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  2. I'm really looking forward to shooting flying zippo
  3. Сейчас попробовал ещё раз пройти 9 миссию. И снова ни чего не получилось. В начале всё было хорошо, на авиабазе 40 ФПС, загрузка видеокарты 20-30%, загрузка процессора 50%, и так до момента подлёта к точке 6. При подлёте к побережью ФПС начинает падать, в точке 6 падает до 12-18 кадров, но на экране слайдшоу, загрузка видеокарты при этом 2-15%, процессор 50%, в общем у земли полёт становится невозможным. Но как только ставишь на паузу, картинка становится мягкой и плавной, ФПС вырастает до 200 кадров, нагрузка на видеокарту (ГТХ 1070) 80%, на процессор 60-70. В общем я не знаю и не могу понять в чём проблема. Очень жаль, но пока видимо придётся отложить прохождение это замечательной компании. Напишу про этот баг в теме карты Сирии. Now I tried to complete mission 9 again. And again nothing worked. At the beginning everything was fine, at the airbase 40 FPS, video card load 20-30%, processor load 50%, and so on until the moment of approaching point 6. When approaching the coast, FPS starts to fall, at point 6 it falls to 12-18 frames, but on the screen slideshow, video card load at the same time 2-15%, processor 50%, in general, near the ground, flying becomes impossible. But as soon as you pause, the picture becomes soft and smooth, FPS increases to 200 frames, the load on the video card (GTX 1070) 80%, on the processor 60-70. In general, I do not know and cannot understand what the problem is. It's a pity, but for now it seems I'll have to postpone the passage of this wonderful company. I will write about this bug in the topic of the Syria map.
  4. This was my favourite "tourist" aircraft before the OV-10A arrived. One noob question: I am still learning carrier landing, on and off for some time, my only concern is, since the Goshawk does not have full radio, how would I do a CASE 1 super carrier landing?
  5. Early in the war, not only did the Japanese have seriously good pilots, but the Zero handily outperformed the US fighters in a dogfight. The almighty US Navy Aviation turned out to be quite beatable after all. What the Japanese failed at was planning for the long haul. They failed to significantly improve the Zero and to ensure a supply of trained pilots. Of course, the US was always going to simply outlast Japan, simply as a matter of size, but their lack of innovation (mostly thanks to believing they were inherently so superior they didn't need to) made it much worse.
  6. Ah you should have just asked We do exactly that I took 14 thousand or so F10 screenshots (with a bit of overlap for the top bar and map/topology options top right ) using python mss and a socket to lua export to use LoSetCameraPosition to move out position to get consistency Then stitched them all together into 5k grids (since the full image is 292,400 by 167,810 pixels and deffo don't have ram for that Then another python script to quantize that into 20m or so sectors and just did rgb comparison if tree + forest background Multi threaded that into a byte array for parallelization After that did multiple fill/infill passes to capture where a sector was surrounded by forest on day 2 or 3 blocks around it took was upgraded to forest and similar for deselecting Then another pass for edge detection on all the areas so we could distinguish between forest, deep forest and road or so Since the data I care about fits in 2 bits (nothing, forest, deep forest), I packed the results into a simple byteareay with 4 sectors per byte to save a ton of space After that it's just a conversion DCS xz to array offset and read the required bits That allows us to also visualize the output for validation A very low resolution version for visualisation https://strategic-dcs.com/storage/caucasus_overlay.jpg
  7. There is a mod for smoke VNAO_T45_smoke_ON_V1.0.1.zip
  8. Having seen your video and picked up on your enthusiasm for the T-45 I’ve downloaded, installed, configured it with my fav Red Arrows livery and had a go! As you suggest, it seems to be a great two seat trainer with carrier capabilities. So far… my only disappointment is that there is NO ability to generate COLOURED SMOKE for formation flying??? Hopefully to be added to the upcoming V1.2 ????
  9. Ciao FalcoBlu, piccola precisazione, come detto ho letto molto velocemente la tua prima risposta e quindi avevo percepito forse un po’ di “malumore” per non aver avuto risposte ma come detto forse mi stavo sbagliando, anche perché rientrato non ho trovato più quel post ma quello che era comunque indubbiamente criptico. Non sono entrato, e non entro, in queste questioni con il tuo “simpatico signore”. Tra parentesi avevo attenzionato il tuo post di richiesta perché ero quasi intenzionato a venderti il mio ottimo collettivo di WinWing dato che stavo chiudendo per una replica dell’Apache ma che purtroppo non è andata come speravo e fortunatamente mi sono tenuto stretto quello di WinWing.
  10. Ah, got you now. I was just thinking aloud, I'm not sure the Aussie guys would share the work done, and then Specter may not be interested. BUT If such thing ever happens, I think I would even kick start it in order to see it in DCS.
  11. Today
  12. Wags had metric units activated (see HUD) and still had the miles on the HSI.
  13. You will have independent settings for cockpit language and units. It was already shown in previous videos.
  14. Not that I know of. It's either the avionic language or the unit setting in the gameplay settings, I don't remember. According to the manual, the unit setting should only affect the outside measurements, but maybe worth a shot to try too.. Some may also have specific metric or imperial cockpit liveries in the special settings. For some you can download such a livery.
  15. ED, please improve the Server Dashboard UI by adding more options for server owners. I'd like to have options in the UI to - change the weather and time/date on the fly without having to edit a .miz, upload the file to the server, stop the old mission and start the new mission - automatically cycle missions in a predefined time without having to add mods to servers
  16. Landmarks are nice. Time to start working on the airfield corrections documented through dozens of posts by the community, no?
  17. Fine, then it's worth reporting. With a track.
  18. Is there an list with planes it is implemented? A setting to look for in order to determent if it is? Thank you!
  19. It's worked every time I've used it with multiplayer. Can you be more specific on your issue? I'll try to fix this when I can but you can just turn spot jamming off then reselect it and it should work.
  20. Do we know if CD Release and Beep Trim is implemented in the meantime? Thank you!
  21. It's not implemented in all aircraft.
  22. Hi, Tom, this is fantastic addition to the game!, Thanks. But where can I find DCS Editor? "For the mod: To switch between variants, please change the board number in the DCS editor: below 5 (0–4) for the MF variant and above 5 (5–9) for the MLD variant. "
  23. Hello, quick question as I'm looking for that feature/setting for a while. So how in God's name do I use this in other planes or it is newly implemented for that module only - i.e. I would like to use knots and feets for all planes in cockpit? Reference video:
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