Lonecrow66 Posted February 17, 2011 Posted February 17, 2011 Do you know of a way to set it up so that only the voice comms will go through the headphones but all other sounds are in your external speakers? I have the standard realtek HD audio. But my headphones are USB. So technically I have two separate audio outputs. The headphones MIcrosoft Lifechat headset and the Realtek HD audio with speakers. Do you know if they have some sort of option maybe in an config file or somewhere to separate audio from radio ops -> source 1 and all other sounds - source 2 Any thoughts? 1 --- May your takeoffs equal your landings!
mic1184 Posted February 17, 2011 Posted February 17, 2011 nice idea. like in madden on the xbox, if you have a headset coaches instruction come from it, rest from the speakers. very immersive +1 for the idea [sIGPIC][/sIGPIC] MB: DFI Lanparty UT P35-T2R CPU: Core 2 Quad Q6600 G0 @ 3,6 GHz @ 1,328V VGA: MSI GTX460 HAWK @ 850/1700/1000 MHz MFCD: Eizo S2231 22" S-PVA RAM: A-Data Vitesta 2 x 2048 MB @ 960 MHz FLT EQPM: Saitek X-52 Pro, TrackIR 5
hendo97 Posted February 17, 2011 Posted February 17, 2011 I would like to do the same thing. But not sure how to make happen. Hammer97 / Hendo97 [sIGPIC][/sIGPIC] Processor Intel®I7 950, 3.06 Mhz, 4 Core(s)/ Microsoft Windows 7 Home Premium 64 bit/ Memory (RAM) 8.00 GB/ HD 6870 1GB DDR5/ 750w PSU/T IR 4/TH Warthog
636_Castle Posted February 17, 2011 Posted February 17, 2011 (edited) Well if you're using a 3rd party program like TeamSpeak for comms, just go into the settings of TS and change the output/playback device from your speakers to your headphones. Almost positive you can't separate the AI in-game comms from the rest of the sim though, if that's what you're asking. Edited February 17, 2011 by 636_Castle [sIGPIC][/sIGPIC] How To Fix Your X-52's Rudder!
jerda Posted February 17, 2011 Posted February 17, 2011 (edited) I used to use a multiple output pro audio sound board. It would have been possible to do what you asked. I used it along with a sidechain compressor that allowed the background sounds(jet engine/betty..) to get quieter as someone would speak on comms, then when they stop talking, the sound jet sounds gets to full loudness again.(similar to radio DJ's when they have music playing but can talk over it) It's a rather complicated setup for most. (i used the free software from www.reaper.fm to process it and a tascam board 8 outs) I think 636 Castle has it right. I dont know if those two will conflict with each other. Edited February 17, 2011 by jerda
Lonecrow66 Posted February 17, 2011 Author Posted February 17, 2011 Hmm a little too complex for me. Are there actually ANY sims out there that'll do this? Voice comms through headset and engines / exterior sounds on the external speakers? I want my den to rumble like a MOFO but I don't want the voices loud. When I fire the guns I want my beer to start to foam up... --- May your takeoffs equal your landings!
636_Castle Posted February 17, 2011 Posted February 17, 2011 Never seen a developer implement that with the built in AI comms. It appears under the audio tab of the options in DCS though that the helmet volume does have it's own volume mixer, so there's some hope ;). I still doubt it though. [sIGPIC][/sIGPIC] How To Fix Your X-52's Rudder!
Avilator Posted February 17, 2011 Posted February 17, 2011 Hmm a little too complex for me. Are there actually ANY sims out there that'll do this? Voice comms through headset and engines / exterior sounds on the external speakers? I want my den to rumble like a MOFO but I don't want the voices loud. When I fire the guns I want my beer to start to foam up... If you call FSX a sim, you can put all of the voice(ATC and missions) through a different audio output than the rest of the sounds(environment, cockpit, engines, etc). End result= voice in headset all other sound through speakers. If you're looking for a rumbling effect, try bolting one of these to your chair: http://www.thebuttkicker.com/gaming/index.htm I only respond to that little mechanical voice that says "Terrain! Terrain! Pull Up! Pull Up!" Who can say what is impossible, for the dream of yesterday is the hope of today and the reality of tomorrow. -Robert Goddard "A hybrid. A car for enthusiasts of armpit hair and brown rice." -Jeremy Clarkson "I swear by my pretty floral bonet, I will end you." -Mal from Firefly
Stretch Posted February 17, 2011 Posted February 17, 2011 Yeah, FSX has always done this and I would love to see DCS have a way to put Betty, RWR, comms, and warning tones through the headset. Tim "Stretch" Morgan 72nd VFW, 617th VFS Other handles: Strikeout (72nd VFW, 15th MEU Realism Unit), RISCfuture (BMS forums) PC and Peripherals: https://pcpartpicker.com/user/RISCfuture/saved/#view=DMp6XL Win10 x64 — BMS — DCS — P3D
Slayer Posted February 17, 2011 Posted February 17, 2011 If you use Teamspeak 3 this is possible but not as far as comms from AI in the game. Using TS3 with TARS and map the voice and mic through headset and just use your soundcard for your speakers will deliver the same effect. Very nice. Depending on your setup you may also have to tinker with audio settings in windows also. I've also been able to do it all on just 1 soundcard that headphone and speaker outputs using analogue headset. [sIGPIC][/sIGPIC] System Specs Intel I7-3930K, Asrock EXTREME9, EVGA TITAN, Mushkin Chronos SSD, 16GB G.SKILL Ripjaws Z series 2133, TM Warthog and MFD's, Saitek Proflight Combat pedals, TrackIR 5 + TrackClip PRO, Windows 7 x64, 3-Asus VS2248H-P monitors, Thermaltake Level 10 GT, Obutto cockpit
S77th-konkussion Posted February 17, 2011 Posted February 17, 2011 Install Teamspeak on a separate laptop, and plop it down next to you. :thumbup: [sIGPIC]http://forums.eagle.ru/attachment.php?attachmentid=43337&d=1287169113[/sIGPIC]
El_Roto Posted February 18, 2011 Posted February 18, 2011 +1 for TS3 and TARS. Really makes a difference. [sIGPIC][/sIGPIC] 257th Fighting Falcons/First VFW-25th Virtual Fighter Squadron Specs: Win7 HP 64 bit, i7-960 @ 3.2GHz, 12GB DDR3 RAM @ 1333MHz, Intel-based Alienware mobo, 256GB Samsung SSD, WD 1.0TB HD, Samsung LCD monitor @ 1920x1200, TM Warthog, SIMPED vario F-16 rudders w/brakes, R.A.T. 7 mouse, 2xMimo 7" LCDs, 2xTM Cougar MFDs, and TrackIR4 w/Pro Clip. Wife who tolerates it. Cat who thinks she can interrupt at ANY time. :doh:
Kuky Posted February 18, 2011 Posted February 18, 2011 So what's TrackIR has to do with this... why is it in the thread title? PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
DayGlow Posted February 18, 2011 Posted February 18, 2011 Install Teamspeak on a separate laptop, and plop it down next to you. :thumbup: Don't even need that. Most motherboards have onboard sound so use mb sound for mic and TS and add-on card sound for game. "It takes a big man to admit he is wrong...I'm not a big man" Chevy Chase, Fletch Lives 5800X3D - 64gb ram - RTX3080 - Windows 11
Slayer Posted February 18, 2011 Posted February 18, 2011 So what's TrackIR has to do with this... why is it in the thread title? Because someone changed the thread title.....It used to be something about voice comms...TrackIR was never mentioned [sIGPIC][/sIGPIC] System Specs Intel I7-3930K, Asrock EXTREME9, EVGA TITAN, Mushkin Chronos SSD, 16GB G.SKILL Ripjaws Z series 2133, TM Warthog and MFD's, Saitek Proflight Combat pedals, TrackIR 5 + TrackClip PRO, Windows 7 x64, 3-Asus VS2248H-P monitors, Thermaltake Level 10 GT, Obutto cockpit
dooom Posted February 18, 2011 Posted February 18, 2011 i do this with my saitek aviator headset. It is not USB so i plug the headset into my Intel DG45ID Mobo onboard audio for comms and select the onboard audio in ts3 and the game utilizes my Soundblaster for piping through speakers. Works great ASUS Tuf Gaming Pro x570 / AMD Ryzen 7 5800X @ 3.8 / XFX Radeon 6900 XT / 64 GB DDR4 3200 "This was not in the Manual I did not read", cried the Noob" - BMBM, WWIIOL
WarriorX Posted February 18, 2011 Posted February 18, 2011 The one angle to this discussion that has not been covered is what the other pilots on Teamspeak with you are gonna think of hearing your cockpit sounds when you are transmitting. [sIGPIC][/sIGPIC] "Is that you John Wayne?.......Is this me?" Full Metal Jacket //My Mission Data Card//My Cold Start Checklist //Clearing a Hung Store Tutorial //CDU Offset//Asterisk Error Correction Procedure//JTAC UTM Coordinate Entry Tutorial//JTAC 9 Line Lat Long Coordinate Entry Tutorial
dooom Posted February 18, 2011 Posted February 18, 2011 just make sure you have a decent mic. a decent headset will have a unidirectional mic - it wont pick up the game sounds at reasonable volumes. ASUS Tuf Gaming Pro x570 / AMD Ryzen 7 5800X @ 3.8 / XFX Radeon 6900 XT / 64 GB DDR4 3200 "This was not in the Manual I did not read", cried the Noob" - BMBM, WWIIOL
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