borchi_2b Posted May 7, 2011 Posted May 7, 2011 one of the museumed is located in a hangar at the former gatow airfield in berlin, germany, which is now the german air force museum. luckily i am now living like 1 miles away from that hangar :-), but not for long unfortunatly http://www.polychop-sims.com
HiJack Posted May 7, 2011 Posted May 7, 2011 Why are 104th providing a new wingman command menu file with this mod that removes some commands from the menu and adds some other items? File: \Scripts\Input\wingmencommandplane.lua
RIPTIDE Posted May 7, 2011 Posted May 7, 2011 Five Five Riptide ! thanks for the heads up :thumbup: [sIGPIC][/sIGPIC]
RIPTIDE Posted May 7, 2011 Posted May 7, 2011 Why are 104th providing a new wingman command menu file with this mod that removes some commands from the menu and adds some other items? File: \Scripts\Input\wingmencommandplane.lua That file assigns a new keys over the stock one. Haven't seen the stock one in a while but this is the part that matters. WC['RearmingPlanes'] = { keyCommands = { {combos = {{key = 'F1'}}, down = 4501}, {combos = {{key = 'F2'}}, down = 4502}, {combos = {{key = 'F3'}}, down = 4503}, {combos = {{key = 'F4'}}, down = 4504}, {combos = {{key = 'F5'}}, down = 4505}, {combos = {{key = 'F6'}}, down = 4506}, {combos = {{key = 'F7'}}, down = 4507}, {combos = {{key = 'F8'}}, down = 4508}, {combos = {{key = 'F9'}}, down = 4509}, {combos = {{key = 'F10'}}, down = 4510}, {combos = {{key = '1'}}, down = 4511}, {combos = {{key = '2'}}, down = 4512}, {combos = {{key = '3'}}, down = 4513}, {combos = {{key = '4'}}, down = 4514}, {combos = {{key = '5'}}, down = 4515}, {combos = {{key = '6'}}, down = 4516}, {combos = {{key = '7'}}, down = 4517}, {combos = {{key = '8'}}, down = 4518}, {combos = {{key = '9'}}, down = 4519}, {combos = {{key = '0'}}, down = 4520}, {combos = {{key = '='}}, down = 4521}, {combos = {{key = 'F11'}}, down = wsRepHumanBack}, {combos = {{key = 'F12'}}, down = wsRepHumanAbort}} [sIGPIC][/sIGPIC]
HiJack Posted May 7, 2011 Posted May 7, 2011 Yes I see that but it also removes some of the F12 assignments and moves assignment from F11 to F12 in stead. Why is that nessesary? Or is it just someone that feals ED's default is not doing the job? I just wonder why... EDIT: Think I stay avay from this mod atm until folks have used it for a while ;)
RIPTIDE Posted May 7, 2011 Posted May 7, 2011 Yes I see that but it also removes some of the F12 assignments and moves assignment from F11 to F12 in stead. Why is that nessesary? Or is it just someone that feals ED's default is not doing the job? I just wonder why... Its the same file as was used by Wolverine. Basically the only reason I use it is for its key assignments for the rearm menu. I know some of them aren't working properly.... the F11 back button for refuel doesn't work for example (but F12-Exit does so.. it wasn't a deal breaker for me to use Wolverines file.) F11 and F12 are only used for menu handling IIRC. EDIT: Think I stay avay from this mod atm until folks have used it for a while ;) That's cool. I mean its hardly going to effect you on the 104th anyway. I never see you in a Su/MiG. :P [sIGPIC][/sIGPIC]
HiJack Posted May 7, 2011 Posted May 7, 2011 Its the same file as was used by Wolverine. Basically the only reason I use it is for its key assignments for the rearm menu. I know some of them aren't working properly.... the F11 back button for refuel doesn't work for example (but F12-Exit does so.. it wasn't a deal breaker for me to use Wolverines file.) F11 and F12 are only used for menu handling IIRC. That's cool. I mean its hardly going to effect you on the 104th anyway. I never see you in a Su/MiG. :P True :music_whistling:
HiJack Posted May 7, 2011 Posted May 7, 2011 Here are the changes done if you wish to change back to original. Why they add number key 1 - 0 in the menu i havent the foggiest idea about. Rearming changes to F1 - F10 is done completely in other files. Original file on left. First one removes the possibility to exit the menu on the power source selcetion: Second change adds 1 - 0 keyes to the menu: The other changes is done to refueling and ground power menues: (HJ)
MoGas Posted May 7, 2011 Posted May 7, 2011 (edited) Couple hours not there, and I missed the party lol... Ok, for those who think we are stupid, or I am stupid lol, we just thought about to give the FC2.0 a bit of s spice, with, the scenario of upgraded SU-27`s against the US F-15C`s. But I thought about my Miggy too, I mean, I really like to fly the German MiG, on the daily server with R-27R-R-60M, against AIM-120C's and R-77, and if you are in the range of fire to make a kill too, u are in the no escape zone on the advanced missiles or planes. This was not bothering at all, it was a good training instead, but the idea rist up, for a scenario, where German MiGs, would be get a AIM-120B upgrade, to fight along with the other nations on NATO side if you want. We have no EF-2000 or F-4F on German side to fly with, too bad. So in this case, I thought it is a good chance to give the German MiG, a new life in our FC2.0, for our scenario with or against advanced Flankers. My first hour with the MiG and AIM-120B was clearly showing, it is not a monster born now, it was the otherway around. With youre AIM-120B in youre mind you start to think to offensive with the little bird, and youre own radar what is weak, and fuel range, no ECM, makes a huge cut in the plan lol. You simply start to fly rong, you need to stay on the silent path, like before with the R-60-R-27R combo, to get with "dirty tactics" close on the enemy, to make a kill. This is now a test, and the month will show for everyone, what differents it will give on the game balance, if R-77 will edited or a AIM-120B on a german MiG. So in this case, you "like it or hate it" it is youre decision, but I dont like to see that we are been called "stupid" or "I am about the MiG" this is just a bit overrated from some of you. ;) Just don't panic.. Edited May 7, 2011 by MoGas 1
GGTharos Posted May 7, 2011 Posted May 7, 2011 I'd love to see some stats from Moa after all this is done, more or less like the ones Case generated before. [sIGPIC][/sIGPIC] Reminder: SAM = Speed Bump :D I used to play flight sims like you, but then I took a slammer to the knee - Yoda
RIPTIDE Posted May 7, 2011 Posted May 7, 2011 (edited) Here are the changes done if you wish to change back to original. Why they add number key 1 - 0 in the menu i havent the foggiest idea about. Rearming changes to F1 - F10 is done completely in other files. Original file on left. First one removes the possibility to exit the menu on the power source selcetion: Second change adds 1 - 0 keyes to the menu: The other changes is done to refueling and ground power menues: (HJ) Please tell me on what plane we have Power source menu in FC2.0 :doh: I'll be direct.. there is no important effect of the changes made, apart from the obvious... giving us 1 - 0 options. :book: Edited May 7, 2011 by RIPTIDE [sIGPIC][/sIGPIC]
HiJack Posted May 7, 2011 Posted May 7, 2011 (edited) Please tell me on what plane we have Power source menu in FC2.0 :doh: I'll be direct.. there is no important effect of the changes made, apart from the obvious... giving us 1 - 0 options. :book: I dont know either. Initially I was just asking why the changes is done. Is there some sense in it at all? Or is someone just playing around with the files? EDIT: And I belive it is small errors/changes like this one that break a good installed SIM creating small errors you cant figer out. Resently I had a MOD installed that completly disabled MODMAN and FC2 installation, nothing worked at all. I don't like that ;) Edited May 7, 2011 by HiJack
RIPTIDE Posted May 7, 2011 Posted May 7, 2011 I dont know either. Initially I was just asking why the changes is done. Is there some sense in it at all? Or is someone just playing around with the files? EDIT: And I belive it is small errors/changes like this one that break a good installed SIM creating small errors you cant figer out. Resently I had a MOD installed that completly disabled MODMAN and FC2 installation, nothing worked at all. I don't like that ;) Ya. Well I can garantee you that this mod is not going to break modman or FC2.0 or whatever LMAO. But I tell you a secret... I use that file to spy on your webcam and steal your Visa numbers. [sIGPIC][/sIGPIC]
prok Posted May 7, 2011 Posted May 7, 2011 But I tell you a secret... I use that file to spy on your webcam and steal your Visa numbers. :D ★★★ ★★★
HiJack Posted May 7, 2011 Posted May 7, 2011 Eh, sorry, I was just wondering if there was a logical reason for the change. Never mind RIP.
SFJackBauer Posted May 7, 2011 Posted May 7, 2011 I applaud the 104th for thinking outside the little box of "lets stay 100% accurate in relation to history books" and deviate into the fictional realm, while staying plausible. After all this is a computer game which probably will never receive any more love from ED. For 99% accuracy we have DCS series.
HiJack Posted May 7, 2011 Posted May 7, 2011 It's possible to have 8 of those babies loaded :thumbup:
159th_Viper Posted May 7, 2011 Posted May 7, 2011 It's possible to have 8 of those babies loaded :thumbup: SPAMRAAMSKI :P Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......'
HiJack Posted May 7, 2011 Posted May 7, 2011 (edited) I'm just trying to scare all others off so I can have RIPTIDE for myself :P EDIT: Oh, and the loadout menu change is good but I kept only the section for rearming and skipped the changes in F11/F12. Works fine ;) Edited May 7, 2011 by HiJack
Frostie Posted May 7, 2011 Posted May 7, 2011 MiG-29G doesn't belong in a battle with 27's and 15's, its role is to fly around its own base listening for AWAX intercept calls on deep flying aggressive bad guys. This is the burden for the pilot, if you choose this aircraft thats your lot, no pushing on the offensive. Putting AMRAAMs on it is just plain daft and makes a mockery of serious simming. Killed by 29 carrying 120 sort of kills it for me. :) 2 "[51☭] FROSTIE" #55 'Red 5'. Lord Flashheart 51st PVO "Bisons" - 100 KIAP Regiment Fastest MiG pilot in the world - TCR'10 https://100kiap.org
ALF7 Posted May 7, 2011 Posted May 7, 2011 (edited) Did not make a strike fighter F-16C and F-18C? Sure MiG-29g? 1.[ATTACH]51228[/ATTACH] онлайн.server Aviasibir 2.[ATTACH]51229[/ATTACH]test All this is available online for flights. Edited May 7, 2011 by ALF7 Онлайн-MG:joystick: "Страшнее Шилки зверя нет". "ПИСДРУНС СС ПП". "Носи ППК с молоду-любить будешь до старости". "СА-Танки решают все!" "- А мы, старшина, ни за первую и не за вторую… Мы – за третью. За эту… За как её?.. За Родину!" __|77|________:::::: =}- \~~~~~~~~~/~~~~~~~ NAVAL AVIATION FAN ~~~~~~~
ALF7 Posted May 7, 2011 Posted May 7, 2011 MiG 29G is German version.No. I'm talking about something that you can use the MiG-29g for the support and patrol, and for the strike fighter to use the same F-16 and F-18 Онлайн-MG:joystick: "Страшнее Шилки зверя нет". "ПИСДРУНС СС ПП". "Носи ППК с молоду-любить будешь до старости". "СА-Танки решают все!" "- А мы, старшина, ни за первую и не за вторую… Мы – за третью. За эту… За как её?.. За Родину!" __|77|________:::::: =}- \~~~~~~~~~/~~~~~~~ NAVAL AVIATION FAN ~~~~~~~
104th_Crunch Posted May 7, 2011 Author Posted May 7, 2011 MiG-29G doesn't belong in a battle with 27's and 15's, its role is to fly around its own base listening for AWAX intercept calls on deep flying aggressive bad guys. This is the burden for the pilot, if you choose this aircraft thats your lot, no pushing on the offensive. Putting AMRAAMs on it is just plain daft and makes a mockery of serious simming. Killed by 29 carrying 120 sort of kills it for me. :) Every time someone gets killed by AIM-120 from a MiG-29G, baby Jesus cries. Just jokin. Yes, it is a bit hypothetical to be sure. If it proves to be disruptive, we can always retract it and consider it a test. I don't think many people will choose the G regularly though anyhow. Just watch out for a certain sniper from the 104th. 1
VAOZoky Posted May 7, 2011 Posted May 7, 2011 Do u plan adding Mig-29K? Intel Core i5 2500k @ 4.2Ghz, 8GB Kingston HyperX @1.6GHz, Ati Radeon HD7870 2GB GDDR5, 19' 1440x900 screen
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