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Posted (edited)

No, it bases on an older development of mine. This module was developed for radio communication and voice recognition for a military flight simulator. It worked well in a LAN and used the DIS protocol. It needs to be tested in a WAN environment. The performance tests shall find out the latency, package lost and transport fluctuation we have to expect. It is a big difference to a LAN. If the results show, that we can manage these problems, we will change over.

Edited by towsim

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Posted

Although you have enough test-pilots from the looks of it, I'd like to extend the 132nd hand for testing if need be. We sometimes run into the 32 user TS limit for our server so anything that needs stress testing can be performed should you feel the need.

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Posted

TAW would like to join the testing as well if needed.

 

Q: If working, will this make it possible for the user to even be on different Teamspeak servers?

Posted

Hi Looney,

I will keep that in mind for the first test phase. Thank you…

 

@Hijack,

You are even welcome for testing. Since the new module will be completely independent from TS, you can run it I parallel and be on the TS server of your choice. The only tricky thing is the device management. It could be possible, that the mic input and speaker output is given to TS and the new module in parallel. Even PTT settings could be mixed. Therefore, the setup has to be managed carefully.

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Posted

I may be alone with my oppinion, but why keep TS with its separate PTT setup, 32-Clients limit, and other issues potentially complicating development?

Why not, for example implement a separate "Lobby-Channel" that a user can switch to with a separate key combo? Integrated into your Radio solution?

This may even be "integrated" later into DCS World (ED willing, of course).

 

In the past especially with new guys, trying to use the radios and Aries, it was very troublesome to have the new guys solve some problems with the setup over chat, most of the time back to the lobby to be able to support him.

If we could have this switch between In-Game radios and Lobby-channel, while the Sim is still running, so the rest of the group could start their planes, while one guy helps the new guy to find his way around aries, that would be great.

 

If this is integrated into a separate application that is integral to the lobby, briefing and sim environment, even better.

 

What do you think? Good idea, or am I missing something?

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

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Posted

It is planned, that TS will not any longer be connected to Aries. The additional use of TeamSpeak is up to the user, whatever he wants to do with it. What I am thinking on is, that TS occupies a certain PTT device system wide. Even if another window like DCS has the focus, TS always recognize its specific PTT. If you have the same PTT button defined for Aries and TS and you want transmit only on an Aries channel you would transmit on TS too. The same situation comes up with the loudspeakers. If Aries and TS have the same output device, TS and Aries would be audible in parallel and it could not be suppressed.

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Posted

OK, perfect. I suggest own driver and PPT key for Radio separate from TS3. Today we use loads of keys in TS3 just to simulate radio switching by moving channels and whisper keys. It works but you need to assign half the keyboard to channels. Create one setting to emulate MIC key, that should solve it all. :)

Posted

Hm, ok, so we could use a different PTT for TS and if any comm problems come up simply key into TS and communicate "old school". Actually better than my idea, apart from the possible Integration in DCS on ED side.

 

Thanks Towsim , good input.

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

Posted

Sounds great, towsim. Looking forward to this new concept/ version.

 

Is it planned, that Aries users which are not in DCS, can also communicate with pilots using Aries ingame?

 

 

best regards,

Fire

Hardware: Intel i5 4670K | Zalman NPS9900MAX | GeIL 16GB @1333MHz | Asrock Z97 Pro4 | Sapphire Radeon R9 380X Nitro | Samsung SSDs 840 series 120GB & 250 GB | Samsung HD204UI 2TB | be quiet! Pure Power 530W | Aerocool RS-9 Devil Red | Samsung SyncMaster SA350 24" + ASUS VE198S 19" | Saitek X52 | TrackIR 5 | Thrustmaster MFD Cougar | Speedlink Darksky LED | Razor Diamondback | Razor X-Mat Control | SoundBlaster Tactic 3D Rage ### Software: Windows 10 Pro 64Bit

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Posted

The first shoot will be a build-in radio com in DCS. If a DCS independent party wants take part in the communication, they can use the GossipBox. It depends on the amount of trouble we have to expect whether we venture the next step to create a com management module, covering chat rooms and similar features.

  • Like 1

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Posted

There is not so much to explain. We want to come to a situation in which you are in radio contact as soon as you are logged in on any game server. The only requirement shall be, that the server and the requesting clients have Aries Radio installed. No configuration, no IP address/port fiddling. The appearance will not change that much. Some additional client functions will be implemented in the Aries Radio Panel like IFF/SIF, the eavesdropper and external frequency usage, which was bound to TeamSpeak before. The real advantage will be, that the radio communication capabilities will be strictly developed for radio frequency management and radar support. All the things, which TeamSpeak does not support. From the developer’s point of view, the advantage is the total control of the data transport and the avoidance of external modules being always a potential source of bugs. As explained in a post before, TeamSpeak may be used in parallel for meetings, chats and briefings. But it is not required for Aries Radio anymore. If the things are running as planned, it will be Ares Radio V 2.0.

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Posted

Communications is one aspect of flight sims that is always under modeled. While it may seem trivial when flying in the digital world, radio management is one of the cockpit "chores" that must be accomplished on every single mission. It's absence is glaring...but understandable. Where its absence is most noticeable is in the employment phase.

 

I think Aries Radio and what a comes next will simply add to the immersion.

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Posted

What happened to the 2.0 version? Is it still in testing?

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TM Warthog on Monstertech, TrackIR5, Lenovo Explorer, MFG Crosswind.

Posted

Dear Aries user,

After an agonizing and long time of testing we could catch a bug, which prevented the release of the new Aries Version for DCS 2.xx up to now. At this point a special “thanks” from the 10th Gunfighters to Sierra99 and his sim fellow Guido, who were the beta tester for this bug. We are now assembling the release package and are reviewing the installer software. Another project is the new radar background map for Nevada. The aerodromes are precisely measured out of the DCS map system and will be used as background map to observe taxi operations on an aerodrome radar. The attached pictures show the results up to now. We hope you like the flavour…

1.thumb.png.971ebec7fd29527e059e18fd7a2ea2dc.png

 

2.thumb.png.e485a5ca75b846ee6cfe49cf07401f54.png

 

3.thumb.png.7d5354ac85d2c0fbcd2f7d02e3a35f55.png

  • Like 1

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Posted
Dear Aries user,

After an agonizing and long time of testing we could catch a bug, which prevented the release of the new Aries Version for DCS 2.xx up to now. At this point a special “thanks” from the 10th Gunfighters to Sierra99 and his sim fellow Guido, who were the beta tester for this bug. We are now assembling the release package and are reviewing the installer software.

 

Good news, thanks:thumbup:

Posted

Sounds great! :thumbup:

Hardware: Intel i5 4670K | Zalman NPS9900MAX | GeIL 16GB @1333MHz | Asrock Z97 Pro4 | Sapphire Radeon R9 380X Nitro | Samsung SSDs 840 series 120GB & 250 GB | Samsung HD204UI 2TB | be quiet! Pure Power 530W | Aerocool RS-9 Devil Red | Samsung SyncMaster SA350 24" + ASUS VE198S 19" | Saitek X52 | TrackIR 5 | Thrustmaster MFD Cougar | Speedlink Darksky LED | Razor Diamondback | Razor X-Mat Control | SoundBlaster Tactic 3D Rage ### Software: Windows 10 Pro 64Bit

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Posted
..... We are now assembling the release package and are reviewing the installer software.....

 

When? :thumbup:

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System specs: CPU: i7-9700K@ 5.0 GHz | RAM: 32 GB | GPU: RTX 2080 Super | Thrustmaster HOTAS Warthog | CH Products Pro Pedals |HP REverb

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