Acefighterpilot Posted December 29, 2009 Posted December 29, 2009 These pictures.... are amazing... Bring the music : Jizz in my pants! :D lol dude this can compete with FSX by far. I love FSX and dedicated to it and DCS but this A-10.....is the most beautiful thing on computer i have ever seen.... 1 [sIGPIC][/sIGPIC] Asus Z97-A/ i7-4790K/ Hyper 212 EVO/ 16GB RAM/ GTX1080 Strix OC/ Supernova 750/ X-55/ TiR
Steel Jaw Posted December 29, 2009 Posted December 29, 2009 FSX, nobody died in FSX nor did their stuff get broken, unless you crashed into them. LOL "You see, IronHand is my thing" My specs: W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB, monitor: GIGABYTE M32QC 32" (31.5" Viewable) QHD 2560 x 1440 (2K) 165Hz.
JaBoG32_Prinzartus Posted December 29, 2009 Posted December 29, 2009 (edited) Swing and a miss ;) Thats what I thought. That much grass in Nevada? Nay, must be sonewhere else. Edited December 29, 2009 by JaBoG32_Prinzartus Windows 10, I7 8700k@5,15GHz, 32GB Ram, GTX1080, HOTAS Warthog, Oculus Rift CV1, Obutto R3volution, Buttkicker [sIGPIC][/sIGPIC] ЯБоГ32_Принз
Acefighterpilot Posted December 29, 2009 Posted December 29, 2009 Hahah yeah but for realism factors besides blowing up lol. DCS a10 is AMAZIN XD [sIGPIC][/sIGPIC] Asus Z97-A/ i7-4790K/ Hyper 212 EVO/ 16GB RAM/ GTX1080 Strix OC/ Supernova 750/ X-55/ TiR
VMFA117_Poko Posted December 29, 2009 Posted December 29, 2009 Swing and a miss ;) It's redesigned Batumi Airport... (?). I'm sure it's it ;). It's similar to Google Maps view. 1
ED Team Wags Posted December 29, 2009 ED Team Posted December 29, 2009 Home run. 1 Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544
VMFA117_Poko Posted December 29, 2009 Posted December 29, 2009 (edited) \o/ W00t! :D Here you can see exacly it's Batumi International Airport - ED added even the terminal: http://forums.eagle.ru/attachment.php?attachmentid=34801&d=1261774919 Edited December 30, 2009 by Poko24
JaBoG32_Prinzartus Posted December 30, 2009 Posted December 30, 2009 (edited) Will other "old" airport like "Sochi Adler" also be redesigned, will they have taxiways signs as well? Edited December 31, 2009 by JaBoG32_Prinzartus Windows 10, I7 8700k@5,15GHz, 32GB Ram, GTX1080, HOTAS Warthog, Oculus Rift CV1, Obutto R3volution, Buttkicker [sIGPIC][/sIGPIC] ЯБоГ32_Принз
Krippz Posted January 1, 2010 Posted January 1, 2010 Wags is such a tease.... [sIGPIC][/sIGPIC] 64th "Scorpions" Aggressor Squadron Discord: 64th Aggressor Squadron TS: 195.201.110.22
Lucid484 Posted January 1, 2010 Posted January 1, 2010 I wonder if that AMC C5-A is from my old my old station at westover ARB in massachusetts?? ill have to check the tail numbers ;) Core i7-930 (2.8 OC to 3.85), ASUS Rampage II Extreme, XFX Radeon 5870, 6 Gigs MUSHKIN DDR3-1600 6-8-6-24, 128 GB Crucial C300 SSD, 500 GB Western 5400rpm Digital Green Drive,ASUS SATA 3 6gbps card.
Lucas_From_Hell Posted January 1, 2010 Posted January 1, 2010 Just a question here: will there still be water under the terrain or this was fixed?
My Fing ID Posted January 1, 2010 Posted January 1, 2010 Man I still can't wait. A-10 has been my favorite plane since I saw it as a kid. After Black Shark, I really can't play a sim without a fully interactive cockpit. I'm defiantly buying this.
GGTharos Posted January 1, 2010 Posted January 1, 2010 There's nothing to fix. It's more efficient to have single water surface than to divide the surface into terrain polygons to conform to the coast line. Just a question here: will there still be water under the terrain or this was fixed? [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Aeroscout Posted January 1, 2010 Posted January 1, 2010 There's nothing to fix. It's more efficient to have single water surface than to divide the surface into terrain polygons to conform to the coast line. True enough, but you get some really weird illusions when going up river as the water appears a lot lower than where it actually is. And now, GG, your counter argument to invalidate my opinion? ;) Aero DCS Wishlist: 1) FIX THE DAMN RIVERS!!! 2) Spherical or cylindrical panorama view projection. 3) Enhanced input options (action upon button release, etc). 4) Aircraft flight parameter dump upon exit (stick posn, attitude, rates, accel, control volume, control-surface positions, SAS bias, etc). 5) ADS-33 maneuver courses as static objects. 6) Exposed API or exports of trim position and stick force for custom controllers. 7) Select auto multiple audio devices
159th_Viper Posted January 1, 2010 Posted January 1, 2010 And now, GG, your counter argument to invalidate my opinion? ;) Something akin to 'DCS: Black Shark as Opposed to DCS: Trout' ? :P Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
Aeroscout Posted January 1, 2010 Posted January 1, 2010 Something akin to 'DCS: Black Shark as Opposed to DCS: Trout' ? :P Maybe I'm letting my temper get the best of me, but, really... This is a helo sim. I could care less if I'm flying a fast mover, but when I'm flying low in the black shark, this is what I see: So, ya, it kinda kills it for me a bit. The reason for all thos off topic stuff is, maybe something could be done about the rivers and higher elevation water. Aero DCS Wishlist: 1) FIX THE DAMN RIVERS!!! 2) Spherical or cylindrical panorama view projection. 3) Enhanced input options (action upon button release, etc). 4) Aircraft flight parameter dump upon exit (stick posn, attitude, rates, accel, control volume, control-surface positions, SAS bias, etc). 5) ADS-33 maneuver courses as static objects. 6) Exposed API or exports of trim position and stick force for custom controllers. 7) Select auto multiple audio devices
element1108 Posted January 2, 2010 Posted January 2, 2010 I've actually never seen this problem whilst flying. Curious, graphic card?
ARM505 Posted January 2, 2010 Posted January 2, 2010 Nope. It just does that. Fly low over a few water areas (not along the coast obviously) - you can't really miss it. It is really wierd, that point is valid. Not quite on the 'cutting edge', as it were, having wierd inter-dimensional holes where water is. :)
GGTharos Posted January 2, 2010 Posted January 2, 2010 If your opinion is to split up the water, then you are simply wrong. :) If your opinion is to fix this bug, we agree. I am not aware of what the plans for this are. And now, GG, your counter argument to invalidate my opinion? ;) Aero [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Evilducky Posted January 2, 2010 Posted January 2, 2010 It makes it pretty hard to come in for a landing near water with the BS cause you cant judge the height of the water. Hopefully you guys find a fix for this.
Frederf Posted January 2, 2010 Posted January 2, 2010 I find it difficult to judge how far I am above water visually. I hear warning beeps and I'm like OMG 10 METERS PULL UP!!!
EvilBivol-1 Posted January 2, 2010 Posted January 2, 2010 (edited) The underlying water surface was an integral part of the design of the terrain engine and has little to do with the water visual effect, which will be replaced in Wathog as you can see in the preview screenshots. This design will not change unless the terrain engine itself is changed and incorporates a different method of calculating the areas of water bodies. As we've said about DCS many times before, it is en evolving product and various improvements will be made as we progress from one module to another, but exactly what and when will vary, so we are not yet ready to discuss other features of A-10C or subsequent modules. Edited January 2, 2010 by EvilBivol-1 - EB [sIGPIC][/sIGPIC] Nothing is easy. Everything takes much longer. The Parable of Jane's A-10 Forum Rules
tunes Posted January 2, 2010 Posted January 2, 2010 I wonder if that AMC C5-A is from my old my old station at westover ARB in massachusetts?? ill have to check the tail numbers ;) I'm Pretty sure that is a C-17. We have 5 here, but I don't get to do checkrides on them as they dont have Nav's onboard:cry:
Aeroscout Posted January 2, 2010 Posted January 2, 2010 (edited) If your opinion is to split up the water, then you are simply wrong. :) If your opinion is to fix this bug, we agree. I am not aware of what the plans for this are. *sigh* :( Did I say anything about splitting up the water? no. But even if I did, the essence of an opinion is that it can't be wrong, it's simply an idea. :glare: But at least you agree it should be fixed. The underlying water surface was an integral part of the design of the terrain engine and has little to do with the water visual effect, which will be replaced in Wathog as you can see in the preview screenshots. With all due respect, I beg to differ. Unless I misunderstood what you mean by "Visual Effect", this assumption is simply incorrect. If you're talking about a new water texture, nothing is getting fixed. The very fact the surface of the water is viewed several hundred meters below where it should be results in a very strange illusion. Judging height above the water is virtually impossible at the moment, and has nothing to do with the texture. This design will not change unless the terrain engine itself is changed and incorporates a different method of calculating the areas of water bodies. As we've said about DCS many times before, it is en evolving product and various improvements will be made as we progress from one module to another, but exactly what and when will vary, so we are not yet ready to discuss other features of A-10C or subsequent modules.Fair enough, but it still doesn't fix the bug, this is just an explanation for why you cannot fix it. Aero EDIT: one more thing, I really love blackshark, I'm saying this because it's really an issue with the game and it really should be fixed, especially in a helo sim and in the upcoming warthog sim. I'm not trying to pick fights. If it comes across this way, I apologize. Edited January 2, 2010 by Aeroscout DCS Wishlist: 1) FIX THE DAMN RIVERS!!! 2) Spherical or cylindrical panorama view projection. 3) Enhanced input options (action upon button release, etc). 4) Aircraft flight parameter dump upon exit (stick posn, attitude, rates, accel, control volume, control-surface positions, SAS bias, etc). 5) ADS-33 maneuver courses as static objects. 6) Exposed API or exports of trim position and stick force for custom controllers. 7) Select auto multiple audio devices
EvilBivol-1 Posted January 2, 2010 Posted January 2, 2010 (edited) We are talking about the same thing in different tounges. By definition, something that should be fixed has to be broken. What we are trying to explain is that nothing is currently broken and therefore will not be fixed. It is simply a matter of the way it was designed. You could argue that the design itself was flawed and we will probably still disagree, but the point is that the issue you describe - seeing water at sea level even when flying at elevation - is a consequence of the design of the terrain engine and, as you said, has nothing to do with the water graphic/texture/visual effect itself, which is being replaced in Warthog with a new water implementation (3D water). However, currently the terrain engine still uses the same method of calculating the presence of water bodies, i.e. it merely cuts them out of the earth, rather than drawing them on top of it. Whether this will remain the case in Warthog or later is too early to say for sure. Edited January 2, 2010 by EvilBivol-1 - EB [sIGPIC][/sIGPIC] Nothing is easy. Everything takes much longer. The Parable of Jane's A-10 Forum Rules
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