Frusheen Posted April 6, 2016 Posted April 6, 2016 Thank you - I should have qualified my remark as "I hope users of the standalone DCS installation are not forced to use either Steam or the Oculus Store for VR support with the CV1". If other titles are anything to go by you can use steam/oculus home or standalone. __________________________________________________Win 10 64bit | i7 7700k delid @ 5.1gHz | 32Gb 3466mhz TridentZ memory | Asus ROG Apex motherboard | Asus ROG Strix 1080Ti overclocked Komodosim Cyclic | C-tek anti torque pedals and collective | Warthog stick and throttle | Oculus Rift CV1 | KW-908 Jetseat | Buttkicker with Simshaker for Aviators RiftFlyer VR G-Seat project: http://forums.eagle.ru/showthread.php?p=2733051#post2733051
SkateZilla Posted April 6, 2016 Posted April 6, 2016 (edited) One of my buddies is using his "HD Vision" Clear glasses w/ his DK2 and CV1 and swears by it, Food for thought I will definitely try that too :-p. Edited April 6, 2016 by SkateZilla Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
vracan Posted April 6, 2016 Posted April 6, 2016 One of my buddies is using his "HD Vision" Clear glasses w/ his DK2 and CV1 and swears by it, Food for thought I will definitely try that too :-p. Is that for people with prescription glasses? I don't wear glasses, so how exactly will those glasses help me? Also can you put a link to exactly the glasses you/he talking about?
SkateZilla Posted April 6, 2016 Posted April 6, 2016 naw "HD Vision" Glasses are sold at drug stores / as seen on tv stores, supposed to filter light, glares and have a small zoom factor, google "HD Vision Glasses" there are night and day glasses. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
Chivas Posted April 6, 2016 Posted April 6, 2016 Stick and throttle will stay a hardware part for me - remember - the only feedback you get is a optical, so you don't feel your throttle position or the center of your flight stick without looking at it. And the other thing is, keeping your hand in the air instead of holding a real stick will make your arm really tire after a few minutes - that's no fun for AA refueling ;) If the Touch inputs are accurate enough, I can see people creating quick connect docking stations to replace the Stick and Throttle, where those docking station move in the appropriate direction, with a quick release to move the input to adjust switches, levers etc.
DerekSpeare Posted April 6, 2016 Posted April 6, 2016 [ame] [/ame] Derek "BoxxMann" Speare derekspearedesigns.com 25,000+ Gaming Enthusiasts Trust DSD Components to Perform! i7-11700k 4.9g | RTX3080ti (finally!)| 64gb Ram | 2TB NVME PCIE4| Reverb G1 | CH Pro Throt/Fighterstick Pro | 4 DSD Boxes Falcon XT/AT/3.0/4.0 | LB2 | DCS | LOMAC Been Flight Simming Since 1988! Useful VR settings and tips for DCS HERE
SDsc0rch Posted April 6, 2016 Posted April 6, 2016 yeah - i saw this too ----- but the data it is collecting is innocuous detailed analysis (also reddit) i7-4790K | Asus Sabertooth Z97 MkI | 16Gb DDR3 | EVGA GTX 980 | TM Warthog | MFG Crosswind | Panasonic TC-58AX800U [sIGPIC][/sIGPIC]
SkateZilla Posted April 6, 2016 Posted April 6, 2016 People go bonkers whenever a piece of software sends a Packet, they dont realize in 2016, everything is in constant communication to maintain account sync so you can enjoy the ability to login from any device, etc etc etc. Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
vracan Posted April 6, 2016 Posted April 6, 2016 If the Touch inputs are accurate enough, I can see people creating quick connect docking stations to replace the Stick and Throttle, where those docking station move in the appropriate direction, with a quick release to move the input to adjust switches, levers etc. Nice idea but however accurate the wands might be, I don't see how they can possibly equal the accuracy of a real joystick for accuracy-critical sims such as DCS! That sounds like the wii all over again....then again I can be wrong.
KLR Rico Posted April 6, 2016 Posted April 6, 2016 However - if I tilt my head forward and peer out the top of the lens I can read the text very clearly. I thought it was meant to be the reverse - clear in the middle and slightly blurred elsewhere. I have aligned the Rift for the greatest clarity (just hand holding not using head strap) on the green crosshairs on the setup and went straight back into the game and it's the same results. Everything in the middle of the lens, on both eyes, is notably fuzzier than the extremities. I just tried this, and you're totally right. I wonder why that is... :dunno: i5-4670K@4.5GHz / 16 GB RAM / SSD / GTX1080 Rift CV1 / G-seat / modded FFB HOTAS
Frusheen Posted April 6, 2016 Posted April 6, 2016 Today. People hate Facebook enough as it is, when they find out they are constantly tracked by them.... They should knock this off. Steam, apps on your phone, every webpage you ever visit etc do the exact same thing. This is a complete non issue and is part of the modern world. Look at what data they collect. It's completely innocuous. Get over it or else go and buy a roll of tinfoil. __________________________________________________Win 10 64bit | i7 7700k delid @ 5.1gHz | 32Gb 3466mhz TridentZ memory | Asus ROG Apex motherboard | Asus ROG Strix 1080Ti overclocked Komodosim Cyclic | C-tek anti torque pedals and collective | Warthog stick and throttle | Oculus Rift CV1 | KW-908 Jetseat | Buttkicker with Simshaker for Aviators RiftFlyer VR G-Seat project: http://forums.eagle.ru/showthread.php?p=2733051#post2733051
Frusheen Posted April 6, 2016 Posted April 6, 2016 Nice idea but however accurate the wands might be, I don't see how they can possibly equal the accuracy of a real joystick for accuracy-critical sims such as DCS! That sounds like the wii all over again....then again I can be wrong. Not to mention trying to 're-dock' them while blind in a VR headset. I don't think that will ever be a viable solution. __________________________________________________Win 10 64bit | i7 7700k delid @ 5.1gHz | 32Gb 3466mhz TridentZ memory | Asus ROG Apex motherboard | Asus ROG Strix 1080Ti overclocked Komodosim Cyclic | C-tek anti torque pedals and collective | Warthog stick and throttle | Oculus Rift CV1 | KW-908 Jetseat | Buttkicker with Simshaker for Aviators RiftFlyer VR G-Seat project: http://forums.eagle.ru/showthread.php?p=2733051#post2733051
vracan Posted April 6, 2016 Posted April 6, 2016 Steam, apps on your phone, every webpage you ever visit etc do the exact same thing. This is a complete non issue and is part of the modern world. Look at what data they collect. It's completely innocuous. Get over it or else go and buy a roll of tinfoil. Completely agree! It's the internet i.e. open world! As bugs bunny says- If you can't beat em join em!
Warthog_Farmer Posted April 6, 2016 Posted April 6, 2016 I just tried this, and you're totally right. I wonder why that is... :dunno: It is pretty annoying once you see it and I'm glad it isn't just me. I was thinking that the A10 would have been mostly OK provided you look where you need the detail. Now, it seems, you have to look AWAY to see things in detail =\ and zooming in doesn't necessarily fix it either. It always just seems to be clear at the extremities and I'm surprised there isn't a Reddit thread on it yet. I might sign up and get down voted for hating =')
DerekSpeare Posted April 6, 2016 Posted April 6, 2016 If other titles are anything to go by you can use steam/oculus home or standalone. I know of two so far, FlyInside for FSX/P3d and Live for Speed. Both run independently of and externally to the Oculus Store. Derek "BoxxMann" Speare derekspearedesigns.com 25,000+ Gaming Enthusiasts Trust DSD Components to Perform! i7-11700k 4.9g | RTX3080ti (finally!)| 64gb Ram | 2TB NVME PCIE4| Reverb G1 | CH Pro Throt/Fighterstick Pro | 4 DSD Boxes Falcon XT/AT/3.0/4.0 | LB2 | DCS | LOMAC Been Flight Simming Since 1988! Useful VR settings and tips for DCS HERE
vracan Posted April 6, 2016 Posted April 6, 2016 I know of two so far, FlyInside for FSX/P3d and Live for Speed. Both run independently of and externally to the Oculus Store. Add to that ELite Dangerous! I bought the game directly thru Frontier(not steam) and to play the game I just run Frontier's launcher directly. Though I must say that the oculus store automatically starts up after that on my DK2. I stare for couple of seconds at the "caution blablabla..." and game starts seamlessly.
DerekSpeare Posted April 6, 2016 Posted April 6, 2016 Add to that ELite Dangerous! I bought the game directly thru Frontier(not steam) and to play the game I just run Frontier's launcher directly. Though I must say that the oculus store automatically starts up after that on my DK2. I stare for couple of seconds at the "caution blablabla..." and game starts seamlessly. DOH! Yes, three, ED/H - The Oculus Store is going to run no matter what. I hope we can add DCS to this list of "Oculus Store Independent" titles. I'm also hoping that iRacing adds proper VR support, but who knows when that will be. Derek "BoxxMann" Speare derekspearedesigns.com 25,000+ Gaming Enthusiasts Trust DSD Components to Perform! i7-11700k 4.9g | RTX3080ti (finally!)| 64gb Ram | 2TB NVME PCIE4| Reverb G1 | CH Pro Throt/Fighterstick Pro | 4 DSD Boxes Falcon XT/AT/3.0/4.0 | LB2 | DCS | LOMAC Been Flight Simming Since 1988! Useful VR settings and tips for DCS HERE
KLR Rico Posted April 6, 2016 Posted April 6, 2016 The oculus store/app needs to be running anytime the rift is being used, but it doesn't prevent you from opening and running other apps. (as long as you allow unknown sources in the settings) i5-4670K@4.5GHz / 16 GB RAM / SSD / GTX1080 Rift CV1 / G-seat / modded FFB HOTAS
Corbett1403 Posted April 7, 2016 Posted April 7, 2016 It is pretty annoying once you see it and I'm glad it isn't just me. I was thinking that the A10 would have been mostly OK provided you look where you need the detail. Now, it seems, you have to look AWAY to see things in detail =\ and zooming in doesn't necessarily fix it either. It always just seems to be clear at the extremities and I'm surprised there isn't a Reddit thread on it yet. I might sign up and get down voted for hating =') Do you think it could be s fault with the rift
Einherjer Posted April 7, 2016 Posted April 7, 2016 Then it should be a simple joystick and simple throttle with the top of each with the appropriated shape/mechanism/whatever so you can sort of 'grab' it while holding the touch and release to manipulate cockpit controls. I think the best solution would be a tracked glove to interact with the switches and also be possible to use the hotas. I don't want to miss all the hotas keys for air brake, slewing or trim while holding this stupid controllers in my hands 1
Dhorse Posted April 7, 2016 Posted April 7, 2016 I think the best solution would be a tracked glove to interact with the switches and also be possible to use the hotas. I don't want to miss all the hotas keys for air brake, slewing or trim while holding this stupid controllers in my hands Has anyone tried, or do you believe that DCS will implement/ take usage of leap motion? Anyone seen Anything regarding the leap motion combined with the Rift? :music_whistling::D
Warthog_Farmer Posted April 7, 2016 Posted April 7, 2016 (edited) Do you think it could be s fault with the rift As there are 2 of us here with the same issue i don't think it's isolated. We need more CV1 folk to test it. Look directly at the switches in the Apollo module (which are much like cockpit switches in the jets we fly) and you'll struggle to make out the text for the switch (APU GEN, MASTER ATM etc). Keep looking at the switch with your eyeball but tilt head forward and the font becomes much much clearer and legible as it is viewed through the extremities of the lens... Like a teacher peering over the top of her glasses at you. It really is a deal breaker right now for me as I can't imagine how developers can work to that limitation very well. Edited April 7, 2016 by Warthog_Farmer
Warthog_Farmer Posted April 7, 2016 Posted April 7, 2016 One member of another forum has suggested this is an intentional effect to reduce SDE - they blur it... I'd happily take more SDE instead of a blurry centre view. The poor A10 his will look like it has been washed in butter.. I have raised a support ticket with oculus just incase I have a dodgy unit..
_Acoustic_ Posted April 7, 2016 Posted April 7, 2016 One member of another forum has suggested this is an intentional effect to reduce SDE - they blur it... I'd happily take more SDE instead of a blurry centre view. The poor A10 his will look like it has been washed in butter.. I have raised a support ticket with oculus just incase I have a dodgy unit.. Keep us posted, is this only happening with the Apollo game or every game?
SkateZilla Posted April 7, 2016 Posted April 7, 2016 (edited) if the center was that much out of focus you would have seen it on test patterns/grids. As Stated on Oculus Forums, You likely aren't focusing and wearing the HMD Correctly Edited April 7, 2016 by SkateZilla Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2), ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9) 3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs
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