Enduro14 Posted April 5, 2016 Posted April 5, 2016 Order cancelled I'll wait for the next try. Have fun fellas. Intel 8700k @5ghz, 32gb ram, 1080ti, Rift S
KLR Rico Posted April 5, 2016 Posted April 5, 2016 Wondering if you had the DK2 and how much of an improvement you are seeing from that? Hi Rick, I never tried DK1 or DK2, but I have a Samsung Gear VR / Note 5. If you haven't tried that, you can get a demo at most Best Buy stores. Comparing it to that, the CV1 is moderately better as far as FOV, screen door effect, distortion, and chromatic aberration. The CV1's higher refresh rate, lower latency, and 6 (vs 3) DoF tracking is all much better over the gear, but the flare/bloom and contrast is somewhat worse with the CV1. i5-4670K@4.5GHz / 16 GB RAM / SSD / GTX1080 Rift CV1 / G-seat / modded FFB HOTAS
KLR Rico Posted April 5, 2016 Posted April 5, 2016 Order cancelled I'll wait for the next try. Have fun fellas. If there's one thing I'd want to stress, it's that there is so much more to the experience than image quality. I can't go back to the TV, but you can bet I'm going to be first in line for CV2. i5-4670K@4.5GHz / 16 GB RAM / SSD / GTX1080 Rift CV1 / G-seat / modded FFB HOTAS
ED Team Glowing_Amraam Posted April 5, 2016 ED Team Posted April 5, 2016 Order cancelled I'll wait for the next try. Have fun fellas. Just wondering, have you tried any VR headset? https://www.youtube.com/channel/UCgJRhtnqA-67pKmQ3A2GsgA ED youtube channel https://www.facebook.com/glowingamraam My facebook page
KLR Rico Posted April 5, 2016 Posted April 5, 2016 I can't see how anyone that's tried it would ever want to fly without it. It's a little something like this... 2 i5-4670K@4.5GHz / 16 GB RAM / SSD / GTX1080 Rift CV1 / G-seat / modded FFB HOTAS
Johnny Dioxin Posted April 5, 2016 Posted April 5, 2016 I was reading the PC Gamer tests with hardware and unfortunately, when they chose to build a 'basic as possible' rig to see if it would run VR, they chose to go all AMD. For someone that hasn't looked at AMD products since the HD4870 and Athlon64, that was a waste of time without having to read up a whole lot of other stuff on comparing AMD to Intel and nVidia. When I ran the Vive test ute, it showed me well into the green - but when I ran the Rift one it said "wrong cpu = failed". I take that with the proverbial pinch, as I have every faith in my i5 SB at 4.3GHz, but what bothers me is that the PC Gamer bloke said that he was continually pestered by the Oculus software, that his cpu wasn't suitable (AMD). The only place he got any peace was actually in-game, where everything ran just fine. that'll be a real PITA and puts doubts in my head about whether I want to put up with the pestering or shell out another £250 ($355) for a Vive. I know the answer already, and I'm just hoping that at some point we will get the option to switch off the nagging, if we don't have the exact hardware on their list. At the end of the day, it says "or equivelant" so why pester us repeatedly? Once is enough. Rig: Asus TUF GAMING B650-PLUS; Ryzen 7800X3D ; 64GB DDR5 5600; RTX 4080; VPC T50 CM2 HOTAS; Pimax Crystal Light I'm learning to fly - but I ain't got wings With my head in VR - it's the next best thing!
smirkza Posted April 5, 2016 Posted April 5, 2016 I can't see how anyone that's tried it would ever want to fly without it. It's a little something like this... Hah, that's ace! (and sadly very true - I've lost a shed load of my gaming library as they aren't VR compatible) :music_whistling: Cheers, Smirkza
Johnny Dioxin Posted April 5, 2016 Posted April 5, 2016 Won't happen here - I see them as two different gaming systems (which they in effect are, of course). I still play basic 'sims' on my Spectrum and Amiga - and games such as Doom and Quake and UT originals. Do the graphics blow - sure they do, but they are still fun! Rig: Asus TUF GAMING B650-PLUS; Ryzen 7800X3D ; 64GB DDR5 5600; RTX 4080; VPC T50 CM2 HOTAS; Pimax Crystal Light I'm learning to fly - but I ain't got wings With my head in VR - it's the next best thing!
S3NTRY11 Posted April 5, 2016 Posted April 5, 2016 ... then there would be no question in users minds which had the larger FOV, but that isn't the case. Except for the guy you said was wrong, of course. Slip the surly bonds of Earth [sIGPIC][/sIGPIC] Core i7 2600k@4.5||Z77 Extreme 6||16GB RAM WIN 10||HTC Vive ||G940||1080Ti
wasyl00 Posted April 5, 2016 Posted April 5, 2016 (edited) Oculus Rift and DCS World Discussion I was reading the PC Gamer tests with hardware and unfortunately, when they chose to build a 'basic as possible' rig to see if it would run VR, they chose to go all AMD. For someone that hasn't looked at AMD products since the HD4870 and Athlon64, that was a waste of time without having to read up a whole lot of other stuff on comparing AMD to Intel and nVidia. When I ran the Vive test ute, it showed me well into the green - but when I ran the Rift one it said "wrong cpu = failed". I take that with the proverbial pinch, as I have every faith in my i5 SB at 4.3GHz, but what bothers me is that the PC Gamer bloke said that he was continually pestered by the Oculus software, that his cpu wasn't suitable (AMD). The only place he got any peace was actually in-game, where everything ran just fine. that'll be a real PITA and puts doubts in my head about whether I want to put up with the pestering or shell out another £250 ($355) for a Vive. I know the answer already, and I'm just hoping that at some point we will get the option to switch off the nagging, if we don't have the exact hardware on their list. At the end of the day, it says "or equivelant" so why pester us repeatedly? Once is enough. Yes rift spec check is lacking. It just checks your system and pretty much compare it with the list on approved/tested components. Its more like yes/no test. For the testing of your VR potential Steam's test is much better because it runs actual render test and then analyzes the outcome. If your friend is really annoyed with the blue info bar about incompatible cpu tell him to change the cpu name in registry. Its a work around but the issue will be probably addressed by Oculus in the near future. Oculus just released Home platform so a lot of functions needs polishing. I still believe that for the sake of using the HMD purely for simming Rift is better choice. One, its cheaper. You dont need wands and roomscale so no point to overpay. Also after purchase feel free to sell xbox controller and it will increase the price gap even more. Second - Asynchronous Timewarp. We really going to need this. It will compensate for frame drops. Vive doesn't have that function at the moment. It has something similar but its subpar in comparison. Edited April 5, 2016 by wasyl00 [sIGPIC][/sIGPIC] Windows 10 Pro x64, Asus PG279Q, i7-6700K, Nvidia GTX1080TI, 16GB DDR4, 1TB SSD, TM Warthog, Saitek Combat Pro Rudder Pedals, TIR5+Trackclip
Enduro14 Posted April 5, 2016 Posted April 5, 2016 Just wondering, have you tried any VR headset? Lol I've used a dk2 for over a year fun it is but I have other personal reasons to wait for the next round. I felt dk2 was totally combat effective and the actual feeling of flight is great. That being said I'll save my money for the hopefully much bigger leap in the next headset. Cv1 from everything I have seen is not that. But honestly my choice is based off of plans to retire from military and other priorities. I agree and feel same way with others vr and flight sims are perfect together and hope it evolves over the next year or so to much better quality and support. Intel 8700k @5ghz, 32gb ram, 1080ti, Rift S
_Acoustic_ Posted April 5, 2016 Posted April 5, 2016 Where do you get the VR patch to play Cliffs of Dover? I wouldn't mind having a look at that. TF is working on Rift support for TF5.0 which is due out sometime this year. Head over to the ATAG forums, they host us on their forums and servers. Here is a link to the thread about the OR w/ CloD. http://theairtacticalassaultgroup.com/forum/showthread.php?t=21356 @KLR, thanks for the photos to show us a first look, can't wait to get mine!. I'd second what has been said though, remember those are taken through a phone being held up to the lens, there will be artifacts. Every time I hear you guys say you'll never go back to a monitor makes the wait all the more harder. Keep sharing!
kuabi Posted April 5, 2016 Posted April 5, 2016 I'm another DK2 user and I also can no longer sim without vr even with the bad resolution and sde. The immersion outweighs anything else. Hopefully with 1.3 readable fonts and kneebaords etc.. will be native. As yet i'm not convinced that an upgrade to cv1 is worth the cost so i'll hapily wait for the next generation. intel i7 6700k overclocked to 4.6, 16GB DDR4 3200MHz, Asus z170 pro gaming motherboard, Asus strix 1080, Max flight stick(modded), MFG Crosswind pedals.
DerekSpeare Posted April 5, 2016 Posted April 5, 2016 (edited) Here are a couple of through-the-lens comparison photos of the DK2. The sim is FSX, and the bird is the Iris F16. If you consider the SDE in my DK2 against what little there is in Rico's CV1, you'd come away with the conclusion that it's a non issue in the latter example. The SDE in the DK2 isn't *that bad* when you're actually wearing it. I'd say that after looking at Rico's photos compared to mine that the improvement in SDE from the DK2 to the CV1 is nothing less than remarkable. Also some qualifiers: The last photo was behind my normal eyepoint when seated; photos were taken manually and without any stands, etc., making it difficult to maintain camera-to-lens distance. I have found that it's not too difficult to read the various instruments just by leaning in some. The HUD itself is nearly entirely readable from the normal position in the seat. Reading it isn't difficult. Edited April 5, 2016 by DerekSpeare 1 Derek "BoxxMann" Speare derekspearedesigns.com 25,000+ Gaming Enthusiasts Trust DSD Components to Perform! i7-11700k 4.9g | RTX3080ti (finally!)| 64gb Ram | 2TB NVME PCIE4| Reverb G1 | CH Pro Throt/Fighterstick Pro | 4 DSD Boxes Falcon XT/AT/3.0/4.0 | LB2 | DCS | LOMAC Been Flight Simming Since 1988! Useful VR settings and tips for DCS HERE
ED Team Glowing_Amraam Posted April 5, 2016 ED Team Posted April 5, 2016 (edited) Nice screenshots, and I agree, when you are wearing the headset (DK 2 in my case) I don't notice the image to be "that bad" at all, so the screenshots are mainly "pointers", and the difference from the DK 2 vs the CV 1 is very noticable, and in a good way of course! :) Edit: Here's a screenshot from the HTC Vive (Super large mind you!): And Rico's screenshot: Camera focus and all that aside, they are pretty comparable. :) Edited April 5, 2016 by Glowing_Amraam https://www.youtube.com/channel/UCgJRhtnqA-67pKmQ3A2GsgA ED youtube channel https://www.facebook.com/glowingamraam My facebook page
_Acoustic_ Posted April 5, 2016 Posted April 5, 2016 Thanks DerekSpeare, the SDE difference is very eye opening, thanks for posting to show us the difference. I have found that it's not too difficult to read the various instruments just by leaning in some. This. I can't read most the instruments on the A-10C at my normal view anyways and lean in to read them already on my monitor. When I first started playing DCS I used zoom all the time and would use the "reset" zoom in/out to get my position in cockpit. Now I let the DCS zoom out at the start, then go another 3-4 zoom out presses and leave it there. Seems like it should be close to where your position is in VR land and I actually enjoy flying much more now and leaning in has just become the new normal.
dot Posted April 5, 2016 Posted April 5, 2016 I've found these " 60HZ 5.5 inch 1440p wqhd 2560x1440 vr display with hdmi to mipi driver board for oculus rift 2 VR DIY" on aliexpress. If it can be overclocked to 75hz I might be interested in trying this: http://www.aliexpress.com/item/free-shipping-60HZ-5-5-inch-1440p-wqhd-2560x1440-vr-display-with-hdmi-to-mipi-driver/32494344788.html http://www.aliexpress.com/item/HDMI-display-wqhd-6-inch-1440p-2560x1440-with-hdmi-to-mipi-driver-board-for-oculus-rift/32600991659.html http://www.aliexpress.com/item/free-shipping-wqhd-vr-2560-1440-diy-screen-with-hdmi-to-mipi-driver-boridge-60HZ-for/32496390608.html http://www.aliexpress.com/item/free-shipping-60HZ-vr-hdmi1440p-tft-lcd-screen-with-hdmi-to-mipi-driver-board-for-oculus/32498376383.html
DerekSpeare Posted April 5, 2016 Posted April 5, 2016 The ability to read various instruments hangs much on the size of the objects, the size of the text and the contrast the objects and text have with the background. This is one of those areas where developers can work to improve optimization for VR. Derek "BoxxMann" Speare derekspearedesigns.com 25,000+ Gaming Enthusiasts Trust DSD Components to Perform! i7-11700k 4.9g | RTX3080ti (finally!)| 64gb Ram | 2TB NVME PCIE4| Reverb G1 | CH Pro Throt/Fighterstick Pro | 4 DSD Boxes Falcon XT/AT/3.0/4.0 | LB2 | DCS | LOMAC Been Flight Simming Since 1988! Useful VR settings and tips for DCS HERE
smirkza Posted April 5, 2016 Posted April 5, 2016 I've found these " 60HZ 5.5 inch 1440p wqhd 2560x1440 vr display with hdmi to mipi driver board for oculus rift 2 VR DIY" on aliexpress. If it can be overclocked to 75hz I might be interested in trying this: http://www.aliexpress.com/item/free-shipping-60HZ-5-5-inch-1440p-wqhd-2560x1440-vr-display-with-hdmi-to-mipi-driver/32494344788.html http://www.aliexpress.com/item/HDMI-display-wqhd-6-inch-1440p-2560x1440-with-hdmi-to-mipi-driver-board-for-oculus-rift/32600991659.html http://www.aliexpress.com/item/free-shipping-wqhd-vr-2560-1440-diy-screen-with-hdmi-to-mipi-driver-boridge-60HZ-for/32496390608.html http://www.aliexpress.com/item/free-shipping-60HZ-vr-hdmi1440p-tft-lcd-screen-with-hdmi-to-mipi-driver-board-for-oculus/32498376383.html If you do decide to give it a go, can you post updates on how it goes? If it's fairly easy to manage I might be tempted to try too. Cheers, Smirks Cheers, Smirkza
dot Posted April 5, 2016 Posted April 5, 2016 If you do decide to give it a go, can you post updates on how it goes? If it's fairly easy to manage I might be tempted to try too. Cheers, Smirks Sure, but I'm also waiting for more info, or someone with more disposable income :) From the description it seems to have the same spec as Gear VR, 2560x1440 @ 60hz 60 hz is quite bad thb...
LuSi_6 Posted April 5, 2016 Posted April 5, 2016 Guys... SDE on the DK2 is not a problem! Hardware mod your DK2 with a privacy screen for 5€ and no SDE. I'm running my Rift like this since Jan'15... :pilotfly: Warthog HOTAS, Saitek Pedals, Oculus Rift :joystick:
kuabi Posted April 5, 2016 Posted April 5, 2016 Privacy screen Guys... SDE on the DK2 is not a problem! Hardware mod your DK2 with a privacy screen for 5€ and no SDE. I'm running my Rift like this since Jan'15... Have you got a link? i'm using a techgear matte screen guard but sit get sde :( intel i7 6700k overclocked to 4.6, 16GB DDR4 3200MHz, Asus z170 pro gaming motherboard, Asus strix 1080, Max flight stick(modded), MFG Crosswind pedals.
lobo Posted April 5, 2016 Posted April 5, 2016 I took some pictures through the CV1 today to help illustrate what to expect from the resolution. These are shot through the optics, not screenshots. Thanks for this Rico. I'm impressed! :thumbup: Lobo's DCS A-10C Normal Checklist & Quick Reference Handbook current version 8D available here: http://www.digitalcombatsimulator.com/en/files/172905/
j0nx Posted April 5, 2016 Posted April 5, 2016 I'm not that impressed with Gear VR. The rez is not that good and the SDE is bad but the ghosting is what is really noticeable. If CV1 is on par with this then the ONLY reason I would keep it is for DCS and FSX and they would both have to have total stereoscopic support and smooth fps. The only thing I've managed to run so far in stereoscopic on the Gear VR is Titans of Space. Everything else is just 2D on the screen. ROTORCRAFT RULE GB Aorus Ultra Z390| 8700K @ 4.9GHz | 32 GB DDR4 3000 | MSI GTX 1080ti | Corsair 1000HX | Silverstone FT02-WRI | Nvidia 3D Vision Surround | Windows 10 Professional X64 Volair Sim Cockpit, Rift S, Saitek X-55 HOTAS, Saitek Pro Flight Rudder Pedals, Microsoft FF2, OE-XAM Bell 206 Collective, C-Tek anti-torque pedals UH-1, SA342, Mi-8, KA50, AV8B, P-51D, A-10C, L39, F86, Yak, NS-430, Nevada, Normandy, Persian Gulf
DerekSpeare Posted April 5, 2016 Posted April 5, 2016 Anything that has proper Oculus support will be in 3d. Derek "BoxxMann" Speare derekspearedesigns.com 25,000+ Gaming Enthusiasts Trust DSD Components to Perform! i7-11700k 4.9g | RTX3080ti (finally!)| 64gb Ram | 2TB NVME PCIE4| Reverb G1 | CH Pro Throt/Fighterstick Pro | 4 DSD Boxes Falcon XT/AT/3.0/4.0 | LB2 | DCS | LOMAC Been Flight Simming Since 1988! Useful VR settings and tips for DCS HERE
Recommended Posts