P ED+BIS might give a nice result, but only if ED governs the quality control. (It might delay release, but it'll give a solid 1.0 :P ) [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
SUBS17 Posted October 23, 2009 Posted October 23, 2009 (edited) Armas bug aren't that bad since the latest patch IMO Arma plus Ace = the best combination.:thumbup: And from what I've seen so far of ACE2 for Arma2 it will be the most awesome and realistic FPS ever made so far. http://community.bistudio.com/wiki/Features_of_ACE2 Edited October 23, 2009 by SUBS17 [sIGPIC] [/sIGPIC]
Recommended Posts