TDBONE1 Posted February 22, 2011 Posted February 22, 2011 sup all? I havent really played any of the addons since the original lockon. the last time i played lockon was....whew probably 4-5years ago...gawd has it been that long... anyhow just wondering if someone can tell me about graphic upgrades.....well really "engine" upgrades... is it still using only DX9c? i hope its not just some more new models and cockpits. do we actually have any new engine performace upgrades? thanks 1
Nate--IRL-- Posted February 22, 2011 Posted February 22, 2011 Some reading for you :) http://www.digitalcombatsimulator.com/en/series/warthog/ Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
Sarge55 Posted February 22, 2011 Posted February 22, 2011 Wow you have been gone for a while. Welcome back. Yes, still DX9c but they are working on DX11. The difference between LOMAC and DCS is like Pong and COD:Black Ops. It is still CPU heavy and pretty much only uses a single core, although the sound is run on a 2nd core.. A very good CPU is necessary as well as fairly up to date hardware. DCS:Black Shark is available if you like helicopters and although it came out a couple of years ago it will benifit from the updates developed for DCS:A10C when they release the compatibility patch/upgrade for it. [sIGPIC][/sIGPIC] i7 10700K OC 5.1GHZ / 500GB SSD & 1TB M:2 & 4TB HDD / MSI Gaming MB / GTX 1080 / 32GB RAM / Win 10 / TrackIR 4 Pro / CH Pedals / TM Warthog
Purg Posted February 22, 2011 Posted February 22, 2011 The look and feel is similar in that you could probably tell DCS is an evolution of Lockon.. but the improvements made to both the visuals and fidelity between the two products is like night and day. Thanks to DCS, I can't play Lockon anymore.. :(
TDBONE1 Posted February 22, 2011 Author Posted February 22, 2011 i have a phenom II x4 955BE that overclock to 3.6ghz. i am in the process of getting a 1090T (6 core) and get 4ghz out of it. so still pretty much a single core eh? no physx either probably. i going to watch some videos and see. $59.00 is alot of money....that price should be for a game with a brand new engine that use multi-threading and dx11 i would think. i gonna do some reading and watch some youtube videos. i hope its worth it. 1
genbrien Posted February 22, 2011 Posted February 22, 2011 i hope its worth it. it is well worth over 60$:thumbup:;) Do you think that getting 9 women pregnant will get you a baby in 1 month?[sIGPIC][/sIGPIC] Mobo: Asus P8P67 deluxe Monitor: Lg 22'' 1920*1080 CPU: i7 2600k@ 4.8Ghz +Zalman CNPS9900 max Keyboard: Logitech G15 GPU:GTX 980 Strix Mouse: Sidewinder X8 PSU: Corsair TX750w Gaming Devices: Saytek X52, TrackIr5 RAM: Mushkin 2x4gb ddr3 9-9-9-24 @1600mhz Case: 690 SSD: Intel X25m 80gb
Speed Posted February 22, 2011 Posted February 22, 2011 (edited) I never played LOMAC. I only played LOMAC 3, AKA FC2, and I really didn't like it... it's gotta have a clickable pit or I ain't buyin it. So... if I didn't like FC2, and I love DCS: A-10C, what does that say about comparing the original LOMAC to DCS: A-10C? Comparing LOMAC 1 to DCS A-10C is like comparing Richard Simmons to Chuck Norris. Edited February 22, 2011 by Speed 2 Intelligent discourse can only begin with the honest admission of your own fallibility. Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/ Lua scripts and mods: MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616 Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979 Now includes remote server administration tools for kicking, banning, loading missions, etc.
Weta43 Posted February 22, 2011 Posted February 22, 2011 i am in the process of getting a 1090T (6 core) and get 4ghz out of it. ... $59.00 is alot of money....that price should be for a game with a brand new engine that use multi-threading and dx11 i would think. I just don't get it - & maybe I'm tarring you with the wrong brush, but every time a new title is released, people who's sig shows that they've spent literally thousands of dollars on hardware to enjoy their simming experience complain about spending $50 or $60 on the software that makes it all possible... 3 Cheers.
GGTharos Posted February 22, 2011 Posted February 22, 2011 The 'look and feel' are about the only thing they have in common, and even that is going away. DCS is not an evolution of Lock On. The look and feel is similar in that you could probably tell DCS is an evolution of Lockon. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
GGTharos Posted February 22, 2011 Posted February 22, 2011 i am in the process of getting a 1090T (6 core) and get 4ghz out of it. so still pretty much a single core eh? no physx either probably. No, pretty much no longer 'a single core' eh ;) And Physx is not particularly needed, either. $59.00 is alot of money....that price should be for a game with a brand new engine that use multi-threading and dx11 i would think. You're complaining about an averagely priced (for the gaming industry) high fidelity flight sim when you've spent who-knows-how-much on your 6core processor? [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
Speed Posted February 22, 2011 Posted February 22, 2011 (edited) $59.00 is alot of money. $60 is alot of money? REALLY? People waste $15 going to a movie theater show and that's only 2 hours. DCS is HUNDREDS or THOUSANDS of hours of the MOST REALISTIC combat jet simulator EVER developed for civilian use. $60 is POCKET CHANGE for what you get. This "game" is ridiculously underpriced... it should be $400, maybe $500, not a mere $60. Sh*t, complaining about buying DCS for $60 is like complaining about having to buy the gas for a brand new Lamborghini someone gave you for free. that price should be for a game with a brand new engine that use multi-threading and dx11 i would think. You are making this judgement having not played the "game" at all. Even calling it a game is a misrepresentation... it's a SIM. That you compare it to LOMAC shows you really don't understand yet the depth of this simulation. Like I said... Richard Simmons vs. Chuck Norris :) It's also extremely tough to develop multithreaded applications. Despite this, a little of DCS has in fact been multithreaded, though. And why should ED use some third party physics package when their own is vastly superior for what they need it to do? And also, why should they multithread the application when it vastly increases the program's complexity, introduces new ways for bugs to crop up, and it already runs JUST FINE as a mostly-single-threaded application? The real question is whether you can handle DCS: A-10C. Hardcore flight sims are not for everyone. You can't just go up there and blow stuff up all day without thinking. It takes alot of practice, and you have to use your brain. After all, pretty much everything is just like it is in the real A-10C. Edited February 22, 2011 by Speed Intelligent discourse can only begin with the honest admission of your own fallibility. Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/ Lua scripts and mods: MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616 Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979 Now includes remote server administration tools for kicking, banning, loading missions, etc.
wtfisgoingon Posted February 22, 2011 Posted February 22, 2011 Agreed $60 is not only average for a game, its really a fair price. Considering the depth and options, I would have gladly paid more, and I'm a cheap mofo lol but $60... thats not expensive. Thats not even enough to go out to a dinner and a movie date rofl Some people... :) i7-920 @3.8Ghz / MSI X58m / 8GB DDR3 / 2 x HD5770 / Asus-vw226h @1920x1200 / 2x OCZ Vertex 2 80GB SSD's / Win 7-64 / TrackIR 5 / Saitek x52 / Razer BlackWidow Mech Keyboard / Razer Deathadder Stuttering or fps problems? Updated April 25/11: http://forums.eagle.ru/showthread.php?t=68060 Check out this fantastic list of must have and FREE programs: http://www.logichaos.com/joomla/component/content/article/35-text-guides/82-ultimate-list-of-free-programs-for-windows.html
Zomba Posted February 22, 2011 Posted February 22, 2011 (edited) Considering in Australia a game can cost anywhere from $80 - $100 then $60 is a steal. Edited February 22, 2011 by Zomba Spelling :( I don't test for bugs, but when I do I do it in production.
ShadowVonChadwick Posted February 22, 2011 Posted February 22, 2011 (edited) I just don't get it - & maybe I'm tarring you with the wrong brush, but every time a new title is released, people who's sig shows that they've spent literally thousands of dollars on hardware to enjoy their simming experience complain about spending $50 or $60 on the software that makes it all possible... Totally agree & don't follow their reasoning. :doh: I purchased FC2 with no intention of ever using it just to help keep things rolling. If there's no income theres no product. Edited February 22, 2011 by ShadowVonChadwick RyZen5 3600x, MSI GamingX RX 5700xt, AX-370-K7, 16 Gig G-Skil 3200 :thumbup:, Antec 650w (Still),Win10 on 256G 870 NVMe, 860+850 Evo for Apps, 2x1TB WD HDs for :music_whistling:, TR5 :detective:, Hog stick:joystick:, 3x TM MFD Bezels. a 32" AOC, @ 2560x1440, no floppy & a crappy chair :pain:. Its hard to find a chair that accepts you as you grow.:pilotfly:
fragged Posted February 22, 2011 Posted February 22, 2011 60 USD was cheap compared to what I spent on flight gear last year; Saitek Rudder Pedals, HOTAS Warthog and Cougar MFD's. Oh and it's still cheap in the simulation category too, I spent 125 USD on Steel Beasts Pro PE and it was totally worth it. I would like to get into arguing about the relation between LOMAC / FC2 / DCS engines, but what's the point..
Purg Posted February 22, 2011 Posted February 22, 2011 i going to watch some videos and see. $59.00 is alot of money....that price should be for a game with a brand new engine that use multi-threading and dx11 i would think. I guess it's all about perspective. Black Ops cost me $89.99 and is basically MW2 with dedicated servers, new maps and a few new gadgets. In comparison, DCS is as close as you're going to get A-10C simulator on PC. I know which one is much better value for my money.
Irregular programming Posted February 22, 2011 Posted February 22, 2011 He he, calm down guys. As to the OP, this game is as close to a military grade simulator that you're ever going to get. The last game I can recall that actually did something like this before was Steel beast pro, which had a price tag which was more than a hundred dollars. As for the tech you listed. DCS-A10 is multithreaded in that the sound engine runs parallel to everything else. PhysX is good for neat effects that render on your GPU, nothing that you can rely on to make game critical calculations. DX11 over DX9 is also not much to gain compared to the cost, at the end you'd get an easier way for the programmers to do neat effects, not something to spend a lot of time and money to port to if you already have an engine and your main selling point ain't those neat effects.
Boberro Posted February 22, 2011 Posted February 22, 2011 $60 is alot of money? REALLY? People waste $15 going to a movie theater show and that's only 2 hours. DCS is HUNDREDS or THOUSANDS of hours of the MOST REALISTIC combat jet simulator EVER developed for civilian use. $60 is POCKET CHANGE for what you get. This "game" is ridiculously underpriced... it should be $400, maybe $500, not a mere $60. Sh*t, complaining about buying DCS for $60 is like complaining about having to buy the gas for a brand new Lamborghini someone gave you for free. Don't forget for people who live example in USA, Canada, France, GB, Norway ect called "the West"must work only few hours to buy it. For people who live in *no offence* in poor countries like Bosnia, Kazachstan, Africa and Asia countries it can mean of month or two of hard work. Those who say it is a lot of money don't say it for jokes, they have reason of saying that. Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ
Mirtma Posted February 22, 2011 Posted February 22, 2011 Don't forget for people who live example in USA, Canada, France, GB, Norway ect called "the West"must work only few hours to buy it. For people who live in *no offence* in poor countries like Bosnia, Kazachstan, Africa and Asia countries it can mean of month or two of hard work. Those who say it is a lot of money don't say it for jokes, they have reason of saying that. Yes, I believe it's not question if it's worth it (which it is). It's more like if can afford it. Gigabyte Z490 Gaming X | i5 10600K@4700 | 32 Gb DDR4 @ 3200Mhz | Gigabyte Aorus GeForce GTX 1080 Ti 11G | MONITOR IIYAMA 24,5" LED LCD @ 1920 x 1080 | Windows 11 | Saitek X-55 Rhino | TrackIR 5 Pro
mic1184 Posted February 22, 2011 Posted February 22, 2011 $60 shouldn't be that hard to afford compared to the cost of a suitable rig, screen, a hotas, TIR and all that fancy hardware you need to enjoy the sim. my 2 cents [sIGPIC][/sIGPIC] MB: DFI Lanparty UT P35-T2R CPU: Core 2 Quad Q6600 G0 @ 3,6 GHz @ 1,328V VGA: MSI GTX460 HAWK @ 850/1700/1000 MHz MFCD: Eizo S2231 22" S-PVA RAM: A-Data Vitesta 2 x 2048 MB @ 960 MHz FLT EQPM: Saitek X-52 Pro, TrackIR 5
Dudikoff Posted February 22, 2011 Posted February 22, 2011 (edited) DCS-A10 is multithreaded in that the sound engine runs parallel to everything else. That's insignificant enough as for the DCS:A-10 not to be classified as a multithreaded application. PhysX is good for neat effects that render on your GPU, nothing that you can rely on to make game critical calculations. This is just not true. The fact it's used only for neat effects on simple action games doesn't mean it can't be used for some real physics calculations (e.g. for a dynamic flight model?). DX11 over DX9 is also not much to gain compared to the cost, at the end you'd get an easier way for the programmers to do neat effects, not something to spend a lot of time and money to port to if you already have an engine and your main selling point ain't those neat effects. That's true, especially when you don't have a new engine, but are porting (what at its core is basically) an old engine and just adding DX11 eyecandy. Edited February 22, 2011 by Dudikoff i386DX40@42 MHz w/i387 CP, 4 MB RAM (8*512 kB), Trident 8900C 1 MB w/16-bit RAMDAC ISA, Quantum 340 MB UDMA33, SB 16, DOS 6.22 w/QEMM + Win3.11CE, Quickshot 1btn 2axis, Numpad as hat. 2 FPH on a good day, 1 FPH avg. DISCLAIMER: My posts are still absolutely useless. Just finding excuses not to learn the F-14 (HB's Swansong?). Annoyed by my posts? Please consider donating. Once the target sum is reached, I'll be off to somewhere nice I promise not to post from. I'd buy that for a dollar!
Irregular programming Posted February 22, 2011 Posted February 22, 2011 (edited) This is just not true. The fact it's used only for neat effects on simple action games doesn't mean it can't be used for some real physics calculations (e.g. for a dynamic flight model?). And by so doing you have effectively limited your customer base to users running nVidia cards only. PhysX is a gimmick, a neat toy and also very straining for the GPU last I heard, so it's hardly certain that it would even provide a performance boost if you decide to just port the physics over and not do anything extra. Edited February 22, 2011 by Irregular programming
ED Team Yo-Yo Posted February 22, 2011 ED Team Posted February 22, 2011 This is just not true. The fact it's used only for neat effects on simple action games doesn't mean it can't be used for some real physics calculations (e.g. for a dynamic flight model?). PhysX is the most useless tool for flight model. Amen. 1 Ніщо так сильно не ранить мозок, як уламки скла від розбитих рожевих окулярів There is nothing so hurtful for the brain as splinters of broken rose-coloured spectacles. Ничто так сильно не ранит мозг, как осколки стекла от разбитых розовых очков (С) Me
martinistripes Posted February 22, 2011 Posted February 22, 2011 $59.00 is alot of money....that price should be for a game with a brand new engine that use multi-threading and dx11 i would think. I don't even want to fly the A-10C but I'm going to buy it anyway (on disc) just to support future development of the series. And if you like the A-10 and Black Shark is anything to go by, you will probably cream your pants. :thumbup: Valve Index | RTX 4080 (Mobile) | i9-14900HX @ 2.20 GHz | 32GB RAM
TDBONE1 Posted February 22, 2011 Author Posted February 22, 2011 im not complaining about the price. im complaining about the price of a rebagged game at a new $60.00 price. if the original game engine hasnt been updated to support DX10 or DX11 and there is no PhysX added for a game that would LOVE PhysX acceleration then why would i pay $60.00? if i wanted to play a dx9 game i would get rid of my win7 machine and my vista machine and step back to the days of winxp.....lets see that came out in 2001 or something didnt it? well really dx9c came out in the days of win98 didnt it? anyhow if im paying $60.00 the game engine should be a DX11 game and support PhysX. im not trying to get anyone ticked off....im just speaking for myself. is there a demo out so i can test it? 2
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