Steel Jaw Posted January 6, 2011 Posted January 6, 2011 Sure is alot of talk about penetration. :D Lemme get another shot of whiskey. "You see, IronHand is my thing" My specs: W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB, monitor: GIGABYTE M32QC 32" (31.5" Viewable) QHD 2560 x 1440 (2K) 165Hz.
GGTharos Posted January 6, 2011 Posted January 6, 2011 Call the wife :D [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Steel Jaw Posted January 6, 2011 Posted January 6, 2011 Call the wife :D Meh: rather fly than have sex. "You see, IronHand is my thing" My specs: W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB, monitor: GIGABYTE M32QC 32" (31.5" Viewable) QHD 2560 x 1440 (2K) 165Hz.
DocSigma Posted January 6, 2011 Posted January 6, 2011 If I was in a tank and heard an A10, i'd probably cry.. Agreed... :lol: Ryzen9 5800X3D, Gigabyte Aorus X570 Elite, 32Gb Gskill Trident DDR4 3600 CL16, Samsung 990 Pr0 1Tb Nvme Gen4, Evo860 1Tb 2.5 SSD and Team 1Tb 2.5 SSD, MSI Suprim X RTX4090 , Corsair h115i Platinum AIO, NZXT H710i case, Seasonic Focus 850W psu, Gigabyte Aorus AD27QHD Gsync 1ms IPS 2k monitor 144Mhz, Track ir4, VKB Gunfighter Ultimate w/extension, Virpil T50 CM3 Throttle, Saitek terrible pedals, RiftS
GGTharos Posted January 6, 2011 Posted January 6, 2011 I'd abandon tank :D [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Steel Jaw Posted January 6, 2011 Posted January 6, 2011 I'd abandon tank :D That's what the Iraqis did in both Gulf Wars. And that was for the old less capable A models. Of course, with those quiet turbofans you often did NOT hear the Hawg coming... "You see, IronHand is my thing" My specs: W10 Pro, I5/11600K o/c to 4800 @1.32v, 64 GB 3200 XML RAM, Red Dragon 7800XT/16GB, monitor: GIGABYTE M32QC 32" (31.5" Viewable) QHD 2560 x 1440 (2K) 165Hz.
GGTharos Posted January 6, 2011 Posted January 6, 2011 They were between a hawg and a hard place (Abrams). 1 [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
159th_Viper Posted January 6, 2011 Posted January 6, 2011 They were between a hawg and a hard place (Abrams). Eeewwwwwwwwww...........:megalol: Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
Tucano_uy Posted January 7, 2011 Posted January 7, 2011 (edited) That's the thing - War is never pretty, seldom fair...... As an aside, here's the business end of the Anti-tank weapons system utilised when I was serving: Found in the Tank post-penetration - Leaves a wee neat entrance hole and causes devastation inside - Don't quote me as it has been a long while, but that penetrator started out as a hollow copper cone with a base diameter of approx 20cm tapering to a point, cone about 2' in length? In any event, ends up as above. Not pretty...... Wow!!! I never thought that an antitank system would shot a Logitech mouse... Edited January 7, 2011 by Tucano_uy
Conure Posted January 7, 2011 Author Posted January 7, 2011 Wow!!! I never thought that an antitank system would shot a Logitech mouse... You didn't know that? They've been developing weapon systems for years...you know the laser on the MX518 gaming mouse? It was adapted from the Ka-50s ranging laser. You learn something new everyday. Intel i7 6700k, Asus GTX1070, 16gb DDR4 @ 3200mhz, CH Fighterstick, CH Pro Throttle, CH Pro Rudder Pedals, Samsung Evo 850 SSD @ 500GB * 2, TrackIR 5 and 27" monitor running at 2560 * 1440, Windows 10.
Funkyjazz Posted January 7, 2011 Posted January 7, 2011 Look at this VID and you understand... Without sollutions there aren't any problems CASE: CM 690 II / PSU: CM 750 Realpower / MB: MSI P55 GD65 / CPU: I7-860 @ 3,8 GHZ / MEM: 4x2GB OCZ 1866 Platinum / SB: Creative X-FI Extreme gamer / GPU: ASUS GTX 275 / HD: 2 x Samsung F1 1 GB / OS: WIN 7 64 Bit H.E. / MON: 1 x Samsung Syncmaster P2770HD & 1 x Samsung syncmaster 940bf / Logitech G27 / logitech G110 / Logitech M705 / Logitech Extreme 3D pro / Saitek Proflight Yoke, 2 USB Throttle controllers & rudders / TrackIR 4.0 /
lobo Posted January 7, 2011 Posted January 7, 2011 Here's a site with some links on this page to show slo-mo impact of A-10 30mm on tanks. I would not want to be anywhere near the aim point of that GAU-8 monster. Almost forgot... here is the link: http://www.thewarthogpen.com/videos.html Lobo's DCS A-10C Normal Checklist & Quick Reference Handbook current version 8D available here: http://www.digitalcombatsimulator.com/en/files/172905/
Gearbox Posted January 8, 2011 Posted January 8, 2011 Here's a site with some links on this page to show slo-mo impact of A-10 30mm on tanks. I would not want to be anywhere near the aim point of that GAU-8 monster. Almost forgot... here is the link: http://www.thewarthogpen.com/videos.html In one of those a lucky round strikes the side of the barrel an penetrates, and you can see flames shoot out the muzzle! 1
El_Roto Posted January 8, 2011 Posted January 8, 2011 I saw that too! Quite something. [sIGPIC][/sIGPIC] 257th Fighting Falcons/First VFW-25th Virtual Fighter Squadron Specs: Win7 HP 64 bit, i7-960 @ 3.2GHz, 12GB DDR3 RAM @ 1333MHz, Intel-based Alienware mobo, 256GB Samsung SSD, WD 1.0TB HD, Samsung LCD monitor @ 1920x1200, TM Warthog, SIMPED vario F-16 rudders w/brakes, R.A.T. 7 mouse, 2xMimo 7" LCDs, 2xTM Cougar MFDs, and TrackIR4 w/Pro Clip. Wife who tolerates it. Cat who thinks she can interrupt at ANY time. :doh:
Kula66 Posted January 8, 2011 Posted January 8, 2011 No, that's from a HEAT round. I thought a HEAT round, when detonated at the correct standoff distance causes a jet of molten copper (plasma) which penetrates the armour - this then spreys inside the target ... that thing looks solid!
ARM505 Posted January 8, 2011 Posted January 8, 2011 It looks like an EFP. (Explosively formed projectile) I also thought a heat round (whilst having a copper liner) just used plasma to cut through armour.
Napa Posted January 12, 2011 Posted January 12, 2011 I read somewhere that the kinetic energy of each round is equal to 10 bowling balls? Intel i7 12700k / Corsair H150i Elite Capellix / Asus TUF Z690 Wifi D4 / Corsair Dominator 32GB 3200Mhz / Corsair HW1000W / 1x Samsung SSD 970 Evo Plus 500Gb + 1 Corsair MP600 1TB / ASUS ROG Strix RTX 3080 OC V2 / Fractal Design Meshify 2 / HOTAS Warthog / TFRP Rudder / TrackIR 5 / Dell U2515h 25" Monitor 1440p
Kuky Posted January 12, 2011 Posted January 12, 2011 I read somewhere that the kinetic energy of each round is equal to 10 bowling balls? is that of 10 bowling balls coming at you at same speed? :D Serisouly... if 1 bowling ball is stationary then its kinetic energy is zero so what kind of comparison is that? PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
ED Team Groove Posted January 12, 2011 ED Team Posted January 12, 2011 The biggest spalling effect will be caused by a HESH round. HEAT tank rounds use the so called Monroe effect. Exploding in the right distance the molten copper travels with roughly 8000 meters / second and simply melt through the armor. You can counter that with active armor. Which you can counter with two or more warheads (tandem). DU rounds work with kinetic energy, are self sharpening (not linke tungsten) AND burn. They key here is high traveling speed. Latest generation pentrators (tanks, not A-10 ammo) travel around 1800 m/s V0. There are some serious health issues with the DU aerosol after the round is disintergrated on impact. BUT WE WON'T DISCUSS IT HERE. The kinetic energy of a APFSDS rount (DU Round) fired from a tank at 2000 Meters is roughly the same as if a 40 tons truck would hit the tank with 70 km/h per hour - but on one square cm. Our Forum Rules: http://forums.eagle.ru/rules.php#en
Namenlos Ein Posted January 12, 2011 Posted January 12, 2011 "How does the cannon destroy tanks?" Like this... BRRRAAAAAAAAAAAGGGGGGGGGGGGZZZZZZZZZZZZZZZZZZZZZZZ!!!! BANG!!!! Lot of dust and… nothing. US research on uses of aircraft A-10 with gun GAU-8/A against a Soviet tank company simulated by combat loaded M-47 or T-62 tanks are conducted from February 1978 to December 1979. The pilots making the firing passes attacked at low altitude and used correspondingly low dive angles in order to simulate movement through a hostile air defense system [31-37, 42]. In Air Force tests, the A-10 Thunderbolt flew at an altitude about 60 m, an angle of 1.8 to 4.4 degrees, and a slant range of 800 m to 1300 m. The weapon effects on the hard target were 72-90 % miss and 10-28 % percent hit with a 1,7-3,8 % kill. During these tests tanks were attacked with 40-160 ammunition PGU-14 in every aircraft swoop. [31] R. H. S. Stolfi, R. R. Mc Eachin: A-10/GAU-8 Low Angle Firing against Simulated Soviet Tank Company (Array 25) on 4 December 1979 (LAVP Lot Number AJD 79A181-001 Aerojet), ADA092713, Naval Postgraduate School Monterey CA, 1980. [32] R. H. S. Stolfi, R. R. Mc Eachin: A-10/GAU-8 Low Angle Firing versus Simulated Soviet Tank Company (Array 18) (30 August 1979), ADA085967, NAVAL POSTGRADUATE SCHOOL MONTEREY CA, 1980. [33] R. H. S. Stolfi, J. E. Clemens, R. R. Mc Eachin: Combat Damage Assessment Team, A-10/GAU-8 Low Angle Firings versus Simulated Soviet Tank Company (15 June 1978), ADA076138, Naval Postgraduate School Monterey CA, 1979. [34] R. H. S. Stolfi, R. R. Mc Eachin: A-10/GAU-8 Low Angle Firings Versus Simulated Soviet Tank Company (Array 17) (LAVP Lot Number AJD 79A181-001, AEROJET) (14 August 1979), ADA084155, Naval Postgraduate School Monterey CA, 1980. [35] R. H. S. Stolfi, R. R. Mc Eachin: Combat Damage Assessment Team. A-10/GAU-8 Low Angle Firings versus Simulated Soviet Tank Company (Array 20) (Aerojet Lot Number AJD 79A181-001) (19 September 1979), ADA097695, Naval Postgraduate School Monterey CA, 1980. [36] R. H. S. Stolfi, J. E. Clemens, R. R. Mc Eachin: Combat Damage Assessment Team A-10/GAU-8 Low Angle Firings versus Individual Soviet Tanks, ADA085713, Naval Post-graduate School Monterey CA 1979. [37] R. H. S. Stolfi, J. E. Clemens, R. R. Mc Eachin: Combat Damage Assessment Team A-10/GAU-8 Low Angle Firings Versus Individual Soviet Tanks, February-March 1978, Volume 1, United States Air Force/56780/2 February 1979. [42] Low level firing of USAF kinetic energy gun munitions at Soviet and simulated Soviet main battle tanks, 4th International conference on Ballistic, 1978.
ED Team Groove Posted January 12, 2011 ED Team Posted January 12, 2011 Well, it would be interesting to know if they mean a catastrophic kill or a mobility kill. Our Forum Rules: http://forums.eagle.ru/rules.php#en
Namenlos Ein Posted May 14, 2012 Posted May 14, 2012 Well, it would be interesting to know if they mean a catastrophic kill or a mobility kill. http://files.digitalcombatsimulator.com/en/181027/ SUMMARY: This report describes firings of the A-10/GAU-9 weapon system on 7 November 1979 against a Soviet tank company simulated by 10 combat loaded M-47 tanks. The pilot making the firing passes attacked at low altitude and used correspondingly low dive angles in order to simulate movement through a hostile air defense system Ammunition used in the attacks comprised Aerojet Lot Number AJD 79A181-001 30mm armor piercing incendiary (API) rounds, which proved to be effective damage agents against substantial areas of the U.S. M47 tanks used as targets. The pilot in ten successful firing passes fired a total of 174 rounds of which 90 impacted the targets. Of the projectiles impacting on targets 30 achieved perforations of the armored envelope. Significant results include catastrophic damage to 3 tanks, 1 tank immobilized and silenced, three tanks immobilized only.
rogod Posted January 6, 2013 Posted January 6, 2013 (edited) Hello - not to reopen old wounds, but the cannon damage model has been bothering me as well. The report Namenlos Ein quotes is linked, and it doesn't seem to agree with in-sim experiences. http://www.dtic.mil/dtic/tr/fulltext/u2/a522397.pdf rogod --edit I noticed Namenlos has uploaded the same report - any comment from Eagle Dynamics? Edited January 6, 2013 by rogod
159th_Viper Posted January 6, 2013 Posted January 6, 2013 The report Namenlos Ein quotes is linked, and it doesn't seem to agree with in-sim experiences. How so? Are the In-SIM rounds overpowered? That argument would indeed have merit. In-SIM you can cook a M1 with less than the 90 rounds mentioned in the report and that's against 1950's hardware in the M47. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
marcos Posted January 6, 2013 Posted January 6, 2013 You're more likely to disable a modern MBT than destroy it outright. In-SIM it's possible to cook an M1 with 70 rounds. I think it was discussed that even a 25x137mm, as fired from a Bradley's M242 can penetrate the top armour above the engine at the rear where the ventilation is, where it's typically <100mm RHA. One did so accidentally (range wasn't stated).
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