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  2. This isnt a dcs problem. I cant get it run half life alyx for more than 10 min at a time. it crashes back to steam vr home. Alyx is probably the most refined, optimize and stable vr game ever developed its an S tier VR experience that run great on a 2080 and a G2. If it wont run stable this seem like maybe a hardware issue. is there a pimax log I can look at? is there a way to figure this out other than letting friend try it on their system?
  3. Question about drop tanks. The documentation says to set the FUEL_TANK_CAPACITY to the internal fuel tank total including external tanks. So if I run the Corsair with 2x 150 Gal drop tanks, I should set this to 537. When I do this it's now reading that I have 1227 gallons with the drop tanks equipped. If I unequip the drop tanks in the same mission, the script displays 537 gallons. If set the fuel capacity in the script back to 237, the internal fuel level, and then attach 2 150 gallon tanks, it reads 541 gallons. That's still not exactly correct but it's close. So should that value only be set to the internal tank capacity?
  4. Thanks for having a look Actium. I just submitted a ticket (which I couldn't do yesterday for some reason). I'll report back when I hear from support
  5. Today
  6. -Mk82 500фунтов (227кг); -ФАБ250 (250кг); -ФАБ500 (500кг). Вопрос: какая мощнее? Ответ: -Mk82 кроет пехоту в радиусе 400м, бронированную технику в радиусе 15м(танк) - 40м(БТР), небронированную 50м; -ФАБ500 пехота разлетается на дальности 100м, бронированная техника 5м(танк) - 25м(БТР, БМП), небронированная ~25м; -ФАБ250 пехота 60м, бронированная 10м(БТР), небронированная 15м.ронированная 15м. Tacview-20250905-020710-DCS-Host-НАРы.zip.acmi Tacview-20250905-021027-DCS-Host-НАРы.zip.acmi Tacview-20250905-022533-DCS-Host-НАРы.zip.acmi
  7. То есть сейчас у него и Х-25 не наводятся по внешнему подсвету? Что кстати странно. Вот они как раз должны. Возможно таки есть какой-то код, на который они полетят. Правда не зная точно, это придётся с кем-то перебирать всё с 1111 до 1788 включительно
  8. I has the same issue, solved only by restoring a full backup of my system disk. The USB trick did not work for my problem. But GPatricks wrote in Varjo discord ”I had a similar issue some time ago, after removing the VB and all Varjo related folders, deleted anything to do with Varjo in the Registry. Reinstalled, all was well.” Maybe it can help you ?
  9. Thanks for all this. I'll work through it and yes it only happens when I switch from hellfires to rockets every time...and only in mission 1. I'm gonna start with the easy DCS settings first!! Thanks again.
  10. Thanks, Draconus, now I know what you're talking about. System: lut off; Well, after a few small adjustments here and there, it looks like the image on my HP.G2. A few more adjustments in Open XR Toolkit, and I should be able to do it. But honestly, it's taking a long time to set up. Thanks again for your help. Have a good flight.
  11. They come from flight manual which only lists referring missile launch from Nike Hercules, and warnings about overspill from radar.
  12. I’m aware KOLS with radar ranging wouldn’t show IFF. But after you press lock a second time and it transitions to STT radar leading? Under interaction mode…. I was also trying to figure out what this highlighted passage says
  13. Video with DCS: C-130J in action. Very brief however, seems like most content creators cover the big booths and Sim Racing. 1:26:55
  14. Have several maps loaded w/ livery appropriate A-4E's on the USS Forrestal (CVA 59), CarDiv 2, TF 77, 1967. Unusable with the current issue as 1/4 of every flight goes swimmin' off the #3 Cat. This is not Rocket-surgery. Bowie
  15. Your problem mostly is that the A-4E-C, is a community module and it's not supported. So even if your correct, there won't be a change until a similar module comes to DCS. Have you tried with the T-45? Sent from my SM-A536B using Tapatalk
  16. Nice! I've not used Hold in many years,, not familiar with it, did not even consider it.
  17. Any word on the next video? It's over a week since the latest one in the series
  18. то есть все таки на Су-25 педалями торможение ? блин, всю жизнь думал что там рычаг. Реально педали.
  19. Load a flight of non-augmented trust A/C on Heatblur's USS Forrestal, and see what happens to the #3 Cat shot. Why is this constantly a search for a problem that doesn't require a solution? The slow #3 Cat is documented in the post above. It needs to be corrected to operate non-augmented trust A/C. The USS Forrestal was an A-4 era carrier. Currently unusable for that mission. Bowie
  20. Ой. Слушаюсь и повинуюсь.
  21. A short update on progress would be nice
  22. "They are augmented thrust, Afterburning A/C. This enables them to tail-stand and accelerate to flying speed even w/ the #3 Cat's low-speed shoot. The A-4E-C is not." And you are? @IronMike Bowie
  23. Above 10.000ft... better go low level
  24. you don't need to launch the hornet in AB if the weight is low enough ... from memory 44000lbs or less
  25. Put 4 Tomcats or Hornets on cats. Show their launch speeds. Save a track and upload. You can do it. It's not a rocket science. Unless they end up in the drink this probably won't be high priority, mind you.
  26. Right, sorry @PLUTON for the confusion.
  27. They are augmented thrust, Afterburning A/C. This enables them to tail-stand and accelerate to flying speed even w/ the #3 Cat's low-speed shoot. The A-4E-C is not. The #3 Cat shoots slow. That is documented in the post above. It needs to be sped up to match the other Three Cats, to accommodate Non-augmented thrust A/C. It is a Heatblur product, and unusable for general use w/ those A/C in the mean time. Just up the force value on the #3 Cat, or all the Cats if they are of common use, to a value that produces the current results of the other Three Cats, and recompile. This is not Rocket-surgery. @IronMike Bowie
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