REL Posted June 26, 2010 Posted June 26, 2010 (edited) http://www.liveleak.com/view?i=07d_1244298042 ( ... Some additional links on the rigth side ) By the way do you guys thinke that DCS A10C radio communications going to sound like too ? :smilewink: Anyway ... Enjoy ! Edited June 26, 2010 by REL
ED Team Wags Posted June 26, 2010 ED Team Posted June 26, 2010 Pretty close, yes. Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544
ToWcH Posted June 26, 2010 Posted June 26, 2010 i was wondering if the A-10C has Nightvison [sIGPIC][/sIGPIC]
ED Team Wags Posted June 26, 2010 ED Team Posted June 26, 2010 NVGs Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544
Eddie Posted June 26, 2010 Posted June 26, 2010 NVGs Wags, I know it's still early in the development process, but can you say whether you will be using the same NVG model as in BS or an updated one that is a bit closer the quality of image in the current generation of aircrew NVGs used by the US & UK?
sobek Posted June 26, 2010 Posted June 26, 2010 Would be interesting to know why they used so shallow attack profiles when going for guns. I always thought that a little steeper attack profile is much more efficient. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
ED Team Wags Posted June 26, 2010 ED Team Posted June 26, 2010 Wags, I know it's still early in the development process, but can you say whether you will be using the same NVG model as in BS or an updated one that is a bit closer the quality of image in the current generation of aircrew NVGs used by the US & UK? You'll see :) Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544
Eddie Posted June 26, 2010 Posted June 26, 2010 You'll see :) Dammit, I knew you'd say something like that.:doh:;)
Kaiza Posted June 26, 2010 Posted June 26, 2010 I know many of you would have seen this, but here is a cool A-10C HUD tape for those havent seen it. Gets the heart pumping http://www.youtube.com/watch?v=szX45PdUOmo&feature=related [url=http://www.aef-hq.com.au/aef4/forumdisplay.php?262-Digital-Combat-Simulator][SIGPIC]http://img856.imageshack.us/img856/2500/a10161sqnsignitureedite.png[/SIGPIC][/url]
kingneptune117 Posted June 26, 2010 Posted June 26, 2010 I honestly dont think it is all that early in the development process. They already got developer notes out. "When once you have tasted flight, you will forever walk the earth with your eyes turned skyward, for there you have been, and there you will always long to return." - Leonardo da Vinci Intel i7-4790k | Cooler Master Hyper 212 Evo heat sink | Thermaltake Core V71 case | 750W EVGA PSU | 8gb G.SKILL Ripjaws DDR3 RAM | MSI Z97 Gaming 5 LGA 1150 motherboard | Samsung SSD | ASUS STRIX GTX 970 | Thrustmaster HOTAS Warthog | TIR 5 | Razer Deathadder | Corsair K70
SinandGrin Posted June 26, 2010 Posted June 26, 2010 I honestly dont think it is all that early in the development process. They already got developer notes out. Man how I want you to be right! Even if it was still a bit off it would be nice to get producer notes so at least we could start to study up on systems and procedures.
evilnate Posted June 26, 2010 Posted June 26, 2010 Wow, in the demonstration the A-10 pilots were making their tank strafing runs at damn near level flight. In FC2 I come down on the targets really steep to get more rounds on target. I'll have to practice the way they seemed to strafe. Thanks for sharing the video.
Bwaze Posted June 26, 2010 Posted June 26, 2010 Maybe the wide spread pattern was somehow a requirement for this demonstration? I have read that gun gets much more accurate with steeper dive, since small elevation errors don't spread out that much. And also, armour is usually much thinner from above. I don't know if these runs are exactly the way they do things real combat.
Eddie Posted June 26, 2010 Posted June 26, 2010 Both high and low angle strafing runs are used, it all depends on the target. In real life even the GAU-8 will struggle to penetrate the armour on a modern MBT, low angle runs would probably be more likely to take out the tracks and/or wheels and result in at least a mobility kill. Also a low angle run would mean you could safely fire at a much shorter range so the rounds impact with more energy again improving effectiveness. Conversely a high angle run would be safer when there are more threats around as you'd spend less time at low altitude. Much like they way you'd do either a low level CCRP pass or high altitude dive attack with dumb bombs or CBUs.
636_Castle Posted June 26, 2010 Posted June 26, 2010 I know many of you would have seen this, but here is a cool A-10C HUD tape for those havent seen it. Gets the heart pumping http://www.youtube.com/watch?v=szX45PdUOmo&feature=related What's that? Keep the fire EAST of the smoke? Haha he really didn't wanna get lit up. Anyway, if my research is correct - The first producer's note for Blackshark came out on May 22nd, 2008. The English download version was released on Dec 10th, 2008. So roughly 7 months minus a few weeks. Since the first A-10C producer's note JUST came out, add 7 months. January 12th-13th of 2011 maybe? So unless ED is being completely irregular and purposely releasing media slower than usual, I wouldn't get your guys' hopes up for something being released "soon". [sIGPIC][/sIGPIC] How To Fix Your X-52's Rudder!
sobek Posted June 26, 2010 Posted June 26, 2010 Anyway, if my research is correct - The first producer's note for Blackshark came out on May 22nd, 2008. The English download version was released on Dec 10th, 2008. So roughly 7 months minus a few weeks. Since the first A-10C producer's note JUST came out, add 7 months. January 12th-13th of 2011 maybe? So unless ED is being completely irregular and purposely releasing media slower than usual, I wouldn't get your guys' hopes up for something being released "soon". Are you sure that's not just static you're trying to amplify here? ;) Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives!
636_Castle Posted June 27, 2010 Posted June 27, 2010 Are you sure that's not just static you're trying to amplify here? ;) I mean it'd only make sense, right? BS had dev notes 7 months before release. Why would Warthog be any different - unless the dev notes were 7 months late? [sIGPIC][/sIGPIC] How To Fix Your X-52's Rudder!
Bwaze Posted June 27, 2010 Posted June 27, 2010 Well.... Big part of the warthog is already finished (The Battle Simulator). I think the work they need to do on the aircraft is therefore minor, compared to all the rest of the changes ED is planning for the DCS world. So I think there lies a glitch in your calculation. :) But still, DCS A-10C is promised this year, and if it comes out January 2011... It's still practically within the promise, as far as game development goes.
SFJackBauer Posted June 27, 2010 Posted June 27, 2010 Even then, some people will not sleep, eat or shower in anticipation of it, thinking it will be out "in 3-4 weeks" :D
REL Posted June 27, 2010 Author Posted June 27, 2010 Both high and low angle strafing runs are used, it all depends on the target. In real life even the GAU-8 will struggle to penetrate the armour on a modern MBT, low angle runs would probably be more likely to take out the tracks and/or wheels and result in at least a mobility kill. Also a low angle run would mean you could safely fire at a much shorter range so the rounds impact with more energy again improving effectiveness. Conversely a high angle run would be safer when there are more threats around as you'd spend less time at low altitude. Much like they way you'd do either a low level CCRP pass or high altitude dive attack with dumb bombs or CBUs. Another low angle attack ....
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