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Posted

As inclusion of new features in the 1.11 patch is pretty much complete and remaining work is mostly focused on improving multiplayer further, this will probably be the last update post prior to patch release.

 

1- Cockpit visibility has been increased, allowing greater view around ejection seat.

 

2- Lighting reflections have been added to all canopies.

 

3- Clients can now always enter their selected aircraft if the server has been running for more than eight hours.

 

4- Client stability in multiplayer has been increased.

 

5- Client aircraft no longer shake when on the ground if in the Caucasus region.

 

6- View editing of client recorded track files has been corrected.

 

7- In order to correctly view 1.1 training tracks, a utility has been provided that negates the new missile logic.

 

8- The "Press S" client message is no longer displayed at the start of a multiplayer game.

 

9- Su-25T cockpit lights will no longer work unless the aircraft power has been turned on.

 

10- Landing approach audio cues now cease once over the runway threshold.

 

11- Players may now recover on an aircraft carrier after it has turned.

 

12- If two clients simultaneously spawn on an aircraft carrier deck, the program will no longer crash.

 

13- New AIM-54C model by Mig-Mag

Posted

Thanks a bunch Wags!

Dusty Rhodes

 

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Posted
11- Players may now recover on an aircraft carrier after it has turned

 

YES!!

man, the times i've spawned *next* to the carrier or half off it lol does this mean the MFD ILS will match the carrier heading too? hate doing visual landings :p

Posted

Thanks a bunch for the update , can't wait to try it

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Posted

Thanks but what about the msvcrt.dll bug? I'm getting this crash on certain missions. Hope you will fix this in 1.11.

 

Thanks again!

Posted

Hey Wags can you tell them to hold off on the patch until mid-November hehe

Posted

 

7- In order to correctly view 1.1 training tracks, a utility has been provided that negates the new missile logic.

 

 

Thanks Wags! this is good to hear.

 

Does #7 suggest what I think it suggest? Advanced missle dynamics?

Posted

No I don't think so. New missile physics are scheduled for v1.2, what Wags is talking about is probably improved seeker logic. Good news none the less, looking forward to the patch!

Posted

Cheers :)

12- If two clients simultaneously spawn on an aircraft carrier deck, the program will no longer crash.

My experience is that the program dosent crash, rather the aircraft do, as they start on the takeoff ramp, not in parking. Is this addressed?

Posted

Wow, nice list of niceee improvements!

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Posted

1- Cockpit visibility has been increased, allowing greater view around ejection seat.

 

Bear in mind that in 1.1 zooming out to a broader cockpit view results in missile trails to degenerate into toilet paper like trails. And other graphical glitches. Is it fixed?

.

Posted

thanks WAGS!! NICE NEWS!! :) :D

 

Some news about the online air refueling?

The problems with the probe during the flight in multiplayer will be eliminated?

 

 

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Posted

did not see in the list - fixed object pop-up (Dxrenderer.dll) now like 1.0 version

 

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