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Posted
@ Viper and EtherealN: dont waste your time :smilewink:

 

Answer my question, M8, alternatively provide me with a reasonable reply as to why you neglect to do so. It is, after all, you who provoked the question in the first instance :)

 

And yeah, insults via PM is not appreciated ;)

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Posted

No - never ugly ;)

 

Ta for the reply - I'll sit back now and witness your 'productivity' :thumbup:

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Posted

This might be kind of redundant but what exactly are the pro's and con's of having HL for FC2? I mean before with IL2 and FC it was because there was no integrated server browser so it provided a common ground for people to meet and join servers. Now that there is an integrated server browser I honestly see no need for it, other than as a chatting platform which quite frankly this forum is serving that purpose just fine :megalol:.

 

I would say its up to Jiri if he wants to add support for it and if he does thats fine and people who want to use it can. Hopefully he can for those who want to use it.

Posted

Can't speak for Viper (though I fail to see how he has said that anything at all is bad about Hl...), but for myself:

 

Nothing bad about HL. I just don't regard it as really important to anything in my gameplay. I can see where some (or even many or a majority of) people would consider it important, but those reasons are just not as important for me as they are to those people.

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Posted
@Viper:

One of the reasons, why many projects fail is that many take things too personal or "sit back".

Im trying to get HL back for Lockon to push its community activitiy, same way i support TCL in many ways, same way you help making LOCERF run.

 

So please Viper, lets bring it down to the real question: What is SOO bad about HL? seriously?

 

AFAIK only 2 people voiced an opinion on why they didn't want HL and Viper was responding to your posts about their opinions saying they have the right to voice them and they don't have to concur with your opinions.

 

I will be quite frank, Your attitude towards other's who don't share your opinions tends to be downright hostile. You may just want HL back and in the community which is fine but alot depends on the way you go about doing such. You also tend to misconstrue opinions against an idea as opinions against yourself. I would suggest taking a deep breath and rereading some of the posts to get a better idea about where the "COMMUNITY" stands on this subject.

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Posted

 

So please Viper, lets bring it down to the real question: What is SOO bad about HL? seriously?

 

Neither here nor there as far as I am concerned, M8 (Iow - not really concerned one way or another). My problem lies in the intolerance of some to the opinions of others ;)

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Posted

I apologise for helping start/continue it, but let's stop discussing any perceived attitude problems of anyone partaking in the thread. We are all in the same community, and we have diverse opinions that sometimes can be good to hash out in a healthy debate, but while doing so let's try to keep on the track of the topic which is: supporting HL in adopting FC2/DCS or discussing the relative merits and importance of HL to FC2/DCS.

 

A.S, I must apologize to you for partaking in something that I then ask other people to stop doing. I made a boo-boo there and I realize it.

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Posted
Guys, im not enforcing my opinion on others (who am i to do so), but puuuhleaase if someone says "HL is bad and should not be supported, because someone once stalked him"....cmon, seriously who havent made *rolleyes* reading this? As free opinions are, as free are opinions about opinions. Right?

 

So stop making an issue about it, it's my opinion, enough said.

Posted

What can be contra?

 

Jiri's time and effort. For this reason, he deserves as fair a "roll call" of both pro and con as is possible so he knows how to allocate his generously donated time, sweat, and money. For that reason I will absolutely not support it just for the sake of helping others who do care about HL support - one man, one vote - and I disagree with the notion that there would have to be a negative impact on FC2/DCS from HL supporting it to be "opposed" or not post over there to indicate that Jiri should spend time implementing FC2 support.

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Posted

You guys are derailing this thread please stop.... Alot of us want Hyperlobby back for FC2/DCS it is an awesome tool, for those that are able to help Jiri out please do so thanks!

 

Peace

Posted (edited)

I agree with what some of the 104th guys have said, there were way to much trash talk going on in HL.

 

Anyway, I have the same concerns which Yoda brought up. If HL supports FC2/DCS, will we then have two separate lobbies to go through or will we see all servers in both lobbies? If it's the first, then it's gonna be very confusing and stupid...

 

Tbh, Im just as happy the way things are right now as if HL was online for FC2/DC. What I really want the is some kind of lobby that can handle server mod packs. Now that would be great :)

Edited by X-man

 

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Posted
Thx you very much for you answer. I knew from the very first post you made that its not really about HL but more about "i dont like AS from previous posts" in this forum and it was once more an expression of that feeling within you....

 

Do not flatter yourself ;)

 

How about a constructive post as to the pro's of a dedicated Hyperlobby room for FC2, especially for the newcomers to the Community that are not aware of HL?

 

An objective comparison can then be made between the two, comparing what we have now to what will be provided by a HL room, inevitably aiding in constructive debate capable of substantiation rather than 'HL is great/less so' and nothing else.

 

It's an awesome tool....maybe. The question is why? What does it bring to the table that we do not already have?

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Posted

Hmmmm

 

Hey;

 

Well, I remember the day the Lock On didn't have the ablitity to show online server's it was all computer to computer connection..then came along HL...which gave the ablitity to see Squadron's who have server's up for all the general public to join..

 

Now that FC2 came along we forget what helped get us to here...a single person devoting all his time into the Sim's Community not just Lock On, but IL-2, Falcon 4 and many other flight sims...

 

I too appreciate that fact that Lock On finally has server capablities..we must should also be thankful of the ones who helped us in the time of need..to provide to the community our server's and our tailored mission for all to use..

 

There is always too sides to a story, but one must never forget the ones who helped build what wasn't there before...

 

MOP

 

Thanks Jiri...:thumbup::thumbup::thumbup::thumbup:

Posted

1. Communication with various people, new comers can come get advice very quickly.

 

2. Recruiting tool for various sqds, Barely any of you would know each other or have squadrons made up for great people if it wasn't for HL.

 

3. Setting up on the fly scrimages or flights which is completely missing from the current setup (Gunz, BVR, Sqd vs Sqd, Group vs Group, Tactical Engagements) It is by far the best Gunzo (dogfighting) platform yet for 1vs1.

 

4. The ability to tell sqds and admins if something wrong is going on their server.

 

5. Tech support for people having issues in the game, can get help quickly from people in the Hyperlobby

 

6. Ability to meet people and decide to join a server together as 1 unit.

 

7. Feedback and discussions on various events that the community might want to see in the future and what features can be implemented.

 

8. Learning tool for various people that might have questions regarding tactics and flight in general (BFM/AFM)

 

These are just a few of the reasons why Hyperlobby is an invaluable tool for any flight community, Ive been using it since Janes IAF all the way till Falcon4AF. ( A very very long time)

 

It is the best communication tool out there hands down. Do not forget the word COMMUNITY goes hand in hand with communication. A community that doesn't communicate is not a community at all.

 

Peace

Posted
1. Communication with various people, new comers can come get advice very quickly.

 

2. Recruiting tool for various sqds, Barely any of you would know each other or have squadrons made up for great people if it wasn't for HL.

 

3. Setting up on the fly scrimages or flights which is completely missing from the current setup (Gunz, BVR, Sqd vs Sqd, Group vs Group, Tactical Engagements) It is by far the best Gunzo (dogfighting) platform yet for 1vs1.

 

4. The ability to tell sqds and admins if something wrong is going on their server.

 

5. Tech support for people having issues in the game, can get help quickly from people in the Hyperlobby

 

6. Ability to meet people and decide to join a server together as 1 unit.

 

7. Feedback and discussions on various events that the community might want to see in the future and what features can be implemented.

 

8. Learning tool for various people that might have questions regarding tactics and flight in general (BFM/AFM)

 

These are just a few of the reasons why Hyperlobby is an invaluable tool for any flight community, Ive been using it since Janes IAF all the way till Falcon4AF. ( A very very long time)

 

It is the best communication tool out there hands down. Do not forget the word COMMUNITY goes hand in hand with communication. A community that doesn't communicate is not a community at all.

 

Peace

 

Well Said!

:thumbup::thumbup::thumbup::thumbup:

Posted

Plz note i haven't read the whole thread, i did see people "arguing"

about its use.

 

I am only a very recent owner of LOMAC (bout 6 months give or take)

And yes, HL has indeed meant a lot for the online community.

As it was, HL seemed like an essential tool.

 

And i think we should thank everyone who was involved in developing it.

 

Though, we have moved on whit FC2 and DCS:BS both have excellent options

to join community servers.

In short, HL is no longer an essential tool needed for the community. It could become just another add-on, people might use it, others won't.

 

And i think Bearitall is on the right track here, thanking Jirri for what he has done.

Though, there is no need for him to infest fast quantities of time to make HL work whit FC2, lets just thank him for what he has given us the past years.

Now its his turn to enjoy the sim, instead of trying to figure out how to write a code to do something..... Which is already done in an different environment.

 

Jirri thank you for your effort, but use your time and effort on other things then making HL DCS/FC2 compliant. There's no need for it.

 

Also, there's quite a big change that it wont work anymore when DCS:A10C comes out.

 

Jirri, thanx for your time and dedication, now its your turn to enjoy this magnificent sim.

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Posted

I see more flying now than in 1.12/HL days :)

 

This is definitely true.

Hower its a shame the current ingame browser is such crap. I do very much appreciate the files checks though.

 

Don't want to take anything away from Jiri, he has been a trememdous supporter of simming. He deserves all the accolades he gets. But I do wish we didn't have to have a need for his proggie.

Posted
This is definitely true.

Hower its a shame the current ingame browser is such crap. I do very much appreciate the files checks though.

 

Don't want to take anything away from Jiri, he has been a trememdous supporter of simming. He deserves all the accolades he gets. But I do wish we didn't have to have a need for his proggie.

 

 

I do believe you see more member flying now is because of the Integrity Checks..that Ed has added to the sim..now members can fly without the worry whether someone has altered something to get a better advantage over you...

 

Yes, as HL maybe become a dinosaur, it still has an integral part of the community...easier for members to get quick results on question and get in the air quicker..

 

Put it this way: For what Jiri had done to boost the Lock On Community I would; if I could, send him a $1000.00(of my private funds) His knowledge and this tool he made helped TCL-Team Combat League in many ways..for matches..

 

Jiri if your slate is open I openly give you an invitation to join our team over at TCL-Team Combat League...your experience will be appreciated...

 

TCL-Team Combat League is open to experienced coder's for our need's

 

:thumbup::thumbup::thumbup::thumbup:

Posted
1. Communication with various people, new comers can come get advice very quickly.

 

2. Recruiting tool for various sqds, Barely any of you would know each other or have squadrons made up for great people if it wasn't for HL.

 

3. Setting up on the fly scrimages or flights which is completely missing from the current setup (Gunz, BVR, Sqd vs Sqd, Group vs Group, Tactical Engagements) It is by far the best Gunzo (dogfighting) platform yet for 1vs1.

 

4. The ability to tell sqds and admins if something wrong is going on their server.

 

5. Tech support for people having issues in the game, can get help quickly from people in the Hyperlobby

 

6. Ability to meet people and decide to join a server together as 1 unit.

 

7. Feedback and discussions on various events that the community might want to see in the future and what features can be implemented.

 

8. Learning tool for various people that might have questions regarding tactics and flight in general (BFM/AFM)

 

These are just a few of the reasons why Hyperlobby is an invaluable tool for any flight community, Ive been using it since Janes IAF all the way till Falcon4AF. ( A very very long time)

 

It is the best communication tool out there hands down. Do not forget the word COMMUNITY goes hand in hand with communication. A community that doesn't communicate is not a community at all.

 

Peace

 

Was gonna make a new post, but this summed it up pretty well.

 

I will add that a TON of mission design discussion has taken place on hyperlobby. In the months leading up to FC2 release and after it, HL has been the place to exchange these ideas. The sheer amount of constructive criticism, methodology, and overall positive discussion that has occurred in that time frame has been insane.

 

The only negatives about hyperlobby have been the overly spirited conversations/arguments about some topic. I'd factor in the lack of chat room admins and not having alternative chat rooms to be a major influence on on such topics.

 

The chat function can be abused, but it also serves as a great instant forum to discuss and collaborate with others in the community.

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Posted (edited)

Common Server list = Good

Separate Server lists = Bad

 

I can understand Jiri's objection to hosting a 3rd party list of servers, not bound by the Hyperlobby Terms of service. Separating the server list will be like the having old UBI servers again. That fractured the community when lock on originally came out. Why repeat that?

 

Nate

 

Edit:- What we REALLY need is for ED to implement a chat lobby for DCS/LOFC2 in the server browser.

Edited by Nate--IRL--
  • Like 1
Posted (edited)

yes, I can relate to third party server being outside of ToS as well and the desire to not go down that road of accomodating them...

 

I started off with CFS on "the zone" and all was great until the "zone monster" and the idiots came along. You just didn't know who was flying what and the lobby chat became a joke.

 

Along came il2 and Hyperlobby and once agin, things were great, (great yarns, great chats, instant help, appraisal and tips) then slowly and surely the idiots appeared again and along with the hacks... so we were back to not knowing who was flying what and the HL chat was starting to become a joke.

 

Intolerance of differing opinions, thread disruption, alpha male syndrome, spin to promote cause are indicative of a corrupting

 

I guess its just a fact of life that communities split, corrupt then fracture into smaller communities which continue to split, corrupt, and fracture... what was good, apt and served a necessary function one day, ages then falls off.

Edited by Wolf Rider

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Posted
Edit:- What we REALLY need is for ED to implement a chat lobby for DCS/LOFC2 in the server browser.

 

Aye - At least we know that ED is considering implementation thereof.

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Posted

Why separated server lists? It was the same story with FC1, only servers hosted via HL would show up in the HL list. When the big dedicated servers move to HL, the players will follow.

 

One more thing, wouldn't the game browser see a game hosted by HL? Don't know the mechanics of the network interface used, but I guess a command line started server would still be visible in the game browser. So in theory, in HL you'll have the games hosted via HL, and in the game browser, you'll have them too, so that if you don't use HL, you'll probably still be able to connect to that server...

Posted

Jesus people breathe :]

 

I voted yes for HL but I'd like to see completely new HL. New skins, name register, game managements, chat history, chat rooms, battlefield organisation overall these lobbies which have many other games. New, nice looking, with many options. I don't know if old HL is good for LO2. Don't throw stones at me, it is just my few cents which I also have posted on Jiri's forum before.

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