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Posted

Hello Ricardo,

 

Perfect and awesome new cockpit, I really like this new version.

 

Punaise quel talent, j'aime vraiment beaucoup ton nouveau cockpit, ça doit être un travail de fou que je réaliser un tel cockpit.

En tout cas toutes mes félicitations, bon wekend.

 

Congratulation for this new MOD, a real perfection... Skull

Posted
Hello Ricardo,

 

Perfect and awesome new cockpit, I really like this new version.

 

Punaise quel talent, j'aime vraiment beaucoup ton nouveau cockpit, ça doit être un travail de fou que je réaliser un tel cockpit.

En tout cas toutes mes félicitations, bon wekend.

 

Congratulation for this new MOD, a real perfection... Skull

thanks Skullleader, have a nice flight!

  • Like 1
Posted

This is amazing!

 

Thanks Ricardo.

If anyone's interested in the external views textures I posted earlier

 

tcpv4.jpg

 

I've just uploaded them as a zip to mediafire. Simply unzip into your DCS World folder or use JSGME.

 

The mod contains replacements for most of the liveries but not all.

 

Abkhazia

armee de terre 1

armee de terre 2

armee de terre desert

France Armee de Terre 1

France Armee de Terre Desert

France Armee de Terre 2

Israel IAF camo 1

Netherlands RNAF wooded

Russia Standard Army (Worn)

Russia Worn Black

Russian Standard Army

Turkey Fictional

 

DOWNLOAD EXTERNAL BLUE COCKPIT TEXTURES HERE

Posted

Here are some screenshots I took with this mod.

 

I went ahead and zipped the blue pit, the fix posted by Harke, and Ebs's external view fix into one folder for easy installation. You can get it here:

 

Version with added shkval mask to make the shkval look more like a CRT

 

Version with standard shkval mask

 

Just the shkval mask if you'd like to try it by itself

 

Install by extracting to your DCS World folder.

http://www.reddit.com/r/hoggit

 

Hoggit 1st Fighter Wing

 

Weekly training missions on Tuesday nights, missions on Saturdays!

 

TS3: hoggit.us

Posted
compliqué car cela vient de la conception des cockpits. c'était moins visible sur des pits sombres.

seules quelques details peuvent être corrigés.

 

Pas de soucis, c'étais juste quelque remarques constructive :)

 

c'est déjà très bien comme ça ;)

Posted

Thank you RICARDO. I've finally found time to try it last night. "That's it. Perfect!" I can say.

 

And this is my question; May I (or we) make "mod" for your "mod"? :)

I'd like to use different gauges or something. For example, I'll edit devices.dds only, and will publish this file for new gauges. If you mind...

 

See you.

Intel i7-14700@5.6GHz | MSI RTX4080 SuperSuprimX | Corsair V. 64GB@6400MHz. | Samsung 1TB 990 PRO SSD (Win10Homex64)
Samsung G5 32" + Samsung 18" + 2x8"TFT Displays | TM Warthog Stick w/AVA Base | VPC MongoosT-50CM3 Throttle | TM MFD Cougars | Logitech G13, G230, G510, PZ55 & Farming Sim Panel | TIR5 & M.Quest3 VR
>>MY MODS<< | Discord: Devrim#1068

Posted

@Ricardo: I think there is a bug with the backup magnetic compass in your cockpit. A deviation of more than 40° is observed even at the beginning of a mission. With other HD cockpit the value is consistent with ABRIS & HUD values.

Posted

Thanks Richardo... Your cockpit textures should be standard!

[sIGPIC][/sIGPIC]

I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A,

Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least

Posted
@Ricardo: I think there is a bug with the backup magnetic compass in your cockpit. A deviation of more than 40° is observed even at the beginning of a mission. With other HD cockpit the value is consistent with ABRIS & HUD values.

 

That's right.

 

You can use this file until Ricardo work on it.

 

Download update: compass-fix.rar (1.3 Mb) - Uploaded: 11.23.2012

Intel i7-14700@5.6GHz | MSI RTX4080 SuperSuprimX | Corsair V. 64GB@6400MHz. | Samsung 1TB 990 PRO SSD (Win10Homex64)
Samsung G5 32" + Samsung 18" + 2x8"TFT Displays | TM Warthog Stick w/AVA Base | VPC MongoosT-50CM3 Throttle | TM MFD Cougars | Logitech G13, G230, G510, PZ55 & Farming Sim Panel | TIR5 & M.Quest3 VR
>>MY MODS<< | Discord: Devrim#1068

Posted

Does anyone have any idea how to solve this issue:

 

Text on labels and screens has a weird effect of lack of anisotropic filtering although is 16X. I just got my new VGA card (Gigabyte GTX660) and it seems now is more pronounced than old one (GTX 460).

 

I ask here cause maybe people here are more pro image quality and know a few tricks more.

 

Thank you.

 

This is the example. Text is impossible to red here on rockets correction table.

 

dcs2013022100024627.png

[sIGPIC][/sIGPIC]

I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A,

Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least

Posted (edited)

I found forcing AF in control panel made things worse and based on my searches and reading, the game already has AF automatically applied... Try disabling your AF in control panel and see if it helps, who knows I could be wrong but I stopped forcing AF in DCS acouple years ago maybe it's changed.

 

also, try zooming in a little bit, it should make the chart much clearer.

Edited by Quirkitized
Posted

Thank you for answer.

 

Yes... this is what I am afraid that DCS has a fixed AF settings. Disabling AF in driver doesn't help. Looks to me like AF is fixed at 2X or so and if you force more somethings do look a bit better (like cockpit gauges) but textures with more text get messed up harder.

 

One example is the switch from radio (the one that switches between VHF1 VHF2 and Ground Crew) looks a bit worse on 660GTX than on 460GTX.

 

Like all it does is a resize and no resampling/filtering.

[sIGPIC][/sIGPIC]

I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A,

Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least

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