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  2. Jeez, I didn't say that. But you must bring proof with official content. Like the S-3B Viking like Draconus did. Then you have a case not with unofficial content. I don't understand why that is so hard. Also, that's why I asked if you have tried with the unoffical community T-45. Because, if that one also have an issue, you have found the problem. There is a problem with mods. You're seriously asking who @IronMike is after five years? Cheers!
  3. As far as I know, there is no way of getting back. Egressing using CTRL + E three times is like ejecting from a jet. There is no return.
  4. Hi Folks, I didn't know this feature existed, got my Pilot out and tried to get him back in using RALT+J and kept getting the message wrong vehicle. I also opened the service hatches myself I pressed F2 twice and the C\PG disappeared and the chocks appeared and the auto start function kicked in. Any ideas? Cheers
  5. https://discord.gg/s4TUAjwA
  6. La mayoría las hice a mano, esas las interprete yo con mi inglés y un traductor, ya las últimas estoy usando IA, pero juego las misiones para verificar que no haya algún error.
  7. Today
  8. Do you have a youtube video link. Also - unfortunately your specs/signature doesn't show up for me. Not sure what's wrong with the forum, or my settings. Is there anything in particular that you're referring to that should be added to this list?
  9. It's not possible. However, you can add AGM-88 to the current F-4E by creating a custom weapons loadout (mod). If you don't know how to do it yourself there are downloads available. This is one example https://www.digitalcombatsimulator.com/en/files/3338090/
  10. Showing off independent mirror views and control: Basically the wish's been granted
  11. Вроде же как добавили в М92 Asset Pack подобный девайс. Две версии - одна с огнями и одна без. Довольно яркий. NF-2 вроде называется.
  12. Yeah, use more ChatGPT to prove your point...
  13. Same problem here . No mods, still vehicles never move. The first 2 missions were really great, looking forward to fly the rest of the campaign. Cheers, Flo
  14. Roger that! We had a meeting this morning about the tracking algorithm and CPU utilization optimization. The team is working on both, and we’ll ensure there’s progress in every rollout patch.
  15. Doesn't mean you can achieve it in combat situation. It may very well be design limit.
  16. Just FYI in case it wasnt clear, this subforum (DCS: Eurofighter) is not referring to any user made mod, it refers to the full fidelity module that Heatblur is currently developing
  17. What about next Wags’s videos?
  18. Just "watching" a track, doesnt tell you anything about whats wrong with the code in the background. Thats what they look at.
  19. У-ф-ф-ф. Да менять её на совершенно новую смысла нет, достаточно тюнингонуть. Потому что хоть её в 2003 году и назвали PFM, но это не значит, что теперь она не имеет право на правки (право на правки ) и улучшения пока в игре не появился следующий уровень продвинутости лётной модели. Но как говорили сами разработчики, проще написать с нуля, чем лезть в код 2003-го года. Поэтому я так и сказал - заменить. Но также я сказал, что буду рад любым исправлениям. Заменят одну только 3D-модель, уже хорошо. Если полёт на Су-25 и в жизни представляет из себя такую же колбасню, то ладно. Но по отзывам (опять же могу судить только по отзывам с этого форума) летавших на нём, тряски на большой скорости нет. В игре же тряска какая-то невероятная.
  20. Hello, At the moment, the Dump switch in the settings can only be placed on one button. So only a key occupancy with ON/OFF. It would be great if this one also got two separate occupancies. One occupancy option for ON and one for OFF. I have a change switch in my sim-pit for this, it is possible to use it first by using button9 and button9-off. But at every start, the switch automatically gets up, which of course wastes fuel. Have a nice flight!
  21. With the Easy Communication option disabled, everything works for me. Can you give me a track file of the mission?
  22. Thanks for confirming proceedures were the same... Not sure what I was doing wrong before but it works now
  23. Interesting. The script uses the built in function to get the fuel, which is returned as a percentage (value zero to one). What I’m doing with the script is simply multiplying that with the total capacity that you set in the script. I’ll have a look to see what’s going on later, but what I’ll do is simple and you can try if you want. Set fuel capacity to zero in the script and then I’ve coded it to show the text in the mission as percentage instead of gallons, and it will give you an idea what’s happening. It almost sounds like DCS is giving a value of more than 100% fuel remaining if you are carrying the drop tanks, which I did not expect. I didn’t test for this, as my speed trials were with a clean configuration. If you get to it before I do, let us know what you’ve found. Thanks for the feedback
  24. Просто надо с терминологией разобраться. "Поменять FM", о чем пишешь ты, - это замена текущей полётной модели на какую-то другую. Более продвинутой модели, чем PFM, в игре пока нет. Другое дело - внесение исправлений. Как, например, "поменять операционную систему" и "внести исправления". Это не одно и то же.
  25. I'd like a way to reactivate the old F-4 in the mission editor. I'd like to have F-4Gs appear in a mission, and while the old AI F-4 could carry the AGM-88 the new one can't. Hopefully some day we get an F-4G but until then can I bring the old AI jet back?
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