[Knight] Posted May 1, 2013 Share Posted May 1, 2013 Is there a way to get Track IR to stop controlling the gun movement while in the co-pilot and door gunner seats without pausing Track IR? http://104thphoenix.com/ https://www.youtube.com/c/104th_Knight https://www.twitch.tv/104th_knight 104th_Knight Link to comment Share on other sites More sharing options...
Fuby Posted May 1, 2013 Share Posted May 1, 2013 (edited) Wow.. I was to dumb to realize just pausing TrackIR would get me in control with mouse.. thanks for that.. Edited May 1, 2013 by Fuby Games-Survival.com Link to comment Share on other sites More sharing options...
[Knight] Posted May 1, 2013 Author Share Posted May 1, 2013 yep that would be a quick fix but need a long term fix http://104thphoenix.com/ https://www.youtube.com/c/104th_Knight https://www.twitch.tv/104th_knight 104th_Knight Link to comment Share on other sites More sharing options...
Spitfire2170 Posted May 1, 2013 Share Posted May 1, 2013 Mine doesn't let me use mouse when I pause TrackIR.... [sIGPIC][/sIGPIC] ---------------------------------------------------------------------- Intel DZ77GA70K Extreme Board | Intel Core i5-3570K Ivy Bridge 4.6GHz | EVGA GeForce GTX670 FTW Edition | Corsair Hydro Series H60 Corsair Enthusiast Series 750W | Corsair Vengeance 8GB 1600 | Corsair Obsidian Series 550D | Triple Acer 27" 2ms 5760x1080 Thrustmaster HOTAS Warthog | Cyborg M.M.O.7 | Razor BlackWidow Ultimate | TrackIR 4 Link to comment Share on other sites More sharing options...
Legolasindar Posted May 1, 2013 Share Posted May 1, 2013 Yes, i hope fix this, and in the final release can control gun with mouse and view with TrackIR, similar to ArmA [sIGPIC][/sIGPIC] Cavallers del Cel - Comunintat Catalana de Simulació http://www.cavallersdelcel.cat Link to comment Share on other sites More sharing options...
pyromaniac4002 Posted May 2, 2013 Share Posted May 2, 2013 Yes, i hope fix this, and in the final release can control gun with mouse and view with TrackIR, similar to ArmA ^+1 Link to comment Share on other sites More sharing options...
WildBillKelsoe Posted May 2, 2013 Share Posted May 2, 2013 in gunner controls, if trackIR is mapped to views, unmap? AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow. Link to comment Share on other sites More sharing options...
Aries Posted May 2, 2013 Share Posted May 2, 2013 Anyone with Freetrack or Facetrack having this problems? And of course, how do you solve it? [sIGPIC][/sIGPIC] ...the few, the proud, the remaining... Link to comment Share on other sites More sharing options...
Dustoff74 Posted May 2, 2013 Share Posted May 2, 2013 in gunner controls, if trackIR is mapped to views, unmap? No, it´s not. Only axis you can configure are for gunner view and those are mapped to the mouse but are overruled by TrackIr as the global mean for view control. Rock 'n' Roll! Henning Link to comment Share on other sites More sharing options...
jotaele Posted May 2, 2013 Share Posted May 2, 2013 after pausing track Ir, press Lalt+c to active mouse control.(Im not sure now about the key comb) Fly and let fly Link to comment Share on other sites More sharing options...
Rotorhead Posted May 2, 2013 Share Posted May 2, 2013 Anyone with Freetrack or Facetrack having this problems? And of course, how do you solve it? Facetrack user here, I have assigned hotkey to stop tracking, and selected "View: Stay" and "Engine Tracker: Keep tracking" in the hotkey options. When I switch to gunner, I use this to switch off the head tracking, and then activate mouse look using Lalt+C to allow free aiming. When I go back to pilot's seat, I simply restore tracking using the same hotkey. Nonetheless, I hope that aiming and looking around will be separated in future versions. Link to comment Share on other sites More sharing options...
Spitfire2170 Posted May 2, 2013 Share Posted May 2, 2013 My free aiming doesn't work. Tried using lalt+c and it does nothing. Even my external view my mouse doesn't control the camera. Anybody know what is going on? [sIGPIC][/sIGPIC] ---------------------------------------------------------------------- Intel DZ77GA70K Extreme Board | Intel Core i5-3570K Ivy Bridge 4.6GHz | EVGA GeForce GTX670 FTW Edition | Corsair Hydro Series H60 Corsair Enthusiast Series 750W | Corsair Vengeance 8GB 1600 | Corsair Obsidian Series 550D | Triple Acer 27" 2ms 5760x1080 Thrustmaster HOTAS Warthog | Cyborg M.M.O.7 | Razor BlackWidow Ultimate | TrackIR 4 Link to comment Share on other sites More sharing options...
Rotorhead Posted May 2, 2013 Share Posted May 2, 2013 In this case, your mouse isn't probably assigned to view axes. Check it in input options. Note that if you have more controllers connected, you'll need to scroll right to see mouse in the list. Link to comment Share on other sites More sharing options...
Spitfire2170 Posted May 2, 2013 Share Posted May 2, 2013 Well it is assigned, but not sure to right things. Can somebody post what their mouse axis are assigned to? I also found out that the aero might be messing up the client and that I should alt tab out and back in. then disable aero if it isn't. ill report back after work. [sIGPIC][/sIGPIC] ---------------------------------------------------------------------- Intel DZ77GA70K Extreme Board | Intel Core i5-3570K Ivy Bridge 4.6GHz | EVGA GeForce GTX670 FTW Edition | Corsair Hydro Series H60 Corsair Enthusiast Series 750W | Corsair Vengeance 8GB 1600 | Corsair Obsidian Series 550D | Triple Acer 27" 2ms 5760x1080 Thrustmaster HOTAS Warthog | Cyborg M.M.O.7 | Razor BlackWidow Ultimate | TrackIR 4 Link to comment Share on other sites More sharing options...
Pikey Posted May 2, 2013 Share Posted May 2, 2013 I'd also like some help with making this more intuitive, please. ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING * Link to comment Share on other sites More sharing options...
molleh Posted May 2, 2013 Share Posted May 2, 2013 +1 There should just be a simple option to check to enable TrackIR-based aiming in the doorgunner or left pilot positions. No need to do anything fancier than that. Link to comment Share on other sites More sharing options...
Pyroflash Posted May 2, 2013 Share Posted May 2, 2013 This may seem like a rather silly question, but how does one go about switching to the gunner seat? If you aim for the sky, you will never hit the ground. Link to comment Share on other sites More sharing options...
Lostaviator Posted May 2, 2013 Share Posted May 2, 2013 1= pilot 2=copilot 3=door gunner 4= door gunner Link to comment Share on other sites More sharing options...
sSkullZnBoneZz Posted May 4, 2013 Share Posted May 4, 2013 Facetrack user here, I have assigned hotkey to stop tracking, and selected "View: Stay" and "Engine Tracker: Keep tracking" in the hotkey options. When I switch to gunner, I use this to switch off the head tracking, and then activate mouse look using Lalt+C to allow free aiming. When I go back to pilot's seat, I simply restore tracking using the same hotkey. Nonetheless, I hope that aiming and looking around will be separated in future versions. I use FaceTrackNoIR with Point Tracker and a 3-point clip and I can't get it to work. I stop tracking but when I attempt to use the mouse it will start to move but snap back to center... Liquid Cooled i9 11900K | GeForce RTX 2080 | 32 gig RAM | SSD Samsung 850 EVO | HP Reverb G2 TM F/A-18 Stick | Virpil WarBRD | WinWIng F/A-18 HOTAS Link to comment Share on other sites More sharing options...
virgo47 Posted September 9, 2023 Share Posted September 9, 2023 (edited) EDIT: Never mind. Uncoupled Aiming On/Off seems to be the answer, works for the gunner as well! It would still be neat if DCS had a global binding to enable/disable Track IR. Going to the Controls and right-clicking there ... it's a bit annoying. However, for this scenario, Huey provides that "Uncoupled ..." binding, so no problem. (Except... it can only be bound to the keyboard, but better than nothing.) Edited September 9, 2023 by virgo47 L-39, F-5E, F/A-18C, MiG-15, F-86F, C-101, FC3 Yak-52, P-47, Spitfire UH-1H, Ka-50 III NTTR, PG, SY, Chnl, Norm2 Supercarrier, NS430, WWII VKB STECS+Gladiator/Kosmosima DCS Unscripted YouTube Link to comment Share on other sites More sharing options...
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