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Wich map?  

191 members have voted

  1. 1. Wich map?

    • Balkan/Kosovo
      62
    • Iraq
      42
    • Afghanistan
      77
    • Libya
      10


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Posted
No Iran option? :(

 

+1 :thumbup:

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Posted

What about Nordcap / Murmansk etc

 

Norway has already relocated its military further north, ready for a big one.

 

Great scenery.

 

Balkans looks just like Georgia.

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Posted
No Iran option? :(

Not yet..:smilewink:.

I think that Iraq or Iran are not very different..but in Iraq there was "Operation Desert Storm".

Posted

Iraq for sure... But I'm torn on GW1 or GW2.... GW1 had so much to offer: SEAD, Scud-hunting and ofcourse, how could we forget, tank busting some Soviet T-55's. GW2 had a lot more intimate CAS.

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Posted (edited)
And what about whole US map? Nevada is just to small.

 

People already got butthurt enough about Nevada "not being realistic", despite the fact no A-10 has ever dropped ordnance on Georgia...

 

Doing the entire United States would be awesome though :) So much variation in terrain...

 

Barring that... Colorado would be excellent. Rocky deserts to the west, massive mountains in the middle, plains and grasslands to the east. And lots of Air Force bases!

 

Personally I'd *really* like fictional terrain, something designed with maximizing mission potential creativity. Canyons and mountains, oceans, forests, islands... something like ArmA 1's terrain, just blown up 10x in size.

Edited by Frostiken

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Posted

Personally I'd *really* like fictional terrain, something designed with maximizing mission potential creativity. Canyons and mountains, oceans, forests, islands... something like ArmA 1's terrain, just blown up 10x in size.

 

The Adriatic would be nice. :)

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Posted

Afghanistan for the variaty if terrain. CAS on a side of a mountain or narrow valley would be interesting.

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Posted

Afghanistan sections of it have hi res data available.

It is a huge amount of work to make any map.

Kudos to Lucky bob9 for all of his hard work that is making Nevada possible!

A huge thanks you for the guys at for taking over the Nevada project to make it even better :thumbup:

You really can not grasp the amount of work it is unless you have been around it

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Posted
People already got butthurt enough about Nevada "not being realistic", despite the fact no A-10 has ever dropped ordnance on Georgia...

 

Doing the entire United States would be awesome though :) So much variation in terrain...

 

Barring that... Colorado would be excellent. Rocky deserts to the west, massive mountains in the middle, plains and grasslands to the east. And lots of Air Force bases!

 

Personally I'd *really* like fictional terrain, something designed with maximizing mission potential creativity. Canyons and mountains, oceans, forests, islands... something like ArmA 1's terrain, just blown up 10x in size.

 

no offense, but don't misrepresent arguments. no one says it's unrealistic. i've been around the discussion so i know what people are saying. i know definitions and verbal clarity doesn't matter to you, but when you spew horse crap like that, it tends to start rumors. please be more careful in the future.

 

thanks.

Posted

Unsurprisingly, I would like a small map so I could play a mission with out the bad performance that constantly distracts me from enjoying any mission I try.

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Posted

If we're talking extensions to the existing map - I guess adding Chechnya might seem in bad taste to the Russian community, even if quite close to the existing terrain (though any 'plausible' theatre is making entertainment of some country's suffering)

 

Fictional theatres - NZ :-) 2 islands, lots of variety, surrouned by sea & close to Indonesia & Aus - using red & blue gear respectively.

 

Indonesia / Australia (Australia being pretty easy to do a big map of, 'cause lots of it's empty except for holes in the ground :-)

 

Afghanistan...

Cheers.

Posted
If we're talking extensions to the existing map - I guess adding Chechnya might seem in bad taste to the Russian community, even if quite close to the existing terrain (though any 'plausible' theatre is making entertainment of some country's suffering)

 

Fictional theatres - NZ :-) 2 islands, lots of variety, surrouned by sea & close to Indonesia & Aus - using red & blue gear respectively.

 

Indonesia / Australia (Australia being pretty easy to do a big map of, 'cause lots of it's empty except for holes in the ground :-)

 

Afghanistan...

 

by that logic, any war-based game is a trivialization of war itself. the real test is what the game or simulation intends to do with the subject. take for example, medal of honor, which covered afghanistan. it received acclaim and praise. then there were the numerous allusions to the war on terror in the call of duty series. once again, endless praise and huge numbers sold. then a company decided to do, with urging and consultation from real marines who participated in fallujah, a game intended to depict those events and the emotions surrounding its participants and it got shot down by the media simply because it was about the "unjust" war in iraq. also, the americans already made films about 9/11 and iraq. are films not for the purpose of entertainment? again, the focus should be on the artistic merit, not the subject matter itself. basically, the whole argument about recent conflicts being taboo is in fact one huge joke and people need to stop giving it any credence.

 

anyway, i doubt chechnya would be viable. even if it was made, the lack of data would surely make that piece of terrain indistinguishable from the rest of the caucasus.

Posted
by that logic, any war-based game is a trivialization of war itself ...(etc)

 

That's a very interesting line you argue - that trivialisation of war in games & art is commonplace, and those that have attempted to do so in a realistic manner have been 'shot down' for it, so we should just roll over & go with it...

 

I'd say that recent, bloody conflicts occuring close to your target audience's homes & in which their friends and relatives may have died tend to be attached to more raw emotion & so have to be presented in a pallatable way - with heroes on the home side & strereotypical 'baddies' on the other. Someone gets to be the 'other' in DCS.

The further away in time and space a war is from you and your loved ones, the easier it is for people to accept that war is unpleasant and usually not as clearly defined into good and bad as people would like them to be. Films about the grimness of WWII are fine for mainstream viewing, & as you said - films about the grimness of the Iraqi war are less palatable to the genreal US public

 

the whole argument about recent conflicts being taboo is in fact one huge joke and people need to stop giving it any credence.

 

I didn't say Chechnya was taboo - just that I don't know whether Russian audiences would consider this a 'play' subject yet (or the Chechnyans for that matter), and Russians are a large part of the target audience (Chechyans probably less so..).

 

But : What people feel is taboo is what is taboo..

 

It's not a rational, fact based category. Menstrual blood, peoples heads, food, portraying the enemy as human - if they're taboo in your social circle they are - simple as that. You can decide to ignore the taboo - & risk social disapprobation (critical failure), but they're only a joke in the same way any religious belief or emotional reaction is a joke.

 

anyway, i doubt chechnya would be viable. even if it was made, the lack of data would surely make that piece of terrain indistinguishable from the rest of the caucasus.

 

True, but it's a second actual conflict zone nearly on the map already... I think the same could be said for most of the borders in Europe - without a map you don't know where they are (except the Caucuses, and the Alps).

Cheers.

  • 10 months later...
Posted

With the ongoing development of the fast movers, I would tend to increase the actual battlefield... The whole black sea is a quite an interesting place, where, the western Europeans, the Russians and the Arabic nations are coming very close to each others boarders... We need space, for dynamic campaigns in future and in developing new campaigns. So it just would make sense, to increasing the already, given TOW. And in 5 or ten years , we might have whole Europe, or other places getting in to it. Where still Iran and turkey would be just to good to be added. So, consider not the only the fun part or, building map, of an homeland of the most customers, more and increasing aspect of the options we can have and get. The future should like a war scenariou with diffenerent countries, long distances and yes, maybe a world war, where the logistics in the campaigns need to be taken into account. And when there might be the dynamic campaign option will be available, you might consider to replace you actual airport, and do a ferry flight to get closer to the action, or further away...

But I do totaly agree that, Chchnya, isnt a good option of the actual situation and long lasting dirty war, where the aircraft role is anyway more single sided and we have already the a10...

Cheers

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