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  2. Die Ironie ist jetzt aber eigentlich, dass die Bw vor einiger Zeit von LoNo auf Outlook umgestellt hat.
  3. We need a track to see what happened.
  4. Haha! Now I see it! [emoji1303] Sent from my SM-A536B using Tapatalk
  5. Это неудобно как-то. Я назначил на РУДе у меня там есть галетник, но это временное решение. Странно что они сделали вариант только для двухпозицеонок
  6. First of all, thank you for answer this thread Yes, same USB port for each device of the sim hardware always. It keeps the same ID so that way DCS keeps the keybinds In the input folder (AH-64D_BLK_II_AI_Menu) there is no .diff.lua file asociated to the throttle for George AI, because i have no custom keybindsfor the throttle there The situation does occur each time i start DCS. Meaning samething happens if i start it tomorrow, or if i enter and exit seconds after reaching the control menu to clear those controls. Each single time it resets. But as i said in May: I think when this section its empty DCS forces an uncommanded back to default keybind for my throttle. If i make a custom keybind in that section of George AI even with one button on the Throttle, so a file is created in the input folder, the issue i have doesnt happens. But if then i clear again that category and restart DCS, it will happen again. That Throttle section will be populated again with the default keybinds I think its reverting for some reason to default. Its the only module where that issue happens.
  7. Well, you have basically disabled every module in DCS according to your log file. Try to enable in the game and not in the Launcher.
  8. Check the 4 red little marks just right to the altitude and speed indicator
  9. Hi there i just find out that trim hat fell to much sensitive can we have option to lover it.
  10. Неа. Вот, например, тут https://rutube.ru/video/a85b3db4b6325ab62c7a0774c5aaaa8d/
  11. SOrry not seeing this, by chance are you running any mods, specifically sound mods?
  12. Не актуально более, закрыть прошу тему
  13. Не. Переключатель захвата свой-чужой пока не должен влиять, так что не из-за этого. Нужно просто давить секунды 3 захвата и тогда, если да, то да. Радар 29-го к его сильнейшим сторонам не относят. Ну и влияние РД. Нашлемка тоже иногда не хочет хватать, хотя вроде в упор пытаешься. Р-27ЭР чуть цель сманеврирует, делают чумачечие маневры и мажут, разлетаясь как испорченный фейерверк. Кажется, за все миссии я ими попал всего один раз. В точку!
  14. If you change both Fulcrums to AI Skill, they will fly into the SAM, and not follow the route that was set up exactly as Wags recommended, meaning that routes for AI and players now follow different semantics. If what you say is how it works in the game now (and I have no reason to doubt you) then as a result it now also becomes relevant which number in a group the player is, and I surmise that the only reason that the AI unit follows the leader (player) is that it would always follow leader, and not the route as marked in ME. This means that any group set up with an AI will not follow the route setup as shown by wags, and if a player follows an AI unit, the setup for AP and WP can't be used as shown by Wags. I believe that this only comes up because assigning these AD points via re-purposed route points is terrible design (it would have been much better if this was set up in an plane-specific panel, but I believe I've already written as much in a different post where I enumerate the reasons why re-purposing route points in ME is a bad idea). For the record, below could be an implementation of AD assignments if it was integrated into ME using basic integration- and UX skills. A pity that the team chose a different approach. The fact that AI Fulcrums do not follow the semantics as shown by Wags seems like a bug to me. Re-purposing route points for Fulcrum IMHO is bad design that feels cheap. Re-purposing them just for Fulcrums with Skill "Player" or "Client" makes a bad design decision worse. I strongly recommend that the team drops the 'repurpose' approach and spends the effort to correctly integrate this into ME.
  15. Sorry for posting in this thread, but I didn’t want to create multiple topics. My question is the following: the Mach number and true airspeed Vист indicator is blocked by the control stick (РУС). Would it be possible to add these values to the virtual HUD with the controls overlay (Ctrl+Enter)? After all, this is a very important instrument for a jet fighter, and I wouldn’t want to fly without the stick being visible in the cockpit.
  16. Dad joke points.
  17. You didn't uninstall or disable it by chance? Go into the module manager and check the status. If it's there and it's not disabled, try to uninstall it, then exit DCS and perform a repair. Cheers! Sent from my SM-A536B using Tapatalk
  18. Nah, just a depressing neighbourhood.
  19. Better have it out of EA then. [emoji6] Sent from my SM-A536B using Tapatalk
  20. Any skins (and mods) are going to be in c:\ but you just reminded me I have to run a script to re-fix all the luas (you know, like control bindings) that DCS breaks on every update, because $greaterDiety forbid someone have a realistic set of control bindings, or export a display. </rant> I wrote a powershell script to handle that rather than use a mod. I'm kind of an anti-modder. In the meantime I'll get the broom out; thanks for the info!!
  21. у меня gladiator nxt. я назначил на гашетку с однм положением, т.е работающую как обычная кнопка. я правильно понял что для стрельбы, точнее для режима стрельбы из ВПУ кнока "гашетка первое положение" должна быть все время нажата?
  22. @TOMCATZ So doing some testing. Your equipment cover works perfectly fine. Your trench has an invisible wall on just one side. So you flip the thing around towards the enemy and it "works." Tried with currenthills infantry. Machine gunners, and atgms. However, I assume the Collison model is just twice as big as the trench because when shooting around the trench it does the same thing.
  23. The cowl flaps are closed to keep the engine warm. A cold engine is an unhappy engine. ..
  24. this is the latest...do you mean delete the entire DCS World folder? autoupdate_log.txt
  25. Ты опять все путаешь! Я уверен в том, что говорю! Никакую заднюю мне включать не нужно. А ты, с самого начала начал важно раздувать щеки, умничая по поводу реализации, а по факту ничего умного и не сказал! На этом, пожалуй, по этому вопросу у мну все.
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