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Posted (edited)

I've tried to drop two CBU 105's in one run and second was aborted. I get XXXX XX message on DSMS screen. I've tried to reload aborted bomb (like hanged store) but no luck. How can I get rid of this? :helpsmilie:

 

Screen_111128_201130-.jpg

Edited by Mirtma
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Posted
Have you got a track file?

 

No. When I Alt+Tab to search manual, DCS crashed (it does this often in latest version). But I took screenshot when it happend

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Posted (edited)

The box with the XXX's in your DSMS screen is for the GAU-8 cannon round count. The X's mean the gun is not functional, either through damage taken, or random fault.

 

The CBU 105's aborted message may be due to a "quick pickle" or a failure to release the weapon within it's drop envelope.

 

You can not reset a hung 105 IIRC, you have a short 15 seconds (hope I am remembering the right number!) to attempt a re-release after the first attempt.

 

Multiple CBU 105 releases in one pass require multiple SPI's and the time to switch between those SPI's and still be in the weapon release envelope for each SPI.

Edited by WarriorX
Posted

Yes, that's it. It's obvious two things at same time. When I was waiting to drop second CBU, I've got hit somewhere in front and fail to release CBU. Tnx for clarified this to me. +1

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  • 1 month later...
Posted

Warrior, would power cycling the pylon and doing a DTS Load All possibly fix that?

Topgun505

 

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Posted
I've tried to drop two CBU 105's in one run and second was aborted. I get XXXX XX message on DSMS screen. I've tried to reload aborted bomb (like hanged store) but no luck. How can I get rid of this? :helpsmilie:

 

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Posted
Warrior, would power cycling the pylon and doing a DTS Load All possibly fix that?

 

Nope. With a quick pickle, as Warrior said, you have 15 seconds to retry the release, after which the weapon goes in to it's aborted state. This can only be 'fixed' by the weapons techs on the ground, once aborted the weapon is done for that mission.

 

 

Posted

I also noticed a big message that mucks up both MFD's after an abort, forgot what it reads, What is the best way to reset that? Select a different weapon, clear the inventory? I think I jettisoned it which I believe took care of it.

Posted

it should tell you you have 15 seconds,, what a bs feature... the morons who wrote the software (not here, but in real life for the real aircarft..)should have put something in to give the pilot a chance to clear it or tell you you have a chance in 15 seconds of less... stupid, stupid stupid....

:doh:

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Posted
it should tell you you have 15 seconds,, what a bs feature... the morons who wrote the software (not here, but in real life for the real aircarft..)should have put something in to give the pilot a chance to clear it or tell you you have a chance in 15 seconds of less... stupid, stupid stupid....

:doh:

 

You do not have 15 secs IRL IIRC..............too many acro's :D

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Posted
it should tell you you have 15 seconds,, what a bs feature... the morons who wrote the software (not here, but in real life for the real aircarft..)should have put something in to give the pilot a chance to clear it or tell you you have a chance in 15 seconds of less... stupid, stupid stupid....

:doh:

IRL, If you don't know that you have 15seconds, you shouldn't be sitting in that cockpit.

Posted
I also noticed a big message that mucks up both MFD's after an abort, forgot what it reads, What is the best way to reset that? Select a different weapon, clear the inventory? I think I jettisoned it which I believe took care of it.

Press the acknowledge button on the MFCD and it'll go away

 

it should tell you you have 15 seconds,, what a bs feature... the morons who wrote the software (not here, but in real life for the real aircarft..)should have put something in to give the pilot a chance to clear it or tell you you have a chance in 15 seconds of less... stupid, stupid stupid....

:doh:

 

Pilots are trained real world so they know the restrictions, they don't need a reminder for everything, pilots now days are task saturated as it is.

Posted
it should tell you you have 15 seconds,, what a bs feature... the morons who wrote the software (not here, but in real life for the real aircarft..)should have put something in to give the pilot a chance to clear it or tell you you have a chance in 15 seconds of less... stupid, stupid stupid....

:doh:

 

For reasons others have covered above, in real life the pilot wouldn't have made that mistake, and if they had would know if/how it's possible to clear the hung store. From the manual:

 

Page 293:

 

Clear Hung Station. This is a common error when the pilot does not hold down the weapon release button long enough when dropping a bomb. This warning and ability to use the weapon is resolved by reloading the hung station. This is done by...

 

Page 563:

 

When In Range, you can HOLD DOWN the Weapon Release button to drop the weapon. Do not simply tap the weapon release button or this could result in a hung store.

 

No offense but it is a poor craftsman that blames his tools.

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Posted
it should tell you you have 15 seconds,, what a bs feature... the morons who wrote the software (not here, but in real life for the real aircarft..)should have put something in to give the pilot a chance to clear it or tell you you have a chance in 15 seconds of less... stupid, stupid stupid....

:doh:

 

It says "retry", the 15 second duration, as others have pointed out, you should know anyway. And as for 'clearing' the error, it's not a software issue, it's physical and software processes that take place in the weapon when the pickle button is pressed that cannot be reversed.

 

 

Posted
The box with the XXX's in your DSMS screen is for the GAU-8 cannon round count. The X's mean the gun is not functional, either through damage taken, or random fault.

 

I had this just now for the first time, will that happen if you pull the trigger for too long (as in overheat jam) or does it mean I got hit?

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Posted

Hi, I was just having a bit fly around in instant action trying to get my keys setup again.

I fired a really long burst on a tank, way more than I would normally use in a proper mission. The gun stopped and the XXs came up. I didnt get any caution lights and no damage was modelled externally, however I was getting fired at by the tanks turret mount so I suppose I could have been hit, however it occurred to me that maybe you can jam the gun if you fire for too long.

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Posted
Hi, I was just having a bit fly around in instant action trying to get my keys setup again.

I fired a really long burst on a tank, way more than I would normally use in a proper mission. The gun stopped and the XXs came up. I didnt get any caution lights and no damage was modelled externally, however I was getting fired at by the tanks turret mount so I suppose I could have been hit, however it occurred to me that maybe you can jam the gun if you fire for too long.

 

if the gun jammed or had any internal issue you would get the gun unsafe light...

Posted

So I must have got hit then,,or my memory is failing..both highly likely. Anyway it was a new one for me. Only just getting 1111 up and running.

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