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First and foremost, congratulations on yet another fantastic aircraft ED! Each one keeps breaking the barrier, and here, I see multiple broken at once! Splendid work! Now, I notice that when selecting loadout, pylons are loaded symmetrically. What I'm missing, however, is the ability to load a mixed loadout (seen multiple instances of those) where a R-27R on one side is complemented by a R-27T. Also, while not correct according to the technical specification, some less developed countries (Iraq) have show the use of these aircraft with (non-Warsaw Pact) with bombs on individual stations. It would allow to simulate that. The 27R/T mix is the most important though, and historically accurate for this model (9.12A). Keep up the awesome work!
- Yesterday
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You must change the avionics language to default/metric on the gameplay tab in the general settings. Hopefully this will be an eye opener for ED, so this setting can be set individually for all modules in the special settings down the line. Cheers! Sent from my SM-A536B using Tapatalk
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Most Efficient BVR climb and Highest performance Speeds
zerO_crash replied to AeriaGloria's topic in DCS: MiG-29A Fulcrum
Actually, the MiG-29 has plenty of fuel, granted, you respect fuel (most modules don't teach you that, unless you focus on realism yourself). The three main points that I'll give free are as follows; a) The MiG-29 has superb aerodynamics, chief amongst - lift. With full loadout, she cuts through air, yet maintains altitude with relatively little AOA. This is basically inherenr, but it's worth remembering, as there isn't much to be gained in terms of fuel efficiency between half-full -> full loadout (whatever the mission). b) Thrust-to-weight. She has immense power, as such, once you get up in the air, and to an adequate speed (500km/h true airspeed+), if you plan on a long on-station time, give her maximum 85% engine power (this will vary depending on the climate, but I'm talking worst case scenario (hot )). At this setting, you can clomb delicately, and she will hold 870km/h+ in level flight. At high altitude, she will do sub mach 1 with 85% engine power. You can maintain an even lower airspeed, which will further increase economy (80% - 85% play can yield 600km/h+ for optimal range). c) MiG-21Bis alreqsy required this, but now, a more common (to the public) aircraft will show the importance of flight profile and pre-brief planning. Notice the constantly calculated estimated range as you increase altitude. In this aircraft, unless the missipn very specifically demands it, or you are having a short flight, you really want to start your flight with "high". Typically, a high-low-high will be optimal for ground attack, and a high-high-high profile will yield 2hrs+ on-station time in a CAP capacity. Get over 8km, preferably 10km altitude, and watch the range increase to way high numbers (no external fuel tank). As to what profile is most recommended, depends on many factors, but you really cannot go weong with either 800km/h+ low altitude and pull up on AB, nor a gradual altitude increase over distance/time. Again, much depends on mission and what climate/weather you are flying in. Finally, it's worth watching YT videos to see how IRL pilots of e.g. "MiGFlug" ride their passangers (they have their profile tuned for optimal fuel consumption). There is an insane amount of good metrics and habits to extract from these videos. -
Do whatever floats your boat. I fly this sim since Lomac 2007. I've been all around flying with narrow FOV until I changed to wide. I can't stand narrow FOV anymore. And yes, I can still read the gauges without zooming. Zooming in, out and reset to normal are right on my fingertips through HOTAS buttons if needed. Peripheral vision and not the effect on looking through a straw or with a horse blinder. Easy to see missile smoke, references for AAR while still looking forward, bandits sneaking up, better awareness at a messy merge, better handling in a scissor. This effect is completely bypassed by your brain in combat. You don't see it at all. And even if noticeable, completely fair of a sacrifice. Again, need to be close to the screen. If that's the case, you're far from the screen, hence everything feels more 'in scale' with narrow FOV. Cheers. All it matters is the fun. Disregard whatever doesn't vibe with you. Happy Flying.
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How's the FOV with the 57PPD? TIA
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Hi all. I have the the dcs "system" in imperial units due to I usually fly nato planes. The cockpit have imperial units. is it not possible to change it to the metric system?. Im using the cockpit in english but I want the original unit of the mig. Im looking for in special options, the manual... but I dont find nothing.
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To my knowledge exports are disabled when in VR, but I'm not sure if one can mod it. If one can mod it, the changes were overwritten for sure during the update, and you will have to mod it again. Cheers! Sent from my SM-A536B using Tapatalk
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It's actually splendid. If you don't focus on the frame, your eyes will naturally blur it (out of focus). If you focus on it, your eyes will adjust. Without making the effect delete your framerate, it's actually splendid. I suggest you try a real helmet first, or simulate having something with a frame in front of your eye. ! The monocole on apache is practically pushing up against your eyebrow (it's very close to the eye). In comparison, the monocle sight is at a distance from the pilot's face, hence it being that much more visible. All is bueno! (Except light making it through pilot's head).
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Yes, please. This should be done in the Ka-50 too. Sent from my SM-A536B using Tapatalk
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Complain to mission makers, not the realism of the module. What westeners do not get a 100% of the time, is that USSR built its air force primarily on the principle of cooperation between a single unit (aircraft) and a controller. Already that early, GCI was demanded, eventually an AWACS with compatible aircraft with datalink (Su-27). You can absolutely NOT approach a MiG-29 with the western wet dream of "I'll jump in my F-15 and win the war alone". Sooner or later, DCS would impact this wall, and imposr a very harsh reality on its (mostly) uninformed community. The current fidelity of aircraft released (and technologies available for/in DCS) makes that rather sooner. These aircraft are far too tuned to very specific requirements, for you to be able to simply throw away a component of them and try to make them into what they are not. A similar question would be to ask for a BF-109K4 to carry AIM-120C3 because today, a radar could be mounted on it and missiles fit. What you should be asking yourself is not "what aircraft do I want to fly, and let me use it at my own behest", but rather what mission interests you, as well as which doctrine speaks to you. (IRL, a GCI/AWACS would tell you about aircraft in the area, as well as missile launches. RWR was therefore supplemental at best, hence why no MiG-29 alone will be Captain America). If you want more realism, consider that upon the introduction of MiG-29, and for quite some time after that, MiG-29s would meet F-16s with heat seekers (AIM-9). I won't even mention F-4 and the reliability of radar guided missiles back then...
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If you want to keep your flight records. RENAME the folder. [emoji6] Sent from my SM-A536B using Tapatalk
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What about Train Sim World 6?
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Yep, but the one we have is the least seen around. I would like to have the one in picture, still waiting to find someone able to do it unfortunately
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Hi all. I have the the dcs "system" in imperial units due to I usually fly nato planes. The cockpit have imperial units. is it not possible to change it to the metric system?. Im using the cockpit in english but I want the original unit of the mig. Im looking for in special options, the manual... but I dont find nothing.
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Harlikwin started following MiG-29 - The good, the bad, and the ugly , SPO-15LM Radar Warning Receiver Q&A and Hate the SPO15 :/
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Yeah so the SPO-15 maintenance document has a whole section on "blanking" the SPO for use with the radar, so I think "as modeled" currently its some reversion mode (which well, probably right if it wasn't maintained). And post collapse of the SU I bet many countries had shortages of parts/trained techs to maintain em, so you get all the stories of it working this way. But at least based on the doc it does interface with the radar and should be usable when its transmitting. Also the overbleed is likely a symptom of it starting to desynch.
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Vision runs out long before the edge of your screen. Requiring a change in focal point. This is the same condition for both setups. Except that on your setup, you can do it in a single view, where as on mine one must soon 'point their nose' in the direction desired to produce the new field. But what does one get? Stare at the gunsight of the pic above, and try to read the gauges. Stare at the wingtip of the other plane and try to determine which gunsight is presented. Have to look back, on both setups. But what else do you get with that setup? A bowed, distorted view of the cockpit from the back seat. And objects at distance far out of scale. Then, consider the OP. Views that are proportional to the front seat cockpit view, optically flat, and easy to read gauges. Outside views are also proportional and flat, to the same 55° FOV as the external view itself. The only catch, is that it requires one to pan to a new view sooner. With a little practice, situational awareness and theater-of-the-mind builds the holodeck, like driving your car, and the scan pattern just updates the global image. A little more work from the 'arcade' setup, but a huge payoff in realism and immersion. Won't know until you try it, long enough to get the hang of it. No supernatural zooming or labels, no warped, backseat views. Bowie
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I had black screen too, the plane loaded partially first, then black screen and crashed. I did a repair, reinstalled all my Pimax stuff but it’s still doing it. I’ll try deleting the mission editor folder and try it again. Thanks for the idea.
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That might be wrong. There is a maintenance manual that has a section on "blanking" the RWR for use with the radar correctly. At a guess the reversion mode is to turn it off if its not blanked right, and probably wasn't often done right/well IRL by 3rd party operators at a guess after the SU collapsed. Also a story from a serbian pilot that got SPO warning while locking up some allied jet during the balkan wars. Working on it. Actually in Vietnam the USAF didn't have GCI early on over north Vietnam. While the navy did have it with their red crown awacs, and its one of the reasons the Navy did better than the USAF early on. Later the US copied/worked with the Navy on it.
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Yep I’m running on the Pimax crystal super too
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MiG-29 - The good, the bad, and the ugly
Harlikwin replied to av8orDave's topic in DCS: MiG-29A Fulcrum
Well "a few 29's" but yeah. And at least in the gulf and the balkans the F15's were mostly still "cold war" era (ish). But most people don't realize that all the fancy radar modes etc on the F15 only came in the late 80's. So, early on it would have been a bit more challenging for NATO. Not to mention there were only 2-3 squadrons of F15's in europe total. Per soviet doctrine, 29's weren't supposed to fight F15's anyway unless it was a GCI directed ambush. Vipers are another story. -
I'm no longer able to export displays while in VR. This is on a new computer, clean DCS install with the latest patch. It could be an issue with the new patch, or just an error on my part setting this all up again. I'm able to export as expected when not in VR. This is my monitor config I'm using in VR. It's the same file I ran with the old computer, before it ran off to college with my son. When not in VR, I use the same file as below, minus the VR_MIRROR section and VR_allow_MFD_out_of_HMD = true What I see on the 2nd monitor, is just my desktop background image. _ = function(p) return p end name = _('Helios') description = 'Generated from compatible Helios Profiles' function reconfigure_for_unit(unit_type) if unit_type == "FA-18C_hornet" or false then FA_18C_CENTER_MFCD = { x = 3303, y = 690, width = 410, height = 390 } FA_18C_IFEI = { x = 2579, y = 773, width = 614, height = 188 } FA_18C_LEFT_MFCD = { x = 2631, y = 245, width = 410, height = 410 } FA_18C_RIGHT_MFCD = { x = 3982, y = 244, width = 410, height = 410 } FA_18C_RWR = { x = 4044, y = 747, width = 165, height = 165 } return end -- _FA-18C_hornet end -- reconfigure_for_unit() Viewports = { Center = { x = 0, y = 0, width = 2560, height = 1440, aspect = 1.77777777777778, dx = 0, dy = 0 } } VR_MIRROR = { x = 0, y = 0, width = 2560, height = 1440 } UIMainView = Viewports.Center GU_MAIN_VIEWPORT = Viewports.Center -- Added by Helios Monitor Setup Script Appender VR_allow_MFD_out_of_HMD = true
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MiG-29 - The good, the bad, and the ugly
av8orDave replied to av8orDave's topic in DCS: MiG-29A Fulcrum
Just saying… it is easy to see how the F-15 has been the end of many MiG-29’s… and why the roles were never reversed. -
Wer das Handbuch aus irgendeinem Grund nicht findet, DCS nicht installiert oder was auch immer. Es ist, wie alle anderen Handbücher, auch in der Dokumentation auf der Webseite zu finden. https://www.digitalcombatsimulator.com/en/downloads/documentation/filter/aircraft-is-mig-29/apply/
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MiG-29 - The good, the bad, and the ugly
Harlikwin replied to av8orDave's topic in DCS: MiG-29A Fulcrum
So, I think ED got the RWR wrong in the regard that the SPO 15 was not "blind" in the frontal arc, there is a maintenance doc that talks about properly "blanking"/synching the SPO-15 when using the radar. But I think this maintenance tended not to be done by some allied countries (or they lacked spare parts), and the reversion mode just shuts it off if its out of synch. There is also a serbian account of a mig29 pilot that was trying to lock up a western jet when his RWR went off and he was able to evade the missile.