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  2. Will the F1M see the Exocet missile? Grabbed this from wik In October 1996, Thomson-CSF was awarded a FFr700 million (US$96m) contract to upgrade 48 F1C/E single-seaters and 4 F1EDA trainers to Mirage F1M standard (see below). Ex-Qatar Mirage F1s were left outside the upgrade, as it was a different version, and were the first ones to be retired.[88] As well as a service-life extension, this improved the avionics and added anti-shipping capability with a modernised Cyrano IVM radar and Exocet compatibility. It seems the M's had anti ship capabilities
  3. A Vietnam Era SEAD/EW bird should be doable. Even if public documentation might be limited, the EW capabilities of those vintage jets could be guesstimated rather well i believe...
  4. Hi, I've noticed last night when starting from the carrier, there was no one around to guide me. I just went and got everything ready for take off, then automatically when I started afterburners, I was pushed forward for takeoff. No one to salute to or anything. When coming back and landed, I just circled around the carrier. Is this a bug? Anyone else notice this?
  5. Yes, also required for SEAD.
  6. No imgur images for us in the UK unless we go other ways to view but I can not be bothered to be honest.
  7. For me it's still like pulsating sound of turbulent air.
  8. Minor correction: see also 01.0.320. R-73 as well
  9. Um nochmal ein paar „harte“ Fakten beizusteuern: Mir ist nur ein einziger belastbarer Direktvergleich zwischen aktuellen AMD- und Intel-CPUs in DCS bekannt. Ich meine, das war 12. Generation Intel gegen die damals aktuelle AMD-Konkurrenz. Weiß gar nicht mehr, wer da vorne lag, aber das Interessante an dem Benchmark war, dass die Performance mehr oder weniger der erwarteten durchschnittlichen „Gaming-Performance“ entsprach. Dass DCS sich komplett anders verhält als andere Spiele, schien damit also widerlegt. Von daher wirkt AMD momentan erstmal wie die bessere Wahl. Wenn du eine Intel-CPU aber stark reduziert bekommst, kann das Preis-Leistungs-Verhältnis natürlich trotzdem sehr attraktiv sein! Ich würde eine aktuelle AMD-X3D-Variante mit Single-Chip-Design empfehlen - also nicht zwingend die größte, die dann aus zwei Chips zusammengestückelt wäre...
  10. It's done when it's done. I'm confident that Aerges has full control. Correct me if I'm wrong, but they said the new updated radar model will come with the M and trickle over to the other versions? Pretty sure this is what takes up most of the time and efforts. Sent from my SM-A536B using Tapatalk
  11. Modelling suppression fire mechanics against AI. Would be very cool in helo ops but useful for any type of vehicle or aircraft your playing as, would be especially cool when flying the CH-47 or Mi-8 into simulated hot LZs or passing near enemy infantry in wooded areas. Lay down a little cover fire in the general vicinity, to cause the AI to pause for a few seconds and rethink their virtual life.
  12. Еще заметил что пуск Р73 в горячем старте в воздухе не возможен по истечении 1 минуты после старта миссии, то есть у нас при старте оружие не готово и скорее всего оно охлаждается. Также не возможен пуск ракеты без предварительного захвата КОЛС, если захватывать с помощью тгс ракеты. Потом уже можно и тгс ракеты наводить и стрелять Так же почему то сектор захвата ракеты ограничен +-45 гр. В гс3 миг29, проверял сегодня, команда ПР выдается тоже в этих пределах, но можно снять ограничение на пуск и стрелять вплоть до+-60гр сколько шлем по азимуту предоставляет
  13. Приветствую вирпилов и разработчиков, после последнего апдейта заметил что при использовании ракет Р73 в режиме ШЛЕМ, когда смотришь на цель более 30 градусов относительно носа и пытаешься произвести захват, то на шлем ничего не выводится и нет звукового сигнала и надписи на ИЛС "ПР". Хотя при этом появляется на ИЛС номер ракеты которая захватила цель и ее можно пустить. nullnull R73andHELM.trk
  14. The tracer is optional and enables visual tracking of R-27 and R-60 which is indicated by the fire of red or orange color. for R-27 tracer is placed in the wing. For R-60 in tail section. Can this be added to the weapon load dialog when re-arming? 01.VTUP.001 01.0.319
  15. Thanks. I am familiar with this document on the basis of which you created the video. And I know these nuances. My goal was that the indication of the sights is not entirely correct, there are other documents in the public domain, one of them describes the operation of HMS. The picture with dotted rings, this is the designation of a flashing ring in the documentation, and not a real dotted ring. Structurally, sights are formed on two prismatic mirrors, on one side of both there is a template of a symbol as a stencil, and above it a lamp. A solid aim ring mark and a solid signal cross mark, and no dotted lines like a module. You can still find such documents on various specialized forums on the Internet, but they are in poor quality and written in Cyrillic.
  16. Okay, so I got a success this time. I shot down 6 bombers between myself and my wingman and I made sure that all - or at least most - missiles hit the base. What I didn't realize was that I needed to say "winchester" to AWACS. That's what started the dialogue for me to land at the nearby airstrip. So it's possible on my previous attempts if I had just said "winchester" I could have got the remaining dialogue and succeeded.
  17. Is there a setting I'm missing somewhere or are torque effects not modeled? I shouldn't be able to pull into a steady hover with no pedal inputs.
  18. When starting mission in air, I try to lock target with helmet mode without IRST and here no sound and proper indication on monocle, but on HUD I see what R73 is locked on and I can fire. I guess this is a bug, because before update indication was fine. And here few more bugs: 1. I cant fire R73 (rockets seeker has lock) until I got IRST lock, after that I can fire it. Fire without IRST lock 2. When I spawned in air, R73 starts cooling process what takes 1 min. Weapon not ready and I cant fire, after 1 min I can. One more thing about boresighting R73 with helmet. In FC3 Mig29A I get "ПР" signal If I lock target within ±45° off-boresight sector, but I can override this by pressing allow launch button and fire missile on ±60° angle. In FF Mig I can only lock and fire R73 in ±45° sector. Auto\manual switch dont allow me to lock 45°+ R73andHELM.trk
  19. Okay I think I have found a workaround: 1 - Choose a STPT that is far away from you and make sure the range is showing 'B'. 2 - Set your AG radar off by choosing OVRD. 3 - Set your desired STPT and perform the attack. If you skip step 1 and you OVRD your AG radar while in 'F' units, your range will get stuck to a constant value and will never change no matter which STPT you cycle to. I think this is a bug now.
  20. Today
  21. Teaser WIP screenshots of winter textures...
  22. You have va switch to release a pair or all of them
  23. The only thing I notice it’s turning behavior. According to charts it should hit sustained 9 G right at 900 kmh, and maintain max G until supersonic speed. Right now it stops maintaining 9 G will before supersonic speed
  24. Wait WHAT? Why? What's going on over there? What images services are not blocked?
  25. If you watch my latest video, I let out the symbology differences much clearer
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